| //===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file defines helper functions for running LLVM in a multi-threaded | |
| // environment. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Support/Threading.h" | |
| #include "llvm/Config/config.h" | |
| #include "llvm/Support/Atomic.h" | |
| #include "llvm/Support/Host.h" | |
| #include "llvm/Support/Mutex.h" | |
| #include "llvm/Support/thread.h" | |
| #include <cassert> | |
| using namespace llvm; | |
| bool llvm::llvm_is_multithreaded() { | |
| #if LLVM_ENABLE_THREADS != 0 | |
| return true; | |
| #else | |
| return false; | |
| #endif | |
| } | |
| #if LLVM_ENABLE_THREADS != 0 && defined(HAVE_PTHREAD_H) | |
| #include <pthread.h> | |
| struct ThreadInfo { | |
| void (*UserFn)(void *); | |
| void *UserData; | |
| }; | |
| static void *ExecuteOnThread_Dispatch(void *Arg) { | |
| ThreadInfo *TI = reinterpret_cast<ThreadInfo*>(Arg); | |
| TI->UserFn(TI->UserData); | |
| return nullptr; | |
| } | |
| void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData, | |
| unsigned RequestedStackSize) { | |
| ThreadInfo Info = { Fn, UserData }; | |
| pthread_attr_t Attr; | |
| pthread_t Thread; | |
| // Construct the attributes object. | |
| if (::pthread_attr_init(&Attr) != 0) | |
| return; | |
| // Set the requested stack size, if given. | |
| if (RequestedStackSize != 0) { | |
| if (::pthread_attr_setstacksize(&Attr, RequestedStackSize) != 0) | |
| goto error; | |
| } | |
| // Construct and execute the thread. | |
| if (::pthread_create(&Thread, &Attr, ExecuteOnThread_Dispatch, &Info) != 0) | |
| goto error; | |
| // Wait for the thread and clean up. | |
| ::pthread_join(Thread, nullptr); | |
| error: | |
| ::pthread_attr_destroy(&Attr); | |
| } | |
| #elif LLVM_ENABLE_THREADS!=0 && defined(LLVM_ON_WIN32) | |
| #include "Windows/WindowsSupport.h" | |
| #include <process.h> | |
| // Windows will at times define MemoryFence. | |
| #ifdef MemoryFence | |
| #undef MemoryFence | |
| #endif | |
| struct ThreadInfo { | |
| void (*func)(void*); | |
| void *param; | |
| }; | |
| static unsigned __stdcall ThreadCallback(void *param) { | |
| struct ThreadInfo *info = reinterpret_cast<struct ThreadInfo *>(param); | |
| info->func(info->param); | |
| return 0; | |
| } | |
| void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData, | |
| unsigned RequestedStackSize) { | |
| struct ThreadInfo param = { Fn, UserData }; | |
| HANDLE hThread = (HANDLE)::_beginthreadex(NULL, | |
| RequestedStackSize, ThreadCallback, | |
| ¶m, 0, NULL); | |
| if (hThread) { | |
| // We actually don't care whether the wait succeeds or fails, in | |
| // the same way we don't care whether the pthread_join call succeeds | |
| // or fails. There's not much we could do if this were to fail. But | |
| // on success, this call will wait until the thread finishes executing | |
| // before returning. | |
| (void)::WaitForSingleObject(hThread, INFINITE); | |
| ::CloseHandle(hThread); | |
| } | |
| } | |
| #else | |
| // Support for non-Win32, non-pthread implementation. | |
| void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData, | |
| unsigned RequestedStackSize) { | |
| (void) RequestedStackSize; | |
| Fn(UserData); | |
| } | |
| #endif |