| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef sw_FrameBufferWin_hpp |
| #define sw_FrameBufferWin_hpp |
| |
| #include "FrameBuffer.hpp" |
| |
| namespace sw |
| { |
| struct GammaRamp |
| { |
| short red[256]; |
| short green[256]; |
| short blue[256]; |
| }; |
| |
| class FrameBufferWin : public FrameBuffer |
| { |
| public: |
| FrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin); |
| |
| ~FrameBufferWin() override; |
| |
| void flip(sw::Surface *source) override = 0; |
| void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override = 0; |
| |
| virtual void flip(HWND windowOverride, sw::Surface *source) = 0; |
| virtual void blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0; |
| |
| virtual void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) = 0; |
| virtual void getGammaRamp(GammaRamp *gammaRamp) = 0; |
| |
| virtual void screenshot(void *destBuffer) = 0; |
| virtual bool getScanline(bool &inVerticalBlank, unsigned int &scanline) = 0; |
| |
| protected: |
| void updateBounds(HWND windowOverride); |
| |
| HWND windowHandle; |
| DWORD originalWindowStyle; |
| RECT bounds; |
| }; |
| } |
| |
| sw::FrameBufferWin *createFrameBufferWin(HWND windowHandle, int width, int height, bool fullscreen, bool topLeftOrigin); |
| |
| #endif // sw_FrameBufferWin_hpp |