| //===- llvm/Support/Program.h ------------------------------------*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file declares the llvm::sys::Program class. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_SUPPORT_PROGRAM_H |
| #define LLVM_SUPPORT_PROGRAM_H |
| |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/Support/ErrorOr.h" |
| #include <system_error> |
| |
| namespace llvm { |
| class StringRef; |
| |
| namespace sys { |
| |
| /// This is the OS-specific separator for PATH like environment variables: |
| // a colon on Unix or a semicolon on Windows. |
| #if defined(LLVM_ON_UNIX) |
| const char EnvPathSeparator = ':'; |
| #elif defined (LLVM_ON_WIN32) |
| const char EnvPathSeparator = ';'; |
| #endif |
| |
| /// @brief This struct encapsulates information about a process. |
| struct ProcessInfo { |
| #if defined(LLVM_ON_UNIX) |
| typedef pid_t ProcessId; |
| #elif defined(LLVM_ON_WIN32) |
| typedef unsigned long ProcessId; // Must match the type of DWORD on Windows. |
| typedef void * HANDLE; // Must match the type of HANDLE on Windows. |
| /// The handle to the process (available on Windows only). |
| HANDLE ProcessHandle; |
| #else |
| #error "ProcessInfo is not defined for this platform!" |
| #endif |
| |
| enum : ProcessId { InvalidPid = 0 }; |
| |
| /// The process identifier. |
| ProcessId Pid; |
| |
| /// The return code, set after execution. |
| int ReturnCode; |
| |
| ProcessInfo(); |
| }; |
| |
| /// \brief Find the first executable file \p Name in \p Paths. |
| /// |
| /// This does not perform hashing as a shell would but instead stats each PATH |
| /// entry individually so should generally be avoided. Core LLVM library |
| /// functions and options should instead require fully specified paths. |
| /// |
| /// \param Name name of the executable to find. If it contains any system |
| /// slashes, it will be returned as is. |
| /// \param Paths optional list of paths to search for \p Name. If empty it |
| /// will use the system PATH environment instead. |
| /// |
| /// \returns The fully qualified path to the first \p Name in \p Paths if it |
| /// exists. \p Name if \p Name has slashes in it. Otherwise an error. |
| ErrorOr<std::string> |
| findProgramByName(StringRef Name, ArrayRef<StringRef> Paths = None); |
| |
| // These functions change the specified standard stream (stdin or stdout) to |
| // binary mode. They return errc::success if the specified stream |
| // was changed. Otherwise a platform dependent error is returned. |
| std::error_code ChangeStdinToBinary(); |
| std::error_code ChangeStdoutToBinary(); |
| |
| /// This function executes the program using the arguments provided. The |
| /// invoked program will inherit the stdin, stdout, and stderr file |
| /// descriptors, the environment and other configuration settings of the |
| /// invoking program. |
| /// This function waits for the program to finish, so should be avoided in |
| /// library functions that aren't expected to block. Consider using |
| /// ExecuteNoWait() instead. |
| /// @returns an integer result code indicating the status of the program. |
| /// A zero or positive value indicates the result code of the program. |
| /// -1 indicates failure to execute |
| /// -2 indicates a crash during execution or timeout |
| int ExecuteAndWait( |
| StringRef Program, ///< Path of the program to be executed. It is |
| ///< presumed this is the result of the findProgramByName method. |
| const char **args, ///< A vector of strings that are passed to the |
| ///< program. The first element should be the name of the program. |
| ///< The list *must* be terminated by a null char* entry. |
| const char **env = nullptr, ///< An optional vector of strings to use for |
| ///< the program's environment. If not provided, the current program's |
| ///< environment will be used. |
| const StringRef **redirects = nullptr, ///< An optional array of pointers |
| ///< to paths. If the array is null, no redirection is done. The array |
| ///< should have a size of at least three. The inferior process's |
| ///< stdin(0), stdout(1), and stderr(2) will be redirected to the |
| ///< corresponding paths. |
| ///< When an empty path is passed in, the corresponding file |
| ///< descriptor will be disconnected (ie, /dev/null'd) in a portable |
| ///< way. |
| unsigned secondsToWait = 0, ///< If non-zero, this specifies the amount |
| ///< of time to wait for the child process to exit. If the time |
| ///< expires, the child is killed and this call returns. If zero, |
| ///< this function will wait until the child finishes or forever if |
| ///< it doesn't. |
| unsigned memoryLimit = 0, ///< If non-zero, this specifies max. amount |
| ///< of memory can be allocated by process. If memory usage will be |
| ///< higher limit, the child is killed and this call returns. If zero |
| ///< - no memory limit. |
| std::string *ErrMsg = nullptr, ///< If non-zero, provides a pointer to a |
| ///< string instance in which error messages will be returned. If the |
| ///< string is non-empty upon return an error occurred while invoking the |
| ///< program. |
| bool *ExecutionFailed = nullptr); |
| |
| /// Similar to ExecuteAndWait, but returns immediately. |
| /// @returns The \see ProcessInfo of the newly launced process. |
| /// \note On Microsoft Windows systems, users will need to either call \see |
| /// Wait until the process finished execution or win32 CloseHandle() API on |
| /// ProcessInfo.ProcessHandle to avoid memory leaks. |
| ProcessInfo |
| ExecuteNoWait(StringRef Program, const char **args, const char **env = nullptr, |
| const StringRef **redirects = nullptr, unsigned memoryLimit = 0, |
| std::string *ErrMsg = nullptr, bool *ExecutionFailed = nullptr); |
| |
| /// Return true if the given arguments fit within system-specific |
| /// argument length limits. |
| bool commandLineFitsWithinSystemLimits(StringRef Program, ArrayRef<const char*> Args); |
| |
| /// File encoding options when writing contents that a non-UTF8 tool will |
| /// read (on Windows systems). For UNIX, we always use UTF-8. |
| enum WindowsEncodingMethod { |
| /// UTF-8 is the LLVM native encoding, being the same as "do not perform |
| /// encoding conversion". |
| WEM_UTF8, |
| WEM_CurrentCodePage, |
| WEM_UTF16 |
| }; |
| |
| /// Saves the UTF8-encoded \p contents string into the file \p FileName |
| /// using a specific encoding. |
| /// |
| /// This write file function adds the possibility to choose which encoding |
| /// to use when writing a text file. On Windows, this is important when |
| /// writing files with internationalization support with an encoding that is |
| /// different from the one used in LLVM (UTF-8). We use this when writing |
| /// response files, since GCC tools on MinGW only understand legacy code |
| /// pages, and VisualStudio tools only understand UTF-16. |
| /// For UNIX, using different encodings is silently ignored, since all tools |
| /// work well with UTF-8. |
| /// This function assumes that you only use UTF-8 *text* data and will convert |
| /// it to your desired encoding before writing to the file. |
| /// |
| /// FIXME: We use EM_CurrentCodePage to write response files for GNU tools in |
| /// a MinGW/MinGW-w64 environment, which has serious flaws but currently is |
| /// our best shot to make gcc/ld understand international characters. This |
| /// should be changed as soon as binutils fix this to support UTF16 on mingw. |
| /// |
| /// \returns non-zero error_code if failed |
| std::error_code |
| writeFileWithEncoding(StringRef FileName, StringRef Contents, |
| WindowsEncodingMethod Encoding = WEM_UTF8); |
| |
| /// This function waits for the process specified by \p PI to finish. |
| /// \returns A \see ProcessInfo struct with Pid set to: |
| /// \li The process id of the child process if the child process has changed |
| /// state. |
| /// \li 0 if the child process has not changed state. |
| /// \note Users of this function should always check the ReturnCode member of |
| /// the \see ProcessInfo returned from this function. |
| ProcessInfo Wait( |
| const ProcessInfo &PI, ///< The child process that should be waited on. |
| unsigned SecondsToWait, ///< If non-zero, this specifies the amount of |
| ///< time to wait for the child process to exit. If the time expires, the |
| ///< child is killed and this function returns. If zero, this function |
| ///< will perform a non-blocking wait on the child process. |
| bool WaitUntilTerminates, ///< If true, ignores \p SecondsToWait and waits |
| ///< until child has terminated. |
| std::string *ErrMsg = nullptr ///< If non-zero, provides a pointer to a |
| ///< string instance in which error messages will be returned. If the |
| ///< string is non-empty upon return an error occurred while invoking the |
| ///< program. |
| ); |
| } |
| } |
| |
| #endif |