|  | /*!**************************************************************************** | 
|  |  | 
|  | @file         PVRTBackground.h | 
|  | @copyright    Copyright (c) Imagination Technologies Limited. | 
|  | @brief        Function to draw a background texture. | 
|  |  | 
|  | ******************************************************************************/ | 
|  | #ifndef __PVRTBACKGROUND_H__ | 
|  | #define __PVRTBACKGROUND_H__ | 
|  |  | 
|  | #include "PVRTGlobal.h" | 
|  | #include "PVRTContext.h" | 
|  | #include "PVRTString.h" | 
|  | #include "PVRTError.h" | 
|  |  | 
|  | /**************************************************************************** | 
|  | ** Structures | 
|  | ****************************************************************************/ | 
|  | /*!*************************************************************************** | 
|  | @struct SPVRTBackgroundAPI | 
|  | @brief A struct for storing API specific variables | 
|  | *****************************************************************************/ | 
|  | struct SPVRTBackgroundAPI; | 
|  |  | 
|  | /*!*************************************************************************** | 
|  | @class CPVRTBackground | 
|  | @brief A class for drawing a fullscreen textured background | 
|  | *****************************************************************************/ | 
|  | class CPVRTBackground | 
|  | { | 
|  | public: | 
|  | /*!*************************************************************************** | 
|  | @brief		Initialise some values. | 
|  | *****************************************************************************/ | 
|  | CPVRTBackground(void); | 
|  | /*!*************************************************************************** | 
|  | @brief		Calls Destroy() | 
|  | *****************************************************************************/ | 
|  | ~CPVRTBackground(void); | 
|  | /*!*************************************************************************** | 
|  | @brief 	Destroys the background and releases API specific resources | 
|  | *****************************************************************************/ | 
|  | void Destroy(); | 
|  |  | 
|  | /*!*************************************************************************** | 
|  | @brief      	Initialises the background | 
|  | @param[in]		pContext	A pointer to a PVRTContext | 
|  | @param[in]		bRotate		true to rotate texture 90 degrees. | 
|  | @param[in]		pszError	An option string for returning errors | 
|  | @return  		PVR_SUCCESS on success | 
|  | *****************************************************************************/ | 
|  | EPVRTError Init(const SPVRTContext * const pContext, const bool bRotate, CPVRTString *pszError = 0); | 
|  |  | 
|  | #if defined(BUILD_OGL) || defined(BUILD_OGLES) || defined(BUILD_OGLES2) || defined(BUILD_OGLES3) | 
|  | /*!*************************************************************************** | 
|  | @brief      	Draws a texture on a quad covering the whole screen. | 
|  | @param[in]		ui32Texture	Texture to use | 
|  | @return  		PVR_SUCCESS on success | 
|  | *****************************************************************************/ | 
|  | EPVRTError Draw(const GLuint ui32Texture); | 
|  | #elif defined(BUILD_DX11) | 
|  | /*!*************************************************************************** | 
|  | @brief      	Draws a texture on a quad covering the whole screen. | 
|  | @param[in]		pTexture	Texture to use | 
|  | @return  		PVR_SUCCESS on success | 
|  | *****************************************************************************/ | 
|  | EPVRTError Draw(ID3D11ShaderResourceView *pTexture); | 
|  | #endif | 
|  |  | 
|  | protected: | 
|  | bool m_bInit; | 
|  | SPVRTBackgroundAPI *m_pAPI; | 
|  | }; | 
|  |  | 
|  |  | 
|  | #endif /* __PVRTBACKGROUND_H__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | End of file (PVRTBackground.h) | 
|  | *****************************************************************************/ | 
|  |  |