blob: a0a8f370efce16c54ef563ff445426287a53f8df [file] [log] [blame]
# Copyright 2020 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.6.3)
set(CMAKE_CXX_STANDARD 14)
project(SwiftShader C CXX ASM)
# On Windows we use custom solution and project files, except for certain third-
# party projects which use CMake-generated ones. They are manually (re)generated
# and made path relative using build/cmake.sh, so they can be checked into the
# repository. Therefore they should not be auto-regenerated and left using
# absolute paths by CMake's ZERO_CHECK.
if(WIN32)
# Disable automatically regenerating project files on CMakeLists.txt changes.
set(CMAKE_SUPPRESS_REGENERATION true)
endif()
###########################################################
# Detect system
###########################################################
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
set(LINUX TRUE)
elseif(CMAKE_SYSTEM_NAME MATCHES "Android")
set(ANDROID TRUE)
set(CMAKE_CXX_FLAGS "-DANDROID_NDK_BUILD")
elseif(WIN32)
elseif(APPLE)
else()
message(FATAL_ERROR "Platform is not supported")
endif()
if(CMAKE_SYSTEM_PROCESSOR MATCHES "arm" OR CMAKE_SYSTEM_PROCESSOR MATCHES "aarch")
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(ARCH "aarch64")
else()
set(ARCH "arm")
endif()
elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "mips*")
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(ARCH "mips64el")
else()
set(ARCH "mipsel")
endif()
elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "ppc*")
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(ARCH "ppc64le")
else()
message(FATAL_ERROR "Architecture is not supported")
endif()
else()
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(ARCH "x86_64")
else()
set(ARCH "x86")
endif()
endif()
set(CMAKE_MACOSX_RPATH TRUE)
if ((CMAKE_GENERATOR MATCHES "Visual Studio") AND (CMAKE_GENERATOR_TOOLSET STREQUAL ""))
message(WARNING "Visual Studio generators use the x86 host compiler by "
"default, even for 64-bit targets. This can result in linker "
"instability and out of memory errors. To use the 64-bit "
"host compiler, pass -Thost=x64 on the CMake command line.")
endif()
# Use CCache if available
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
message(STATUS "Using ccache")
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif()
###########################################################
# Host libraries
###########################################################
find_library(X11 X11)
find_library(XCB xcb)
###########################################################
# Options
###########################################################
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "The type of build: Debug Release MinSizeRel RelWithDebInfo." FORCE)
endif()
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS Debug Release MinSizeRel RelWithDebInfo)
function (option_if_not_defined name description default)
if(NOT DEFINED ${name})
option(${name} ${description} ${default})
endif()
endfunction()
function (set_if_not_defined name value)
if(NOT DEFINED ${name})
set(${name} ${value} PARENT_SCOPE)
endif()
endfunction()
option_if_not_defined(SWIFTSHADER_BUILD_EGL "Build the EGL library" TRUE)
option_if_not_defined(SWIFTSHADER_BUILD_GLESv2 "Build the OpenGL ES 2 library" TRUE)
option_if_not_defined(SWIFTSHADER_BUILD_GLES_CM "Build the OpenGL ES 1.1 library" TRUE)
option_if_not_defined(SWIFTSHADER_BUILD_VULKAN "Build the Vulkan library" TRUE)
option_if_not_defined(SWIFTSHADER_BUILD_PVR "Build the PowerVR examples" TRUE)
option_if_not_defined(SWIFTSHADER_GET_PVR "Check out the PowerVR submodule" FALSE)
option_if_not_defined(SWIFTSHADER_USE_GROUP_SOURCES "Group the source files in a folder tree for Visual Studio" TRUE)
option_if_not_defined(SWIFTSHADER_BUILD_TESTS "Build unit tests" TRUE)
option_if_not_defined(SWIFTSHADER_BUILD_BENCHMARKS "Build benchmarks" FALSE)
option_if_not_defined(SWIFTSHADER_MSAN "Build with memory sanitizer" FALSE)
option_if_not_defined(SWIFTSHADER_ASAN "Build with address sanitizer" FALSE)
option_if_not_defined(SWIFTSHADER_TSAN "Build with thread sanitizer" FALSE)
option_if_not_defined(SWIFTSHADER_UBSAN "Build with undefined behavior sanitizer" FALSE)
option_if_not_defined(SWIFTSHADER_EMIT_COVERAGE "Emit code coverage information" FALSE)
option_if_not_defined(SWIFTSHADER_WARNINGS_AS_ERRORS "Treat all warnings as errors" TRUE)
option_if_not_defined(SWIFTSHADER_DCHECK_ALWAYS_ON "Check validation macros even in release builds" FALSE)
option_if_not_defined(REACTOR_EMIT_DEBUG_INFO "Emit debug info for JIT functions" FALSE)
option_if_not_defined(REACTOR_EMIT_PRINT_LOCATION "Emit printing of location info for JIT functions" FALSE)
option_if_not_defined(REACTOR_ENABLE_PRINT "Enable RR_PRINT macros" FALSE)
option_if_not_defined(REACTOR_VERIFY_LLVM_IR "Check reactor-generated LLVM IR is valid even in release builds" FALSE)
option_if_not_defined(SWIFTSHADER_LESS_DEBUG_INFO "Generate less debug info to reduce file size" FALSE)
option_if_not_defined(SWIFTSHADER_ENABLE_VULKAN_DEBUGGER "Enable Vulkan debugger support" FALSE)
option_if_not_defined(SWIFTSHADER_ENABLE_ASTC "Enable ASTC compressed textures support" TRUE) # TODO(b/150130101)
set(BUILD_MARL ${SWIFTSHADER_BUILD_VULKAN})
if(${SWIFTSHADER_BUILD_VULKAN} AND ${SWIFTSHADER_ENABLE_VULKAN_DEBUGGER})
set_if_not_defined(SWIFTSHADER_BUILD_CPPDAP TRUE)
else()
set_if_not_defined(SWIFTSHADER_BUILD_CPPDAP FALSE)
endif()
set(DEFAULT_REACTOR_BACKEND "LLVM")
set(REACTOR_BACKEND ${DEFAULT_REACTOR_BACKEND} CACHE STRING "JIT compiler back-end used by Reactor")
set_property(CACHE REACTOR_BACKEND PROPERTY STRINGS LLVM Subzero)
set(DEFAULT_SWIFTSHADER_LLVM_VERSION "7.0")
set(SWIFTSHADER_LLVM_VERSION ${DEFAULT_SWIFTSHADER_LLVM_VERSION} CACHE STRING "LLVM version to use")
set_property(CACHE SWIFTSHADER_LLVM_VERSION PROPERTY STRINGS "7.0" "10.0")
# If defined, overrides the default optimization level of the current reactor backend.
# Set to one of the rr::Optimization::Level enum values.
set(REACTOR_DEFAULT_OPT_LEVEL "Default" CACHE STRING "Reactor default optimization level")
set_property(CACHE REACTOR_DEFAULT_OPT_LEVEL PROPERTY STRINGS "None" "Less" "Default" "Aggressive")
# LLVM disallows calling cmake . from the main LLVM dir, the reason is that
# it builds header files that could overwrite the orignal ones. Here we
# want to include LLVM as a subdirectory and even though it wouldn't cause
# the problem, if cmake . is called from the main dir, the condition that
# LLVM checkes, "CMAKE_CURRENT_SOURCE_DIR == CMAKE_CURRENT_BINARY_DIR" will be true. So we
# disallow it ourselves too to. In addition if there are remining CMakeFiles
# and CMakeCache in the directory, cmake .. from a subdirectory will still
# try to build from the main directory so we instruct users to delete these
# files when they get the error.
if(CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
message(FATAL_ERROR "In source builds are not allowed by LLVM, please create a build/ directory and build from there. You may have to delete the CMakeCache.txt file and CMakeFiles directory that are next to the CMakeLists.txt.")
endif()
set_property(GLOBAL PROPERTY USE_FOLDERS TRUE)
###########################################################
# Initialize submodules
###########################################################
if (SWIFTSHADER_BUILD_TESTS)
if (NOT TARGET gtest)
if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/third_party/googletest/.git)
message(WARNING "
third_party/googletest submodule missing.
Running 'git submodule update --init' to download it:
")
execute_process(COMMAND git submodule update --init ${CMAKE_CURRENT_SOURCE_DIR}/third_party/googletest)
endif()
endif()
endif()
if(SWIFTSHADER_BUILD_BENCHMARKS)
if (NOT TARGET benchmark::benchmark)
if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/third_party/benchmark/.git)
message(WARNING "
third_party/benchmark submodule missing.
Running 'git submodule update --init' to download it:
")
execute_process(COMMAND git submodule update --init ${CMAKE_CURRENT_SOURCE_DIR}/third_party/benchmark)
endif()
endif()
endif(SWIFTSHADER_BUILD_BENCHMARKS)
if (NOT TARGET libbacktrace)
if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/third_party/libbacktrace/src/.git)
message(WARNING "
third_party/libbacktrace/src submodule missing.
Running 'git submodule update --init' to download it:
")
execute_process(COMMAND git submodule update --init ${CMAKE_CURRENT_SOURCE_DIR}/third_party/libbacktrace)
endif()
endif()
# Boost is downloaded if necessary
# From https://www.boost.org/users/download/
set(BOOST_VER 1.70.0)
set(BOOST_HASH_TARGZ "882b48708d211a5f48e60b0124cf5863c1534cd544ecd0664bb534a4b5d506e9")
set(BOOST_HASH_ZIP "48f379b2e90dd1084429aae87d6bdbde9670139fa7569ee856c8c86dd366039d")
string(REPLACE "." "_" BOOST_VER_FNAME ${BOOST_VER})
set(BOOST_THIRD_PARTY_DIR ${CMAKE_CURRENT_SOURCE_DIR}/third_party/boost_${BOOST_VER_FNAME})
function(DownloadBoost)
if (LINUX)
set(BOOST_EXT "tar.gz")
set(BOOST_HASH ${BOOST_HASH_TARGZ})
else()
set(BOOST_EXT "zip")
set(BOOST_HASH ${BOOST_HASH_ZIP})
endif()
# Note: bintray.com has rate limiting, so use the sourceforge mirror
# set(BOOST_URL https://dl.bintray.com/boostorg/release/${BOOST_VER}/source/boost_${BOOST_VER_FNAME}.${BOOST_EXT})
set(BOOST_URL https://iweb.dl.sourceforge.net/project/boost/boost/${BOOST_VER}/boost_${BOOST_VER_FNAME}.${BOOST_EXT})
if (NOT TARGET Boost::boost)
if(NOT EXISTS ${BOOST_THIRD_PARTY_DIR})
message(WARNING "
third_party/boost is missing.
Downloading and extracting boost:
")
set(BOOST_ARCHIVE ${CMAKE_BINARY_DIR}/temp/boost_archive)
message(STATUS "Downloading ${BOOST_URL} to ${BOOST_ARCHIVE}...")
file(DOWNLOAD ${BOOST_URL} ${BOOST_ARCHIVE} EXPECTED_HASH SHA256=${BOOST_HASH})
message(STATUS "Extracting ${BOOST_ARCHIVE} to ${BOOST_THIRD_PARTY_DIR}...")
execute_process(
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/third_party
COMMAND cmake -E tar xf ${BOOST_ARCHIVE}
)
endif()
endif()
endfunction()
if(SWIFTSHADER_GET_PVR)
if(NOT EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/third_party/PowerVR_Examples/.git)
message(WARNING "
third_party/PowerVR_Examples submodule missing.
Running 'git submodule update --init' to download it:
")
execute_process(COMMAND git submodule update --init ${CMAKE_CURRENT_SOURCE_DIR}/third_party/PowerVR_Examples)
endif()
set(SWIFTSHADER_GET_PVR FALSE CACHE BOOL "Check out the PowerVR submodule" FORCE)
endif()
if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/third_party/PowerVR_Examples/.git)
set(HAVE_PVR_SUBMODULE TRUE)
endif()
###########################################################
# Convenience macros
###########################################################
# Recursively calls source_group on the files of the directory
# so that Visual Studio has the files in a folder tree
macro(group_all_sources directory)
file(GLOB files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}/${directory} ${CMAKE_CURRENT_SOURCE_DIR}/${directory}/*)
foreach(file ${files})
if(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/${directory}/${file})
group_all_sources(${directory}/${file})
else()
string(REPLACE "/" "\\" groupname ${directory})
source_group(${groupname} FILES ${CMAKE_CURRENT_SOURCE_DIR}/${directory}/${file})
endif()
endforeach()
endmacro()
# Takes target library and a directory where the export map is
# and add the linker options so that only the API symbols are
# exported.
macro(set_shared_library_export_map TARGET DIR)
if(MSVC)
set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS " /DEF:\"${DIR}/${TARGET}.def\"")
elseif(APPLE)
# The exported symbols list only exports the API functions and
# hides all the others.
set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS "-exported_symbols_list ${DIR}/${TARGET}.exports")
set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_DEPENDS "${DIR}/${TARGET}.exports;")
# Don't allow undefined symbols, unless it's a Sanitizer build.
if(NOT SWIFTSHADER_MSAN AND NOT SWIFTSHADER_ASAN AND NOT SWIFTSHADER_TSAN AND NOT SWIFTSHADER_UBSAN)
set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS " -Wl,-undefined,error")
endif()
elseif(LINUX)
# The version script only exports the API functions and
# hides all the others.
set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS " -Wl,--version-script=${DIR}/${TARGET}.lds")
set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_DEPENDS "${DIR}/${TARGET}.lds;")
# -Bsymbolic binds symbol references to their global definitions within
# a shared object, thereby preventing symbol preemption.
set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS " -Wl,-Bsymbolic")
if(ARCH STREQUAL "mipsel" OR ARCH STREQUAL "mips64el")
# MIPS supports sysv hash-style only.
set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS " -Wl,--hash-style=sysv")
else()
# Both hash-style are needed, because we want both gold and
# GNU ld to be able to read our libraries.
set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS " -Wl,--hash-style=both")
endif()
if(NOT ${SWIFTSHADER_EMIT_COVERAGE})
# Gc sections is used in combination with each functions being
# in its own section, to reduce the binary size.
set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS " -Wl,--gc-sections")
endif()
# Don't allow undefined symbols, unless it's a Sanitizer build.
if(NOT SWIFTSHADER_MSAN AND NOT SWIFTSHADER_ASAN AND NOT SWIFTSHADER_TSAN AND NOT SWIFTSHADER_UBSAN)
set_property(TARGET ${TARGET} APPEND_STRING PROPERTY LINK_FLAGS " -Wl,--no-undefined")
endif()
endif()
endmacro()
if(SWIFTSHADER_USE_GROUP_SOURCES)
group_all_sources(src)
endif()
###########################################################
# Directories
###########################################################
set(SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/src)
set(OPENGL_DIR ${SOURCE_DIR}/OpenGL)
set(OPENGL_COMPILER_DIR ${OPENGL_DIR}/compiler)
set(VULKAN_DIR ${SOURCE_DIR}/Vulkan)
set(THIRD_PARTY_DIR ${CMAKE_CURRENT_SOURCE_DIR}/third_party)
set(ASTC_DIR ${THIRD_PARTY_DIR}/astc-encoder)
set(LIBBACKTRACE_DIR ${THIRD_PARTY_DIR}/libbacktrace/src)
set(LIBBACKTRACE_CONFIG_DIR ${THIRD_PARTY_DIR}/libbacktrace/config)
set(LIBBACKTRACE_INCLUDE_DIR ${THIRD_PARTY_DIR}/libbacktrace/src)
set(CPPDAP_DIR ${THIRD_PARTY_DIR}/cppdap)
set(CPPDAP_INCLUDE_DIR ${CPPDAP_DIR}/include)
set(JSON_INCLUDE_DIR ${THIRD_PARTY_DIR}/json/include)
set(SUBZERO_DIR ${THIRD_PARTY_DIR}/subzero)
set(SUBZERO_LLVM_DIR ${THIRD_PARTY_DIR}/llvm-subzero)
set(TESTS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/tests)
set(HELLO2_DIR ${THIRD_PARTY_DIR}/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2)
###########################################################
# Compile flags
###########################################################
# Flags for project code (non 3rd party)
set(SWIFTSHADER_COMPILE_OPTIONS "")
set(SWIFTSHADER_LINK_FLAGS "")
set(SWIFTSHADER_LIBS "")
macro(set_cpp_flag FLAG)
if(${ARGC} GREATER 1)
set(CMAKE_CXX_FLAGS_${ARGV1} "${CMAKE_CXX_FLAGS_${ARGV1}} ${FLAG}")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${FLAG}")
endif()
endmacro()
macro(set_linker_flag FLAG)
if(${ARGC} GREATER 1)
set(CMAKE_EXE_LINKER_FLAGS ${ARGV1} "${CMAKE_EXE_LINKER_FLAGS ${ARGV1}} ${FLAG}")
else()
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${FLAG}")
endif()
endmacro()
if(MSVC)
set_cpp_flag("/MP")
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
add_definitions(-D_SCL_SECURE_NO_WARNINGS)
add_definitions(-D_SBCS) # Single Byte Character Set (ASCII)
add_definitions(-D_ENABLE_EXTENDED_ALIGNED_STORAGE) # Disable MSVC warnings about std::aligned_storage being broken before VS 2017 15.8
set_cpp_flag("/DEBUG:FASTLINK" DEBUG)
set_cpp_flag("/DEBUG:FASTLINK" RELWITHDEBINFO)
# Disable specific warnings
# TODO: Not all of these should be disabled, but for now, we want a warning-free msvc build. Remove these one by one
# and fix the actual warnings in code.
list(APPEND SWIFTSHADER_COMPILE_OPTIONS
"/wd4005" # 'identifier' : macro redefinition
"/wd4018" # 'expression' : signed/unsigned mismatch
"/wd4065" # switch statement contains 'default' but no 'case' labels
"/wd4141" # 'modifier' : used more than once
"/wd4244" # 'conversion' conversion from 'type1' to 'type2', possible loss of data
"/wd4267" # 'var' : conversion from 'size_t' to 'type', possible loss of data
"/wd4291" # 'void X new(size_t,unsigned int,unsigned int)': no matching operator delete found; memory will not be freed if initialization throws an exception
"/wd4309" # 'conversion' : truncation of constant value
"/wd4624" # 'derived class' : destructor was implicitly defined as deleted because a base class destructor is inaccessible or deleted
"/wd4800" # 'type' : forcing value to bool 'true' or 'false' (performance warning)
"/wd4838" # conversion from 'type_1' to 'type_2' requires a narrowing conversion
"/wd5030" # attribute 'attribute' is not recognized
"/wd5038" # data member 'member1' will be initialized after data member 'member2' data member 'member' will be initialized after base class 'base_class'
)
# Treat specific warnings as errors
list(APPEND SWIFTSHADER_COMPILE_OPTIONS
"/we4018" # 'expression' : signed/unsigned mismatch
"/we4471" # 'enumeration': a forward declaration of an unscoped enumeration must have an underlying type (int assumed)
"/we4838" # conversion from 'type_1' to 'type_2' requires a narrowing conversion
"/we5038" # data member 'member1' will be initialized after data member 'member2' data member 'member' will be initialized after base class 'base_class'
)
else()
list(APPEND SWIFTSHADER_COMPILE_OPTIONS
"-fno-exceptions"
)
# Explicitly enable these warnings.
list(APPEND SWIFTSHADER_COMPILE_OPTIONS
"-Wall"
"-Wreorder"
"-Wsign-compare"
"-Wmissing-braces"
)
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
list(APPEND SWIFTSHADER_COMPILE_OPTIONS
"-Wunused-lambda-capture"
"-Wstring-conversion"
"-Wextra-semi"
"-Wignored-qualifiers"
)
endif()
if (SWIFTSHADER_EMIT_COVERAGE)
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
list(APPEND SWIFTSHADER_COMPILE_OPTIONS "--coverage")
list(APPEND SWIFTSHADER_LIBS "gcov")
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
list(APPEND SWIFTSHADER_COMPILE_OPTIONS "-fprofile-instr-generate" "-fcoverage-mapping")
list(APPEND SWIFTSHADER_LINK_FLAGS "-fprofile-instr-generate" "-fcoverage-mapping")
else()
message(FATAL_ERROR "Coverage generation not supported for the ${CMAKE_CXX_COMPILER_ID} toolchain")
endif()
endif()
# Disable pedanitc warnings
if(CMAKE_CXX_COMPILER_ID MATCHES "GNU")
list(APPEND SWIFTSHADER_COMPILE_OPTIONS
"-Wno-ignored-attributes" # ignoring attributes on template argument 'X'
"-Wno-attributes" # 'X' attribute ignored
"-Wno-strict-aliasing" # dereferencing type-punned pointer will break strict-aliasing rules
"-Wno-comment" # multi-line comment
)
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 9)
list(APPEND SWIFTSHADER_COMPILE_OPTIONS
"-Wno-init-list-lifetime" # assignment from temporary initializer_list does not extend the lifetime of the underlying array
)
endif()
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
list(APPEND SWIFTSHADER_COMPILE_OPTIONS
"-Wno-unneeded-internal-declaration" # function 'X' is not needed and will not be emitted
"-Wno-unused-private-field" # private field 'offset' is not used - TODO: Consider enabling this once Vulkan is further implemented.
"-Wno-comment" # multi-line comment
"-Wno-undefined-var-template" # instantiation of variable 'X' required here, but no definition is available
"-Wno-extra-semi" # extra ';' after member function definition
# Silence errors caused by unknown warnings when building with older
# versions of Clang. This demands checking that warnings added above
# are spelled correctly and work as intended!
"-Wno-unknown-warning-option"
)
endif()
# Remove xor, and, or and friends from the list of keywords, they are used
# by Reactor
list(APPEND SWIFTSHADER_COMPILE_OPTIONS
"-fno-operator-names"
)
# LLVM headers requires these flags to be set
set_cpp_flag("-D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS")
if(ARCH STREQUAL "x86")
set_cpp_flag("-m32")
set_cpp_flag("-msse2")
set_cpp_flag("-mfpmath=sse")
set_cpp_flag("-march=pentium4")
set_cpp_flag("-mtune=generic")
endif()
if(ARCH STREQUAL "x86_64")
set_cpp_flag("-m64")
set_cpp_flag("-fPIC")
set_cpp_flag("-march=x86-64")
set_cpp_flag("-mtune=generic")
endif()
if(ARCH STREQUAL "mipsel")
set_cpp_flag("-EL")
set_cpp_flag("-march=mips32r2")
set_cpp_flag("-fPIC")
set_cpp_flag("-mhard-float")
set_cpp_flag("-mfp32")
set_cpp_flag("-mxgot")
endif()
if(ARCH STREQUAL "mips64el")
set_cpp_flag("-EL")
set_cpp_flag("-march=mips64r2")
set_cpp_flag("-mabi=64")
set_cpp_flag("-fPIC")
set_cpp_flag("-mxgot")
endif()
if(SWIFTSHADER_LESS_DEBUG_INFO)
# Use -g1 to be able to get stack traces
set_cpp_flag("-g -g1" DEBUG)
set_cpp_flag("-g -g1" RELWITHDEBINFO)
else()
# Use -g3 to have even more debug info
set_cpp_flag("-g -g3" DEBUG)
set_cpp_flag("-g -g3" RELWITHDEBINFO)
endif()
if(NOT CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# Treated as an unused argument with clang
set_cpp_flag("-s" RELEASE)
endif()
# For distribution it is more important to be slim than super optimized
set_cpp_flag("-Os" RELEASE)
set_cpp_flag("-Os" RELWITHDEBINFO)
set_cpp_flag("-DNDEBUG" RELEASE)
set_cpp_flag("-DNDEBUG" RELWITHDEBINFO)
set_cpp_flag("-DANGLE_DISABLE_TRACE" RELEASE)
set_cpp_flag("-DANGLE_DISABLE_TRACE" RELWITHDEBINFO)
# Put each variable and function in its own section so that when linking
# with -gc-sections unused functions and variables are removed.
set_cpp_flag("-ffunction-sections" RELEASE)
set_cpp_flag("-fdata-sections" RELEASE)
set_cpp_flag("-fomit-frame-pointer" RELEASE)
if(SWIFTSHADER_MSAN)
set_cpp_flag("-fsanitize=memory")
set_linker_flag("-fsanitize=memory")
elseif(SWIFTSHADER_ASAN)
set_cpp_flag("-fsanitize=address")
set_linker_flag("-fsanitize=address")
elseif(SWIFTSHADER_TSAN)
set_cpp_flag("-fsanitize=thread")
set_linker_flag("-fsanitize=thread")
elseif(SWIFTSHADER_UBSAN)
set_cpp_flag("-fsanitize=undefined")
set_linker_flag("-fsanitize=undefined")
endif()
endif()
if(SWIFTSHADER_DCHECK_ALWAYS_ON)
list(APPEND SWIFTSHADER_COMPILE_OPTIONS "-DDCHECK_ALWAYS_ON")
endif()
if(SWIFTSHADER_WARNINGS_AS_ERRORS)
if(MSVC)
set(WARNINGS_AS_ERRORS "/WX") # Treat all warnings as errors
else()
set(WARNINGS_AS_ERRORS "-Werror") # Treat all warnings as errors
endif()
endif()
if(REACTOR_EMIT_PRINT_LOCATION)
# This feature depends on REACTOR_EMIT_DEBUG_INFO and REACTOR_ENABLE_PRINT
set(REACTOR_EMIT_DEBUG_INFO "On")
set(REACTOR_ENABLE_PRINT "On")
list(APPEND SWIFTSHADER_COMPILE_OPTIONS "-DENABLE_RR_EMIT_PRINT_LOCATION")
endif()
if(REACTOR_EMIT_DEBUG_INFO)
message(WARNING "REACTOR_EMIT_DEBUG_INFO is enabled. This will likely affect performance.")
list(APPEND SWIFTSHADER_COMPILE_OPTIONS "-DENABLE_RR_DEBUG_INFO")
endif()
if(REACTOR_ENABLE_PRINT)
list(APPEND SWIFTSHADER_COMPILE_OPTIONS "-DENABLE_RR_PRINT")
endif()
if(REACTOR_VERIFY_LLVM_IR)
list(APPEND SWIFTSHADER_COMPILE_OPTIONS "-DENABLE_RR_LLVM_IR_VERIFICATION")
endif()
if(REACTOR_DEFAULT_OPT_LEVEL)
list(APPEND SWIFTSHADER_COMPILE_OPTIONS "-DREACTOR_DEFAULT_OPT_LEVEL=${REACTOR_DEFAULT_OPT_LEVEL}")
endif()
if(WIN32)
add_definitions(-DWINVER=0x501 -DNOMINMAX -DSTRICT)
set(CMAKE_FIND_LIBRARY_PREFIXES ${CMAKE_FIND_LIBRARY_PREFIXES} "" "lib")
endif()
# Transform SWIFTSHADER_LINK_FLAGS from semicolon delimited to whitespace
# delimited (what is expected by LINK_FLAGS)
string(REPLACE ";" " " SWIFTSHADER_LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}")
###########################################################
# LLVM
###########################################################
add_subdirectory(third_party/llvm-${SWIFTSHADER_LLVM_VERSION})
###########################################################
# marl
###########################################################
if(BUILD_MARL)
set(MARL_THIRD_PARTY_DIR ${THIRD_PARTY_DIR})
add_subdirectory(third_party/marl)
endif()
###########################################################
# cppdap
###########################################################
if(SWIFTSHADER_BUILD_CPPDAP)
set(CPPDAP_THIRD_PARTY_DIR ${THIRD_PARTY_DIR})
add_subdirectory(${CPPDAP_DIR})
endif()
###########################################################
# Subzero
###########################################################
set(SUBZERO_LIST
${SUBZERO_DIR}/src/IceAssembler.cpp
${SUBZERO_DIR}/src/IceCfg.cpp
${SUBZERO_DIR}/src/IceCfgNode.cpp
${SUBZERO_DIR}/src/IceClFlags.cpp
${SUBZERO_DIR}/src/IceELFObjectWriter.cpp
${SUBZERO_DIR}/src/IceELFSection.cpp
${SUBZERO_DIR}/src/IceFixups.cpp
${SUBZERO_DIR}/src/IceGlobalContext.cpp
${SUBZERO_DIR}/src/IceGlobalInits.cpp
${SUBZERO_DIR}/src/IceInst.cpp
${SUBZERO_DIR}/src/IceInstrumentation.cpp
${SUBZERO_DIR}/src/IceIntrinsics.cpp
${SUBZERO_DIR}/src/IceLiveness.cpp
${SUBZERO_DIR}/src/IceLoopAnalyzer.cpp
${SUBZERO_DIR}/src/IceMangling.cpp
${SUBZERO_DIR}/src/IceMemory.cpp
${SUBZERO_DIR}/src/IceOperand.cpp
${SUBZERO_DIR}/src/IceRangeSpec.cpp
${SUBZERO_DIR}/src/IceRegAlloc.cpp
${SUBZERO_DIR}/src/IceRevision.cpp
${SUBZERO_DIR}/src/IceRNG.cpp
${SUBZERO_DIR}/src/IceSwitchLowering.cpp
${SUBZERO_DIR}/src/IceTargetLowering.cpp
${SUBZERO_DIR}/src/IceThreading.cpp
${SUBZERO_DIR}/src/IceTimerTree.cpp
${SUBZERO_DIR}/src/IceTypes.cpp
${SUBZERO_DIR}/src/IceVariableSplitting.cpp
)
# FIXME: Shouldn't depend on external source files directly.
list(APPEND SUBZERO_LIST
${SOURCE_DIR}/Common/Memory.cpp
)
if(ARCH STREQUAL "x86_64")
list(APPEND SUBZERO_LIST
${SUBZERO_DIR}/src/IceTargetLoweringX86.cpp
${SUBZERO_DIR}/src/IceInstX8664.cpp
${SUBZERO_DIR}/src/IceTargetLoweringX8664.cpp
)
set(SUBZERO_TARGET X8664)
elseif(ARCH STREQUAL "x86")
list(APPEND SUBZERO_LIST
${SUBZERO_DIR}/src/IceTargetLoweringX86.cpp
${SUBZERO_DIR}/src/IceInstX8632.cpp
${SUBZERO_DIR}/src/IceTargetLoweringX8632.cpp
)
set(SUBZERO_TARGET X8632)
elseif(ARCH STREQUAL "arm")
list(APPEND SUBZERO_LIST
${SUBZERO_DIR}/src/IceAssemblerARM32.cpp
${SUBZERO_DIR}/src/IceInstARM32.cpp
${SUBZERO_DIR}/src/IceTargetLoweringARM32.cpp
)
set(SUBZERO_TARGET ARM32)
elseif(ARCH STREQUAL "mipsel")
list(APPEND SUBZERO_LIST
${SUBZERO_DIR}/src/IceAssemblerMIPS32.cpp
${SUBZERO_DIR}/src/IceInstMIPS32.cpp
${SUBZERO_DIR}/src/IceTargetLoweringMIPS32.cpp
)
set(SUBZERO_TARGET MIPS32)
else()
message(FATAL_ERROR "Architecture '${ARCH}' not supported by Subzero")
endif()
file(GLOB_RECURSE SUBZERO_DEPENDENCIES_LIST
${SUBZERO_LLVM_DIR}/*.cpp
${SUBZERO_LLVM_DIR}/*.c
${SUBZERO_LLVM_DIR}/*.h
)
set(SUBZERO_REACTOR_LIST
${SOURCE_DIR}/Reactor/Debug.cpp
${SOURCE_DIR}/Reactor/Debug.hpp
${SOURCE_DIR}/Reactor/EmulatedReactor.cpp
${SOURCE_DIR}/Reactor/ExecutableMemory.cpp
${SOURCE_DIR}/Reactor/ExecutableMemory.hpp
${SOURCE_DIR}/Reactor/Nucleus.hpp
${SOURCE_DIR}/Reactor/Optimizer.cpp
${SOURCE_DIR}/Reactor/Print.hpp
${SOURCE_DIR}/Reactor/Reactor.cpp
${SOURCE_DIR}/Reactor/Reactor.hpp
${SOURCE_DIR}/Reactor/ReactorDebugInfo.cpp
${SOURCE_DIR}/Reactor/ReactorDebugInfo.hpp
${SOURCE_DIR}/Reactor/Routine.hpp
${SOURCE_DIR}/Reactor/SubzeroReactor.cpp
)
set(SUBZERO_INCLUDE_DIR
${SUBZERO_DIR}/
${SUBZERO_LLVM_DIR}/include/
${SUBZERO_DIR}/pnacl-llvm/include/
)
if(WIN32)
list(APPEND SUBZERO_INCLUDE_DIR ${SUBZERO_LLVM_DIR}/build/Windows/include/)
elseif(LINUX)
list(APPEND SUBZERO_INCLUDE_DIR ${SUBZERO_LLVM_DIR}/build/Linux/include/)
elseif(APPLE)
list(APPEND SUBZERO_INCLUDE_DIR ${SUBZERO_LLVM_DIR}/build/MacOS/include/)
endif()
if(WIN32)
list(APPEND SUBZERO_COMPILE_OPTIONS
"/wd4146" # unary minus operator applied to unsigned type, result still unsigned
"/wd4334" # ''operator' : result of 32-bit shift implicitly converted to 64 bits (was 64-bit shift intended?)
"/wd4996" # The POSIX name for this item is deprecated. Instead, use the ISO C and C++ conformant name: new_name.
)
list(APPEND SUBZERO_DEPENDENCIES_COMPILE_OPTIONS
${SUBZERO_COMPILE_OPTIONS}
"/wd4267" # '=': conversion from 'size_t' to 'sopno', possible loss of data
"/wd4244" # '=': conversion from '__int64' to 'llvm_regoff_t', possible loss of data
"/wd4141" # 'inline': used more than once
"/wd4291" # 'void *operator new(size_t,const `anonymous-namespace'::NamedBufferAlloc &)': no matching operator delete found; memory will not be freed if initialization throws an exception
)
endif()
add_library(SubzeroDependencies STATIC EXCLUDE_FROM_ALL
${SUBZERO_DEPENDENCIES_LIST}
)
set_target_properties(SubzeroDependencies PROPERTIES
POSITION_INDEPENDENT_CODE 1
INCLUDE_DIRECTORIES "${SUBZERO_INCLUDE_DIR}"
COMPILE_OPTIONS "${SUBZERO_DEPENDENCIES_COMPILE_OPTIONS}"
FOLDER "Subzero"
)
add_library(ReactorSubzero STATIC EXCLUDE_FROM_ALL
${SUBZERO_LIST}
${SUBZERO_REACTOR_LIST}
)
set_target_properties(ReactorSubzero PROPERTIES
POSITION_INDEPENDENT_CODE 1
INCLUDE_DIRECTORIES "${SUBZERO_INCLUDE_DIR}"
COMPILE_OPTIONS "${SUBZERO_COMPILE_OPTIONS};${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
COMPILE_DEFINITIONS "SZTARGET=${SUBZERO_TARGET}; ALLOW_DUMP=0; ALLOW_TIMERS=0; ALLOW_LLVM_CL=0; ALLOW_LLVM_IR=0; ALLOW_LLVM_IR_AS_INPUT=0; ALLOW_MINIMAL_BUILD=0; ALLOW_WASM=0; ICE_THREAD_LOCAL_HACK=0;"
FOLDER "Subzero"
)
target_link_libraries(ReactorSubzero SubzeroDependencies marl)
if(WIN32)
target_compile_definitions(ReactorSubzero PRIVATE SUBZERO_USE_MICROSOFT_ABI)
endif()
###########################################################
# Include Directories
###########################################################
set(COMMON_INCLUDE_DIR
${SOURCE_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/include
${LIBBACKTRACE_INCLUDE_DIR}
)
set(OPENGL_INCLUDE_DIR
${OPENGL_DIR}
${COMMON_INCLUDE_DIR}
)
set(VULKAN_INCLUDE_DIR
${COMMON_INCLUDE_DIR}
${CPPDAP_INCLUDE_DIR}
)
###########################################################
# File Lists
###########################################################
file(GLOB_RECURSE SWIFTSHADER_LIST
${SOURCE_DIR}/Common/*.cpp
${SOURCE_DIR}/Common/*.h
${SOURCE_DIR}/Common/*.hpp
${SOURCE_DIR}/Renderer/*.cpp
${SOURCE_DIR}/Renderer/*.h
${SOURCE_DIR}/Renderer/*.hpp
${SOURCE_DIR}/Shader/*.cpp
${SOURCE_DIR}/Shader/*.h
${SOURCE_DIR}/Shader/*.hpp
)
list(APPEND SWIFTSHADER_LIST
${SOURCE_DIR}/Main/Config.cpp
${SOURCE_DIR}/Main/Config.hpp
${SOURCE_DIR}/Main/FrameBuffer.cpp
${SOURCE_DIR}/Main/FrameBuffer.hpp
${SOURCE_DIR}/Main/SwiftConfig.cpp
${SOURCE_DIR}/Main/SwiftConfig.hpp
)
list(REMOVE_ITEM SWIFTSHADER_LIST
${SOURCE_DIR}/Common/DebugAndroid.cpp
${SOURCE_DIR}/Common/DebugAndroid.hpp
${SOURCE_DIR}/Common/GrallocAndroid.cpp
${SOURCE_DIR}/Common/GrallocAndroid.hpp
)
if(REACTOR_EMIT_DEBUG_INFO)
set(LIBBACKTRACE_LIST
${LIBBACKTRACE_DIR}/atomic.c
${LIBBACKTRACE_DIR}/backtrace.c
${LIBBACKTRACE_DIR}/backtrace.h
${LIBBACKTRACE_DIR}/dwarf.c
${LIBBACKTRACE_DIR}/fileline.c
${LIBBACKTRACE_DIR}/filenames.h
${LIBBACKTRACE_DIR}/internal.h
${LIBBACKTRACE_DIR}/mmap.c
${LIBBACKTRACE_DIR}/mmapio.c
${LIBBACKTRACE_DIR}/posix.c
${LIBBACKTRACE_DIR}/print.c
${LIBBACKTRACE_DIR}/simple.c
${LIBBACKTRACE_DIR}/sort.c
${LIBBACKTRACE_DIR}/state.c
${LIBBACKTRACE_INCLUDE_DIR}/backtrace-supported.h
${LIBBACKTRACE_INCLUDE_DIR}/config.h
)
if(WIN32)
list(APPEND LIBBACKTRACE_LIST ${LIBBACKTRACE_DIR}/pecoff.c)
elseif(LINUX)
list(APPEND LIBBACKTRACE_LIST ${LIBBACKTRACE_DIR}/elf.c)
elseif(APPLE)
message(FATAL_ERROR "libbacktrace does not support mach-o yet")
endif()
endif(REACTOR_EMIT_DEBUG_INFO)
set(REACTOR_LLVM_LIST
${SOURCE_DIR}/Reactor/CPUID.cpp
${SOURCE_DIR}/Reactor/CPUID.hpp
${SOURCE_DIR}/Reactor/Debug.cpp
${SOURCE_DIR}/Reactor/Debug.hpp
${SOURCE_DIR}/Reactor/EmulatedReactor.cpp
${SOURCE_DIR}/Reactor/ExecutableMemory.cpp
${SOURCE_DIR}/Reactor/ExecutableMemory.hpp
${SOURCE_DIR}/Reactor/LLVMJIT.cpp
${SOURCE_DIR}/Reactor/LLVMReactor.cpp
${SOURCE_DIR}/Reactor/LLVMReactor.hpp
${SOURCE_DIR}/Reactor/LLVMReactorDebugInfo.cpp
${SOURCE_DIR}/Reactor/LLVMReactorDebugInfo.hpp
${SOURCE_DIR}/Reactor/Nucleus.hpp
${SOURCE_DIR}/Reactor/Print.hpp
${SOURCE_DIR}/Reactor/Reactor.cpp
${SOURCE_DIR}/Reactor/Reactor.hpp
${SOURCE_DIR}/Reactor/ReactorDebugInfo.cpp
${SOURCE_DIR}/Reactor/ReactorDebugInfo.hpp
${SOURCE_DIR}/Reactor/Routine.hpp
)
file(GLOB_RECURSE EGL_LIST
${OPENGL_DIR}/libEGL/*.cpp
${OPENGL_DIR}/libEGL/*.h
${OPENGL_DIR}/libEGL/*.hpp
${OPENGL_DIR}/common/Object.cpp
${OPENGL_DIR}/common/Object.hpp
${OPENGL_DIR}/common/debug.cpp
${OPENGL_DIR}/common/debug.h
${SOURCE_DIR}/Common/SharedLibrary.cpp
${SOURCE_DIR}/Common/SharedLibrary.hpp
${CMAKE_CURRENT_SOURCE_DIR}/include/*.h
)
file(GLOB_RECURSE GLES2_LIST
${OPENGL_DIR}/libGLESv2/*.cpp
${OPENGL_DIR}/libGLESv2/*.h
${OPENGL_DIR}/libGLESv2/*.hpp
${OPENGL_DIR}/common/*.cpp
${OPENGL_DIR}/common/*.h
${OPENGL_DIR}/common/*.hpp
${SOURCE_DIR}/Common/SharedLibrary.cpp
${SOURCE_DIR}/Common/SharedLibrary.hpp
${CMAKE_CURRENT_SOURCE_DIR}/include/KHR/*.h
${CMAKE_CURRENT_SOURCE_DIR}/include/GLES2/*.h
${CMAKE_CURRENT_SOURCE_DIR}/include/GLES3/*.h
)
file(GLOB_RECURSE GLES_CM_LIST
${OPENGL_DIR}/libGLES_CM/*.cpp
${OPENGL_DIR}/libGLES_CM/*.h
${OPENGL_DIR}/libGLES_CM/*.hpp
${OPENGL_DIR}/common/*.cpp
${OPENGL_DIR}/common/*.h
${OPENGL_DIR}/common/*.hpp
${SOURCE_DIR}/Common/SharedLibrary.cpp
${SOURCE_DIR}/Common/SharedLibrary.hpp
${CMAKE_CURRENT_SOURCE_DIR}/include/KHR/*.h
${CMAKE_CURRENT_SOURCE_DIR}/include/GLES/*.h
)
file(GLOB_RECURSE OPENGL_COMPILER_LIST
${OPENGL_COMPILER_DIR}/*.cpp
${OPENGL_COMPILER_DIR}/*.h
${OPENGL_COMPILER_DIR}/*.hpp
)
file(GLOB_RECURSE OPENGL_COMPILER_OS_SPECIFIC_LIST
${OPENGL_COMPILER_DIR}/ossource*.cpp
${OPENGL_COMPILER_DIR}/ossource*.h
${OPENGL_COMPILER_DIR}/ossource*.hpp
)
list(REMOVE_ITEM OPENGL_COMPILER_LIST ${OPENGL_COMPILER_OS_SPECIFIC_LIST})
file(GLOB VULKAN_LIST
${VULKAN_DIR}/*.cpp
${VULKAN_DIR}/*.h
${VULKAN_DIR}/*.hpp
${SOURCE_DIR}/System/Build.cpp
${SOURCE_DIR}/System/Build.hpp
${SOURCE_DIR}/System/CPUID.cpp
${SOURCE_DIR}/System/CPUID.hpp
${SOURCE_DIR}/System/Configurator.cpp
${SOURCE_DIR}/System/Configurator.hpp
${SOURCE_DIR}/System/Debug.cpp
${SOURCE_DIR}/System/Debug.hpp
${SOURCE_DIR}/System/Half.cpp
${SOURCE_DIR}/System/Half.hpp
${SOURCE_DIR}/System/Math.cpp
${SOURCE_DIR}/System/Math.hpp
${SOURCE_DIR}/System/Memory.cpp
${SOURCE_DIR}/System/Memory.hpp
${SOURCE_DIR}/System/Socket.cpp
${SOURCE_DIR}/System/Socket.hpp
${SOURCE_DIR}/System/Synchronization.hpp
${SOURCE_DIR}/System/Timer.cpp
${SOURCE_DIR}/System/Timer.hpp
${SOURCE_DIR}/Device/*.cpp
${SOURCE_DIR}/Device/*.hpp
${SOURCE_DIR}/Pipeline/*.cpp
${SOURCE_DIR}/Pipeline/*.hpp
${SOURCE_DIR}/WSI/VkSurfaceKHR.cpp
${SOURCE_DIR}/WSI/VkSurfaceKHR.hpp
${SOURCE_DIR}/WSI/VkSwapchainKHR.cpp
${SOURCE_DIR}/WSI/VkSwapchainKHR.hpp
${CMAKE_CURRENT_SOURCE_DIR}/include/vulkan/*.h}
)
if(SWIFTSHADER_ENABLE_VULKAN_DEBUGGER)
file(GLOB_RECURSE VULKAN_DEBUG_LIST
${VULKAN_DIR}/Debug/*.cpp
${VULKAN_DIR}/Debug/*.h
${VULKAN_DIR}/Debug/*.hpp
)
list(APPEND VULKAN_LIST ${VULKAN_DEBUG_LIST})
list(APPEND SWIFTSHADER_COMPILE_OPTIONS "-DENABLE_VK_DEBUGGER")
endif()
if(SWIFTSHADER_ENABLE_ASTC)
file(GLOB_RECURSE VULKAN_ASTC_LIST
${ASTC_DIR}/Source/*.cpp
${ASTC_DIR}/Source/*.h
)
list(APPEND VULKAN_LIST ${VULKAN_ASTC_LIST})
list(APPEND SWIFTSHADER_COMPILE_OPTIONS "-DSWIFTSHADER_ENABLE_ASTC")
endif()
if(LINUX OR ANDROID)
list(APPEND VULKAN_LIST
${SOURCE_DIR}/System/Linux/MemFd.cpp
${SOURCE_DIR}/System/Linux/MemFd.hpp)
endif()
###########################################################
# Append OS specific files to lists
###########################################################
if(WIN32)
list(APPEND SWIFTSHADER_LIST
${SOURCE_DIR}/Main/FrameBufferDD.cpp
${SOURCE_DIR}/Main/FrameBufferDD.hpp
${SOURCE_DIR}/Main/FrameBufferGDI.cpp
${SOURCE_DIR}/Main/FrameBufferGDI.hpp
${SOURCE_DIR}/Main/FrameBufferWin.cpp
${SOURCE_DIR}/Main/FrameBufferWin.hpp
)
list(APPEND OPENGL_COMPILER_LIST ${OPENGL_COMPILER_DIR}/ossource_win.cpp)
list(APPEND EGL_LIST ${OPENGL_DIR}/libEGL/libEGL.rc)
list(APPEND GLES2_LIST ${OPENGL_DIR}/libGLESv2/libGLESv2.rc)
list(APPEND GLES_CM_LIST ${OPENGL_DIR}/libGLES_CM/libGLES_CM.rc)
list(APPEND VULKAN_LIST
${VULKAN_DIR}/Vulkan.rc
${SOURCE_DIR}/WSI/Win32SurfaceKHR.cpp
${SOURCE_DIR}/WSI/Win32SurfaceKHR.hpp
)
elseif(LINUX)
list(APPEND SWIFTSHADER_LIST
${SOURCE_DIR}/Main/FrameBufferX11.cpp
${SOURCE_DIR}/Main/FrameBufferX11.hpp
${SOURCE_DIR}/Common/SharedLibrary.hpp
${SOURCE_DIR}/Main/libX11.cpp
${SOURCE_DIR}/Main/libX11.hpp
)
list(APPEND EGL_LIST
${SOURCE_DIR}/Common/SharedLibrary.hpp
${SOURCE_DIR}/Main/libX11.cpp
${SOURCE_DIR}/Main/libX11.hpp
)
list(APPEND OPENGL_COMPILER_LIST
${OPENGL_COMPILER_DIR}/ossource_posix.cpp
)
if(X11)
list(APPEND VULKAN_LIST
${SOURCE_DIR}/WSI/XlibSurfaceKHR.cpp
${SOURCE_DIR}/WSI/XlibSurfaceKHR.hpp
${SOURCE_DIR}/WSI/libX11.cpp
${SOURCE_DIR}/WSI/libX11.hpp
)
endif()
if(XCB)
list(APPEND VULKAN_LIST
${SOURCE_DIR}/WSI/XcbSurfaceKHR.cpp
${SOURCE_DIR}/WSI/XcbSurfaceKHR.hpp
)
endif()
elseif(APPLE)
list(APPEND SWIFTSHADER_LIST
${SOURCE_DIR}/Main/FrameBufferOSX.mm
${SOURCE_DIR}/Main/FrameBufferOSX.hpp
)
list(APPEND EGL_LIST
${OPENGL_DIR}/libEGL/OSXUtils.mm
${OPENGL_DIR}/libEGL/OSXUtils.hpp
)
list(APPEND OPENGL_COMPILER_LIST
${OPENGL_COMPILER_DIR}/ossource_posix.cpp
)
list(APPEND VULKAN_LIST
${SOURCE_DIR}/WSI/MetalSurface.mm
${SOURCE_DIR}/WSI/MetalSurface.h
)
elseif(ANDROID)
list(APPEND SWIFTSHADER_LIST
${SOURCE_DIR}/Main/FrameBufferAndroid.cpp
${SOURCE_DIR}/Main/FrameBufferAndroid.hpp
)
list(APPEND OPENGL_COMPILER_LIST
${OPENGL_COMPILER_DIR}/ossource_posix.cpp
)
endif()
if(WIN32)
set(OS_LIBS odbc32 odbccp32 WS2_32 dxguid)
elseif(LINUX)
set(OS_LIBS dl pthread)
elseif(APPLE)
find_library(COCOA_FRAMEWORK Cocoa)
find_library(QUARTZ_FRAMEWORK Quartz)
find_library(CORE_FOUNDATION_FRAMEWORK CoreFoundation)
find_library(IOSURFACE_FRAMEWORK IOSurface)
find_library(METAL_FRAMEWORK Metal)
set(OS_LIBS "${COCOA_FRAMEWORK}" "${QUARTZ_FRAMEWORK}" "${CORE_FOUNDATION_FRAMEWORK}" "${IOSURFACE_FRAMEWORK}" "${METAL_FRAMEWORK}")
endif()
###########################################################
# SwiftShader Targets
###########################################################
add_library(SwiftShader STATIC EXCLUDE_FROM_ALL ${SWIFTSHADER_LIST})
set_target_properties(SwiftShader PROPERTIES
INCLUDE_DIRECTORIES "${COMMON_INCLUDE_DIR}"
POSITION_INDEPENDENT_CODE 1
FOLDER "Core"
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
COMPILE_DEFINITIONS "NO_SANITIZE_FUNCTION=;"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
)
target_link_libraries(SwiftShader ${OS_LIBS} ${SWIFTSHADER_LIBS})
add_library(ReactorLLVM STATIC EXCLUDE_FROM_ALL ${REACTOR_LLVM_LIST})
set_target_properties(ReactorLLVM PROPERTIES
INCLUDE_DIRECTORIES "${COMMON_INCLUDE_DIR}"
POSITION_INDEPENDENT_CODE 1
FOLDER "Core"
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
)
target_link_libraries(ReactorLLVM llvm ${OS_LIBS})
if(${REACTOR_BACKEND} STREQUAL "LLVM")
set(Reactor ReactorLLVM)
elseif(${REACTOR_BACKEND} STREQUAL "Subzero")
set(Reactor ReactorSubzero)
else()
message(FATAL_ERROR "REACTOR_BACKEND must be 'LLVM' or 'Subzero'")
endif()
if(REACTOR_EMIT_DEBUG_INFO)
if(WIN32)
# Boost stacktrace uses COM on Windows.
# On Windows, cache COM instances in TLS for performance.
target_compile_definitions(${Reactor} PRIVATE BOOST_STACKTRACE_USE_WINDBG_CACHED)
else()
# Boost stacktrace uses libbacktrace
target_compile_definitions(${Reactor} PRIVATE BOOST_STACKTRACE_USE_BACKTRACE)
# Boost stacktrace uses exceptions, so force enable it
set_cpp_flag("-fexceptions")
add_library(Libbacktrace STATIC EXCLUDE_FROM_ALL ${LIBBACKTRACE_LIST})
set_target_properties(Libbacktrace PROPERTIES
INCLUDE_DIRECTORIES "${LIBBACKTRACE_INCLUDE_DIR}"
POSITION_INDEPENDENT_CODE 1
FOLDER "Core"
)
target_link_libraries(Libbacktrace ${OS_LIBS} ${SWIFTSHADER_LIBS})
target_link_libraries(${Reactor} Libbacktrace)
endif()
# Download boost and use it
DownloadBoost()
set(BOOST_INCLUDEDIR ${BOOST_THIRD_PARTY_DIR})
find_package(Boost REQUIRED)
target_link_libraries(${Reactor} Boost::boost)
endif(REACTOR_EMIT_DEBUG_INFO)
add_library(GLCompiler STATIC EXCLUDE_FROM_ALL ${OPENGL_COMPILER_LIST})
set_target_properties(GLCompiler PROPERTIES
INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}"
POSITION_INDEPENDENT_CODE 1
FOLDER "OpenGL"
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
)
target_link_libraries(GLCompiler ${OS_LIBS} ${SWIFTSHADER_LIBS})
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(LIB_PREFIX "lib64")
else()
set(LIB_PREFIX "lib")
endif()
if(SWIFTSHADER_BUILD_EGL)
add_library(libEGL SHARED ${EGL_LIST})
set_target_properties(libEGL PROPERTIES
INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}"
FOLDER "OpenGL"
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
COMPILE_DEFINITIONS "EGL_EGLEXT_PROTOTYPES; EGLAPI=; NO_SANITIZE_FUNCTION=;$<$<CONFIG:Debug>:DEBUGGER_WAIT_DIALOG>"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
PREFIX ""
)
if(LINUX)
if(X11)
set_property(TARGET libEGL APPEND PROPERTY COMPILE_DEFINITIONS "USE_X11=1")
endif()
endif()
if (ANDROID)
set_target_properties(libEGL PROPERTIES SUFFIX "_swiftshader.so")
endif ()
set_shared_library_export_map(libEGL ${SOURCE_DIR}/OpenGL/libEGL)
target_link_libraries(libEGL ${OS_LIBS} ${SWIFTSHADER_LIBS})
add_custom_command(
TARGET libEGL
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:libEGL>/translator
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libEGL> $<TARGET_FILE_DIR:libEGL>/translator/${LIB_PREFIX}EGL_translator${CMAKE_SHARED_LIBRARY_SUFFIX}
COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libEGL> ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
)
endif()
if(SWIFTSHADER_BUILD_GLESv2)
add_library(libGLESv2 SHARED ${GLES2_LIST})
set_target_properties(libGLESv2 PROPERTIES
INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}"
FOLDER "OpenGL"
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
COMPILE_DEFINITIONS "GL_GLEXT_PROTOTYPES; GL_API=; GL_APICALL=; GLAPI=; NO_SANITIZE_FUNCTION=;"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
PREFIX ""
)
if (ANDROID)
set_target_properties(libGLESv2 PROPERTIES SUFFIX "_swiftshader.so")
endif ()
set_shared_library_export_map(libGLESv2 ${SOURCE_DIR}/OpenGL/libGLESv2)
target_link_libraries(libGLESv2 SwiftShader ${Reactor} GLCompiler ${OS_LIBS} ${SWIFTSHADER_LIBS})
add_custom_command(
TARGET libGLESv2
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:libGLESv2>/translator
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libGLESv2> $<TARGET_FILE_DIR:libGLESv2>/translator/${LIB_PREFIX}GLES_V2_translator${CMAKE_SHARED_LIBRARY_SUFFIX}
COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libGLESv2> ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
)
endif()
if(SWIFTSHADER_BUILD_GLES_CM)
add_library(libGLES_CM SHARED ${GLES_CM_LIST})
set_target_properties(libGLES_CM PROPERTIES
INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}"
FOLDER "OpenGL"
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
COMPILE_DEFINITIONS "GL_GLEXT_PROTOTYPES; EGLAPI=; GL_API=; GL_APICALL=; GLAPI=;"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
PREFIX ""
)
if (ANDROID)
set_target_properties(libGLES_CM PROPERTIES SUFFIX "_swiftshader.so")
endif ()
set_shared_library_export_map(libGLES_CM ${SOURCE_DIR}/OpenGL/libGLES_CM)
target_link_libraries(libGLES_CM SwiftShader ${Reactor} GLCompiler ${OS_LIBS} ${SWIFTSHADER_LIBS})
add_custom_command(
TARGET libGLES_CM
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory $<TARGET_FILE_DIR:libGLES_CM>/translator
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libGLES_CM> $<TARGET_FILE_DIR:libGLES_CM>/translator/${LIB_PREFIX}GLES_CM_translator${CMAKE_SHARED_LIBRARY_SUFFIX}
)
endif(SWIFTSHADER_BUILD_GLES_CM)
if(SWIFTSHADER_BUILD_VULKAN)
add_library(vk_swiftshader SHARED ${VULKAN_LIST})
if (NOT TARGET SPIRV-Tools)
# This variable is also used by SPIRV-Tools to locate SPIRV-Headers
set(SPIRV-Headers_SOURCE_DIR "${THIRD_PARTY_DIR}/SPIRV-Headers")
list(APPEND VULKAN_INCLUDE_DIR "${SPIRV-Headers_SOURCE_DIR}/include")
add_subdirectory(third_party/SPIRV-Tools)
set_target_properties(core_tables PROPERTIES FOLDER "SPIRV-Tools build")
set_target_properties(enum_string_mapping PROPERTIES FOLDER "SPIRV-Tools build")
set_target_properties(extinst_tables PROPERTIES FOLDER "SPIRV-Tools build")
set_target_properties(spirv-tools-pkg-config PROPERTIES FOLDER "SPIRV-Tools build")
set_target_properties(spirv-tools-shared-pkg-config PROPERTIES FOLDER "SPIRV-Tools build")
endif()
# Copy the OpenCLDebugInfo100.h header that's generated by SPIRV-Tools
# out to a separate directory that can be added to the include path.
# Ideally, this header would just be pre-built and part of SPIRV-Headers.
# See: https://github.com/KhronosGroup/SPIRV-Headers/issues/137
set(SPIRV_TOOLS_EXT_INC_DIR ${CMAKE_CURRENT_BINARY_DIR}/spirv-tools-ext/include)
add_custom_target(spirv_tools_ext_includes
DEPENDS spirv-tools-header-OpenCLDebugInfo100
COMMAND ${CMAKE_COMMAND} -E copy
${spirv-tools_BINARY_DIR}/OpenCLDebugInfo100.h
${SPIRV_TOOLS_EXT_INC_DIR}/spirv-tools/ext/OpenCLDebugInfo100.h
)
set_target_properties(spirv_tools_ext_includes PROPERTIES FOLDER "SPIRV-Tools build")
list(APPEND VULKAN_INCLUDE_DIR "${SPIRV_TOOLS_EXT_INC_DIR}")
add_dependencies(vk_swiftshader spirv_tools_ext_includes)
set_target_properties(vk_swiftshader PROPERTIES
INCLUDE_DIRECTORIES "${VULKAN_INCLUDE_DIR}"
FOLDER "Vulkan"
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
COMPILE_DEFINITIONS "VK_EXPORT=;NO_SANITIZE_FUNCTION=;$<$<CONFIG:Debug>:DEBUGGER_WAIT_DIALOG>"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
)
if(WIN32)
set(VULKAN_API_LIBRARY_NAME "vulkan-1.dll")
set_property(TARGET vk_swiftshader APPEND
PROPERTY COMPILE_DEFINITIONS "VK_USE_PLATFORM_WIN32_KHR")
elseif(LINUX)
set(VULKAN_API_LIBRARY_NAME "libvulkan.so.1")
if(X11)
set_property(TARGET vk_swiftshader APPEND
PROPERTY COMPILE_DEFINITIONS "VK_USE_PLATFORM_XLIB_KHR")
endif()
if(XCB)
set_property(TARGET vk_swiftshader APPEND
PROPERTY COMPILE_DEFINITIONS "VK_USE_PLATFORM_XCB_KHR")
endif()
elseif(APPLE)
set(VULKAN_API_LIBRARY_NAME "libvulkan.dylib")
set_property(TARGET vk_swiftshader APPEND
PROPERTY COMPILE_DEFINITIONS "VK_USE_PLATFORM_MACOS_MVK")
else()
message(FATAL_ERROR "Platform does not support Vulkan yet")
endif()
set_shared_library_export_map(vk_swiftshader ${SOURCE_DIR}/Vulkan)
set(VK_SWIFTSHADER_LIBS ${Reactor} marl ${OS_LIBS} SPIRV-Tools SPIRV-Tools-opt ${SWIFTSHADER_LIBS})
if(SWIFTSHADER_ENABLE_VULKAN_DEBUGGER)
list(APPEND VK_SWIFTSHADER_LIBS cppdap)
endif()
target_link_libraries(vk_swiftshader ${VK_SWIFTSHADER_LIBS})
add_custom_command(
TARGET vk_swiftshader
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:vk_swiftshader> ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:vk_swiftshader> ${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/${VULKAN_API_LIBRARY_NAME}
)
# The vk_swiftshader_icd.json manifest file will point to ICD_LIBRARY_PATH.
# Set ICD_LIBRARY_PATH to be a relative path similar to "./libvk_swiftshader.so", so both files can be moved.
# A relative path is relative to the manifest file.
set(ICD_LIBRARY_PATH "${CMAKE_SHARED_LIBRARY_PREFIX}vk_swiftshader${CMAKE_SHARED_LIBRARY_SUFFIX}")
if(WIN32)
# The path is output to a JSON file, which requires backslashes to be escaped.
set(ICD_LIBRARY_PATH ".\\\\${ICD_LIBRARY_PATH}")
else()
set(ICD_LIBRARY_PATH "./${ICD_LIBRARY_PATH}")
endif()
configure_file(
"${VULKAN_DIR}/vk_swiftshader_icd.json.tmpl"
"${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/vk_swiftshader_icd.json"
)
if(SWIFTSHADER_EMIT_COVERAGE)
add_executable(turbo-cov ${TESTS_DIR}/regres/cov/turbo-cov/main.cpp)
target_link_libraries(turbo-cov llvm-with-cov)
# Emit a coverage-toolchain.txt file next to the vk_swiftshader_icd.json
# file so that regres can locate the LLVM toolchain used to build the
# .so file. With this, the correct llvm-cov and llvm-profdata tools
# from the same toolchain can be located.
get_filename_component(COMPILER_TOOLCHAIN_DIR ${CMAKE_CXX_COMPILER} DIRECTORY)
file(GENERATE
OUTPUT "${CMAKE_BINARY_DIR}/${CMAKE_SYSTEM_NAME}/coverage-toolchain.txt"
CONTENT "{\"llvm\": \"${COMPILER_TOOLCHAIN_DIR}\", \"turbo-cov\": \"$<TARGET_FILE:turbo-cov>\"}"
)
endif()
endif()
###########################################################
# Sample programs and tests
###########################################################
if(SWIFTSHADER_BUILD_TESTS)
set(REACTOR_UNIT_TESTS_LIST
${SOURCE_DIR}/Reactor/ReactorUnitTests.cpp
${THIRD_PARTY_DIR}/googletest/googletest/src/gtest-all.cc
)
set(REACTOR_UNIT_TESTS_INCLUDE_DIR
${THIRD_PARTY_DIR}/googletest/googletest/include
${THIRD_PARTY_DIR}/googletest/googletest/
)
add_executable(ReactorUnitTests ${REACTOR_UNIT_TESTS_LIST})
set_target_properties(ReactorUnitTests PROPERTIES
INCLUDE_DIRECTORIES "${REACTOR_UNIT_TESTS_INCLUDE_DIR}"
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
FOLDER "Tests"
)
if(NOT WIN32 AND ${REACTOR_BACKEND} STREQUAL "Subzero")
target_link_libraries(ReactorUnitTests ${Reactor} pthread dl)
else()
target_link_libraries(ReactorUnitTests ${Reactor})
endif()
set(GLES_UNITTESTS_LIST
${TESTS_DIR}/GLESUnitTests/main.cpp
${TESTS_DIR}/GLESUnitTests/unittests.cpp
${THIRD_PARTY_DIR}/googletest/googletest/src/gtest-all.cc
)
set(GLES_UNITTESTS_INCLUDE_DIR
${THIRD_PARTY_DIR}/googletest/googletest/include/
${THIRD_PARTY_DIR}/googletest/googlemock/include/
${THIRD_PARTY_DIR}/googletest/googletest/
${CMAKE_CURRENT_SOURCE_DIR}/include/
)
add_executable(gles-unittests ${GLES_UNITTESTS_LIST})
set_target_properties(gles-unittests PROPERTIES
INCLUDE_DIRECTORIES "${GLES_UNITTESTS_INCLUDE_DIR}"
FOLDER "Tests"
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
COMPILE_DEFINITIONS "STANDALONE"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
)
target_link_libraries(gles-unittests libEGL libGLESv2 ${OS_LIBS} ${SWIFTSHADER_LIBS})
if(ANDROID)
target_link_libraries(gles-unittests -landroid)
endif()
# Math unit tests
set(MATH_UNITTESTS_LIST
${TESTS_DIR}/MathUnitTests/main.cpp
${TESTS_DIR}/MathUnitTests/unittests.cpp
${THIRD_PARTY_DIR}/googletest/googletest/src/gtest-all.cc
)
set(MATH_UNITTESTS_INCLUDE_DIR
${THIRD_PARTY_DIR}/googletest/googletest/include/
${THIRD_PARTY_DIR}/googletest/googlemock/include/
${THIRD_PARTY_DIR}/googletest/googletest/
${CMAKE_CURRENT_SOURCE_DIR}/src/
)
add_executable(math-unittests ${MATH_UNITTESTS_LIST})
set_target_properties(math-unittests PROPERTIES
INCLUDE_DIRECTORIES "${MATH_UNITTESTS_INCLUDE_DIR}"
FOLDER "Tests"
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
)
if(NOT WIN32)
target_link_libraries(math-unittests pthread ${SWIFTSHADER_LIBS})
endif()
endif(SWIFTSHADER_BUILD_TESTS)
if(SWIFTSHADER_BUILD_BENCHMARKS)
if (NOT TARGET benchmark::benchmark)
set(BENCHMARK_ENABLE_TESTING FALSE CACHE BOOL FALSE FORCE)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/third_party/benchmark)
endif()
set(REACTOR_BENCHMARK_LIST
${SOURCE_DIR}/Reactor/ReactorBenchmarks.cpp
)
add_executable(ReactorBenchmarks ${REACTOR_BENCHMARK_LIST})
target_link_libraries(ReactorBenchmarks benchmark::benchmark marl ${Reactor})
set_target_properties(ReactorBenchmarks PROPERTIES
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
FOLDER "Benchmarks"
)
endif(SWIFTSHADER_BUILD_BENCHMARKS)
if(SWIFTSHADER_BUILD_TESTS AND SWIFTSHADER_BUILD_VULKAN)
set(VK_UNITTESTS_LIST
${TESTS_DIR}/VulkanUnitTests/Device.cpp
${TESTS_DIR}/VulkanUnitTests/Driver.cpp
${TESTS_DIR}/VulkanUnitTests/main.cpp
${TESTS_DIR}/VulkanUnitTests/unittests.cpp
${THIRD_PARTY_DIR}/googletest/googletest/src/gtest-all.cc
)
set(VK_UNITTESTS_INCLUDE_DIR
${THIRD_PARTY_DIR}/googletest/googletest/include/
${THIRD_PARTY_DIR}/googletest/googlemock/include/
${THIRD_PARTY_DIR}/googletest/googletest/
${THIRD_PARTY_DIR}/SPIRV-Tools/include
${CMAKE_CURRENT_SOURCE_DIR}/include/
)
add_executable(vk-unittests ${VK_UNITTESTS_LIST})
add_dependencies(vk-unittests vk_swiftshader)
set_target_properties(vk-unittests PROPERTIES
INCLUDE_DIRECTORIES "${VK_UNITTESTS_INCLUDE_DIR}"
FOLDER "Tests"
COMPILE_OPTIONS "${SWIFTSHADER_COMPILE_OPTIONS};${WARNINGS_AS_ERRORS}"
COMPILE_DEFINITIONS "STANDALONE"
LINK_FLAGS "${SWIFTSHADER_LINK_FLAGS}"
)
target_link_libraries(vk-unittests ${OS_LIBS} SPIRV-Tools ${SWIFTSHADER_LIBS})
endif(SWIFTSHADER_BUILD_TESTS AND SWIFTSHADER_BUILD_VULKAN)
if(HAVE_PVR_SUBMODULE AND SWIFTSHADER_BUILD_PVR)
if(UNIX AND NOT APPLE)
set(PVR_WINDOW_SYSTEM XCB)
# Set the RPATH of the next defined build targets to $ORIGIN,
# allowing them to load shared libraries from the execution directory.
set(CMAKE_BUILD_RPATH "$ORIGIN")
endif()
set(PVR_BUILD_EXAMPLES TRUE CACHE BOOL "Build the PowerVR SDK Examples" FORCE)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/third_party/PowerVR_Examples)
if(NOT APPLE)
# Copy the 'loader' library to the bin/ directory
# where the PowerVR executables are placed.
add_custom_command(
TARGET vk_swiftshader
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:vk_swiftshader> ${CMAKE_BINARY_DIR}/bin/${VULKAN_API_LIBRARY_NAME}
)
add_custom_command(
TARGET libGLESv2
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libGLESv2> ${CMAKE_BINARY_DIR}/bin/$<TARGET_FILE_NAME:libGLESv2>
)
add_custom_command(
TARGET libEGL
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:libEGL> ${CMAKE_BINARY_DIR}/bin/$<TARGET_FILE_NAME:libEGL>
)
endif()
# Samples known to work well
set(PVR_VULKAN_TARGET_GOOD
VulkanBumpmap
VulkanExampleUI
VulkanGaussianBlur
VulkanGlass
VulkanGnomeHorde
VulkanHelloAPI
VulkanImageBasedLighting
VulkanIntroducingPVRUtils
VulkanMultiSampling
VulkanNavigation2D
VulkanParticleSystem
VulkanSkinning
)
set(PVR_GLES_TARGET_GOOD
OpenGLESHelloAPI
OpenGLESIntroducingPVRUtils
OpenGLESNavigation2D
)
set(PVR_VULKAN_TARGET_OTHER
VulkanDeferredShading
VulkanDeferredShadingPFX
VulkanGameOfLife
VulkanIBLMapsGenerator
VulkanIMGTextureFilterCubic
VulkanIntroducingPVRShell
VulkanIntroducingPVRVk
VulkanIntroducingUIRenderer
VulkanMultithreading
VulkanNavigation3D
VulkanPostProcessing
VulkanPVRScopeExample
VulkanPVRScopeRemote
)
set(PVR_GLES_TARGET_OTHER
OpenGLESDeferredShading
OpenGLESGaussianBlur
OpenGLESImageBasedLighting
OpenGLESIMGFramebufferDownsample
OpenGLESIMGTextureFilterCubic
OpenGLESIntroducingPVRCamera
OpenGLESIntroducingPVRShell
OpenGLESIntroducingUIRenderer
OpenGLESMultiviewVR
OpenGLESNavigation3D
OpenGLESOpenCLExample
OpenGLESParticleSystem
OpenGLESPostProcessing
OpenGLESPVRScopeExample
OpenGLESPVRScopeRemote
OpenGLESSkinning
)
set(PVR_TARGET_OTHER
glslang
glslangValidator
glslang-default-resource-limits
OGLCompiler
OSDependent
OpenCLMatrixMultiplication
pugixml
PVRAssets
PVRCamera
PVRCore
PVRPfx
PVRShell
PVRUtilsGles
PVRUtilsVk
PVRVk
SPIRV
spirv-remap
SPVRemapper
uninstall
)
set(PVR_VULKAN_TARGET
${PVR_VULKAN_TARGET_GOOD}
${PVR_VULKAN_TARGET_OTHER}
)
set(PVR_GLES_TARGET
${PVR_GLES_TARGET_GOOD}
${PVR_GLES_TARGET_OTHER}
)
foreach(pvr_target ${PVR_VULKAN_TARGET})
add_dependencies(${pvr_target} vk_swiftshader)
endforeach()
foreach(pvr_target ${PVR_GLES_TARGET})
add_dependencies(${pvr_target} libGLESv2)
add_dependencies(${pvr_target} libEGL)
endforeach()
foreach(pvr_target ${PVR_VULKAN_TARGET_GOOD} ${PVR_GLES_TARGET_GOOD})
set_target_properties(${pvr_target} PROPERTIES FOLDER Samples)
endforeach()
foreach(pvr_target ${PVR_TARGET_OTHER} ${PVR_VULKAN_TARGET_OTHER} ${PVR_GLES_TARGET_OTHER})
set_target_properties(${pvr_target} PROPERTIES FOLDER Samples/PowerVR-Build)
endforeach()
endif()