| // SwiftShader Software Renderer |
| // |
| // Copyright(c) 2005-2012 TransGaming Inc. |
| // |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| // transcribed, stored in a retrieval system, translated into any human or computer |
| // language by any means, or disclosed to third parties without the explicit written |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| // or implied, including but not limited to any patent rights, are granted to you. |
| // |
| |
| // RefCountObject.h: Defines the RefCountObject base class that provides |
| // lifecycle support for GL objects using the traditional BindObject scheme, but |
| // that need to be reference counted for correct cross-context deletion. |
| // (Concretely, textures, buffers and renderbuffers.) |
| |
| #ifndef LIBGLESV2_REFCOUNTOBJECT_H_ |
| #define LIBGLESV2_REFCOUNTOBJECT_H_ |
| |
| #include "common/debug.h" |
| |
| #define GL_APICALL |
| #include <GLES2/gl2.h> |
| |
| #include <cstddef> |
| |
| namespace gl |
| { |
| |
| class RefCountObject |
| { |
| public: |
| explicit RefCountObject(GLuint id); |
| virtual ~RefCountObject(); |
| |
| virtual void addRef(); |
| virtual void release(); |
| |
| virtual void bind(); |
| virtual void unbind(); |
| |
| GLuint id() const {return mId;} |
| |
| private: |
| GLuint mId; |
| |
| volatile long referenceCount; |
| volatile long bindCount; |
| }; |
| |
| class RefCountObjectBindingPointer |
| { |
| protected: |
| RefCountObjectBindingPointer() : mObject(NULL) { } |
| ~RefCountObjectBindingPointer() { ASSERT(mObject == NULL); } // Objects have to be released before the resource manager is destroyed, so they must be explicitly cleaned up. |
| |
| void set(RefCountObject *newObject); |
| RefCountObject *get() const { return mObject; } |
| |
| public: |
| GLuint id() const { return (mObject != NULL) ? mObject->id() : 0; } |
| bool operator ! () const { return (get() == NULL); } |
| |
| private: |
| RefCountObject *mObject; |
| }; |
| |
| template<class ObjectType> |
| class BindingPointer : public RefCountObjectBindingPointer |
| { |
| public: |
| void set(ObjectType *newObject) { RefCountObjectBindingPointer::set(newObject); } |
| ObjectType *get() const { return static_cast<ObjectType*>(RefCountObjectBindingPointer::get()); } |
| ObjectType *operator -> () const { return get(); } |
| }; |
| |
| } |
| |
| #endif // LIBGLESV2_REFCOUNTOBJECT_H_ |