| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef sw_Surface_hpp |
| #define sw_Surface_hpp |
| |
| #include "Color.hpp" |
| #include "Main/Config.hpp" |
| #include "Common/Resource.hpp" |
| |
| namespace sw |
| { |
| class Resource; |
| |
| struct Rect |
| { |
| Rect() {} |
| Rect(int x0i, int y0i, int x1i, int y1i) : x0(x0i), y0(y0i), x1(x1i), y1(y1i) {} |
| |
| void clip(int minX, int minY, int maxX, int maxY); |
| |
| int width() const { return x1 - x0; } |
| int height() const { return y1 - y0; } |
| |
| int x0; // Inclusive |
| int y0; // Inclusive |
| int x1; // Exclusive |
| int y1; // Exclusive |
| }; |
| |
| struct SliceRect : public Rect |
| { |
| SliceRect() : slice(0) {} |
| SliceRect(const Rect& rect) : Rect(rect), slice(0) {} |
| SliceRect(const Rect& rect, int s) : Rect(rect), slice(s) {} |
| SliceRect(int x0, int y0, int x1, int y1, int s) : Rect(x0, y0, x1, y1), slice(s) {} |
| int slice; |
| }; |
| |
| enum Format : unsigned char |
| { |
| FORMAT_NULL, |
| |
| FORMAT_A8, |
| FORMAT_R8I, |
| FORMAT_R8UI, |
| FORMAT_R8I_SNORM, |
| FORMAT_R8, // UI_SNORM |
| FORMAT_R16I, |
| FORMAT_R16UI, |
| FORMAT_R32I, |
| FORMAT_R32UI, |
| FORMAT_R3G3B2, |
| FORMAT_A8R3G3B2, |
| FORMAT_X4R4G4B4, |
| FORMAT_A4R4G4B4, |
| FORMAT_R4G4B4A4, |
| FORMAT_R5G6B5, |
| FORMAT_R8G8B8, |
| FORMAT_B8G8R8, |
| FORMAT_X8R8G8B8, |
| FORMAT_A8R8G8B8, |
| FORMAT_X8B8G8R8I, |
| FORMAT_X8B8G8R8UI, |
| FORMAT_X8B8G8R8I_SNORM, |
| FORMAT_X8B8G8R8, // UI_SNORM |
| FORMAT_A8B8G8R8I, |
| FORMAT_A8B8G8R8UI, |
| FORMAT_A8B8G8R8I_SNORM, |
| FORMAT_A8B8G8R8, // UI_SNORM |
| FORMAT_SRGB8_X8, |
| FORMAT_SRGB8_A8, |
| FORMAT_X1R5G5B5, |
| FORMAT_A1R5G5B5, |
| FORMAT_R5G5B5A1, |
| FORMAT_G8R8I, |
| FORMAT_G8R8UI, |
| FORMAT_G8R8I_SNORM, |
| FORMAT_G8R8, // UI_SNORM |
| FORMAT_G16R16, // D3D format |
| FORMAT_G16R16I, |
| FORMAT_G16R16UI, |
| FORMAT_G32R32I, |
| FORMAT_G32R32UI, |
| FORMAT_A2R10G10B10, |
| FORMAT_A2B10G10R10, |
| FORMAT_A16B16G16R16, // D3D format |
| FORMAT_X16B16G16R16I, |
| FORMAT_X16B16G16R16UI, |
| FORMAT_A16B16G16R16I, |
| FORMAT_A16B16G16R16UI, |
| FORMAT_X32B32G32R32I, |
| FORMAT_X32B32G32R32UI, |
| FORMAT_A32B32G32R32I, |
| FORMAT_A32B32G32R32UI, |
| // Paletted formats |
| FORMAT_P8, |
| FORMAT_A8P8, |
| // Compressed formats |
| FORMAT_DXT1, |
| FORMAT_DXT3, |
| FORMAT_DXT5, |
| FORMAT_ATI1, |
| FORMAT_ATI2, |
| FORMAT_ETC1, |
| FORMAT_R11_EAC, |
| FORMAT_SIGNED_R11_EAC, |
| FORMAT_RG11_EAC, |
| FORMAT_SIGNED_RG11_EAC, |
| FORMAT_RGB8_ETC2, |
| FORMAT_SRGB8_ETC2, |
| FORMAT_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, |
| FORMAT_RGBA8_ETC2_EAC, |
| FORMAT_SRGB8_ALPHA8_ETC2_EAC, |
| FORMAT_RGBA_ASTC_4x4_KHR, |
| FORMAT_RGBA_ASTC_5x4_KHR, |
| FORMAT_RGBA_ASTC_5x5_KHR, |
| FORMAT_RGBA_ASTC_6x5_KHR, |
| FORMAT_RGBA_ASTC_6x6_KHR, |
| FORMAT_RGBA_ASTC_8x5_KHR, |
| FORMAT_RGBA_ASTC_8x6_KHR, |
| FORMAT_RGBA_ASTC_8x8_KHR, |
| FORMAT_RGBA_ASTC_10x5_KHR, |
| FORMAT_RGBA_ASTC_10x6_KHR, |
| FORMAT_RGBA_ASTC_10x8_KHR, |
| FORMAT_RGBA_ASTC_10x10_KHR, |
| FORMAT_RGBA_ASTC_12x10_KHR, |
| FORMAT_RGBA_ASTC_12x12_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_4x4_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_5x4_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_5x5_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_6x5_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_6x6_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_8x5_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_8x6_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_8x8_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_10x5_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_10x6_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_10x8_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_10x10_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_12x10_KHR, |
| FORMAT_SRGB8_ALPHA8_ASTC_12x12_KHR, |
| // Floating-point formats |
| FORMAT_A16F, |
| FORMAT_R16F, |
| FORMAT_G16R16F, |
| FORMAT_B16G16R16F, |
| FORMAT_A16B16G16R16F, |
| FORMAT_A32F, |
| FORMAT_R32F, |
| FORMAT_G32R32F, |
| FORMAT_B32G32R32F, |
| FORMAT_X32B32G32R32F, |
| FORMAT_A32B32G32R32F, |
| // Bump map formats |
| FORMAT_V8U8, |
| FORMAT_L6V5U5, |
| FORMAT_Q8W8V8U8, |
| FORMAT_X8L8V8U8, |
| FORMAT_A2W10V10U10, |
| FORMAT_V16U16, |
| FORMAT_A16W16V16U16, |
| FORMAT_Q16W16V16U16, |
| // Luminance formats |
| FORMAT_L8, |
| FORMAT_A4L4, |
| FORMAT_L16, |
| FORMAT_A8L8, |
| FORMAT_L16F, |
| FORMAT_A16L16F, |
| FORMAT_L32F, |
| FORMAT_A32L32F, |
| // Depth/stencil formats |
| FORMAT_D16, |
| FORMAT_D32, |
| FORMAT_D24X8, |
| FORMAT_D24S8, |
| FORMAT_D24FS8, |
| FORMAT_D32F, // Quad layout |
| FORMAT_D32F_COMPLEMENTARY, // Quad layout, 1 - z |
| FORMAT_D32F_LOCKABLE, // Linear layout |
| FORMAT_D32FS8_TEXTURE, // Linear layout, no PCF |
| FORMAT_D32FS8_SHADOW, // Linear layout, PCF |
| FORMAT_DF24S8, |
| FORMAT_DF16S8, |
| FORMAT_INTZ, |
| FORMAT_S8, |
| // Quad layout framebuffer |
| FORMAT_X8G8R8B8Q, |
| FORMAT_A8G8R8B8Q, |
| // YUV formats |
| FORMAT_YV12_BT601, |
| FORMAT_YV12_BT709, |
| FORMAT_YV12_JFIF, // Full-swing BT.601 |
| |
| FORMAT_LAST = FORMAT_YV12_JFIF |
| }; |
| |
| enum Lock |
| { |
| LOCK_UNLOCKED, |
| LOCK_READONLY, |
| LOCK_WRITEONLY, |
| LOCK_READWRITE, |
| LOCK_DISCARD |
| }; |
| |
| class [[clang::lto_visibility_public]] Surface |
| { |
| private: |
| struct Buffer |
| { |
| public: |
| void write(int x, int y, int z, const Color<float> &color); |
| void write(int x, int y, const Color<float> &color); |
| void write(void *element, const Color<float> &color); |
| Color<float> read(int x, int y, int z) const; |
| Color<float> read(int x, int y) const; |
| Color<float> read(void *element) const; |
| Color<float> sample(float x, float y, float z) const; |
| Color<float> sample(float x, float y) const; |
| |
| void *lockRect(int x, int y, int z, Lock lock); |
| void unlockRect(); |
| |
| void *buffer; |
| int width; |
| int height; |
| int depth; |
| int bytes; |
| int pitchB; |
| int pitchP; |
| int sliceB; |
| int sliceP; |
| Format format; |
| Lock lock; |
| |
| bool dirty; |
| }; |
| |
| virtual void typeinfo(); // Dummy key method (https://gcc.gnu.org/onlinedocs/gcc/Vague-Linkage.html) |
| |
| public: |
| Surface(int width, int height, int depth, Format format, void *pixels, int pitch, int slice); |
| Surface(Resource *texture, int width, int height, int depth, Format format, bool lockable, bool renderTarget, int pitchP = 0); |
| |
| virtual ~Surface(); |
| |
| inline void *lock(int x, int y, int z, Lock lock, Accessor client, bool internal = false); |
| inline void unlock(bool internal = false); |
| inline int getWidth() const; |
| inline int getHeight() const; |
| inline int getDepth() const; |
| inline Format getFormat(bool internal = false) const; |
| inline int getPitchB(bool internal = false) const; |
| inline int getPitchP(bool internal = false) const; |
| inline int getSliceB(bool internal = false) const; |
| inline int getSliceP(bool internal = false) const; |
| |
| void *lockExternal(int x, int y, int z, Lock lock, Accessor client); |
| void unlockExternal(); |
| inline Format getExternalFormat() const; |
| inline int getExternalPitchB() const; |
| inline int getExternalPitchP() const; |
| inline int getExternalSliceB() const; |
| inline int getExternalSliceP() const; |
| |
| virtual void *lockInternal(int x, int y, int z, Lock lock, Accessor client); |
| virtual void unlockInternal(); |
| inline Format getInternalFormat() const; |
| inline int getInternalPitchB() const; |
| inline int getInternalPitchP() const; |
| inline int getInternalSliceB() const; |
| inline int getInternalSliceP() const; |
| |
| void *lockStencil(int x, int y, int front, Accessor client); |
| void unlockStencil(); |
| inline Format getStencilFormat() const; |
| inline int getStencilPitchB() const; |
| inline int getStencilSliceB() const; |
| |
| void sync(); // Wait for lock(s) to be released |
| |
| inline int getMultiSampleCount() const; |
| inline int getSuperSampleCount() const; |
| |
| bool isEntire(const SliceRect& rect) const; |
| SliceRect getRect() const; |
| void clearDepth(float depth, int x0, int y0, int width, int height); |
| void clearStencil(unsigned char stencil, unsigned char mask, int x0, int y0, int width, int height); |
| void fill(const Color<float> &color, int x0, int y0, int width, int height); |
| |
| Color<float> readExternal(int x, int y, int z) const; |
| Color<float> readExternal(int x, int y) const; |
| Color<float> sampleExternal(float x, float y, float z) const; |
| Color<float> sampleExternal(float x, float y) const; |
| void writeExternal(int x, int y, int z, const Color<float> &color); |
| void writeExternal(int x, int y, const Color<float> &color); |
| |
| void copyInternal(const Surface* src, int x, int y, float srcX, float srcY, bool filter); |
| void copyInternal(const Surface* src, int x, int y, int z, float srcX, float srcY, float srcZ, bool filter); |
| |
| bool hasStencil() const; |
| bool hasDepth() const; |
| bool hasPalette() const; |
| bool isRenderTarget() const; |
| |
| bool hasDirtyMipmaps() const; |
| void cleanMipmaps(); |
| inline bool isExternalDirty() const; |
| Resource *getResource(); |
| |
| static int bytes(Format format); |
| static int pitchB(int width, Format format, bool target); |
| static int pitchP(int width, Format format, bool target); |
| static int sliceB(int width, int height, Format format, bool target); |
| static int sliceP(int width, int height, Format format, bool target); |
| static unsigned int size(int width, int height, int depth, Format format); // FIXME: slice * depth |
| |
| static bool isStencil(Format format); |
| static bool isDepth(Format format); |
| static bool hasQuadLayout(Format format); |
| static bool isPalette(Format format); |
| |
| static bool isFloatFormat(Format format); |
| static bool isUnsignedComponent(Format format, int component); |
| static bool isSRGBreadable(Format format); |
| static bool isSRGBwritable(Format format); |
| static bool isCompressed(Format format); |
| static bool isSignedNonNormalizedInteger(Format format); |
| static bool isUnsignedNonNormalizedInteger(Format format); |
| static bool isNonNormalizedInteger(Format format); |
| static bool isNormalizedInteger(Format format); |
| static int componentCount(Format format); |
| |
| static void setTexturePalette(unsigned int *palette); |
| |
| private: |
| sw::Resource *resource; |
| |
| typedef unsigned char byte; |
| typedef unsigned short word; |
| typedef unsigned int dword; |
| typedef uint64_t qword; |
| |
| #if S3TC_SUPPORT |
| struct DXT1 |
| { |
| word c0; |
| word c1; |
| dword lut; |
| }; |
| |
| struct DXT3 |
| { |
| qword a; |
| |
| word c0; |
| word c1; |
| dword lut; |
| }; |
| |
| struct DXT5 |
| { |
| union |
| { |
| struct |
| { |
| byte a0; |
| byte a1; |
| }; |
| |
| qword alut; // Skip first 16 bit |
| }; |
| |
| word c0; |
| word c1; |
| dword clut; |
| }; |
| #endif |
| |
| struct ATI2 |
| { |
| union |
| { |
| struct |
| { |
| byte y0; |
| byte y1; |
| }; |
| |
| qword ylut; // Skip first 16 bit |
| }; |
| |
| union |
| { |
| struct |
| { |
| byte x0; |
| byte x1; |
| }; |
| |
| qword xlut; // Skip first 16 bit |
| }; |
| }; |
| |
| struct ATI1 |
| { |
| union |
| { |
| struct |
| { |
| byte r0; |
| byte r1; |
| }; |
| |
| qword rlut; // Skip first 16 bit |
| }; |
| }; |
| |
| static void decodeR8G8B8(Buffer &destination, const Buffer &source); |
| static void decodeX1R5G5B5(Buffer &destination, const Buffer &source); |
| static void decodeA1R5G5B5(Buffer &destination, const Buffer &source); |
| static void decodeX4R4G4B4(Buffer &destination, const Buffer &source); |
| static void decodeA4R4G4B4(Buffer &destination, const Buffer &source); |
| static void decodeP8(Buffer &destination, const Buffer &source); |
| |
| #if S3TC_SUPPORT |
| static void decodeDXT1(Buffer &internal, const Buffer &external); |
| static void decodeDXT3(Buffer &internal, const Buffer &external); |
| static void decodeDXT5(Buffer &internal, const Buffer &external); |
| #endif |
| static void decodeATI1(Buffer &internal, const Buffer &external); |
| static void decodeATI2(Buffer &internal, const Buffer &external); |
| static void decodeEAC(Buffer &internal, const Buffer &external, int nbChannels, bool isSigned); |
| static void decodeETC2(Buffer &internal, const Buffer &external, int nbAlphaBits, bool isSRGB); |
| static void decodeASTC(Buffer &internal, const Buffer &external, int xSize, int ySize, int zSize, bool isSRGB); |
| |
| static void update(Buffer &destination, Buffer &source); |
| static void genericUpdate(Buffer &destination, Buffer &source); |
| static void *allocateBuffer(int width, int height, int depth, Format format); |
| static void memfill4(void *buffer, int pattern, int bytes); |
| |
| bool identicalFormats() const; |
| Format selectInternalFormat(Format format) const; |
| |
| void resolve(); |
| |
| Buffer external; |
| Buffer internal; |
| Buffer stencil; |
| |
| const bool lockable; |
| const bool renderTarget; |
| |
| bool dirtyMipmaps; |
| unsigned int paletteUsed; |
| |
| static unsigned int *palette; // FIXME: Not multi-device safe |
| static unsigned int paletteID; |
| |
| bool hasParent; |
| bool ownExternal; |
| }; |
| } |
| |
| #undef min |
| #undef max |
| |
| namespace sw |
| { |
| void *Surface::lock(int x, int y, int z, Lock lock, Accessor client, bool internal) |
| { |
| return internal ? lockInternal(x, y, z, lock, client) : lockExternal(x, y, z, lock, client); |
| } |
| |
| void Surface::unlock(bool internal) |
| { |
| return internal ? unlockInternal() : unlockExternal(); |
| } |
| |
| int Surface::getWidth() const |
| { |
| return external.width; |
| } |
| |
| int Surface::getHeight() const |
| { |
| return external.height; |
| } |
| |
| int Surface::getDepth() const |
| { |
| return external.depth; |
| } |
| |
| Format Surface::getFormat(bool internal) const |
| { |
| return internal ? getInternalFormat() : getExternalFormat(); |
| } |
| |
| int Surface::getPitchB(bool internal) const |
| { |
| return internal ? getInternalPitchB() : getExternalPitchB(); |
| } |
| |
| int Surface::getPitchP(bool internal) const |
| { |
| return internal ? getInternalPitchP() : getExternalPitchP(); |
| } |
| |
| int Surface::getSliceB(bool internal) const |
| { |
| return internal ? getInternalSliceB() : getExternalSliceB(); |
| } |
| |
| int Surface::getSliceP(bool internal) const |
| { |
| return internal ? getInternalSliceP() : getExternalSliceP(); |
| } |
| |
| Format Surface::getExternalFormat() const |
| { |
| return external.format; |
| } |
| |
| int Surface::getExternalPitchB() const |
| { |
| return external.pitchB; |
| } |
| |
| int Surface::getExternalPitchP() const |
| { |
| return external.pitchP; |
| } |
| |
| int Surface::getExternalSliceB() const |
| { |
| return external.sliceB; |
| } |
| |
| int Surface::getExternalSliceP() const |
| { |
| return external.sliceP; |
| } |
| |
| Format Surface::getInternalFormat() const |
| { |
| return internal.format; |
| } |
| |
| int Surface::getInternalPitchB() const |
| { |
| return internal.pitchB; |
| } |
| |
| int Surface::getInternalPitchP() const |
| { |
| return internal.pitchP; |
| } |
| |
| int Surface::getInternalSliceB() const |
| { |
| return internal.sliceB; |
| } |
| |
| int Surface::getInternalSliceP() const |
| { |
| return internal.sliceP; |
| } |
| |
| Format Surface::getStencilFormat() const |
| { |
| return stencil.format; |
| } |
| |
| int Surface::getStencilPitchB() const |
| { |
| return stencil.pitchB; |
| } |
| |
| int Surface::getStencilSliceB() const |
| { |
| return stencil.sliceB; |
| } |
| |
| int Surface::getMultiSampleCount() const |
| { |
| return sw::min(internal.depth, 4); |
| } |
| |
| int Surface::getSuperSampleCount() const |
| { |
| return internal.depth > 4 ? internal.depth / 4 : 1; |
| } |
| |
| bool Surface::isExternalDirty() const |
| { |
| return external.buffer && external.buffer != internal.buffer && external.dirty; |
| } |
| } |
| |
| #endif // sw_Surface_hpp |