blob: 36708355edbe2cd96722f23171d825da92c0a5e9 [file] [log] [blame]
LOCAL_PATH:= $(call my-dir)
# Use Subzero as the Reactor JIT back-end on ARM, else LLVM.
ifeq ($(TARGET_ARCH),$(filter $(TARGET_ARCH),arm))
use_subzero := true
endif
COMMON_C_INCLUDES += \
bionic \
$(LOCAL_PATH)/../include \
$(LOCAL_PATH)/OpenGL/ \
$(LOCAL_PATH) \
$(LOCAL_PATH)/Renderer/ \
$(LOCAL_PATH)/Common/ \
$(LOCAL_PATH)/Shader/ \
$(LOCAL_PATH)/Main/
ifdef use_subzero
COMMON_C_INCLUDES += \
$(LOCAL_PATH)/../third_party/subzero/ \
$(LOCAL_PATH)/../third_party/llvm-subzero/include/ \
$(LOCAL_PATH)/../third_party/llvm-subzero/build/Android/include/ \
$(LOCAL_PATH)/../third_party/subzero/pnacl-llvm/include/
else
COMMON_C_INCLUDES += \
$(LOCAL_PATH)/../third_party/LLVM/include
endif
# Marshmallow does not have stlport, but comes with libc++ by default
ifeq ($(shell test $(PLATFORM_SDK_VERSION) -lt 23 && echo PreMarshmallow),PreMarshmallow)
COMMON_C_INCLUDES += external/stlport/stlport
endif
COMMON_SRC_FILES := \
Common/CPUID.cpp \
Common/Configurator.cpp \
Common/DebugAndroid.cpp \
Common/GrallocAndroid.cpp \
Common/Half.cpp \
Common/Math.cpp \
Common/Memory.cpp \
Common/Resource.cpp \
Common/Socket.cpp \
Common/Thread.cpp \
Common/Timer.cpp
COMMON_SRC_FILES += \
Main/Config.cpp \
Main/FrameBuffer.cpp \
Main/FrameBufferAndroid.cpp \
Main/SwiftConfig.cpp
ifdef use_subzero
COMMON_SRC_FILES += \
Reactor/SubzeroReactor.cpp \
Reactor/Routine.cpp \
Reactor/Optimizer.cpp
else
COMMON_SRC_FILES += \
Reactor/LLVMReactor.cpp \
Reactor/Routine.cpp \
Reactor/LLVMRoutine.cpp \
Reactor/LLVMRoutineManager.cpp
endif
COMMON_SRC_FILES += \
Renderer/Blitter.cpp \
Renderer/Clipper.cpp \
Renderer/Color.cpp \
Renderer/Context.cpp \
Renderer/ETC_Decoder.cpp \
Renderer/Matrix.cpp \
Renderer/PixelProcessor.cpp \
Renderer/Plane.cpp \
Renderer/Point.cpp \
Renderer/QuadRasterizer.cpp \
Renderer/Renderer.cpp \
Renderer/Sampler.cpp \
Renderer/SetupProcessor.cpp \
Renderer/Surface.cpp \
Renderer/TextureStage.cpp \
Renderer/Vector.cpp \
Renderer/VertexProcessor.cpp \
COMMON_SRC_FILES += \
Shader/Constants.cpp \
Shader/PixelPipeline.cpp \
Shader/PixelProgram.cpp \
Shader/PixelRoutine.cpp \
Shader/PixelShader.cpp \
Shader/SamplerCore.cpp \
Shader/SetupRoutine.cpp \
Shader/Shader.cpp \
Shader/ShaderCore.cpp \
Shader/VertexPipeline.cpp \
Shader/VertexProgram.cpp \
Shader/VertexRoutine.cpp \
Shader/VertexShader.cpp \
COMMON_SRC_FILES += \
OpenGL/common/Image.cpp \
OpenGL/common/Object.cpp \
OpenGL/common/MatrixStack.cpp \
COMMON_CFLAGS := \
-DLOG_TAG=\"swiftshader\" \
-Wno-unused-parameter \
-Wno-implicit-exception-spec-mismatch \
-Wno-overloaded-virtual \
-Wno-non-virtual-dtor \
-fno-operator-names \
-msse2 \
-D__STDC_CONSTANT_MACROS \
-D__STDC_LIMIT_MACROS \
-DANDROID_PLATFORM_SDK_VERSION=$(PLATFORM_SDK_VERSION) \
-std=c++11
ifneq (16,${PLATFORM_SDK_VERSION})
COMMON_CFLAGS += -Xclang -fuse-init-array
else
COMMON_CFLAGS += -D__STDC_INT64__
endif
# Common Subzero defines
COMMON_CFLAGS += -DALLOW_DUMP=0 -DALLOW_TIMERS=0 -DALLOW_LLVM_CL=0 -DALLOW_LLVM_IR=0 -DALLOW_LLVM_IR_AS_INPUT=0 -DALLOW_MINIMAL_BUILD=0 -DALLOW_WASM=0 -DICE_THREAD_LOCAL_HACK=1
# Subzero target
LOCAL_CFLAGS_x86 += -DSZTARGET=X8632
LOCAL_CFLAGS_x86_64 += -DSZTARGET=X8664
LOCAL_CFLAGS_arm += -DSZTARGET=ARM32
include $(CLEAR_VARS)
LOCAL_CLANG := true
LOCAL_MODULE := swiftshader_top_release
LOCAL_MODULE_TAGS := optional
LOCAL_SRC_FILES := $(COMMON_SRC_FILES)
LOCAL_CFLAGS := $(COMMON_CFLAGS) -fomit-frame-pointer -ffunction-sections -fdata-sections -DANGLE_DISABLE_TRACE
LOCAL_C_INCLUDES := $(COMMON_C_INCLUDES)
include $(BUILD_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_CLANG := true
LOCAL_MODULE := swiftshader_top_debug
LOCAL_MODULE_TAGS := optional
LOCAL_SRC_FILES := $(COMMON_SRC_FILES)
LOCAL_CFLAGS := $(COMMON_CFLAGS) -UNDEBUG -g -O0 -DDEFAULT_THREAD_COUNT=1
LOCAL_C_INCLUDES := $(COMMON_C_INCLUDES)
include $(BUILD_STATIC_LIBRARY)
include $(call all-makefiles-under,$(LOCAL_PATH))