blob: 34cf13db79703094f0376736ec5b758a6e2b5eeb [file] [log] [blame]
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
</PropertyGroup>
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{E190CBF2-358E-3C1A-8DF7-19F43DF189C0}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
<Keyword>Win32Proj</Keyword>
<Platform>x64</Platform>
<ProjectName>SwiftShader</ProjectName>
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>NotSet</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)build\Visual Studio 15 2017 Win64\Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">SwiftShader.dir\Debug\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">SwiftShader</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.lib</TargetExt>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)build\Visual Studio 15 2017 Win64\Release\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">SwiftShader.dir\Release\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">SwiftShader</TargetName>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.lib</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;$(SolutionDir)third_party\libbacktrace\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Debug/</AssemblerListingLocation>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<CompileAs>CompileAsCpp</CompileAs>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4005;4018;4065;4141;4146;4244;4267;4291;4309;4624;4800;4838;5030;5038</DisableSpecificWarnings>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<Optimization>Disabled</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<TreatSpecificWarningsAsErrors>4018;4471;4838;5038</TreatSpecificWarningsAsErrors>
<TreatWarningAsError>true</TreatWarningAsError>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NO_SANITIZE_FUNCTION=;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;CMAKE_INTDIR="Debug";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;NO_SANITIZE_FUNCTION=;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;$(SolutionDir)third_party\libbacktrace\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;$(SolutionDir)third_party\libbacktrace\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;$(SolutionDir)third_party\libbacktrace\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AssemblerListingLocation>Release/</AssemblerListingLocation>
<CompileAs>CompileAsCpp</CompileAs>
<DisableSpecificWarnings>4005;4018;4065;4141;4146;4244;4267;4291;4309;4624;4800;4838;5030;5038</DisableSpecificWarnings>
<ExceptionHandling>Sync</ExceptionHandling>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<TreatSpecificWarningsAsErrors>4018;4471;4838;5038</TreatSpecificWarningsAsErrors>
<TreatWarningAsError>true</TreatWarningAsError>
<UseFullPaths>false</UseFullPaths>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;NO_SANITIZE_FUNCTION=;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;CMAKE_INTDIR="Release";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ObjectFileName>$(IntDir)</ObjectFileName>
<DebugInformationFormat>
</DebugInformationFormat>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;NO_SANITIZE_FUNCTION=;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;_SBCS;WINVER=0x501;NOMINMAX;STRICT;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;$(SolutionDir)third_party\libbacktrace\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Midl>
<AdditionalIncludeDirectories>$(SolutionDir)src;$(SolutionDir)include;$(SolutionDir)third_party\llvm-7.0\configs\windows\include;$(SolutionDir)third_party\llvm-7.0\llvm\include;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\llvm\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\include;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\IR;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\AArch64;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\ARM;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\Mips;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\PowerPC;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Target\X86;$(SolutionDir)third_party\llvm-7.0\configs\common\lib\Transforms\InstCombine;$(SolutionDir)third_party\libbacktrace\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
<HeaderFileName>%(Filename).h</HeaderFileName>
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
</Midl>
<Lib>
<AdditionalOptions>%(AdditionalOptions) /machine:x64</AdditionalOptions>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="$(SolutionDir)src\Common\CPUID.cpp" />
<ClInclude Include="$(SolutionDir)src\Common\CPUID.hpp" />
<ClCompile Include="$(SolutionDir)src\Common\Configurator.cpp" />
<ClInclude Include="$(SolutionDir)src\Common\Configurator.hpp" />
<ClCompile Include="$(SolutionDir)src\Common\Debug.cpp" />
<ClInclude Include="$(SolutionDir)src\Common\Debug.hpp" />
<ClCompile Include="$(SolutionDir)src\Common\Half.cpp" />
<ClInclude Include="$(SolutionDir)src\Common\Half.hpp" />
<ClCompile Include="$(SolutionDir)src\Common\Math.cpp" />
<ClInclude Include="$(SolutionDir)src\Common\Math.hpp" />
<ClCompile Include="$(SolutionDir)src\Common\Memory.cpp" />
<ClInclude Include="$(SolutionDir)src\Common\Memory.hpp" />
<ClInclude Include="$(SolutionDir)src\Common\MutexLock.hpp" />
<ClInclude Include="$(SolutionDir)src\Common\RecursiveLock.hpp" />
<ClCompile Include="$(SolutionDir)src\Common\Resource.cpp" />
<ClInclude Include="$(SolutionDir)src\Common\Resource.hpp" />
<ClCompile Include="$(SolutionDir)src\Common\SharedLibrary.cpp" />
<ClInclude Include="$(SolutionDir)src\Common\SharedLibrary.hpp" />
<ClCompile Include="$(SolutionDir)src\Common\Socket.cpp" />
<ClInclude Include="$(SolutionDir)src\Common\Socket.hpp" />
<ClCompile Include="$(SolutionDir)src\Common\Thread.cpp" />
<ClInclude Include="$(SolutionDir)src\Common\Thread.hpp" />
<ClCompile Include="$(SolutionDir)src\Common\Timer.cpp" />
<ClInclude Include="$(SolutionDir)src\Common\Timer.hpp" />
<ClInclude Include="$(SolutionDir)src\Common\Types.hpp" />
<ClInclude Include="$(SolutionDir)src\Common\Version.h" />
<ClCompile Include="$(SolutionDir)src\Renderer\Blitter.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Blitter.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\Clipper.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Clipper.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\Color.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Color.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\Context.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Context.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\ETC_Decoder.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\ETC_Decoder.hpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\LRUCache.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\Matrix.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Matrix.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\PixelProcessor.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\PixelProcessor.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\Plane.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Plane.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\Point.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Point.hpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Polygon.hpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Primitive.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\QuadRasterizer.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\QuadRasterizer.hpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Rasterizer.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\Renderer.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Renderer.hpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\RoutineCache.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\Sampler.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Sampler.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\SetupProcessor.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\SetupProcessor.hpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Stream.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\Surface.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Surface.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\TextureStage.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\TextureStage.hpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Triangle.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\Vector.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Vector.hpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\Vertex.hpp" />
<ClCompile Include="$(SolutionDir)src\Renderer\VertexProcessor.cpp" />
<ClInclude Include="$(SolutionDir)src\Renderer\VertexProcessor.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\Constants.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\Constants.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\PixelPipeline.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\PixelPipeline.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\PixelProgram.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\PixelProgram.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\PixelRoutine.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\PixelRoutine.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\PixelShader.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\PixelShader.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\SamplerCore.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\SamplerCore.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\SetupRoutine.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\SetupRoutine.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\Shader.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\Shader.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\ShaderCore.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\ShaderCore.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\VertexPipeline.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\VertexPipeline.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\VertexProgram.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\VertexProgram.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\VertexRoutine.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\VertexRoutine.hpp" />
<ClCompile Include="$(SolutionDir)src\Shader\VertexShader.cpp" />
<ClInclude Include="$(SolutionDir)src\Shader\VertexShader.hpp" />
<ClCompile Include="$(SolutionDir)src\Main\Config.cpp" />
<ClInclude Include="$(SolutionDir)src\Main\Config.hpp" />
<ClCompile Include="$(SolutionDir)src\Main\FrameBuffer.cpp" />
<ClInclude Include="$(SolutionDir)src\Main\FrameBuffer.hpp" />
<ClCompile Include="$(SolutionDir)src\Main\SwiftConfig.cpp" />
<ClInclude Include="$(SolutionDir)src\Main\SwiftConfig.hpp" />
<ClCompile Include="$(SolutionDir)src\Main\FrameBufferDD.cpp" />
<ClInclude Include="$(SolutionDir)src\Main\FrameBufferDD.hpp" />
<ClCompile Include="$(SolutionDir)src\Main\FrameBufferGDI.cpp" />
<ClInclude Include="$(SolutionDir)src\Main\FrameBufferGDI.hpp" />
<ClCompile Include="$(SolutionDir)src\Main\FrameBufferWin.cpp" />
<ClInclude Include="$(SolutionDir)src\Main\FrameBufferWin.hpp" />
</ItemGroup>
<ItemGroup>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>