| //===- subzero/src/IceELFSection.h - Model of ELF sections ------*- C++ -*-===// | |
| // | |
| // The Subzero Code Generator | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| /// | |
| /// \file | |
| /// \brief Representation of ELF sections. | |
| /// | |
| //===----------------------------------------------------------------------===// | |
| #ifndef SUBZERO_SRC_ICEELFSECTION_H | |
| #define SUBZERO_SRC_ICEELFSECTION_H | |
| #include "IceDefs.h" | |
| #include "IceELFStreamer.h" | |
| #include "IceFixups.h" | |
| #include "IceOperand.h" | |
| #include "IceStringPool.h" | |
| using namespace llvm::ELF; | |
| namespace Ice { | |
| class ELFStreamer; | |
| class ELFStringTableSection; | |
| /// Base representation of an ELF section. | |
| class ELFSection { | |
| ELFSection() = delete; | |
| ELFSection(const ELFSection &) = delete; | |
| ELFSection &operator=(const ELFSection &) = delete; | |
| public: | |
| virtual ~ELFSection() = default; | |
| /// Sentinel value for a section number/index for before the final section | |
| /// index is actually known. The dummy NULL section will be assigned number 0, | |
| /// and it is referenced by the dummy 0-th symbol in the symbol table, so use | |
| /// max() instead of 0. | |
| enum { NoSectionNumber = std::numeric_limits<SizeT>::max() }; | |
| /// Constructs an ELF section, filling in fields that will be known once the | |
| /// *type* of section is decided. Other fields may be updated incrementally or | |
| /// only after the program is completely defined. | |
| ELFSection(const std::string &Name, Elf64_Word ShType, Elf64_Xword ShFlags, | |
| Elf64_Xword ShAddralign, Elf64_Xword ShEntsize) | |
| : Name(Name), Header() { | |
| Header.sh_type = ShType; | |
| Header.sh_flags = ShFlags; | |
| Header.sh_addralign = ShAddralign; | |
| Header.sh_entsize = ShEntsize; | |
| } | |
| /// Set the section number/index after it is finally known. | |
| void setNumber(SizeT N) { | |
| // Should only set the number once: from NoSectionNumber -> N. | |
| assert(Number == NoSectionNumber); | |
| Number = N; | |
| } | |
| SizeT getNumber() const { | |
| assert(Number != NoSectionNumber); | |
| return Number; | |
| } | |
| void setSize(Elf64_Xword sh_size) { Header.sh_size = sh_size; } | |
| SizeT getCurrentSize() const { return Header.sh_size; } | |
| void setNameStrIndex(Elf64_Word sh_name) { Header.sh_name = sh_name; } | |
| const std::string &getName() const { return Name; } | |
| void setLinkNum(Elf64_Word sh_link) { Header.sh_link = sh_link; } | |
| void setInfoNum(Elf64_Word sh_info) { Header.sh_info = sh_info; } | |
| void setFileOffset(Elf64_Off sh_offset) { Header.sh_offset = sh_offset; } | |
| Elf64_Xword getSectionAlign() const { return Header.sh_addralign; } | |
| /// Write the section header out with the given streamer. | |
| template <bool IsELF64> void writeHeader(ELFStreamer &Str); | |
| protected: | |
| /// Name of the section in convenient string form (instead of a index into the | |
| /// Section Header String Table, which is not known till later). | |
| const std::string Name; | |
| // The fields of the header. May only be partially initialized, but should | |
| // be fully initialized before writing. | |
| Elf64_Shdr Header; | |
| /// The number of the section after laying out sections. | |
| SizeT Number = NoSectionNumber; | |
| }; | |
| /// Models text/code sections. Code is written out incrementally and the size of | |
| /// the section is then updated incrementally. | |
| class ELFTextSection : public ELFSection { | |
| ELFTextSection() = delete; | |
| ELFTextSection(const ELFTextSection &) = delete; | |
| ELFTextSection &operator=(const ELFTextSection &) = delete; | |
| public: | |
| using ELFSection::ELFSection; | |
| void appendData(ELFStreamer &Str, const llvm::StringRef MoreData); | |
| }; | |
| /// Models data/rodata sections. Data is written out incrementally and the size | |
| /// of the section is then updated incrementally. Some rodata sections may have | |
| /// fixed entsize and duplicates may be mergeable. | |
| class ELFDataSection : public ELFSection { | |
| ELFDataSection() = delete; | |
| ELFDataSection(const ELFDataSection &) = delete; | |
| ELFDataSection &operator=(const ELFDataSection &) = delete; | |
| public: | |
| using ELFSection::ELFSection; | |
| void appendData(ELFStreamer &Str, const llvm::StringRef MoreData); | |
| void appendZeros(ELFStreamer &Str, SizeT NumBytes); | |
| void appendRelocationOffset(ELFStreamer &Str, bool IsRela, | |
| RelocOffsetT RelocOffset); | |
| /// Pad the next section offset for writing data elements to the requested | |
| /// alignment. If the section is NOBITS then do not actually write out the | |
| /// padding and only update the section size. | |
| void padToAlignment(ELFStreamer &Str, Elf64_Xword Align); | |
| }; | |
| /// Model of ELF symbol table entries. Besides keeping track of the fields | |
| /// required for an elf symbol table entry it also tracks the number that | |
| /// represents the symbol's final index in the symbol table. | |
| struct ELFSym { | |
| Elf64_Sym Sym; | |
| ELFSection *Section; | |
| SizeT Number; | |
| /// Sentinel value for symbols that haven't been assigned a number yet. The | |
| /// dummy 0-th symbol will be assigned number 0, so don't use that. | |
| enum { UnknownNumber = std::numeric_limits<SizeT>::max() }; | |
| void setNumber(SizeT N) { | |
| assert(Number == UnknownNumber); | |
| Number = N; | |
| } | |
| SizeT getNumber() const { | |
| assert(Number != UnknownNumber); | |
| return Number; | |
| } | |
| }; | |
| /// Models a symbol table. Symbols may be added up until updateIndices is | |
| /// called. At that point the indices of each symbol will be finalized. | |
| class ELFSymbolTableSection : public ELFSection { | |
| ELFSymbolTableSection() = delete; | |
| ELFSymbolTableSection(const ELFSymbolTableSection &) = delete; | |
| ELFSymbolTableSection &operator=(const ELFSymbolTableSection &) = delete; | |
| public: | |
| ELFSymbolTableSection(const std::string &Name, Elf64_Word ShType, | |
| Elf64_Xword ShFlags, Elf64_Xword ShAddralign, | |
| Elf64_Xword ShEntsize) | |
| : ELFSection(Name, ShType, ShFlags, ShAddralign, ShEntsize), | |
| NullSymbolName(), NullSymbol(nullptr) {} | |
| /// Create initial entry for a symbol when it is defined. Each entry should | |
| /// only be defined once. We might want to allow Name to be a dummy name | |
| /// initially, then get updated to the real thing, since Data initializers are | |
| /// read before the bitcode's symbol table is read. | |
| void createDefinedSym(GlobalString Name, uint8_t Type, uint8_t Binding, | |
| ELFSection *Section, RelocOffsetT Offset, SizeT Size); | |
| /// Note that a symbol table entry needs to be created for the given symbol | |
| /// because it is undefined. | |
| void noteUndefinedSym(GlobalString Name, ELFSection *NullSection); | |
| const ELFSym *findSymbol(GlobalString Name) const; | |
| void createNullSymbol(ELFSection *NullSection, GlobalContext *Ctx); | |
| const ELFSym *getNullSymbol() const { return NullSymbol; } | |
| size_t getSectionDataSize() const { | |
| return (LocalSymbols.size() + GlobalSymbols.size()) * Header.sh_entsize; | |
| } | |
| size_t getNumLocals() const { return LocalSymbols.size(); } | |
| void updateIndices(const ELFStringTableSection *StrTab); | |
| void writeData(ELFStreamer &Str, bool IsELF64); | |
| private: | |
| // Map from symbol name to its symbol information. This assumes symbols are | |
| // unique across all sections. | |
| using SymtabKey = GlobalString; | |
| using SymMap = std::map<SymtabKey, ELFSym>; | |
| template <bool IsELF64> | |
| void writeSymbolMap(ELFStreamer &Str, const SymMap &Map); | |
| GlobalString NullSymbolName; | |
| const ELFSym *NullSymbol; | |
| // Keep Local and Global symbols separate, since the sh_info needs to know | |
| // the index of the last LOCAL. | |
| SymMap LocalSymbols; | |
| SymMap GlobalSymbols; | |
| }; | |
| /// Models a relocation section. | |
| class ELFRelocationSection : public ELFSection { | |
| ELFRelocationSection() = delete; | |
| ELFRelocationSection(const ELFRelocationSection &) = delete; | |
| ELFRelocationSection &operator=(const ELFRelocationSection &) = delete; | |
| public: | |
| ELFRelocationSection(const std::string &Name, Elf64_Word ShType, | |
| Elf64_Xword ShFlags, Elf64_Xword ShAddralign, | |
| Elf64_Xword ShEntsize) | |
| : ELFSection(Name, ShType, ShFlags, ShAddralign, ShEntsize), | |
| RelatedSection(nullptr) {} | |
| const ELFSection *getRelatedSection() const { return RelatedSection; } | |
| void setRelatedSection(const ELFSection *Section) { | |
| RelatedSection = Section; | |
| } | |
| /// Track additional relocations which start out relative to offset 0, but | |
| /// should be adjusted to be relative to BaseOff. | |
| void addRelocations(RelocOffsetT BaseOff, const FixupRefList &FixupRefs, | |
| ELFSymbolTableSection *SymTab); | |
| /// Track a single additional relocation. | |
| void addRelocation(const AssemblerFixup &Fixup) { Fixups.push_back(Fixup); } | |
| size_t getSectionDataSize() const; | |
| template <bool IsELF64> | |
| void writeData(ELFStreamer &Str, const ELFSymbolTableSection *SymTab); | |
| bool isRela() const { return Header.sh_type == SHT_RELA; } | |
| private: | |
| const ELFSection *RelatedSection; | |
| FixupList Fixups; | |
| }; | |
| /// Models a string table. The user will build the string table by adding | |
| /// strings incrementally. At some point, all strings should be known and | |
| /// doLayout() should be called. After that, no other strings may be added. | |
| /// However, the final offsets of the strings can be discovered and used to fill | |
| /// out section headers and symbol table entries. | |
| class ELFStringTableSection : public ELFSection { | |
| ELFStringTableSection() = delete; | |
| ELFStringTableSection(const ELFStringTableSection &) = delete; | |
| ELFStringTableSection &operator=(const ELFStringTableSection &) = delete; | |
| public: | |
| using ELFSection::ELFSection; | |
| /// Add a string to the table, in preparation for final layout. | |
| void add(const std::string &Str); | |
| void add(GlobalString Str) { | |
| if (Str.hasStdString()) | |
| add(Str.toString()); | |
| } | |
| /// Finalizes the layout of the string table and fills in the section Data. | |
| void doLayout(); | |
| /// The first byte of the string table should be \0, so it is an invalid | |
| /// index. Indices start out as unknown until layout is complete. | |
| enum { UnknownIndex = 0 }; | |
| /// Grabs the final index of a string after layout. Returns UnknownIndex if | |
| /// the string's index is not found. | |
| size_t getIndex(const std::string &Str) const; | |
| llvm::StringRef getSectionData() const { | |
| assert(isLaidOut()); | |
| return llvm::StringRef(reinterpret_cast<const char *>(StringData.data()), | |
| StringData.size()); | |
| } | |
| size_t getSectionDataSize() const { return getSectionData().size(); } | |
| private: | |
| bool isLaidOut() const { return !StringData.empty(); } | |
| /// Strings can share a string table entry if they share the same suffix. | |
| /// E.g., "pop" and "lollipop" can both use the characters in "lollipop", but | |
| /// "pops" cannot, and "unpop" cannot either. Though, "pop", "lollipop", and | |
| /// "unpop" share "pop" as the suffix, "pop" can only share the characters | |
| /// with one of them. | |
| struct SuffixComparator { | |
| bool operator()(const std::string &StrA, const std::string &StrB) const; | |
| }; | |
| using StringToIndexType = std::map<std::string, size_t, SuffixComparator>; | |
| /// Track strings to their index. Index will be UnknownIndex if not yet laid | |
| /// out. | |
| StringToIndexType StringToIndexMap; | |
| using RawDataType = std::vector<uint8_t>; | |
| RawDataType StringData; | |
| }; | |
| template <bool IsELF64> void ELFSection::writeHeader(ELFStreamer &Str) { | |
| Str.writeELFWord<IsELF64>(Header.sh_name); | |
| Str.writeELFWord<IsELF64>(Header.sh_type); | |
| Str.writeELFXword<IsELF64>(Header.sh_flags); | |
| Str.writeAddrOrOffset<IsELF64>(Header.sh_addr); | |
| Str.writeAddrOrOffset<IsELF64>(Header.sh_offset); | |
| Str.writeELFXword<IsELF64>(Header.sh_size); | |
| Str.writeELFWord<IsELF64>(Header.sh_link); | |
| Str.writeELFWord<IsELF64>(Header.sh_info); | |
| Str.writeELFXword<IsELF64>(Header.sh_addralign); | |
| Str.writeELFXword<IsELF64>(Header.sh_entsize); | |
| } | |
| template <bool IsELF64> | |
| void ELFSymbolTableSection::writeSymbolMap(ELFStreamer &Str, | |
| const SymMap &Map) { | |
| // The order of the fields is different, so branch on IsELF64. | |
| if (IsELF64) { | |
| for (auto &KeyValue : Map) { | |
| const Elf64_Sym &SymInfo = KeyValue.second.Sym; | |
| Str.writeELFWord<IsELF64>(SymInfo.st_name); | |
| Str.write8(SymInfo.st_info); | |
| Str.write8(SymInfo.st_other); | |
| Str.writeLE16(SymInfo.st_shndx); | |
| Str.writeAddrOrOffset<IsELF64>(SymInfo.st_value); | |
| Str.writeELFXword<IsELF64>(SymInfo.st_size); | |
| } | |
| } else { | |
| for (auto &KeyValue : Map) { | |
| const Elf64_Sym &SymInfo = KeyValue.second.Sym; | |
| Str.writeELFWord<IsELF64>(SymInfo.st_name); | |
| Str.writeAddrOrOffset<IsELF64>(SymInfo.st_value); | |
| Str.writeELFWord<IsELF64>(SymInfo.st_size); | |
| Str.write8(SymInfo.st_info); | |
| Str.write8(SymInfo.st_other); | |
| Str.writeLE16(SymInfo.st_shndx); | |
| } | |
| } | |
| } | |
| template <bool IsELF64> | |
| void ELFRelocationSection::writeData(ELFStreamer &Str, | |
| const ELFSymbolTableSection *SymTab) { | |
| for (const AssemblerFixup &Fixup : Fixups) { | |
| const ELFSym *Symbol; | |
| if (Fixup.isNullSymbol()) { | |
| Symbol = SymTab->getNullSymbol(); | |
| } else if (Fixup.valueIsSymbol()) { | |
| Symbol = Fixup.getSymbolValue(); | |
| } else { | |
| GlobalString Name = Fixup.symbol(); | |
| Symbol = SymTab->findSymbol(Name); | |
| if (!Symbol) | |
| llvm::report_fatal_error(Name + ": Missing symbol mentioned in reloc"); | |
| } | |
| if (IsELF64) { | |
| Elf64_Rela Rela; | |
| Rela.r_offset = Fixup.position(); | |
| Rela.setSymbolAndType(Symbol->getNumber(), Fixup.kind()); | |
| Rela.r_addend = Fixup.offset(); | |
| Str.writeAddrOrOffset<IsELF64>(Rela.r_offset); | |
| Str.writeELFXword<IsELF64>(Rela.r_info); | |
| Str.writeELFXword<IsELF64>(Rela.r_addend); | |
| } else { | |
| Elf32_Rel Rel; | |
| Rel.r_offset = Fixup.position(); | |
| Rel.setSymbolAndType(Symbol->getNumber(), Fixup.kind()); | |
| Str.writeAddrOrOffset<IsELF64>(Rel.r_offset); | |
| Str.writeELFWord<IsELF64>(Rel.r_info); | |
| } | |
| } | |
| } | |
| } // end of namespace Ice | |
| #endif // SUBZERO_SRC_ICEELFSECTION_H |