| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // Fence.h: Defines the Fence class, which supports the GL_NV_fence extension. | |
| #ifndef LIBGLESV2_FENCE_H_ | |
| #define LIBGLESV2_FENCE_H_ | |
| #include "common/Object.hpp" | |
| #include <GLES2/gl2.h> | |
| namespace es2 | |
| { | |
| class Fence | |
| { | |
| public: | |
| Fence(); | |
| virtual ~Fence(); | |
| GLboolean isFence(); | |
| void setFence(GLenum condition); | |
| GLboolean testFence(); | |
| void finishFence(); | |
| void getFenceiv(GLenum pname, GLint *params); | |
| private: | |
| bool mQuery; | |
| GLenum mCondition; | |
| GLboolean mStatus; | |
| }; | |
| class FenceSync : public gl::NamedObject | |
| { | |
| public: | |
| FenceSync(GLuint name, GLenum condition, GLbitfield flags); | |
| virtual ~FenceSync(); | |
| GLenum clientWait(GLbitfield flags, GLuint64 timeout); | |
| void serverWait(GLbitfield flags, GLuint64 timeout); | |
| void getSynciv(GLenum pname, GLsizei *length, GLint *values); | |
| GLenum getCondition() const { return mCondition; } | |
| GLbitfield getFlags() const { return mFlags; } | |
| private: | |
| GLenum mCondition; | |
| GLbitfield mFlags; | |
| }; | |
| } | |
| #endif // LIBGLESV2_FENCE_H_ |