| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // Surface.hpp: Defines the egl::Surface class, representing a rendering surface | |
| // such as the client area of a window, including any back buffers. | |
| // Implements EGLSurface and related functionality. [EGL 1.4] section 2.2 page 3. | |
| #ifndef INCLUDE_EGL_SURFACE_H_ | |
| #define INCLUDE_EGL_SURFACE_H_ | |
| #include "common/Object.hpp" | |
| #include "common/Surface.hpp" | |
| #include "Main/FrameBuffer.hpp" | |
| #include <EGL/egl.h> | |
| namespace egl | |
| { | |
| class Display; | |
| class Config; | |
| class Surface : public gl::Surface, public gl::Object | |
| { | |
| public: | |
| virtual bool initialize(); | |
| virtual void swap() = 0; | |
| egl::Image *getRenderTarget() override; | |
| egl::Image *getDepthStencil() override; | |
| void setSwapBehavior(EGLenum swapBehavior); | |
| void setSwapInterval(EGLint interval); | |
| virtual EGLint getConfigID() const; | |
| virtual EGLenum getSurfaceType() const; | |
| sw::Format getInternalFormat() const override; | |
| EGLint getWidth() const override; | |
| EGLint getHeight() const override; | |
| virtual EGLint getPixelAspectRatio() const; | |
| virtual EGLenum getRenderBuffer() const; | |
| virtual EGLenum getSwapBehavior() const; | |
| virtual EGLenum getTextureFormat() const; | |
| virtual EGLenum getTextureTarget() const; | |
| virtual EGLBoolean getLargestPBuffer() const; | |
| virtual EGLNativeWindowType getWindowHandle() const = 0; | |
| void setBoundTexture(egl::Texture *texture) override; | |
| virtual egl::Texture *getBoundTexture() const; | |
| virtual bool isWindowSurface() const { return false; } | |
| virtual bool isPBufferSurface() const { return false; } | |
| protected: | |
| Surface(const Display *display, const Config *config); | |
| ~Surface() override; | |
| virtual void deleteResources(); | |
| const Display *const display; | |
| Image *depthStencil; | |
| Image *backBuffer; | |
| Texture *texture; | |
| bool reset(int backbufferWidth, int backbufferHeight); | |
| const Config *const config; // EGL config surface was created with | |
| EGLint height; // Height of surface | |
| EGLint width; // Width of surface | |
| // EGLint horizontalResolution; // Horizontal dot pitch | |
| // EGLint verticalResolution; // Vertical dot pitch | |
| EGLBoolean largestPBuffer; // If true, create largest pbuffer possible | |
| // EGLBoolean mipmapTexture; // True if texture has mipmaps | |
| // EGLint mipmapLevel; // Mipmap level to render to | |
| // EGLenum multisampleResolve; // Multisample resolve behavior | |
| EGLint pixelAspectRatio; // Display aspect ratio | |
| EGLenum renderBuffer; // Render buffer | |
| EGLenum swapBehavior; // Buffer swap behavior | |
| EGLenum textureFormat; // Format of texture: RGB, RGBA, or no texture | |
| EGLenum textureTarget; // Type of texture: 2D or no texture | |
| // EGLenum vgAlphaFormat; // Alpha format for OpenVG | |
| // EGLenum vgColorSpace; // Color space for OpenVG | |
| EGLint swapInterval; | |
| }; | |
| class WindowSurface : public Surface | |
| { | |
| public: | |
| WindowSurface(Display *display, const egl::Config *config, EGLNativeWindowType window); | |
| ~WindowSurface() override; | |
| bool initialize() override; | |
| bool isWindowSurface() const override { return true; } | |
| void swap() override; | |
| EGLNativeWindowType getWindowHandle() const override; | |
| private: | |
| void deleteResources() override; | |
| bool checkForResize(); | |
| bool reset(int backBufferWidth, int backBufferHeight); | |
| const EGLNativeWindowType window; | |
| sw::FrameBuffer *frameBuffer; | |
| }; | |
| class PBufferSurface : public Surface | |
| { | |
| public: | |
| PBufferSurface(Display *display, const egl::Config *config, EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureTarget, EGLBoolean largestPBuffer); | |
| ~PBufferSurface() override; | |
| bool isPBufferSurface() const override { return true; } | |
| void swap() override; | |
| EGLNativeWindowType getWindowHandle() const override; | |
| private: | |
| void deleteResources() override; | |
| }; | |
| } | |
| #endif // INCLUDE_EGL_SURFACE_H_ |