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// Copyright (c) 2017 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <string>
#include "gmock/gmock.h"
#include "source/opt/build_module.h"
#include "source/opt/value_number_table.h"
#include "test/opt/assembly_builder.h"
#include "test/opt/pass_fixture.h"
namespace spvtools {
namespace opt {
namespace {
using ::testing::HasSubstr;
using ::testing::MatchesRegex;
using ValueTableTest = PassTest<::testing::Test>;
TEST_F(ValueTableTest, SameInstructionSameValue) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Function %5
%2 = OpFunction %3 None %4
%7 = OpLabel
%8 = OpVariable %6 Function
%9 = OpLoad %5 %8
%10 = OpFAdd %5 %9 %9
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst = context->get_def_use_mgr()->GetDef(10);
EXPECT_EQ(vtable.GetValueNumber(inst), vtable.GetValueNumber(inst));
}
TEST_F(ValueTableTest, DifferentInstructionSameValue) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Function %5
%2 = OpFunction %3 None %4
%7 = OpLabel
%8 = OpVariable %6 Function
%9 = OpLoad %5 %8
%10 = OpFAdd %5 %9 %9
%11 = OpFAdd %5 %9 %9
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(10);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(11);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, SameValueDifferentBlock) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Function %5
%2 = OpFunction %3 None %4
%7 = OpLabel
%8 = OpVariable %6 Function
%9 = OpLoad %5 %8
%10 = OpFAdd %5 %9 %9
OpBranch %11
%11 = OpLabel
%12 = OpFAdd %5 %9 %9
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(10);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(12);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, DifferentValue) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Function %5
%2 = OpFunction %3 None %4
%7 = OpLabel
%8 = OpVariable %6 Function
%9 = OpLoad %5 %8
%10 = OpFAdd %5 %9 %9
%11 = OpFAdd %5 %9 %10
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(10);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(11);
EXPECT_NE(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, DifferentValueDifferentBlock) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Function %5
%2 = OpFunction %3 None %4
%7 = OpLabel
%8 = OpVariable %6 Function
%9 = OpLoad %5 %8
%10 = OpFAdd %5 %9 %9
OpBranch %11
%11 = OpLabel
%12 = OpFAdd %5 %9 %10
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(10);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(12);
EXPECT_NE(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, SameLoad) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Function %5
%2 = OpFunction %3 None %4
%7 = OpLabel
%8 = OpVariable %6 Function
%9 = OpLoad %5 %8
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst = context->get_def_use_mgr()->GetDef(9);
EXPECT_EQ(vtable.GetValueNumber(inst), vtable.GetValueNumber(inst));
}
// Two different loads, even from the same memory, must given different value
// numbers if the memory is not read-only.
TEST_F(ValueTableTest, DifferentFunctionLoad) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Function %5
%2 = OpFunction %3 None %4
%7 = OpLabel
%8 = OpVariable %6 Function
%9 = OpLoad %5 %8
%10 = OpLoad %5 %8
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(9);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(10);
EXPECT_NE(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, DifferentUniformLoad) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Uniform %5
%8 = OpVariable %6 Uniform
%2 = OpFunction %3 None %4
%7 = OpLabel
%9 = OpLoad %5 %8
%10 = OpLoad %5 %8
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(9);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(10);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, DifferentInputLoad) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Input %5
%8 = OpVariable %6 Input
%2 = OpFunction %3 None %4
%7 = OpLabel
%9 = OpLoad %5 %8
%10 = OpLoad %5 %8
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(9);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(10);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, DifferentUniformConstantLoad) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer UniformConstant %5
%8 = OpVariable %6 UniformConstant
%2 = OpFunction %3 None %4
%7 = OpLabel
%9 = OpLoad %5 %8
%10 = OpLoad %5 %8
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(9);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(10);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, DifferentPushConstantLoad) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer PushConstant %5
%8 = OpVariable %6 PushConstant
%2 = OpFunction %3 None %4
%7 = OpLabel
%9 = OpLoad %5 %8
%10 = OpLoad %5 %8
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(9);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(10);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, SameCall) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypeFunction %5
%7 = OpTypePointer Function %5
%8 = OpVariable %7 Private
%2 = OpFunction %3 None %4
%9 = OpLabel
%10 = OpFunctionCall %5 %11
OpReturn
OpFunctionEnd
%11 = OpFunction %5 None %6
%12 = OpLabel
%13 = OpLoad %5 %8
OpReturnValue %13
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst = context->get_def_use_mgr()->GetDef(10);
EXPECT_EQ(vtable.GetValueNumber(inst), vtable.GetValueNumber(inst));
}
// Function calls should be given a new value number, even if they are the same.
TEST_F(ValueTableTest, DifferentCall) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypeFunction %5
%7 = OpTypePointer Function %5
%8 = OpVariable %7 Private
%2 = OpFunction %3 None %4
%9 = OpLabel
%10 = OpFunctionCall %5 %11
%12 = OpFunctionCall %5 %11
OpReturn
OpFunctionEnd
%11 = OpFunction %5 None %6
%13 = OpLabel
%14 = OpLoad %5 %8
OpReturnValue %14
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(10);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(12);
EXPECT_NE(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
// It is possible to have two instruction that compute the same numerical value,
// but with different types. They should have different value numbers.
TEST_F(ValueTableTest, DifferentTypes) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeInt 32 0
%6 = OpTypeInt 32 1
%7 = OpTypePointer Function %5
%2 = OpFunction %3 None %4
%8 = OpLabel
%9 = OpVariable %7 Function
%10 = OpLoad %5 %9
%11 = OpIAdd %5 %10 %10
%12 = OpIAdd %6 %10 %10
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(11);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(12);
EXPECT_NE(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, CopyObject) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Function %5
%2 = OpFunction %3 None %4
%7 = OpLabel
%8 = OpVariable %6 Function
%9 = OpLoad %5 %8
%10 = OpCopyObject %5 %9
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(9);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(10);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, CopyObjectWitDecoration) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
OpDecorate %3 NonUniformEXT
%4 = OpTypeVoid
%5 = OpTypeFunction %4
%6 = OpTypeFloat 32
%7 = OpTypePointer Function %6
%2 = OpFunction %4 None %5
%8 = OpLabel
%9 = OpVariable %7 Function
%10 = OpLoad %6 %9
%3 = OpCopyObject %6 %10
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(10);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(3);
EXPECT_NE(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
// Test that a phi where the operands have the same value assigned that value
// to the result of the phi.
TEST_F(ValueTableTest, PhiTest1) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Uniform %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%9 = OpVariable %6 Uniform
%2 = OpFunction %3 None %4
%10 = OpLabel
OpBranchConditional %8 %11 %12
%11 = OpLabel
%13 = OpLoad %5 %9
OpBranch %14
%12 = OpLabel
%15 = OpLoad %5 %9
OpBranch %14
%14 = OpLabel
%16 = OpPhi %5 %13 %11 %15 %12
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(13);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(15);
Instruction* phi = context->get_def_use_mgr()->GetDef(16);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(phi));
}
TEST_F(ValueTableTest, PhiTest1WithDecoration) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
OpDecorate %3 NonUniformEXT
%4 = OpTypeVoid
%5 = OpTypeFunction %5
%6 = OpTypeFloat 32
%7 = OpTypePointer Uniform %6
%8 = OpTypeBool
%9 = OpConstantTrue %8
%10 = OpVariable %7 Uniform
%2 = OpFunction %4 None %5
%11 = OpLabel
OpBranchConditional %9 %12 %13
%12 = OpLabel
%14 = OpLoad %6 %10
OpBranch %15
%13 = OpLabel
%16 = OpLoad %6 %10
OpBranch %15
%15 = OpLabel
%3 = OpPhi %6 %14 %12 %16 %13
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(14);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(16);
Instruction* phi = context->get_def_use_mgr()->GetDef(3);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
EXPECT_NE(vtable.GetValueNumber(inst1), vtable.GetValueNumber(phi));
}
// When the values for the inputs to a phi do not match, then the phi should
// have its own value number.
TEST_F(ValueTableTest, PhiTest2) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Uniform %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%9 = OpVariable %6 Uniform
%10 = OpVariable %6 Uniform
%2 = OpFunction %3 None %4
%11 = OpLabel
OpBranchConditional %8 %12 %13
%12 = OpLabel
%14 = OpLoad %5 %9
OpBranch %15
%13 = OpLabel
%16 = OpLoad %5 %10
OpBranch %15
%15 = OpLabel
%17 = OpPhi %14 %12 %16 %13
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(14);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(16);
Instruction* phi = context->get_def_use_mgr()->GetDef(17);
EXPECT_NE(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
EXPECT_NE(vtable.GetValueNumber(inst1), vtable.GetValueNumber(phi));
EXPECT_NE(vtable.GetValueNumber(inst2), vtable.GetValueNumber(phi));
}
// Test that a phi node in a loop header gets a new value because one of its
// inputs comes from later in the loop.
TEST_F(ValueTableTest, PhiLoopTest) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%3 = OpTypeVoid
%4 = OpTypeFunction %3
%5 = OpTypeFloat 32
%6 = OpTypePointer Uniform %5
%7 = OpTypeBool
%8 = OpConstantTrue %7
%9 = OpVariable %6 Uniform
%10 = OpVariable %6 Uniform
%2 = OpFunction %3 None %4
%11 = OpLabel
%12 = OpLoad %5 %9
OpSelectionMerge %13 None
OpBranchConditional %8 %14 %13
%14 = OpLabel
%15 = OpPhi %5 %12 %11 %16 %14
%16 = OpLoad %5 %9
OpLoopMerge %17 %14 None
OpBranchConditional %8 %14 %17
%17 = OpLabel
OpBranch %13
%13 = OpLabel
%18 = OpPhi %5 %12 %11 %16 %17
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(12);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(16);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
Instruction* phi1 = context->get_def_use_mgr()->GetDef(15);
EXPECT_NE(vtable.GetValueNumber(inst1), vtable.GetValueNumber(phi1));
Instruction* phi2 = context->get_def_use_mgr()->GetDef(18);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(phi2));
EXPECT_NE(vtable.GetValueNumber(phi1), vtable.GetValueNumber(phi2));
}
// Test to make sure that OpPhi instructions with no in operands are handled
// correctly.
TEST_F(ValueTableTest, EmptyPhiTest) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %2 "main"
OpExecutionMode %2 OriginUpperLeft
OpSource GLSL 430
%void = OpTypeVoid
%4 = OpTypeFunction %void
%bool = OpTypeBool
%true = OpConstantTrue %bool
%2 = OpFunction %void None %4
%7 = OpLabel
OpSelectionMerge %8 None
OpBranchConditional %true %9 %8
%9 = OpLabel
OpKill
%8 = OpLabel
%10 = OpPhi %bool
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst = context->get_def_use_mgr()->GetDef(10);
vtable.GetValueNumber(inst);
}
TEST_F(ValueTableTest, RedundantSampledImageLoad) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %gl_FragColor
OpExecutionMode %main OriginLowerLeft
OpSource GLSL 330
OpName %main "main"
OpName %tex0 "tex0"
OpName %gl_FragColor "gl_FragColor"
OpDecorate %tex0 Location 0
OpDecorate %tex0 DescriptorSet 0
OpDecorate %tex0 Binding 0
OpDecorate %gl_FragColor Location 0
%void = OpTypeVoid
%6 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%9 = OpTypeImage %float 2D 0 0 0 1 Unknown
%10 = OpTypeSampledImage %9
%_ptr_UniformConstant_10 = OpTypePointer UniformConstant %10
%tex0 = OpVariable %_ptr_UniformConstant_10 UniformConstant
%_ptr_Output_v4float = OpTypePointer Output %v4float
%13 = OpConstantNull %v4float
%gl_FragColor = OpVariable %_ptr_Output_v4float Output
%14 = OpUndef %v4float
%main = OpFunction %void None %6
%15 = OpLabel
%16 = OpLoad %10 %tex0
%17 = OpImageSampleProjImplicitLod %v4float %16 %13
%18 = OpImageSampleProjImplicitLod %v4float %16 %13
%19 = OpFAdd %v4float %18 %17
OpStore %gl_FragColor %19
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* load1 = context->get_def_use_mgr()->GetDef(17);
Instruction* load2 = context->get_def_use_mgr()->GetDef(18);
EXPECT_EQ(vtable.GetValueNumber(load1), vtable.GetValueNumber(load2));
}
TEST_F(ValueTableTest, DifferentDebugLocalVariableSameValue) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
%2 = OpExtInstImport "OpenCL.DebugInfo.100"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %3 "main"
OpExecutionMode %3 OriginUpperLeft
OpSource GLSL 430
%4 = OpString "test"
%5 = OpTypeVoid
%6 = OpTypeFunction %5
%7 = OpTypeInt 32 0
%8 = OpConstant %7 32
%9 = OpExtInst %5 %2 DebugSource %4
%10 = OpExtInst %5 %2 DebugCompilationUnit 1 4 %9 HLSL
%11 = OpExtInst %5 %2 DebugTypeBasic %4 %8 Float
%12 = OpExtInst %5 %2 DebugLocalVariable %4 %11 %9 0 0 %10 FlagIsLocal
%13 = OpExtInst %5 %2 DebugLocalVariable %4 %11 %9 0 0 %10 FlagIsLocal
%3 = OpFunction %5 None %6
%14 = OpLabel
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(12);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(13);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, DifferentDebugValueSameValue) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
%2 = OpExtInstImport "OpenCL.DebugInfo.100"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %3 "main"
OpExecutionMode %3 OriginUpperLeft
OpSource GLSL 430
%4 = OpString "test"
%5 = OpTypeVoid
%6 = OpTypeFunction %5
%7 = OpTypeInt 32 0
%8 = OpConstant %7 32
%9 = OpExtInst %5 %2 DebugSource %4
%10 = OpExtInst %5 %2 DebugCompilationUnit 1 4 %9 HLSL
%11 = OpExtInst %5 %2 DebugTypeBasic %4 %8 Float
%12 = OpExtInst %5 %2 DebugLocalVariable %4 %11 %9 0 0 %10 FlagIsLocal
%13 = OpExtInst %5 %2 DebugExpression
%3 = OpFunction %5 None %6
%14 = OpLabel
%15 = OpExtInst %5 %2 DebugValue %12 %8 %13
%16 = OpExtInst %5 %2 DebugValue %12 %8 %13
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(15);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(16);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
TEST_F(ValueTableTest, DifferentDebugDeclareSameValue) {
const std::string text = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
%2 = OpExtInstImport "OpenCL.DebugInfo.100"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %3 "main"
OpExecutionMode %3 OriginUpperLeft
OpSource GLSL 430
%4 = OpString "test"
%void = OpTypeVoid
%6 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%_ptr_Function_uint = OpTypePointer Function %uint
%uint_32 = OpConstant %uint 32
%10 = OpExtInst %void %2 DebugSource %4
%11 = OpExtInst %void %2 DebugCompilationUnit 1 4 %10 HLSL
%12 = OpExtInst %void %2 DebugTypeBasic %4 %uint_32 Float
%13 = OpExtInst %void %2 DebugLocalVariable %4 %12 %10 0 0 %11 FlagIsLocal
%14 = OpExtInst %void %2 DebugExpression
%3 = OpFunction %void None %6
%15 = OpLabel
%16 = OpVariable %_ptr_Function_uint Function
%17 = OpExtInst %void %2 DebugDeclare %13 %16 %14
%18 = OpExtInst %void %2 DebugDeclare %13 %16 %14
OpReturn
OpFunctionEnd
)";
auto context = BuildModule(SPV_ENV_UNIVERSAL_1_2, nullptr, text);
ValueNumberTable vtable(context.get());
Instruction* inst1 = context->get_def_use_mgr()->GetDef(17);
Instruction* inst2 = context->get_def_use_mgr()->GetDef(18);
EXPECT_EQ(vtable.GetValueNumber(inst1), vtable.GetValueNumber(inst2));
}
} // namespace
} // namespace opt
} // namespace spvtools