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// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef VK_SEMAPHORE_HPP_
#define VK_SEMAPHORE_HPP_
#include "VkObject.hpp"
namespace vk
{
class Semaphore : public Object<Semaphore, VkSemaphore>
{
public:
Semaphore(const VkSemaphoreCreateInfo* pCreateInfo, void* mem) {}
~Semaphore() = delete;
static size_t ComputeRequiredAllocationSize(const VkSemaphoreCreateInfo* pCreateInfo)
{
return 0;
}
void wait()
{
// Semaphores are noop for now
}
void wait(const VkPipelineStageFlags& flag)
{
// VkPipelineStageFlags is the pipeline stage at which the semaphore wait will occur
// Semaphores are noop for now
}
void signal()
{
// Semaphores are noop for now
}
private:
};
static inline Semaphore* Cast(VkSemaphore object)
{
return reinterpret_cast<Semaphore*>(object);
}
} // namespace vk
#endif // VK_SEMAPHORE_HPP_