| // SwiftShader Software Renderer |
| // Copyright(c) 2005-2012 TransGaming Inc. |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| // transcribed, stored in a retrieval system, translated into any human or computer |
| // language by any means, or disclosed to third parties without the explicit written |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| // or implied, including but not limited to any patent rights, are granted to you. |
| #ifndef COMPILER_TRANSLATORASM_H_ |
| #define COMPILER_TRANSLATORASM_H_ |
| #include "Shader/PixelShader.hpp" |
| #include "Shader/VertexShader.hpp" |
| class TranslatorASM : public TCompiler |
| TranslatorASM(gl::Shader *shaderObject, ShShaderType type, ShShaderSpec spec); |
| virtual void translate(TIntermNode* root); |
| gl::Shader *const shaderObject; |
| #endif // COMPILER_TRANSLATORASM_H_ |