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// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Display.cpp: Implements the egl::Display class, representing the abstract
// display on which graphics are drawn. Implements EGLDisplay.
// [EGL 1.4] section 2.1.2 page 3.
#include "Display.h"
#include "main.h"
#include "libEGL/Surface.hpp"
#include "libEGL/Context.hpp"
#include "common/Image.hpp"
#include "common/debug.h"
#include "Common/MutexLock.hpp"
#ifdef __ANDROID__
#include <system/window.h>
#include <sys/ioctl.h>
#include <linux/fb.h>
#include <fcntl.h>
#elif defined(USE_X11)
#include "Main/libX11.hpp"
#elif defined(__APPLE__)
#include "OSXUtils.hpp"
#include <CoreFoundation/CoreFoundation.h>
#include <IOSurface/IOSurface.h>
#endif
#include <algorithm>
#include <vector>
#include <map>
namespace egl
{
class DisplayImplementation : public Display
{
public:
DisplayImplementation(EGLDisplay dpy, void *nativeDisplay) : Display(dpy, nativeDisplay) {}
~DisplayImplementation() override {}
Image *getSharedImage(EGLImageKHR name) override
{
return Display::getSharedImage(name);
}
};
Display *Display::get(EGLDisplay dpy)
{
if(dpy != PRIMARY_DISPLAY && dpy != HEADLESS_DISPLAY) // We only support the default display
{
return nullptr;
}
static void *nativeDisplay = nullptr;
#if defined(USE_X11)
// Even if the application provides a native display handle, we open (and close) our own connection
if(!nativeDisplay && dpy != HEADLESS_DISPLAY && libX11 && libX11->XOpenDisplay)
{
nativeDisplay = libX11->XOpenDisplay(NULL);
}
#endif
static DisplayImplementation display(dpy, nativeDisplay);
return &display;
}
Display::Display(EGLDisplay eglDisplay, void *nativeDisplay) : eglDisplay(eglDisplay), nativeDisplay(nativeDisplay)
{
mMinSwapInterval = 1;
mMaxSwapInterval = 1;
}
Display::~Display()
{
terminate();
#if defined(USE_X11)
if(nativeDisplay && libX11->XCloseDisplay)
{
libX11->XCloseDisplay((::Display*)nativeDisplay);
}
#endif
}
#if !defined(__i386__) && defined(_M_IX86)
#define __i386__ 1
#endif
#if !defined(__x86_64__) && (defined(_M_AMD64) || defined (_M_X64))
#define __x86_64__ 1
#endif
static void cpuid(int registers[4], int info)
{
#if defined(__i386__) || defined(__x86_64__)
#if defined(_WIN32)
__cpuid(registers, info);
#else
__asm volatile("cpuid": "=a" (registers[0]), "=b" (registers[1]), "=c" (registers[2]), "=d" (registers[3]): "a" (info));
#endif
#else
registers[0] = 0;
registers[1] = 0;
registers[2] = 0;
registers[3] = 0;
#endif
}
static bool detectSSE()
{
int registers[4];
cpuid(registers, 1);
return (registers[3] & 0x02000000) != 0;
}
bool Display::initialize()
{
if(isInitialized())
{
return true;
}
#if defined(__i386__) || defined(__x86_64__)
if(!detectSSE())
{
return false;
}
#endif
mMinSwapInterval = 0;
mMaxSwapInterval = 4;
const int samples[] =
{
0,
2,
4
};
const sw::Format renderTargetFormats[] =
{
// sw::FORMAT_A1R5G5B5,
// sw::FORMAT_A2R10G10B10, // The color_ramp conformance test uses ReadPixels with UNSIGNED_BYTE causing it to think that rendering skipped a colour value.
sw::FORMAT_A8R8G8B8,
sw::FORMAT_A8B8G8R8,
sw::FORMAT_R5G6B5,
// sw::FORMAT_X1R5G5B5, // Has no compatible OpenGL ES renderbuffer format
sw::FORMAT_X8R8G8B8,
sw::FORMAT_X8B8G8R8
};
const sw::Format depthStencilFormats[] =
{
sw::FORMAT_NULL,
// sw::FORMAT_D16_LOCKABLE,
sw::FORMAT_D32,
// sw::FORMAT_D15S1,
sw::FORMAT_D24S8,
sw::FORMAT_D24X8,
// sw::FORMAT_D24X4S4,
sw::FORMAT_D16,
// sw::FORMAT_D32F_LOCKABLE,
// sw::FORMAT_D24FS8
};
sw::Format currentDisplayFormat = getDisplayFormat();
ConfigSet configSet;
for(unsigned int samplesIndex = 0; samplesIndex < sizeof(samples) / sizeof(int); samplesIndex++)
{
for(sw::Format renderTargetFormat : renderTargetFormats)
{
for(sw::Format depthStencilFormat : depthStencilFormats)
{
configSet.add(currentDisplayFormat, mMinSwapInterval, mMaxSwapInterval, renderTargetFormat, depthStencilFormat, samples[samplesIndex]);
}
}
}
// Give the sorted configs a unique ID and store them internally
EGLint index = 1;
for(ConfigSet::Iterator config = configSet.mSet.begin(); config != configSet.mSet.end(); config++)
{
Config configuration = *config;
configuration.mConfigID = index;
index++;
mConfigSet.mSet.insert(configuration);
}
if(!isInitialized())
{
terminate();
return false;
}
return true;
}
void Display::terminate()
{
while(!mSurfaceSet.empty())
{
destroySurface(*mSurfaceSet.begin());
}
while(!mContextSet.empty())
{
destroyContext(*mContextSet.begin());
}
while(!mSharedImageNameSpace.empty())
{
destroySharedImage(reinterpret_cast<EGLImageKHR>((intptr_t)mSharedImageNameSpace.firstName()));
}
}
bool Display::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig)
{
return mConfigSet.getConfigs(configs, attribList, configSize, numConfig);
}
bool Display::getConfigAttrib(EGLConfig config, EGLint attribute, EGLint *value)
{
const egl::Config *configuration = mConfigSet.get(config);
switch(attribute)
{
case EGL_BUFFER_SIZE: *value = configuration->mBufferSize; break;
case EGL_ALPHA_SIZE: *value = configuration->mAlphaSize; break;
case EGL_BLUE_SIZE: *value = configuration->mBlueSize; break;
case EGL_GREEN_SIZE: *value = configuration->mGreenSize; break;
case EGL_RED_SIZE: *value = configuration->mRedSize; break;
case EGL_DEPTH_SIZE: *value = configuration->mDepthSize; break;
case EGL_STENCIL_SIZE: *value = configuration->mStencilSize; break;
case EGL_CONFIG_CAVEAT: *value = configuration->mConfigCaveat; break;
case EGL_CONFIG_ID: *value = configuration->mConfigID; break;
case EGL_LEVEL: *value = configuration->mLevel; break;
case EGL_NATIVE_RENDERABLE: *value = configuration->mNativeRenderable; break;
case EGL_NATIVE_VISUAL_ID: *value = configuration->mNativeVisualID; break;
case EGL_NATIVE_VISUAL_TYPE: *value = configuration->mNativeVisualType; break;
case EGL_SAMPLES: *value = configuration->mSamples; break;
case EGL_SAMPLE_BUFFERS: *value = configuration->mSampleBuffers; break;
case EGL_SURFACE_TYPE: *value = configuration->mSurfaceType; break;
case EGL_TRANSPARENT_TYPE: *value = configuration->mTransparentType; break;
case EGL_TRANSPARENT_BLUE_VALUE: *value = configuration->mTransparentBlueValue; break;
case EGL_TRANSPARENT_GREEN_VALUE: *value = configuration->mTransparentGreenValue; break;
case EGL_TRANSPARENT_RED_VALUE: *value = configuration->mTransparentRedValue; break;
case EGL_BIND_TO_TEXTURE_RGB: *value = configuration->mBindToTextureRGB; break;
case EGL_BIND_TO_TEXTURE_RGBA: *value = configuration->mBindToTextureRGBA; break;
case EGL_MIN_SWAP_INTERVAL: *value = configuration->mMinSwapInterval; break;
case EGL_MAX_SWAP_INTERVAL: *value = configuration->mMaxSwapInterval; break;
case EGL_LUMINANCE_SIZE: *value = configuration->mLuminanceSize; break;
case EGL_ALPHA_MASK_SIZE: *value = configuration->mAlphaMaskSize; break;
case EGL_COLOR_BUFFER_TYPE: *value = configuration->mColorBufferType; break;
case EGL_RENDERABLE_TYPE: *value = configuration->mRenderableType; break;
case EGL_MATCH_NATIVE_PIXMAP: *value = EGL_FALSE; UNIMPLEMENTED(); break;
case EGL_CONFORMANT: *value = configuration->mConformant; break;
case EGL_MAX_PBUFFER_WIDTH: *value = configuration->mMaxPBufferWidth; break;
case EGL_MAX_PBUFFER_HEIGHT: *value = configuration->mMaxPBufferHeight; break;
case EGL_MAX_PBUFFER_PIXELS: *value = configuration->mMaxPBufferPixels; break;
case EGL_RECORDABLE_ANDROID: *value = configuration->mRecordableAndroid; break;
case EGL_FRAMEBUFFER_TARGET_ANDROID: *value = configuration->mFramebufferTargetAndroid; break;
default:
return false;
}
return true;
}
EGLSurface Display::createWindowSurface(EGLNativeWindowType window, EGLConfig config, const EGLint *attribList)
{
const Config *configuration = mConfigSet.get(config);
if(attribList)
{
while(*attribList != EGL_NONE)
{
switch(attribList[0])
{
case EGL_RENDER_BUFFER:
switch(attribList[1])
{
case EGL_BACK_BUFFER:
break;
case EGL_SINGLE_BUFFER:
return error(EGL_BAD_MATCH, EGL_NO_SURFACE); // Rendering directly to front buffer not supported
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
break;
case EGL_VG_COLORSPACE:
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
case EGL_VG_ALPHA_FORMAT:
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
attribList += 2;
}
}
if(hasExistingWindowSurface(window))
{
return error(EGL_BAD_ALLOC, EGL_NO_SURFACE);
}
Surface *surface = new WindowSurface(this, configuration, window);
if(!surface->initialize())
{
surface->release();
return EGL_NO_SURFACE;
}
surface->addRef();
mSurfaceSet.insert(surface);
return success(surface);
}
EGLSurface Display::createPBufferSurface(EGLConfig config, const EGLint *attribList, EGLClientBuffer clientBuffer)
{
EGLint width = -1, height = -1, ioSurfacePlane = -1;
EGLenum textureFormat = EGL_NO_TEXTURE;
EGLenum textureTarget = EGL_NO_TEXTURE;
EGLenum clientBufferFormat = EGL_NO_TEXTURE;
EGLenum clientBufferType = EGL_NO_TEXTURE;
EGLBoolean largestPBuffer = EGL_FALSE;
const Config *configuration = mConfigSet.get(config);
if(attribList)
{
while(*attribList != EGL_NONE)
{
switch(attribList[0])
{
case EGL_WIDTH:
width = attribList[1];
break;
case EGL_HEIGHT:
height = attribList[1];
break;
case EGL_LARGEST_PBUFFER:
largestPBuffer = attribList[1];
break;
case EGL_TEXTURE_FORMAT:
switch(attribList[1])
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
textureFormat = attribList[1];
break;
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
break;
case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE:
switch(attribList[1])
{
case GL_RED:
case GL_R16UI:
case GL_RG:
case GL_BGRA_EXT:
case GL_RGBA:
clientBufferFormat = attribList[1];
break;
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
break;
case EGL_TEXTURE_TYPE_ANGLE:
switch(attribList[1])
{
case GL_UNSIGNED_BYTE:
case GL_UNSIGNED_SHORT:
case GL_HALF_FLOAT_OES:
case GL_HALF_FLOAT:
clientBufferType = attribList[1];
break;
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
break;
case EGL_IOSURFACE_PLANE_ANGLE:
if(attribList[1] < 0)
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
ioSurfacePlane = attribList[1];
break;
case EGL_TEXTURE_TARGET:
switch(attribList[1])
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_2D:
case EGL_TEXTURE_RECTANGLE_ANGLE:
textureTarget = attribList[1];
break;
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
break;
case EGL_MIPMAP_TEXTURE:
if(attribList[1] != EGL_FALSE)
{
UNIMPLEMENTED();
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
}
break;
case EGL_VG_COLORSPACE:
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
case EGL_VG_ALPHA_FORMAT:
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
default:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
attribList += 2;
}
}
if(width < 0 || height < 0)
{
return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
}
if(width == 0 || height == 0)
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
if((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
(textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
{
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
}
if(!(configuration->mSurfaceType & EGL_PBUFFER_BIT))
{
return error(EGL_BAD_MATCH, EGL_NO_SURFACE);
}
if(clientBuffer)
{
switch(clientBufferType)
{
case GL_UNSIGNED_BYTE:
switch(clientBufferFormat)
{
case GL_RED:
case GL_RG:
case GL_BGRA_EXT:
break;
case GL_R16UI:
case GL_RGBA:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
default:
return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
}
break;
case GL_UNSIGNED_SHORT:
switch(clientBufferFormat)
{
case GL_R16UI:
break;
case GL_RED:
case GL_RG:
case GL_BGRA_EXT:
case GL_RGBA:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
default:
return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
}
break;
case GL_HALF_FLOAT_OES:
case GL_HALF_FLOAT:
switch(clientBufferFormat)
{
case GL_RGBA:
break;
case GL_RED:
case GL_R16UI:
case GL_RG:
case GL_BGRA_EXT:
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
default:
return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
}
break;
default:
return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
}
if(ioSurfacePlane < 0)
{
return error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
}
if(textureFormat != EGL_TEXTURE_RGBA)
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
if(textureTarget != EGL_TEXTURE_RECTANGLE_ANGLE)
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
#if defined(__APPLE__)
IOSurfaceRef ioSurface = reinterpret_cast<IOSurfaceRef>(clientBuffer);
size_t planeCount = IOSurfaceGetPlaneCount(ioSurface);
if((static_cast<size_t>(width) > IOSurfaceGetWidthOfPlane(ioSurface, ioSurfacePlane)) ||
(static_cast<size_t>(height) > IOSurfaceGetHeightOfPlane(ioSurface, ioSurfacePlane)) ||
((planeCount != 0) && static_cast<size_t>(ioSurfacePlane) >= planeCount))
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
#endif
}
else
{
if((textureFormat == EGL_TEXTURE_RGB && configuration->mBindToTextureRGB != EGL_TRUE) ||
((textureFormat == EGL_TEXTURE_RGBA && configuration->mBindToTextureRGBA != EGL_TRUE)))
{
return error(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
}
}
Surface *surface = new PBufferSurface(this, configuration, width, height, textureFormat, textureTarget, clientBufferFormat, clientBufferType, largestPBuffer, clientBuffer, ioSurfacePlane);
if(!surface->initialize())
{
surface->release();
return EGL_NO_SURFACE;
}
surface->addRef();
mSurfaceSet.insert(surface);
return success(surface);
}
EGLContext Display::createContext(EGLConfig configHandle, const egl::Context *shareContext, EGLint clientVersion)
{
const egl::Config *config = mConfigSet.get(configHandle);
egl::Context *context = nullptr;
if(clientVersion == 1 && config->mRenderableType & EGL_OPENGL_ES_BIT)
{
if(libGLES_CM)
{
context = libGLES_CM->es1CreateContext(this, shareContext, config);
}
}
else if((clientVersion == 2 && config->mRenderableType & EGL_OPENGL_ES2_BIT) ||
(clientVersion == 3 && config->mRenderableType & EGL_OPENGL_ES3_BIT))
{
if(libGLESv2)
{
context = libGLESv2->es2CreateContext(this, shareContext, clientVersion, config);
}
}
else
{
return error(EGL_BAD_CONFIG, EGL_NO_CONTEXT);
}
if(!context)
{
return error(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
}
context->addRef();
mContextSet.insert(context);
return success(context);
}
EGLSyncKHR Display::createSync(Context *context)
{
FenceSync *fenceSync = new egl::FenceSync(context);
LockGuard lock(mSyncSetMutex);
mSyncSet.insert(fenceSync);
return fenceSync;
}
void Display::destroySurface(egl::Surface *surface)
{
surface->release();
mSurfaceSet.erase(surface);
if(surface == getCurrentDrawSurface())
{
setCurrentDrawSurface(nullptr);
}
if(surface == getCurrentReadSurface())
{
setCurrentReadSurface(nullptr);
}
}
void Display::destroyContext(egl::Context *context)
{
context->release();
mContextSet.erase(context);
if(context == getCurrentContext())
{
setCurrentContext(nullptr);
setCurrentDrawSurface(nullptr);
setCurrentReadSurface(nullptr);
}
}
void Display::destroySync(FenceSync *sync)
{
{
LockGuard lock(mSyncSetMutex);
mSyncSet.erase(sync);
}
delete sync;
}
bool Display::isInitialized() const
{
return mConfigSet.size() > 0;
}
bool Display::isValidConfig(EGLConfig config)
{
return mConfigSet.get(config) != nullptr;
}
bool Display::isValidContext(egl::Context *context)
{
return mContextSet.find(context) != mContextSet.end();
}
bool Display::isValidSurface(egl::Surface *surface)
{
return mSurfaceSet.find(surface) != mSurfaceSet.end();
}
bool Display::isValidWindow(EGLNativeWindowType window)
{
#if defined(_WIN32)
return IsWindow(window) == TRUE;
#elif defined(__ANDROID__)
if(!window)
{
ALOGE("%s called with window==NULL %s:%d", __FUNCTION__, __FILE__, __LINE__);
return false;
}
if(static_cast<ANativeWindow*>(window)->common.magic != ANDROID_NATIVE_WINDOW_MAGIC)
{
ALOGE("%s called with window==%p bad magic %s:%d", __FUNCTION__, window, __FILE__, __LINE__);
return false;
}
return true;
#elif defined(USE_X11)
if(nativeDisplay)
{
XWindowAttributes windowAttributes;
Status status = libX11->XGetWindowAttributes((::Display*)nativeDisplay, window, &windowAttributes);
return status != 0;
}
return false;
#elif defined(__linux__)
return false; // Non X11 linux is headless only
#elif defined(__APPLE__)
return sw::OSX::IsValidWindow(window);
#elif defined(__Fuchsia__)
// TODO(crbug.com/800951): Integrate with Mozart.
return true;
#else
#error "Display::isValidWindow unimplemented for this platform"
return false;
#endif
}
bool Display::hasExistingWindowSurface(EGLNativeWindowType window)
{
for(const auto &surface : mSurfaceSet)
{
if(surface->isWindowSurface())
{
if(surface->getWindowHandle() == window)
{
return true;
}
}
}
return false;
}
bool Display::isValidSync(FenceSync *sync)
{
LockGuard lock(mSyncSetMutex);
return mSyncSet.find(sync) != mSyncSet.end();
}
EGLint Display::getMinSwapInterval() const
{
return mMinSwapInterval;
}
EGLint Display::getMaxSwapInterval() const
{
return mMaxSwapInterval;
}
EGLDisplay Display::getEGLDisplay() const
{
return eglDisplay;
}
void *Display::getNativeDisplay() const
{
return nativeDisplay;
}
EGLImageKHR Display::createSharedImage(Image *image)
{
return reinterpret_cast<EGLImageKHR>((intptr_t)mSharedImageNameSpace.allocate(image));
}
bool Display::destroySharedImage(EGLImageKHR image)
{
GLuint name = (GLuint)reinterpret_cast<intptr_t>(image);
Image *eglImage = mSharedImageNameSpace.find(name);
if(!eglImage)
{
return false;
}
eglImage->destroyShared();
mSharedImageNameSpace.remove(name);
return true;
}
Image *Display::getSharedImage(EGLImageKHR image)
{
GLuint name = (GLuint)reinterpret_cast<intptr_t>(image);
return mSharedImageNameSpace.find(name);
}
sw::Format Display::getDisplayFormat() const
{
#if defined(_WIN32)
HDC deviceContext = GetDC(0);
unsigned int bpp = ::GetDeviceCaps(deviceContext, BITSPIXEL);
ReleaseDC(0, deviceContext);
switch(bpp)
{
case 32: return sw::FORMAT_X8R8G8B8;
case 24: return sw::FORMAT_R8G8B8;
case 16: return sw::FORMAT_R5G6B5;
default: UNREACHABLE(bpp); // Unexpected display mode color depth
}
#elif defined(__ANDROID__)
static const char *const framebuffer[] =
{
"/dev/graphics/fb0",
"/dev/fb0",
0
};
for(int i = 0; framebuffer[i]; i++)
{
int fd = open(framebuffer[i], O_RDONLY, 0);
if(fd != -1)
{
struct fb_var_screeninfo info;
int io = ioctl(fd, FBIOGET_VSCREENINFO, &info);
close(fd);
if(io >= 0)
{
switch(info.bits_per_pixel)
{
case 16:
return sw::FORMAT_R5G6B5;
case 32:
if(info.red.length == 8 && info.red.offset == 16 &&
info.green.length == 8 && info.green.offset == 8 &&
info.blue.length == 8 && info.blue.offset == 0 &&
info.transp.length == 0)
{
return sw::FORMAT_X8R8G8B8;
}
if(info.red.length == 8 && info.red.offset == 0 &&
info.green.length == 8 && info.green.offset == 8 &&
info.blue.length == 8 && info.blue.offset == 16 &&
info.transp.length == 0)
{
return sw::FORMAT_X8B8G8R8;
}
if(info.red.length == 8 && info.red.offset == 16 &&
info.green.length == 8 && info.green.offset == 8 &&
info.blue.length == 8 && info.blue.offset == 0 &&
info.transp.length == 8 && info.transp.offset == 24)
{
return sw::FORMAT_A8R8G8B8;
}
if(info.red.length == 8 && info.red.offset == 0 &&
info.green.length == 8 && info.green.offset == 8 &&
info.blue.length == 8 && info.blue.offset == 16 &&
info.transp.length == 8 && info.transp.offset == 24)
{
return sw::FORMAT_A8B8G8R8;
}
else UNIMPLEMENTED();
default:
UNIMPLEMENTED();
}
}
}
}
// No framebuffer device found, or we're in user space
return sw::FORMAT_X8B8G8R8;
#elif defined(USE_X11)
if(nativeDisplay)
{
Screen *screen = libX11->XDefaultScreenOfDisplay((::Display*)nativeDisplay);
unsigned int bpp = libX11->XPlanesOfScreen(screen);
switch(bpp)
{
case 32: return sw::FORMAT_X8R8G8B8;
case 24: return sw::FORMAT_R8G8B8;
case 16: return sw::FORMAT_R5G6B5;
default: UNREACHABLE(bpp); // Unexpected display mode color depth
}
}
else
{
return sw::FORMAT_X8R8G8B8;
}
#elif defined(__linux__) // Non X11 linux is headless only
return sw::FORMAT_A8B8G8R8;
#elif defined(__APPLE__)
return sw::FORMAT_A8B8G8R8;
#elif defined(__Fuchsia__)
return sw::FORMAT_A8B8G8R8;
#else
#error "Display::isValidWindow unimplemented for this platform"
#endif
return sw::FORMAT_X8R8G8B8;
}
}