blob: 5a2de75351a70e8ffda24145ff041e63b8783d94 [file] [log] [blame]
// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "Config.hpp"
#include "System/Timer.hpp"
namespace sw {
Profiler profiler;
Profiler::Profiler()
{
reset();
}
void Profiler::reset()
{
framesSec = 0;
framesTotal = 0;
FPS = 0;
}
void Profiler::nextFrame()
{
static double fpsTime = sw::Timer::seconds();
double time = sw::Timer::seconds();
double delta = time - fpsTime;
framesSec++;
if(delta > 1.0)
{
FPS = framesSec / delta;
fpsTime = time;
framesTotal += framesSec;
framesSec = 0;
}
}
} // namespace sw