|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef Debug_hpp | 
|  | #define Debug_hpp | 
|  |  | 
|  | #ifndef WIN32_LEAN_AND_MEAN | 
|  | #define WIN32_LEAN_AND_MEAN | 
|  | #endif | 
|  | #include <windows.h> | 
|  | #include <d3d8.h> | 
|  | #include <stdio.h> | 
|  | #include <guiddef.h> | 
|  | #include <assert.h> | 
|  |  | 
|  | void trace(const char *format, ...); | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | #define TRACE(format, ...) trace("[0x%0.8X]%s("format")\n", this, __FUNCTION__, ##__VA_ARGS__) | 
|  | #else | 
|  | #define TRACE(...) ((void)0) | 
|  | #endif | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | #define ASSERT(expression) {if(!(expression)) trace("\t! Assert failed in %s(%d): "#expression"\n", __FUNCTION__, __LINE__); assert(expression);} | 
|  | #else | 
|  | #define ASSERT assert | 
|  | #endif | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | #define UNIMPLEMENTED() {trace("\t! Unimplemented: %s(%d)\n", __FUNCTION__, __LINE__); ASSERT(false);} | 
|  | #else | 
|  | #define UNIMPLEMENTED() ((void)0) | 
|  | #endif | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | #define NOINTERFACE(iid) _NOINTERFACE(__FUNCTION__, iid) | 
|  |  | 
|  | inline long _NOINTERFACE(const char *function, const IID &iid) | 
|  | { | 
|  | trace("\t! No interface {0x%0.8X, 0x%0.4X, 0x%0.4X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X, 0x%0.2X} for %s\n", iid.Data1, iid.Data2, iid.Data3, iid.Data4[0], iid.Data4[1], iid.Data4[2], iid.Data4[3], iid.Data4[4], iid.Data4[5], iid.Data4[6], iid.Data4[7], function); | 
|  |  | 
|  | return  E_NOINTERFACE; | 
|  | } | 
|  | #else | 
|  | #define NOINTERFACE(iid) E_NOINTERFACE | 
|  | #endif | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | inline long INVALIDCALL() | 
|  | { | 
|  | trace("\t! D3DERR_INVALIDCALL\n"); | 
|  |  | 
|  | return D3DERR_INVALIDCALL; | 
|  | } | 
|  | #else | 
|  | #define INVALIDCALL() D3DERR_INVALIDCALL | 
|  | #endif | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | inline long OUTOFMEMORY() | 
|  | { | 
|  | trace("\t! E_OUTOFMEMORY\n"); | 
|  |  | 
|  | return E_OUTOFMEMORY; | 
|  | } | 
|  | #else | 
|  | #define OUTOFMEMORY() E_OUTOFMEMORY | 
|  | #endif | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | inline long OUTOFVIDEOMEMORY() | 
|  | { | 
|  | trace("\t! D3DERR_OUTOFVIDEOMEMORY\n"); | 
|  |  | 
|  | return D3DERR_OUTOFVIDEOMEMORY; | 
|  | } | 
|  | #else | 
|  | #define OUTOFVIDEOMEMORY() D3DERR_OUTOFVIDEOMEMORY | 
|  | #endif | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | inline long NOTAVAILABLE() | 
|  | { | 
|  | trace("\t! D3DERR_NOTAVAILABLE\n"); | 
|  |  | 
|  | return D3DERR_NOTAVAILABLE; | 
|  | } | 
|  | #else | 
|  | #define NOTAVAILABLE() D3DERR_NOTAVAILABLE | 
|  | #endif | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | inline long NOTFOUND() | 
|  | { | 
|  | trace("\t! D3DERR_NOTFOUND\n"); | 
|  |  | 
|  | return D3DERR_NOTFOUND; | 
|  | } | 
|  | #else | 
|  | #define NOTFOUND() D3DERR_NOTFOUND | 
|  | #endif | 
|  |  | 
|  | #ifndef NDEBUG | 
|  | inline long MOREDATA() | 
|  | { | 
|  | trace("\t! D3DERR_MOREDATA\n"); | 
|  |  | 
|  | return D3DERR_MOREDATA; | 
|  | } | 
|  | #else | 
|  | #define MOREDATA() D3DERR_MOREDATA | 
|  | #endif | 
|  |  | 
|  | #endif   // Debug_hpp |