| ====================================================== |
| Kaleidoscope: Conclusion and other useful LLVM tidbits |
| ====================================================== |
| |
| .. contents:: |
| :local: |
| |
| Tutorial Conclusion |
| =================== |
| |
| Welcome to the final chapter of the "`Implementing a language with |
| LLVM <index.html>`_" tutorial. In the course of this tutorial, we have |
| grown our little Kaleidoscope language from being a useless toy, to |
| being a semi-interesting (but probably still useless) toy. :) |
| |
| It is interesting to see how far we've come, and how little code it has |
| taken. We built the entire lexer, parser, AST, code generator, an |
| interactive run-loop (with a JIT!), and emitted debug information in |
| standalone executables - all in under 1000 lines of (non-comment/non-blank) |
| code. |
| |
| Our little language supports a couple of interesting features: it |
| supports user defined binary and unary operators, it uses JIT |
| compilation for immediate evaluation, and it supports a few control flow |
| constructs with SSA construction. |
| |
| Part of the idea of this tutorial was to show you how easy and fun it |
| can be to define, build, and play with languages. Building a compiler |
| need not be a scary or mystical process! Now that you've seen some of |
| the basics, I strongly encourage you to take the code and hack on it. |
| For example, try adding: |
| |
| - **global variables** - While global variables have questional value |
| in modern software engineering, they are often useful when putting |
| together quick little hacks like the Kaleidoscope compiler itself. |
| Fortunately, our current setup makes it very easy to add global |
| variables: just have value lookup check to see if an unresolved |
| variable is in the global variable symbol table before rejecting it. |
| To create a new global variable, make an instance of the LLVM |
| ``GlobalVariable`` class. |
| - **typed variables** - Kaleidoscope currently only supports variables |
| of type double. This gives the language a very nice elegance, because |
| only supporting one type means that you never have to specify types. |
| Different languages have different ways of handling this. The easiest |
| way is to require the user to specify types for every variable |
| definition, and record the type of the variable in the symbol table |
| along with its Value\*. |
| - **arrays, structs, vectors, etc** - Once you add types, you can start |
| extending the type system in all sorts of interesting ways. Simple |
| arrays are very easy and are quite useful for many different |
| applications. Adding them is mostly an exercise in learning how the |
| LLVM `getelementptr <../LangRef.html#getelementptr-instruction>`_ instruction |
| works: it is so nifty/unconventional, it `has its own |
| FAQ <../GetElementPtr.html>`_! |
| - **standard runtime** - Our current language allows the user to access |
| arbitrary external functions, and we use it for things like "printd" |
| and "putchard". As you extend the language to add higher-level |
| constructs, often these constructs make the most sense if they are |
| lowered to calls into a language-supplied runtime. For example, if |
| you add hash tables to the language, it would probably make sense to |
| add the routines to a runtime, instead of inlining them all the way. |
| - **memory management** - Currently we can only access the stack in |
| Kaleidoscope. It would also be useful to be able to allocate heap |
| memory, either with calls to the standard libc malloc/free interface |
| or with a garbage collector. If you would like to use garbage |
| collection, note that LLVM fully supports `Accurate Garbage |
| Collection <../GarbageCollection.html>`_ including algorithms that |
| move objects and need to scan/update the stack. |
| - **exception handling support** - LLVM supports generation of `zero |
| cost exceptions <../ExceptionHandling.html>`_ which interoperate with |
| code compiled in other languages. You could also generate code by |
| implicitly making every function return an error value and checking |
| it. You could also make explicit use of setjmp/longjmp. There are |
| many different ways to go here. |
| - **object orientation, generics, database access, complex numbers, |
| geometric programming, ...** - Really, there is no end of crazy |
| features that you can add to the language. |
| - **unusual domains** - We've been talking about applying LLVM to a |
| domain that many people are interested in: building a compiler for a |
| specific language. However, there are many other domains that can use |
| compiler technology that are not typically considered. For example, |
| LLVM has been used to implement OpenGL graphics acceleration, |
| translate C++ code to ActionScript, and many other cute and clever |
| things. Maybe you will be the first to JIT compile a regular |
| expression interpreter into native code with LLVM? |
| |
| Have fun - try doing something crazy and unusual. Building a language |
| like everyone else always has, is much less fun than trying something a |
| little crazy or off the wall and seeing how it turns out. If you get |
| stuck or want to talk about it, feel free to email the `llvm-dev mailing |
| list <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_: it has lots |
| of people who are interested in languages and are often willing to help |
| out. |
| |
| Before we end this tutorial, I want to talk about some "tips and tricks" |
| for generating LLVM IR. These are some of the more subtle things that |
| may not be obvious, but are very useful if you want to take advantage of |
| LLVM's capabilities. |
| |
| Properties of the LLVM IR |
| ========================= |
| |
| We have a couple of common questions about code in the LLVM IR form - |
| let's just get these out of the way right now, shall we? |
| |
| Target Independence |
| ------------------- |
| |
| Kaleidoscope is an example of a "portable language": any program written |
| in Kaleidoscope will work the same way on any target that it runs on. |
| Many other languages have this property, e.g. lisp, java, haskell, |
| javascript, python, etc (note that while these languages are portable, |
| not all their libraries are). |
| |
| One nice aspect of LLVM is that it is often capable of preserving target |
| independence in the IR: you can take the LLVM IR for a |
| Kaleidoscope-compiled program and run it on any target that LLVM |
| supports, even emitting C code and compiling that on targets that LLVM |
| doesn't support natively. You can trivially tell that the Kaleidoscope |
| compiler generates target-independent code because it never queries for |
| any target-specific information when generating code. |
| |
| The fact that LLVM provides a compact, target-independent, |
| representation for code gets a lot of people excited. Unfortunately, |
| these people are usually thinking about C or a language from the C |
| family when they are asking questions about language portability. I say |
| "unfortunately", because there is really no way to make (fully general) |
| C code portable, other than shipping the source code around (and of |
| course, C source code is not actually portable in general either - ever |
| port a really old application from 32- to 64-bits?). |
| |
| The problem with C (again, in its full generality) is that it is heavily |
| laden with target specific assumptions. As one simple example, the |
| preprocessor often destructively removes target-independence from the |
| code when it processes the input text: |
| |
| .. code-block:: c |
| |
| #ifdef __i386__ |
| int X = 1; |
| #else |
| int X = 42; |
| #endif |
| |
| While it is possible to engineer more and more complex solutions to |
| problems like this, it cannot be solved in full generality in a way that |
| is better than shipping the actual source code. |
| |
| That said, there are interesting subsets of C that can be made portable. |
| If you are willing to fix primitive types to a fixed size (say int = |
| 32-bits, and long = 64-bits), don't care about ABI compatibility with |
| existing binaries, and are willing to give up some other minor features, |
| you can have portable code. This can make sense for specialized domains |
| such as an in-kernel language. |
| |
| Safety Guarantees |
| ----------------- |
| |
| Many of the languages above are also "safe" languages: it is impossible |
| for a program written in Java to corrupt its address space and crash the |
| process (assuming the JVM has no bugs). Safety is an interesting |
| property that requires a combination of language design, runtime |
| support, and often operating system support. |
| |
| It is certainly possible to implement a safe language in LLVM, but LLVM |
| IR does not itself guarantee safety. The LLVM IR allows unsafe pointer |
| casts, use after free bugs, buffer over-runs, and a variety of other |
| problems. Safety needs to be implemented as a layer on top of LLVM and, |
| conveniently, several groups have investigated this. Ask on the `llvm-dev |
| mailing list <http://lists.llvm.org/mailman/listinfo/llvm-dev>`_ if |
| you are interested in more details. |
| |
| Language-Specific Optimizations |
| ------------------------------- |
| |
| One thing about LLVM that turns off many people is that it does not |
| solve all the world's problems in one system (sorry 'world hunger', |
| someone else will have to solve you some other day). One specific |
| complaint is that people perceive LLVM as being incapable of performing |
| high-level language-specific optimization: LLVM "loses too much |
| information". |
| |
| Unfortunately, this is really not the place to give you a full and |
| unified version of "Chris Lattner's theory of compiler design". Instead, |
| I'll make a few observations: |
| |
| First, you're right that LLVM does lose information. For example, as of |
| this writing, there is no way to distinguish in the LLVM IR whether an |
| SSA-value came from a C "int" or a C "long" on an ILP32 machine (other |
| than debug info). Both get compiled down to an 'i32' value and the |
| information about what it came from is lost. The more general issue |
| here, is that the LLVM type system uses "structural equivalence" instead |
| of "name equivalence". Another place this surprises people is if you |
| have two types in a high-level language that have the same structure |
| (e.g. two different structs that have a single int field): these types |
| will compile down into a single LLVM type and it will be impossible to |
| tell what it came from. |
| |
| Second, while LLVM does lose information, LLVM is not a fixed target: we |
| continue to enhance and improve it in many different ways. In addition |
| to adding new features (LLVM did not always support exceptions or debug |
| info), we also extend the IR to capture important information for |
| optimization (e.g. whether an argument is sign or zero extended, |
| information about pointers aliasing, etc). Many of the enhancements are |
| user-driven: people want LLVM to include some specific feature, so they |
| go ahead and extend it. |
| |
| Third, it is *possible and easy* to add language-specific optimizations, |
| and you have a number of choices in how to do it. As one trivial |
| example, it is easy to add language-specific optimization passes that |
| "know" things about code compiled for a language. In the case of the C |
| family, there is an optimization pass that "knows" about the standard C |
| library functions. If you call "exit(0)" in main(), it knows that it is |
| safe to optimize that into "return 0;" because C specifies what the |
| 'exit' function does. |
| |
| In addition to simple library knowledge, it is possible to embed a |
| variety of other language-specific information into the LLVM IR. If you |
| have a specific need and run into a wall, please bring the topic up on |
| the llvm-dev list. At the very worst, you can always treat LLVM as if it |
| were a "dumb code generator" and implement the high-level optimizations |
| you desire in your front-end, on the language-specific AST. |
| |
| Tips and Tricks |
| =============== |
| |
| There is a variety of useful tips and tricks that you come to know after |
| working on/with LLVM that aren't obvious at first glance. Instead of |
| letting everyone rediscover them, this section talks about some of these |
| issues. |
| |
| Implementing portable offsetof/sizeof |
| ------------------------------------- |
| |
| One interesting thing that comes up, if you are trying to keep the code |
| generated by your compiler "target independent", is that you often need |
| to know the size of some LLVM type or the offset of some field in an |
| llvm structure. For example, you might need to pass the size of a type |
| into a function that allocates memory. |
| |
| Unfortunately, this can vary widely across targets: for example the |
| width of a pointer is trivially target-specific. However, there is a |
| `clever way to use the getelementptr |
| instruction <http://nondot.org/sabre/LLVMNotes/SizeOf-OffsetOf-VariableSizedStructs.txt>`_ |
| that allows you to compute this in a portable way. |
| |
| Garbage Collected Stack Frames |
| ------------------------------ |
| |
| Some languages want to explicitly manage their stack frames, often so |
| that they are garbage collected or to allow easy implementation of |
| closures. There are often better ways to implement these features than |
| explicit stack frames, but `LLVM does support |
| them, <http://nondot.org/sabre/LLVMNotes/ExplicitlyManagedStackFrames.txt>`_ |
| if you want. It requires your front-end to convert the code into |
| `Continuation Passing |
| Style <http://en.wikipedia.org/wiki/Continuation-passing_style>`_ and |
| the use of tail calls (which LLVM also supports). |
| |