| // Copyright 2017 The SwiftShader Authors. All Rights Reserved. | 
 | // | 
 | // Licensed under the Apache License, Version 2.0 (the "License"); | 
 | // you may not use this file except in compliance with the License. | 
 | // You may obtain a copy of the License at | 
 | // | 
 | //    http://www.apache.org/licenses/LICENSE-2.0 | 
 | // | 
 | // Unless required by applicable law or agreed to in writing, software | 
 | // distributed under the License is distributed on an "AS IS" BASIS, | 
 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 | // See the License for the specific language governing permissions and | 
 | // limitations under the License. | 
 |  | 
 | #ifndef sw_FrameBufferOzone_hpp | 
 | #define sw_FrameBufferOzone_hpp | 
 |  | 
 | #include "WSI/FrameBuffer.hpp" | 
 |  | 
 | namespace sw | 
 | { | 
 | 	class FrameBufferOzone : public FrameBuffer | 
 | 	{ | 
 | 	public: | 
 | 		FrameBufferOzone(intptr_t display, intptr_t window, int width, int height); | 
 |  | 
 | 		~FrameBufferOzone() override; | 
 |  | 
 | 		void flip(sw::Surface *source) override {blit(source, nullptr, nullptr);}; | 
 | 		void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override; | 
 |  | 
 | 		void *lock() override; | 
 | 		void unlock() override; | 
 |  | 
 | 	private: | 
 | 		sw::Surface* buffer; | 
 | 	}; | 
 | } | 
 |  | 
 | #endif   // sw_FrameBufferOzone_hpp |