| ; RUN: opt -globalopt -S < %s | FileCheck %s |
| |
| @G1 = internal global i32 5 |
| @G2 = internal global i32 5 |
| @G3 = internal global i32 5 |
| @G4 = internal global i32 5 |
| @G5 = internal global i32 5 |
| |
| ; CHECK-LABEL: @test1 |
| define internal i32 @test1() norecurse { |
| ; CHECK-NOT: @G1 |
| store i32 4, i32* @G1 |
| %a = load i32, i32* @G1 |
| ; CHECK: ret |
| ret i32 %a |
| } |
| |
| ; The load comes before the store which makes @G2 live before the call. |
| ; CHECK-LABEL: @test2 |
| define internal i32 @test2() norecurse { |
| ; CHECK-NOT: %G2 |
| %a = load i32, i32* @G2 |
| store i32 4, i32* @G2 |
| ; CHECK: ret |
| ret i32 %a |
| } |
| |
| ; This global is indexed by a GEP - this makes it partial alias and we bail out. |
| ; FIXME: We don't actually have to bail out in this case. |
| |
| ; CHECK-LABEL: @test3 |
| define internal i32 @test3() norecurse { |
| ; CHECK-NOT: %G3 |
| %x = getelementptr i32,i32* @G3, i32 0 |
| %a = load i32, i32* %x |
| store i32 4, i32* @G3 |
| ; CHECK: ret |
| ret i32 %a |
| } |
| |
| ; The global is casted away to a larger type then loaded. The store only partially |
| ; covers the load, so we must not demote. |
| |
| ; CHECK-LABEL: @test4 |
| define internal i32 @test4() norecurse { |
| ; CHECK-NOT: %G4 |
| store i32 4, i32* @G4 |
| %x = bitcast i32* @G4 to i64* |
| %a = load i64, i64* %x |
| %b = trunc i64 %a to i32 |
| ; CHECK: ret |
| ret i32 %b |
| } |
| |
| ; The global is casted away to a smaller type then loaded. This one is fine. |
| |
| ; CHECK-LABEL: @test5 |
| define internal i32 @test5() norecurse { |
| ; CHECK-NOT: @G5 |
| store i32 4, i32* @G5 |
| %x = bitcast i32* @G5 to i16* |
| %a = load i16, i16* %x |
| %b = zext i16 %a to i32 |
| ; CHECK: ret |
| ret i32 %b |
| } |
| |
| define i32 @main() norecurse { |
| %a = call i32 @test1() |
| %b = call i32 @test2() |
| %c = call i32 @test3() |
| %d = call i32 @test4() |
| %e = call i32 @test5() |
| |
| %x = or i32 %a, %b |
| %y = or i32 %x, %c |
| %z = or i32 %y, %d |
| %w = or i32 %z, %e |
| ret i32 %w |
| } |