| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef sw_PixelProcessor_hpp | |
| #define sw_PixelProcessor_hpp | |
| #include "Context.hpp" | |
| #include "RoutineCache.hpp" | |
| namespace sw | |
| { | |
| class PixelShader; | |
| class Rasterizer; | |
| struct Texture; | |
| struct DrawData; | |
| class PixelProcessor | |
| { | |
| public: | |
| struct States | |
| { | |
| unsigned int computeHash(); | |
| int shaderID; | |
| VkCompareOp depthCompareMode; | |
| bool depthWriteEnable; | |
| bool quadLayoutDepthBuffer; | |
| bool stencilActive; | |
| bool twoSidedStencil; | |
| VkStencilOpState frontStencil; | |
| VkStencilOpState backStencil; | |
| bool depthTestActive; | |
| bool occlusionEnabled; | |
| bool perspective; | |
| bool depthClamp; | |
| bool alphaBlendActive; | |
| VkBlendFactor sourceBlendFactor; | |
| VkBlendFactor destBlendFactor; | |
| VkBlendOp blendOperation; | |
| VkBlendFactor sourceBlendFactorAlpha; | |
| VkBlendFactor destBlendFactorAlpha; | |
| VkBlendOp blendOperationAlpha; | |
| unsigned int colorWriteMask; | |
| VkFormat targetFormat[RENDERTARGETS]; | |
| bool writeSRGB; | |
| unsigned int multiSample; | |
| unsigned int multiSampleMask; | |
| TransparencyAntialiasing transparencyAntialiasing; | |
| bool centroid; | |
| bool frontFaceCCW; | |
| VkFormat depthFormat; | |
| Sampler::State sampler[TEXTURE_IMAGE_UNITS]; | |
| }; | |
| struct State : States | |
| { | |
| State(); | |
| bool operator==(const State &state) const; | |
| int colorWriteActive(int index) const | |
| { | |
| return (colorWriteMask >> (index * 4)) & 0xF; | |
| } | |
| bool alphaTestActive() const | |
| { | |
| return transparencyAntialiasing != TRANSPARENCY_NONE; | |
| } | |
| unsigned int hash; | |
| }; | |
| struct Stencil | |
| { | |
| int64_t testMaskQ; | |
| int64_t referenceMaskedQ; | |
| int64_t referenceMaskedSignedQ; | |
| int64_t writeMaskQ; | |
| int64_t invWriteMaskQ; | |
| int64_t referenceQ; | |
| void set(int reference, int testMask, int writeMask) | |
| { | |
| referenceQ = replicate(reference); | |
| testMaskQ = replicate(testMask); | |
| writeMaskQ = replicate(writeMask); | |
| invWriteMaskQ = ~writeMaskQ; | |
| referenceMaskedQ = referenceQ & testMaskQ; | |
| referenceMaskedSignedQ = replicate(((reference & testMask) + 0x80) & 0xFF); | |
| } | |
| static int64_t replicate(int b) | |
| { | |
| int64_t w = b & 0xFF; | |
| return (w << 0) | (w << 8) | (w << 16) | (w << 24) | (w << 32) | (w << 40) | (w << 48) | (w << 56); | |
| } | |
| }; | |
| struct Factor | |
| { | |
| word4 alphaReference4; | |
| word4 blendConstant4W[4]; | |
| float4 blendConstant4F[4]; | |
| word4 invBlendConstant4W[4]; | |
| float4 invBlendConstant4F[4]; | |
| }; | |
| public: | |
| typedef void (*RoutinePointer)(const Primitive *primitive, int count, int thread, DrawData *draw); | |
| PixelProcessor(Context *context); | |
| virtual ~PixelProcessor(); | |
| void setRenderTarget(int index, vk::ImageView *renderTarget, unsigned int layer = 0); | |
| void setDepthBuffer(vk::ImageView *depthBuffer, unsigned int layer = 0); | |
| void setStencilBuffer(vk::ImageView *stencilBuffer, unsigned int layer = 0); | |
| void setWriteSRGB(bool sRGB); | |
| void setDepthBufferEnable(bool depthBufferEnable); | |
| void setDepthCompare(VkCompareOp depthCompareMode); | |
| void setDepthWriteEnable(bool depthWriteEnable); | |
| void setCullMode(CullMode cullMode, bool frontFacingCCW); | |
| void setColorWriteMask(int index, int rgbaMask); | |
| void setColorLogicOpEnabled(bool colorLogicOpEnabled); | |
| void setLogicalOperation(VkLogicOp logicalOperation); | |
| void setBlendConstant(const Color<float> &blendConstant); | |
| void setAlphaBlendEnable(bool alphaBlendEnable); | |
| void setSourceBlendFactor(VkBlendFactor sourceBlendFactor); | |
| void setDestBlendFactor(VkBlendFactor destBlendFactor); | |
| void setBlendOperation(VkBlendOp blendOperation); | |
| void setSeparateAlphaBlendEnable(bool separateAlphaBlendEnable); | |
| void setSourceBlendFactorAlpha(VkBlendFactor sourceBlendFactorAlpha); | |
| void setDestBlendFactorAlpha(VkBlendFactor destBlendFactorAlpha); | |
| void setBlendOperationAlpha(VkBlendOp blendOperationAlpha); | |
| void setPerspectiveCorrection(bool perspectiveCorrection); | |
| void setOcclusionEnabled(bool enable); | |
| protected: | |
| const State update() const; | |
| Routine *routine(const State &state); | |
| void setRoutineCacheSize(int routineCacheSize); | |
| // Other semi-constants | |
| Factor factor; | |
| private: | |
| Context *const context; | |
| RoutineCache<State> *routineCache; | |
| }; | |
| } | |
| #endif // sw_PixelProcessor_hpp |