| // SwiftShader Software Renderer |
| // Copyright(c) 2005-2012 TransGaming Inc. |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| // transcribed, stored in a retrieval system, translated into any human or computer |
| // language by any means, or disclosed to third parties without the explicit written |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| // or implied, including but not limited to any patent rights, are granted to you. |
| // debug.cpp: Debugging utilities. |
| #include "common/debug.h" |
| static void output(const char *format, va_list vararg) |
| FILE* file = fopen(TRACE_OUTPUT_FILE, "a"); |
| vfprintf(file, format, vararg); |
| void trace(const char *format, ...) |
| va_start(vararg, format); |