| { | |
| global: | |
| # OpenGL ES 2.0 core functions | |
| glActiveTexture; | |
| glAttachShader; | |
| glBindAttribLocation; | |
| glBindBuffer; | |
| glBindFramebuffer; | |
| glBindRenderbuffer; | |
| glBindTexture; | |
| glBlendColor; | |
| glBlendEquation; | |
| glBlendEquationSeparate; | |
| glBlendFunc; | |
| glBlendFuncSeparate; | |
| glBufferData; | |
| glBufferSubData; | |
| glCheckFramebufferStatus; | |
| glClear; | |
| glClearColor; | |
| glClearDepthf; | |
| glClearStencil; | |
| glColorMask; | |
| glCompileShader; | |
| glCompressedTexImage2D; | |
| glCompressedTexSubImage2D; | |
| glCopyTexImage2D; | |
| glCopyTexSubImage2D; | |
| glCreateProgram; | |
| glCreateShader; | |
| glCullFace; | |
| glDeleteBuffers; | |
| glDeleteFramebuffers; | |
| glDeleteProgram; | |
| glDeleteRenderbuffers; | |
| glDeleteShader; | |
| glDeleteTextures; | |
| glDepthFunc; | |
| glDepthMask; | |
| glDepthRangef; | |
| glDetachShader; | |
| glDisable; | |
| glDisableVertexAttribArray; | |
| glDrawArrays; | |
| glDrawElements; | |
| glEnable; | |
| glEnableVertexAttribArray; | |
| glFinish; | |
| glFlush; | |
| glFramebufferRenderbuffer; | |
| glFramebufferTexture2D; | |
| glFrontFace; | |
| glGenBuffers; | |
| glGenFramebuffers; | |
| glGenRenderbuffers; | |
| glGenTextures; | |
| glGenerateMipmap; | |
| glGetActiveAttrib; | |
| glGetActiveUniform; | |
| glGetAttachedShaders; | |
| glGetAttribLocation; | |
| glGetBooleanv; | |
| glGetBufferParameteriv; | |
| glGetError; | |
| glGetFloatv; | |
| glGetFramebufferAttachmentParameteriv; | |
| glGetIntegerv; | |
| glGetProgramInfoLog; | |
| glGetProgramiv; | |
| glGetRenderbufferParameteriv; | |
| glGetShaderInfoLog; | |
| glGetShaderPrecisionFormat; | |
| glGetShaderSource; | |
| glGetShaderiv; | |
| glGetString; | |
| glGetTexParameterfv; | |
| glGetTexParameteriv; | |
| glGetUniformLocation; | |
| glGetUniformfv; | |
| glGetUniformiv; | |
| glGetVertexAttribPointerv; | |
| glGetVertexAttribfv; | |
| glGetVertexAttribiv; | |
| glHint; | |
| glIsBuffer; | |
| glIsEnabled; | |
| glIsFramebuffer; | |
| glIsProgram; | |
| glIsRenderbuffer; | |
| glIsShader; | |
| glIsTexture; | |
| glLineWidth; | |
| glLinkProgram; | |
| glPixelStorei; | |
| glPolygonOffset; | |
| glReadPixels; | |
| glReleaseShaderCompiler; | |
| glRenderbufferStorage; | |
| glSampleCoverage; | |
| glScissor; | |
| glShaderBinary; | |
| glShaderSource; | |
| glStencilFunc; | |
| glStencilFuncSeparate; | |
| glStencilMask; | |
| glStencilMaskSeparate; | |
| glStencilOp; | |
| glStencilOpSeparate; | |
| glTexImage2D; | |
| glTexParameterf; | |
| glTexParameterfv; | |
| glTexParameteri; | |
| glTexParameteriv; | |
| glTexSubImage2D; | |
| glUniform1f; | |
| glUniform1fv; | |
| glUniform1i; | |
| glUniform1iv; | |
| glUniform2f; | |
| glUniform2fv; | |
| glUniform2i; | |
| glUniform2iv; | |
| glUniform3f; | |
| glUniform3fv; | |
| glUniform3i; | |
| glUniform3iv; | |
| glUniform4f; | |
| glUniform4fv; | |
| glUniform4i; | |
| glUniform4iv; | |
| glUniformMatrix2fv; | |
| glUniformMatrix3fv; | |
| glUniformMatrix4fv; | |
| glUseProgram; | |
| glValidateProgram; | |
| glVertexAttrib1f; | |
| glVertexAttrib1fv; | |
| glVertexAttrib2f; | |
| glVertexAttrib2fv; | |
| glVertexAttrib3f; | |
| glVertexAttrib3fv; | |
| glVertexAttrib4f; | |
| glVertexAttrib4fv; | |
| glVertexAttribPointer; | |
| glViewport; | |
| # OpenGL ES 3.0 core functions | |
| glReadBuffer; | |
| glDrawRangeElements; | |
| glTexImage3D; | |
| glTexSubImage3D; | |
| glCopyTexSubImage3D; | |
| glCompressedTexImage3D; | |
| glCompressedTexSubImage3D; | |
| glGenQueries; | |
| glDeleteQueries; | |
| glIsQuery; | |
| glBeginQuery; | |
| glEndQuery; | |
| glGetQueryiv; | |
| glGetQueryObjectuiv; | |
| glUnmapBuffer; | |
| glGetBufferPointerv; | |
| glDrawBuffers; | |
| glUniformMatrix2x3fv; | |
| glUniformMatrix3x2fv; | |
| glUniformMatrix2x4fv; | |
| glUniformMatrix4x2fv; | |
| glUniformMatrix3x4fv; | |
| glUniformMatrix4x3fv; | |
| glBlitFramebuffer; | |
| glRenderbufferStorageMultisample; | |
| glFramebufferTextureLayer; | |
| glMapBufferRange; | |
| glFlushMappedBufferRange; | |
| glBindVertexArray; | |
| glDeleteVertexArrays; | |
| glGenVertexArrays; | |
| glIsVertexArray; | |
| glGetIntegeri_v; | |
| glBeginTransformFeedback; | |
| glEndTransformFeedback; | |
| glBindBufferRange; | |
| glBindBufferBase; | |
| glTransformFeedbackVaryings; | |
| glGetTransformFeedbackVarying; | |
| glVertexAttribIPointer; | |
| glGetVertexAttribIiv; | |
| glGetVertexAttribIuiv; | |
| glVertexAttribI4i; | |
| glVertexAttribI4ui; | |
| glVertexAttribI4iv; | |
| glVertexAttribI4uiv; | |
| glGetUniformuiv; | |
| glGetFragDataLocation; | |
| glUniform1ui; | |
| glUniform2ui; | |
| glUniform3ui; | |
| glUniform4ui; | |
| glUniform1uiv; | |
| glUniform2uiv; | |
| glUniform3uiv; | |
| glUniform4uiv; | |
| glClearBufferiv; | |
| glClearBufferuiv; | |
| glClearBufferfv; | |
| glClearBufferfi; | |
| glGetStringi; | |
| glCopyBufferSubData; | |
| glGetUniformIndices; | |
| glGetActiveUniformsiv; | |
| glGetUniformBlockIndex; | |
| glGetActiveUniformBlockiv; | |
| glGetActiveUniformBlockName; | |
| glUniformBlockBinding; | |
| glDrawArraysInstanced; | |
| glDrawElementsInstanced; | |
| glFenceSync; | |
| glIsSync; | |
| glDeleteSync; | |
| glClientWaitSync; | |
| glWaitSync; | |
| glGetInteger64v; | |
| glGetSynciv; | |
| glGetInteger64i_v; | |
| glGetBufferParameteri64v; | |
| glGenSamplers; | |
| glDeleteSamplers; | |
| glIsSampler; | |
| glBindSampler; | |
| glSamplerParameteri; | |
| glSamplerParameteriv; | |
| glSamplerParameterf; | |
| glSamplerParameterfv; | |
| glGetSamplerParameteriv; | |
| glGetSamplerParameterfv; | |
| glVertexAttribDivisor; | |
| glBindTransformFeedback; | |
| glDeleteTransformFeedbacks; | |
| glGenTransformFeedbacks; | |
| glIsTransformFeedback; | |
| glPauseTransformFeedback; | |
| glResumeTransformFeedback; | |
| glGetProgramBinary; | |
| glProgramBinary; | |
| glProgramParameteri; | |
| glInvalidateFramebuffer; | |
| glInvalidateSubFramebuffer; | |
| glTexStorage2D; | |
| glTexStorage3D; | |
| glGetInternalformativ; | |
| # Extensions | |
| glTexImage3DOES; | |
| glBlitFramebufferANGLE; | |
| glRenderbufferStorageMultisampleANGLE; | |
| glDeleteFencesNV; | |
| glFinishFenceNV; | |
| glGenFencesNV; | |
| glGetFenceivNV; | |
| glIsFenceNV; | |
| glSetFenceNV; | |
| glTestFenceNV; | |
| glGetGraphicsResetStatusEXT; | |
| glReadnPixelsEXT; | |
| glGetnUniformfvEXT; | |
| glGetnUniformivEXT; | |
| glGenQueriesEXT; | |
| glDeleteQueriesEXT; | |
| glIsQueryEXT; | |
| glBeginQueryEXT; | |
| glEndQueryEXT; | |
| glGetQueryivEXT; | |
| glGetQueryObjectuivEXT; | |
| glEGLImageTargetTexture2DOES; | |
| glEGLImageTargetRenderbufferStorageOES; | |
| glIsRenderbufferOES; | |
| glBindRenderbufferOES; | |
| glDeleteRenderbuffersOES; | |
| glGenRenderbuffersOES; | |
| glRenderbufferStorageOES; | |
| glGetRenderbufferParameterivOES; | |
| glIsFramebufferOES; | |
| glBindFramebufferOES; | |
| glDeleteFramebuffersOES; | |
| glGenFramebuffersOES; | |
| glCheckFramebufferStatusOES; | |
| glFramebufferRenderbufferOES; | |
| glFramebufferTexture2DOES; | |
| glGetFramebufferAttachmentParameterivOES; | |
| glGenerateMipmapOES; | |
| glDrawBuffersEXT; | |
| # Table of function pointers to disambiguate between libraries | |
| libGLESv2_swiftshader; | |
| # Type-strings and type-infos required by sanitizers | |
| _ZTS*; | |
| _ZTI*; | |
| Register; | |
| local: | |
| *; | |
| }; |