|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | // TransformFeedback.h: Defines the es2::TransformFeedback class | 
|  |  | 
|  | #ifndef LIBGLESV2_TRANSFORM_FEEDBACK_H_ | 
|  | #define LIBGLESV2_TRANSFORM_FEEDBACK_H_ | 
|  |  | 
|  | #include "Buffer.h" | 
|  | #include "Context.h" | 
|  | #include "common/Object.hpp" | 
|  | #include "Renderer/Renderer.hpp" | 
|  |  | 
|  | #include <GLES2/gl2.h> | 
|  |  | 
|  | namespace es2 | 
|  | { | 
|  |  | 
|  | class TransformFeedback : public gl::NamedObject | 
|  | { | 
|  | public: | 
|  | TransformFeedback(GLuint name); | 
|  | ~TransformFeedback(); | 
|  |  | 
|  | BufferBinding* getBuffers() { return mBuffer; } | 
|  |  | 
|  | Buffer* getBuffer(GLuint index) const; | 
|  | GLuint getBufferName(GLuint index) const; | 
|  | int getOffset(GLuint index) const; | 
|  | int getSize(GLuint index) const; | 
|  | bool isActive() const; | 
|  | bool isPaused() const; | 
|  | GLenum primitiveMode() const; | 
|  | int vertexOffset() const; | 
|  |  | 
|  | void setBuffer(GLuint index, Buffer* buffer); | 
|  | void setBuffer(GLuint index, Buffer* buffer, GLintptr offset, GLsizeiptr size); | 
|  | void detachBuffer(GLuint buffer); | 
|  | void begin(GLenum primitiveMode); | 
|  | void end(); | 
|  | void setPaused(bool paused); | 
|  | void addVertexOffset(int count); | 
|  |  | 
|  | private: | 
|  | BufferBinding mBuffer[MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS]; | 
|  |  | 
|  | bool mActive; | 
|  | bool mPaused; | 
|  | GLenum mPrimitiveMode; | 
|  | int mVertexOffset; | 
|  | }; | 
|  |  | 
|  | } | 
|  |  | 
|  | #endif // LIBGLESV2_TRANSFORM_FEEDBACK_H_ |