| // Copyright 2019 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include <vulkan/vulkan_core.h> | |
| #include <memory> | |
| #include <vector> | |
| class Driver; | |
| // Device provides a wrapper around a VkDevice with a number of helper functions | |
| // for common test operations. | |
| class Device | |
| { | |
| public: | |
| Device(); | |
| ~Device(); | |
| // CreateComputeDevice enumerates the physical devices, looking for a device | |
| // that supports compute. | |
| // If a compatible physical device is found, then a device is created and | |
| // assigned to out. | |
| // If a compatible physical device is not found, VK_SUCCESS will still be | |
| // returned (as there was no Vulkan error), but calling Device::IsValid() | |
| // on this device will return false. | |
| static VkResult CreateComputeDevice( | |
| const Driver *driver, VkInstance instance, std::unique_ptr<Device> &out); | |
| // IsValid returns true if the Device is initialized and can be used. | |
| bool IsValid() const; | |
| // CreateBuffer creates a new buffer with the | |
| // VK_BUFFER_USAGE_STORAGE_BUFFER_BIT usage, and | |
| // VK_SHARING_MODE_EXCLUSIVE sharing mode. | |
| VkResult CreateStorageBuffer(VkDeviceMemory memory, VkDeviceSize size, | |
| VkDeviceSize offset, VkBuffer *out) const; | |
| // DestroyBuffer destroys a VkBuffer. | |
| void DestroyBuffer(VkBuffer buffer) const; | |
| // CreateShaderModule creates a new shader module with the given SPIR-V | |
| // code. | |
| VkResult CreateShaderModule(const std::vector<uint32_t> &spirv, | |
| VkShaderModule *out) const; | |
| // DestroyShaderModule destroys a VkShaderModule. | |
| void DestroyShaderModule(VkShaderModule shaderModule) const; | |
| // CreateDescriptorSetLayout creates a new descriptor set layout with the | |
| // given bindings. | |
| VkResult CreateDescriptorSetLayout( | |
| const std::vector<VkDescriptorSetLayoutBinding> &bindings, | |
| VkDescriptorSetLayout *out) const; | |
| // DestroyDescriptorSetLayout destroys a VkDescriptorSetLayout. | |
| void DestroyDescriptorSetLayout(VkDescriptorSetLayout descriptorSetLayout) const; | |
| // CreatePipelineLayout creates a new single set descriptor set layout. | |
| VkResult CreatePipelineLayout(VkDescriptorSetLayout layout, | |
| VkPipelineLayout *out) const; | |
| // DestroyPipelineLayout destroys a VkPipelineLayout. | |
| void DestroyPipelineLayout(VkPipelineLayout pipelineLayout) const; | |
| // CreateComputePipeline creates a new compute pipeline with the entry point | |
| // "main". | |
| VkResult CreateComputePipeline(VkShaderModule module, | |
| VkPipelineLayout pipelineLayout, | |
| VkPipeline *out) const; | |
| // DestroyPipeline destroys a graphics or compute pipeline. | |
| void DestroyPipeline(VkPipeline pipeline) const; | |
| // CreateStorageBufferDescriptorPool creates a new descriptor pool that can | |
| // hold descriptorCount storage buffers. | |
| VkResult CreateStorageBufferDescriptorPool(uint32_t descriptorCount, | |
| VkDescriptorPool *out) const; | |
| // DestroyDescriptorPool destroys the VkDescriptorPool. | |
| void DestroyDescriptorPool(VkDescriptorPool descriptorPool) const; | |
| // AllocateDescriptorSet allocates a single descriptor set with the given | |
| // layout from pool. | |
| VkResult AllocateDescriptorSet(VkDescriptorPool pool, | |
| VkDescriptorSetLayout layout, | |
| VkDescriptorSet *out) const; | |
| // UpdateStorageBufferDescriptorSets updates the storage buffers in | |
| // descriptorSet with the given list of VkDescriptorBufferInfos. | |
| void UpdateStorageBufferDescriptorSets(VkDescriptorSet descriptorSet, | |
| const std::vector<VkDescriptorBufferInfo> &bufferInfos) const; | |
| // AllocateMemory allocates size bytes from a memory heap that has all the | |
| // given flag bits set. | |
| // If memory could not be allocated from any heap then | |
| // VK_ERROR_OUT_OF_DEVICE_MEMORY is returned. | |
| VkResult AllocateMemory(size_t size, VkMemoryPropertyFlags flags, VkDeviceMemory *out) const; | |
| // FreeMemory frees the VkDeviceMemory. | |
| void FreeMemory(VkDeviceMemory memory) const; | |
| // MapMemory wraps vkMapMemory, supplying the first VkDevice parameter. | |
| VkResult MapMemory(VkDeviceMemory memory, VkDeviceSize offset, | |
| VkDeviceSize size, VkMemoryMapFlags flags, void **ppData) const; | |
| // UnmapMemory wraps vkUnmapMemory, supplying the first VkDevice parameter. | |
| void UnmapMemory(VkDeviceMemory memory) const; | |
| // CreateCommandPool creates a new command pool. | |
| VkResult CreateCommandPool(VkCommandPool *out) const; | |
| // DestroyCommandPool destroys a VkCommandPool. | |
| void DestroyCommandPool(VkCommandPool commandPool) const; | |
| // AllocateCommandBuffer creates a new command buffer with a primary level. | |
| VkResult AllocateCommandBuffer(VkCommandPool pool, VkCommandBuffer *out) const; | |
| // FreeCommandBuffer frees the VkCommandBuffer. | |
| void FreeCommandBuffer(VkCommandPool pool, VkCommandBuffer buffer); | |
| // BeginCommandBuffer begins writing to commandBuffer. | |
| VkResult BeginCommandBuffer(VkCommandBufferUsageFlags usage, VkCommandBuffer commandBuffer) const; | |
| // QueueSubmitAndWait submits the given command buffer and waits for it to | |
| // complete. | |
| VkResult QueueSubmitAndWait(VkCommandBuffer commandBuffer) const; | |
| static VkResult GetPhysicalDevices( | |
| const Driver *driver, VkInstance instance, | |
| std::vector<VkPhysicalDevice> &out); | |
| static int GetComputeQueueFamilyIndex( | |
| const Driver *driver, VkPhysicalDevice device); | |
| private: | |
| Device(const Driver *driver, VkDevice device, VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex); | |
| static std::vector<VkQueueFamilyProperties> | |
| GetPhysicalDeviceQueueFamilyProperties( | |
| const Driver *driver, VkPhysicalDevice device); | |
| const Driver *driver; | |
| VkDevice device; | |
| VkPhysicalDevice physicalDevice; | |
| uint32_t queueFamilyIndex; | |
| }; |