| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // ResourceManager.h : Defines the ResourceManager class, which tracks objects | |
| // shared by multiple GL contexts. | |
| #ifndef LIBGLES_CM_RESOURCEMANAGER_H_ | |
| #define LIBGLES_CM_RESOURCEMANAGER_H_ | |
| #include "common/NameSpace.hpp" | |
| #include <GLES/gl.h> | |
| #include <map> | |
| namespace es1 | |
| { | |
| class Buffer; | |
| class Texture; | |
| class Renderbuffer; | |
| enum TextureType | |
| { | |
| TEXTURE_2D, | |
| TEXTURE_EXTERNAL, | |
| TEXTURE_TYPE_COUNT, | |
| TEXTURE_UNKNOWN | |
| }; | |
| class ResourceManager | |
| { | |
| public: | |
| ResourceManager(); | |
| ~ResourceManager(); | |
| void addRef(); | |
| void release(); | |
| GLuint createBuffer(); | |
| GLuint createTexture(); | |
| GLuint createRenderbuffer(); | |
| void deleteBuffer(GLuint buffer); | |
| void deleteTexture(GLuint texture); | |
| void deleteRenderbuffer(GLuint renderbuffer); | |
| Buffer *getBuffer(GLuint handle); | |
| Texture *getTexture(GLuint handle); | |
| Renderbuffer *getRenderbuffer(GLuint handle); | |
| void checkBufferAllocation(unsigned int buffer); | |
| void checkTextureAllocation(GLuint texture, TextureType type); | |
| void checkRenderbufferAllocation(GLuint handle); | |
| private: | |
| std::size_t mRefCount; | |
| gl::NameSpace<Buffer> mBufferNameSpace; | |
| gl::NameSpace<Texture> mTextureNameSpace; | |
| gl::NameSpace<Renderbuffer> mRenderbufferNameSpace; | |
| }; | |
| } | |
| #endif // LIBGLES_CM_RESOURCEMANAGER_H_ |