| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef D3D9_Direct3DVertexBuffer9_hpp |
| #define D3D9_Direct3DVertexBuffer9_hpp |
| |
| #include "Direct3DResource9.hpp" |
| |
| #include <d3d9.h> |
| |
| namespace sw |
| { |
| class Resource; |
| } |
| |
| namespace D3D9 |
| { |
| class Direct3DVertexBuffer9 : public IDirect3DVertexBuffer9, public Direct3DResource9 |
| { |
| public: |
| Direct3DVertexBuffer9(Direct3DDevice9 *device, unsigned int length, unsigned long usage, long FVF, D3DPOOL pool); |
| |
| virtual ~Direct3DVertexBuffer9(); |
| |
| // IUnknown methods |
| long __stdcall QueryInterface(const IID &iid, void **object); |
| unsigned long __stdcall AddRef(); |
| unsigned long __stdcall Release(); |
| |
| // IDirect3DResource9 methods |
| long __stdcall FreePrivateData(const GUID &guid); |
| long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size); |
| void __stdcall PreLoad(); |
| long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags); |
| long __stdcall GetDevice(IDirect3DDevice9 **device); |
| unsigned long __stdcall SetPriority(unsigned long newPriority); |
| unsigned long __stdcall GetPriority(); |
| D3DRESOURCETYPE __stdcall GetType(); |
| |
| // IDirect3DVertexBuffer9 methods |
| long __stdcall Lock(unsigned int offset, unsigned int size, void **data, unsigned long flags); |
| long __stdcall Unlock(); |
| long __stdcall GetDesc(D3DVERTEXBUFFER_DESC *description); |
| |
| // Internal methods |
| int getLength() const; |
| sw::Resource *getResource() const; |
| |
| private: |
| // Creation parameters |
| const unsigned int length; |
| const long usage; |
| const long FVF; |
| |
| sw::Resource *vertexBuffer; |
| int lockCount; |
| }; |
| } |
| |
| #endif // D3D9_Direct3DVertexBuffer9_hpp |