| //===- subzero/src/IceELFObjectWriter.h - ELF object writer -----*- C++ -*-===// |
| // |
| // The Subzero Code Generator |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Abstraction for a writer that is responsible for writing an ELF file. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef SUBZERO_SRC_ICEELFOBJECTWRITER_H |
| #define SUBZERO_SRC_ICEELFOBJECTWRITER_H |
| |
| #include "IceDefs.h" |
| #include "IceELFSection.h" |
| #include "IceELFStreamer.h" |
| #include "IceTypes.h" |
| |
| using namespace llvm::ELF; |
| |
| namespace Ice { |
| |
| // Higher level ELF object writer. Manages section information and writes |
| // the final ELF object. The object writer will write to file the code |
| // and data as it is being defined (rather than keep a copy). |
| // After all definitions are written out, it will finalize the bookkeeping |
| // sections and write them out. Expected usage: |
| // |
| // (1) writeInitialELFHeader (invoke once) |
| // (2) writeDataSection (may be invoked multiple times, as long as |
| // SectionSuffix is unique) |
| // (3) writeFunctionCode (must invoke once per function) |
| // (4) writeConstantPool (must invoke once per pooled primitive type) |
| // (5) setUndefinedSyms (invoke once) |
| // (6) writeNonUserSections (invoke once) |
| // |
| // The requirement for writeDataSection to be invoked only once can |
| // be relaxed if using -fdata-sections. The requirement to invoke only once |
| // without -fdata-sections is so that variables that belong to each possible |
| // SectionType are contiguous in the file. With -fdata-sections, each global |
| // variable is in a separate section and therefore the sections will be |
| // trivially contiguous. |
| class ELFObjectWriter { |
| ELFObjectWriter() = delete; |
| ELFObjectWriter(const ELFObjectWriter &) = delete; |
| ELFObjectWriter &operator=(const ELFObjectWriter &) = delete; |
| |
| public: |
| ELFObjectWriter(GlobalContext &Ctx, ELFStreamer &Out); |
| |
| // Write the initial ELF header. This is just to reserve space in the ELF |
| // file. Reserving space allows the other functions to write text |
| // and data directly to the file and get the right file offsets. |
| void writeInitialELFHeader(); |
| |
| // Copy initializer data for globals to file and note the offset and size |
| // of each global's definition in the symbol table. |
| // Use the given target's RelocationKind for any relocations. |
| void writeDataSection(const VariableDeclarationList &Vars, |
| FixupKind RelocationKind, |
| const IceString &SectionSuffix); |
| |
| // Copy data of a function's text section to file and note the offset of the |
| // symbol's definition in the symbol table. |
| // Copy the text fixups for use after all functions are written. |
| // The text buffer and fixups are extracted from the Assembler object. |
| void writeFunctionCode(const IceString &FuncName, bool IsInternal, |
| const Assembler *Asm); |
| |
| // Queries the GlobalContext for constant pools of the given type |
| // and writes out read-only data sections for those constants. This also |
| // fills the symbol table with labels for each constant pool entry. |
| template <typename ConstType> void writeConstantPool(Type Ty); |
| |
| // Populate the symbol table with a list of external/undefined symbols. |
| void setUndefinedSyms(const ConstantList &UndefSyms); |
| |
| // Do final layout and write out the rest of the object file. |
| // Finally, patch up the initial ELF header with the final info. |
| void writeNonUserSections(); |
| |
| // Which type of ELF section a global variable initializer belongs to. |
| // This is used as an array index so should start at 0 and be contiguous. |
| enum SectionType { ROData = 0, Data, BSS, NumSectionTypes }; |
| |
| private: |
| GlobalContext &Ctx; |
| ELFStreamer &Str; |
| bool SectionNumbersAssigned; |
| bool ELF64; |
| |
| // All created sections, separated into different pools. |
| typedef std::vector<ELFSection *> SectionList; |
| typedef std::vector<ELFTextSection *> TextSectionList; |
| typedef std::vector<ELFDataSection *> DataSectionList; |
| typedef std::vector<ELFRelocationSection *> RelSectionList; |
| TextSectionList TextSections; |
| RelSectionList RelTextSections; |
| DataSectionList DataSections; |
| RelSectionList RelDataSections; |
| DataSectionList RODataSections; |
| RelSectionList RelRODataSections; |
| DataSectionList BSSSections; |
| |
| // Handles to special sections that need incremental bookkeeping. |
| ELFSection *NullSection; |
| ELFStringTableSection *ShStrTab; |
| ELFSymbolTableSection *SymTab; |
| ELFStringTableSection *StrTab; |
| |
| template <typename T> |
| T *createSection(const IceString &Name, Elf64_Word ShType, |
| Elf64_Xword ShFlags, Elf64_Xword ShAddralign, |
| Elf64_Xword ShEntsize); |
| |
| // Create a relocation section, given the related section |
| // (e.g., .text, .data., .rodata). |
| ELFRelocationSection * |
| createRelocationSection(const ELFSection *RelatedSection); |
| |
| // Align the file position before writing out a section's data, |
| // and return the position of the file. |
| Elf64_Off alignFileOffset(Elf64_Xword Align); |
| |
| // Assign an ordering / section numbers to each section. |
| // Fill in other information that is only known near the end |
| // (such as the size, if it wasn't already incrementally updated). |
| // This then collects all sections in the decided order, into one vector, |
| // for conveniently writing out all of the section headers. |
| void assignSectionNumbersInfo(SectionList &AllSections); |
| |
| // This function assigns .foo and .rel.foo consecutive section numbers. |
| // It also sets the relocation section's sh_info field to the related |
| // section's number. |
| template <typename UserSectionList> |
| void assignRelSectionNumInPairs(SizeT &CurSectionNumber, |
| UserSectionList &UserSections, |
| RelSectionList &RelSections, |
| SectionList &AllSections); |
| |
| // Link the relocation sections to the symbol table. |
| void assignRelLinkNum(SizeT SymTabNumber, RelSectionList &RelSections); |
| |
| // Helper function for writeDataSection. Writes a data section of type |
| // SectionType, given the global variables Vars belonging to that SectionType. |
| void writeDataOfType(SectionType SectionType, |
| const VariableDeclarationList &Vars, |
| FixupKind RelocationKind, |
| const IceString &SectionSuffix); |
| |
| // Write the final relocation sections given the final symbol table. |
| // May also be able to seek around the file and resolve function calls |
| // that are for functions within the same section. |
| void writeAllRelocationSections(); |
| void writeRelocationSections(RelSectionList &RelSections); |
| |
| // Write the ELF file header with the given information about sections. |
| template <bool IsELF64> |
| void writeELFHeaderInternal(Elf64_Off SectionHeaderOffset, |
| SizeT SectHeaderStrIndex, SizeT NumSections); |
| }; |
| |
| } // end of namespace Ice |
| |
| #endif // SUBZERO_SRC_ICEELFOBJECTWRITER_H |