| //===- JumpThreading.cpp - Thread control through conditional blocks ------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements the Jump Threading pass. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Transforms/Scalar/JumpThreading.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/DenseSet.h" | |
| #include "llvm/ADT/MapVector.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/Analysis/AliasAnalysis.h" | |
| #include "llvm/Analysis/BlockFrequencyInfo.h" | |
| #include "llvm/Analysis/BranchProbabilityInfo.h" | |
| #include "llvm/Analysis/CFG.h" | |
| #include "llvm/Analysis/ConstantFolding.h" | |
| #include "llvm/Analysis/DomTreeUpdater.h" | |
| #include "llvm/Analysis/GlobalsModRef.h" | |
| #include "llvm/Analysis/GuardUtils.h" | |
| #include "llvm/Analysis/InstructionSimplify.h" | |
| #include "llvm/Analysis/LazyValueInfo.h" | |
| #include "llvm/Analysis/Loads.h" | |
| #include "llvm/Analysis/LoopInfo.h" | |
| #include "llvm/Analysis/MemoryLocation.h" | |
| #include "llvm/Analysis/TargetLibraryInfo.h" | |
| #include "llvm/Analysis/TargetTransformInfo.h" | |
| #include "llvm/Analysis/ValueTracking.h" | |
| #include "llvm/IR/BasicBlock.h" | |
| #include "llvm/IR/CFG.h" | |
| #include "llvm/IR/Constant.h" | |
| #include "llvm/IR/ConstantRange.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/DataLayout.h" | |
| #include "llvm/IR/Dominators.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/InstrTypes.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/IntrinsicInst.h" | |
| #include "llvm/IR/Intrinsics.h" | |
| #include "llvm/IR/LLVMContext.h" | |
| #include "llvm/IR/MDBuilder.h" | |
| #include "llvm/IR/Metadata.h" | |
| #include "llvm/IR/Module.h" | |
| #include "llvm/IR/PassManager.h" | |
| #include "llvm/IR/PatternMatch.h" | |
| #include "llvm/IR/ProfDataUtils.h" | |
| #include "llvm/IR/Type.h" | |
| #include "llvm/IR/Use.h" | |
| #include "llvm/IR/Value.h" | |
| #include "llvm/InitializePasses.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Support/BlockFrequency.h" | |
| #include "llvm/Support/BranchProbability.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/Transforms/Scalar.h" | |
| #include "llvm/Transforms/Utils/BasicBlockUtils.h" | |
| #include "llvm/Transforms/Utils/Cloning.h" | |
| #include "llvm/Transforms/Utils/Local.h" | |
| #include "llvm/Transforms/Utils/SSAUpdater.h" | |
| #include "llvm/Transforms/Utils/ValueMapper.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <cstdint> | |
| #include <iterator> | |
| #include <memory> | |
| #include <utility> | |
| using namespace llvm; | |
| using namespace jumpthreading; | |
| #define DEBUG_TYPE "jump-threading" | |
| STATISTIC(NumThreads, "Number of jumps threaded"); | |
| STATISTIC(NumFolds, "Number of terminators folded"); | |
| STATISTIC(NumDupes, "Number of branch blocks duplicated to eliminate phi"); | |
| static cl::opt<unsigned> | |
| BBDuplicateThreshold("jump-threading-threshold", | |
| cl::desc("Max block size to duplicate for jump threading"), | |
| cl::init(6), cl::Hidden); | |
| static cl::opt<unsigned> | |
| ImplicationSearchThreshold( | |
| "jump-threading-implication-search-threshold", | |
| cl::desc("The number of predecessors to search for a stronger " | |
| "condition to use to thread over a weaker condition"), | |
| cl::init(3), cl::Hidden); | |
| static cl::opt<unsigned> PhiDuplicateThreshold( | |
| "jump-threading-phi-threshold", | |
| cl::desc("Max PHIs in BB to duplicate for jump threading"), cl::init(76), | |
| cl::Hidden); | |
| static cl::opt<bool> PrintLVIAfterJumpThreading( | |
| "print-lvi-after-jump-threading", | |
| cl::desc("Print the LazyValueInfo cache after JumpThreading"), cl::init(false), | |
| cl::Hidden); | |
| static cl::opt<bool> ThreadAcrossLoopHeaders( | |
| "jump-threading-across-loop-headers", | |
| cl::desc("Allow JumpThreading to thread across loop headers, for testing"), | |
| cl::init(false), cl::Hidden); | |
| namespace { | |
| /// This pass performs 'jump threading', which looks at blocks that have | |
| /// multiple predecessors and multiple successors. If one or more of the | |
| /// predecessors of the block can be proven to always jump to one of the | |
| /// successors, we forward the edge from the predecessor to the successor by | |
| /// duplicating the contents of this block. | |
| /// | |
| /// An example of when this can occur is code like this: | |
| /// | |
| /// if () { ... | |
| /// X = 4; | |
| /// } | |
| /// if (X < 3) { | |
| /// | |
| /// In this case, the unconditional branch at the end of the first if can be | |
| /// revectored to the false side of the second if. | |
| class JumpThreading : public FunctionPass { | |
| JumpThreadingPass Impl; | |
| public: | |
| static char ID; // Pass identification | |
| JumpThreading(int T = -1) : FunctionPass(ID), Impl(T) { | |
| initializeJumpThreadingPass(*PassRegistry::getPassRegistry()); | |
| } | |
| bool runOnFunction(Function &F) override; | |
| void getAnalysisUsage(AnalysisUsage &AU) const override { | |
| AU.addRequired<DominatorTreeWrapperPass>(); | |
| AU.addPreserved<DominatorTreeWrapperPass>(); | |
| AU.addRequired<AAResultsWrapperPass>(); | |
| AU.addRequired<LazyValueInfoWrapperPass>(); | |
| AU.addPreserved<LazyValueInfoWrapperPass>(); | |
| AU.addPreserved<GlobalsAAWrapperPass>(); | |
| AU.addRequired<TargetLibraryInfoWrapperPass>(); | |
| AU.addRequired<TargetTransformInfoWrapperPass>(); | |
| } | |
| void releaseMemory() override { Impl.releaseMemory(); } | |
| }; | |
| } // end anonymous namespace | |
| char JumpThreading::ID = 0; | |
| INITIALIZE_PASS_BEGIN(JumpThreading, "jump-threading", | |
| "Jump Threading", false, false) | |
| INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(LazyValueInfoWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) | |
| INITIALIZE_PASS_END(JumpThreading, "jump-threading", | |
| "Jump Threading", false, false) | |
| // Public interface to the Jump Threading pass | |
| FunctionPass *llvm::createJumpThreadingPass(int Threshold) { | |
| return new JumpThreading(Threshold); | |
| } | |
| JumpThreadingPass::JumpThreadingPass(int T) { | |
| DefaultBBDupThreshold = (T == -1) ? BBDuplicateThreshold : unsigned(T); | |
| } | |
| // Update branch probability information according to conditional | |
| // branch probability. This is usually made possible for cloned branches | |
| // in inline instances by the context specific profile in the caller. | |
| // For instance, | |
| // | |
| // [Block PredBB] | |
| // [Branch PredBr] | |
| // if (t) { | |
| // Block A; | |
| // } else { | |
| // Block B; | |
| // } | |
| // | |
| // [Block BB] | |
| // cond = PN([true, %A], [..., %B]); // PHI node | |
| // [Branch CondBr] | |
| // if (cond) { | |
| // ... // P(cond == true) = 1% | |
| // } | |
| // | |
| // Here we know that when block A is taken, cond must be true, which means | |
| // P(cond == true | A) = 1 | |
| // | |
| // Given that P(cond == true) = P(cond == true | A) * P(A) + | |
| // P(cond == true | B) * P(B) | |
| // we get: | |
| // P(cond == true ) = P(A) + P(cond == true | B) * P(B) | |
| // | |
| // which gives us: | |
| // P(A) is less than P(cond == true), i.e. | |
| // P(t == true) <= P(cond == true) | |
| // | |
| // In other words, if we know P(cond == true) is unlikely, we know | |
| // that P(t == true) is also unlikely. | |
| // | |
| static void updatePredecessorProfileMetadata(PHINode *PN, BasicBlock *BB) { | |
| BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator()); | |
| if (!CondBr) | |
| return; | |
| uint64_t TrueWeight, FalseWeight; | |
| if (!extractBranchWeights(*CondBr, TrueWeight, FalseWeight)) | |
| return; | |
| if (TrueWeight + FalseWeight == 0) | |
| // Zero branch_weights do not give a hint for getting branch probabilities. | |
| // Technically it would result in division by zero denominator, which is | |
| // TrueWeight + FalseWeight. | |
| return; | |
| // Returns the outgoing edge of the dominating predecessor block | |
| // that leads to the PhiNode's incoming block: | |
| auto GetPredOutEdge = | |
| [](BasicBlock *IncomingBB, | |
| BasicBlock *PhiBB) -> std::pair<BasicBlock *, BasicBlock *> { | |
| auto *PredBB = IncomingBB; | |
| auto *SuccBB = PhiBB; | |
| SmallPtrSet<BasicBlock *, 16> Visited; | |
| while (true) { | |
| BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator()); | |
| if (PredBr && PredBr->isConditional()) | |
| return {PredBB, SuccBB}; | |
| Visited.insert(PredBB); | |
| auto *SinglePredBB = PredBB->getSinglePredecessor(); | |
| if (!SinglePredBB) | |
| return {nullptr, nullptr}; | |
| // Stop searching when SinglePredBB has been visited. It means we see | |
| // an unreachable loop. | |
| if (Visited.count(SinglePredBB)) | |
| return {nullptr, nullptr}; | |
| SuccBB = PredBB; | |
| PredBB = SinglePredBB; | |
| } | |
| }; | |
| for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { | |
| Value *PhiOpnd = PN->getIncomingValue(i); | |
| ConstantInt *CI = dyn_cast<ConstantInt>(PhiOpnd); | |
| if (!CI || !CI->getType()->isIntegerTy(1)) | |
| continue; | |
| BranchProbability BP = | |
| (CI->isOne() ? BranchProbability::getBranchProbability( | |
| TrueWeight, TrueWeight + FalseWeight) | |
| : BranchProbability::getBranchProbability( | |
| FalseWeight, TrueWeight + FalseWeight)); | |
| auto PredOutEdge = GetPredOutEdge(PN->getIncomingBlock(i), BB); | |
| if (!PredOutEdge.first) | |
| return; | |
| BasicBlock *PredBB = PredOutEdge.first; | |
| BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator()); | |
| if (!PredBr) | |
| return; | |
| uint64_t PredTrueWeight, PredFalseWeight; | |
| // FIXME: We currently only set the profile data when it is missing. | |
| // With PGO, this can be used to refine even existing profile data with | |
| // context information. This needs to be done after more performance | |
| // testing. | |
| if (extractBranchWeights(*PredBr, PredTrueWeight, PredFalseWeight)) | |
| continue; | |
| // We can not infer anything useful when BP >= 50%, because BP is the | |
| // upper bound probability value. | |
| if (BP >= BranchProbability(50, 100)) | |
| continue; | |
| SmallVector<uint32_t, 2> Weights; | |
| if (PredBr->getSuccessor(0) == PredOutEdge.second) { | |
| Weights.push_back(BP.getNumerator()); | |
| Weights.push_back(BP.getCompl().getNumerator()); | |
| } else { | |
| Weights.push_back(BP.getCompl().getNumerator()); | |
| Weights.push_back(BP.getNumerator()); | |
| } | |
| PredBr->setMetadata(LLVMContext::MD_prof, | |
| MDBuilder(PredBr->getParent()->getContext()) | |
| .createBranchWeights(Weights)); | |
| } | |
| } | |
| /// runOnFunction - Toplevel algorithm. | |
| bool JumpThreading::runOnFunction(Function &F) { | |
| if (skipFunction(F)) | |
| return false; | |
| auto TTI = &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F); | |
| // Jump Threading has no sense for the targets with divergent CF | |
| if (TTI->hasBranchDivergence()) | |
| return false; | |
| auto TLI = &getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F); | |
| auto DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); | |
| auto LVI = &getAnalysis<LazyValueInfoWrapperPass>().getLVI(); | |
| auto AA = &getAnalysis<AAResultsWrapperPass>().getAAResults(); | |
| DomTreeUpdater DTU(*DT, DomTreeUpdater::UpdateStrategy::Lazy); | |
| std::unique_ptr<BlockFrequencyInfo> BFI; | |
| std::unique_ptr<BranchProbabilityInfo> BPI; | |
| if (F.hasProfileData()) { | |
| LoopInfo LI{*DT}; | |
| BPI.reset(new BranchProbabilityInfo(F, LI, TLI)); | |
| BFI.reset(new BlockFrequencyInfo(F, *BPI, LI)); | |
| } | |
| bool Changed = Impl.runImpl(F, TLI, TTI, LVI, AA, &DTU, F.hasProfileData(), | |
| std::move(BFI), std::move(BPI)); | |
| if (PrintLVIAfterJumpThreading) { | |
| dbgs() << "LVI for function '" << F.getName() << "':\n"; | |
| LVI->printLVI(F, DTU.getDomTree(), dbgs()); | |
| } | |
| return Changed; | |
| } | |
| PreservedAnalyses JumpThreadingPass::run(Function &F, | |
| FunctionAnalysisManager &AM) { | |
| auto &TTI = AM.getResult<TargetIRAnalysis>(F); | |
| // Jump Threading has no sense for the targets with divergent CF | |
| if (TTI.hasBranchDivergence()) | |
| return PreservedAnalyses::all(); | |
| auto &TLI = AM.getResult<TargetLibraryAnalysis>(F); | |
| auto &DT = AM.getResult<DominatorTreeAnalysis>(F); | |
| auto &LVI = AM.getResult<LazyValueAnalysis>(F); | |
| auto &AA = AM.getResult<AAManager>(F); | |
| DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Lazy); | |
| std::unique_ptr<BlockFrequencyInfo> BFI; | |
| std::unique_ptr<BranchProbabilityInfo> BPI; | |
| if (F.hasProfileData()) { | |
| LoopInfo LI{DT}; | |
| BPI.reset(new BranchProbabilityInfo(F, LI, &TLI)); | |
| BFI.reset(new BlockFrequencyInfo(F, *BPI, LI)); | |
| } | |
| bool Changed = runImpl(F, &TLI, &TTI, &LVI, &AA, &DTU, F.hasProfileData(), | |
| std::move(BFI), std::move(BPI)); | |
| if (PrintLVIAfterJumpThreading) { | |
| dbgs() << "LVI for function '" << F.getName() << "':\n"; | |
| LVI.printLVI(F, DTU.getDomTree(), dbgs()); | |
| } | |
| if (!Changed) | |
| return PreservedAnalyses::all(); | |
| PreservedAnalyses PA; | |
| PA.preserve<DominatorTreeAnalysis>(); | |
| PA.preserve<LazyValueAnalysis>(); | |
| return PA; | |
| } | |
| bool JumpThreadingPass::runImpl(Function &F, TargetLibraryInfo *TLI_, | |
| TargetTransformInfo *TTI_, LazyValueInfo *LVI_, | |
| AliasAnalysis *AA_, DomTreeUpdater *DTU_, | |
| bool HasProfileData_, | |
| std::unique_ptr<BlockFrequencyInfo> BFI_, | |
| std::unique_ptr<BranchProbabilityInfo> BPI_) { | |
| LLVM_DEBUG(dbgs() << "Jump threading on function '" << F.getName() << "'\n"); | |
| TLI = TLI_; | |
| TTI = TTI_; | |
| LVI = LVI_; | |
| AA = AA_; | |
| DTU = DTU_; | |
| BFI.reset(); | |
| BPI.reset(); | |
| // When profile data is available, we need to update edge weights after | |
| // successful jump threading, which requires both BPI and BFI being available. | |
| HasProfileData = HasProfileData_; | |
| auto *GuardDecl = F.getParent()->getFunction( | |
| Intrinsic::getName(Intrinsic::experimental_guard)); | |
| HasGuards = GuardDecl && !GuardDecl->use_empty(); | |
| if (HasProfileData) { | |
| BPI = std::move(BPI_); | |
| BFI = std::move(BFI_); | |
| } | |
| // Reduce the number of instructions duplicated when optimizing strictly for | |
| // size. | |
| if (BBDuplicateThreshold.getNumOccurrences()) | |
| BBDupThreshold = BBDuplicateThreshold; | |
| else if (F.hasFnAttribute(Attribute::MinSize)) | |
| BBDupThreshold = 3; | |
| else | |
| BBDupThreshold = DefaultBBDupThreshold; | |
| // JumpThreading must not processes blocks unreachable from entry. It's a | |
| // waste of compute time and can potentially lead to hangs. | |
| SmallPtrSet<BasicBlock *, 16> Unreachable; | |
| assert(DTU && "DTU isn't passed into JumpThreading before using it."); | |
| assert(DTU->hasDomTree() && "JumpThreading relies on DomTree to proceed."); | |
| DominatorTree &DT = DTU->getDomTree(); | |
| for (auto &BB : F) | |
| if (!DT.isReachableFromEntry(&BB)) | |
| Unreachable.insert(&BB); | |
| if (!ThreadAcrossLoopHeaders) | |
| findLoopHeaders(F); | |
| bool EverChanged = false; | |
| bool Changed; | |
| do { | |
| Changed = false; | |
| for (auto &BB : F) { | |
| if (Unreachable.count(&BB)) | |
| continue; | |
| while (processBlock(&BB)) // Thread all of the branches we can over BB. | |
| Changed = true; | |
| // Jump threading may have introduced redundant debug values into BB | |
| // which should be removed. | |
| if (Changed) | |
| RemoveRedundantDbgInstrs(&BB); | |
| // Stop processing BB if it's the entry or is now deleted. The following | |
| // routines attempt to eliminate BB and locating a suitable replacement | |
| // for the entry is non-trivial. | |
| if (&BB == &F.getEntryBlock() || DTU->isBBPendingDeletion(&BB)) | |
| continue; | |
| if (pred_empty(&BB)) { | |
| // When processBlock makes BB unreachable it doesn't bother to fix up | |
| // the instructions in it. We must remove BB to prevent invalid IR. | |
| LLVM_DEBUG(dbgs() << " JT: Deleting dead block '" << BB.getName() | |
| << "' with terminator: " << *BB.getTerminator() | |
| << '\n'); | |
| LoopHeaders.erase(&BB); | |
| LVI->eraseBlock(&BB); | |
| DeleteDeadBlock(&BB, DTU); | |
| Changed = true; | |
| continue; | |
| } | |
| // processBlock doesn't thread BBs with unconditional TIs. However, if BB | |
| // is "almost empty", we attempt to merge BB with its sole successor. | |
| auto *BI = dyn_cast<BranchInst>(BB.getTerminator()); | |
| if (BI && BI->isUnconditional()) { | |
| BasicBlock *Succ = BI->getSuccessor(0); | |
| if ( | |
| // The terminator must be the only non-phi instruction in BB. | |
| BB.getFirstNonPHIOrDbg(true)->isTerminator() && | |
| // Don't alter Loop headers and latches to ensure another pass can | |
| // detect and transform nested loops later. | |
| !LoopHeaders.count(&BB) && !LoopHeaders.count(Succ) && | |
| TryToSimplifyUncondBranchFromEmptyBlock(&BB, DTU)) { | |
| RemoveRedundantDbgInstrs(Succ); | |
| // BB is valid for cleanup here because we passed in DTU. F remains | |
| // BB's parent until a DTU->getDomTree() event. | |
| LVI->eraseBlock(&BB); | |
| Changed = true; | |
| } | |
| } | |
| } | |
| EverChanged |= Changed; | |
| } while (Changed); | |
| LoopHeaders.clear(); | |
| return EverChanged; | |
| } | |
| // Replace uses of Cond with ToVal when safe to do so. If all uses are | |
| // replaced, we can remove Cond. We cannot blindly replace all uses of Cond | |
| // because we may incorrectly replace uses when guards/assumes are uses of | |
| // of `Cond` and we used the guards/assume to reason about the `Cond` value | |
| // at the end of block. RAUW unconditionally replaces all uses | |
| // including the guards/assumes themselves and the uses before the | |
| // guard/assume. | |
| static bool replaceFoldableUses(Instruction *Cond, Value *ToVal, | |
| BasicBlock *KnownAtEndOfBB) { | |
| bool Changed = false; | |
| assert(Cond->getType() == ToVal->getType()); | |
| // We can unconditionally replace all uses in non-local blocks (i.e. uses | |
| // strictly dominated by BB), since LVI information is true from the | |
| // terminator of BB. | |
| if (Cond->getParent() == KnownAtEndOfBB) | |
| Changed |= replaceNonLocalUsesWith(Cond, ToVal); | |
| for (Instruction &I : reverse(*KnownAtEndOfBB)) { | |
| // Reached the Cond whose uses we are trying to replace, so there are no | |
| // more uses. | |
| if (&I == Cond) | |
| break; | |
| // We only replace uses in instructions that are guaranteed to reach the end | |
| // of BB, where we know Cond is ToVal. | |
| if (!isGuaranteedToTransferExecutionToSuccessor(&I)) | |
| break; | |
| Changed |= I.replaceUsesOfWith(Cond, ToVal); | |
| } | |
| if (Cond->use_empty() && !Cond->mayHaveSideEffects()) { | |
| Cond->eraseFromParent(); | |
| Changed = true; | |
| } | |
| return Changed; | |
| } | |
| /// Return the cost of duplicating a piece of this block from first non-phi | |
| /// and before StopAt instruction to thread across it. Stop scanning the block | |
| /// when exceeding the threshold. If duplication is impossible, returns ~0U. | |
| static unsigned getJumpThreadDuplicationCost(const TargetTransformInfo *TTI, | |
| BasicBlock *BB, | |
| Instruction *StopAt, | |
| unsigned Threshold) { | |
| assert(StopAt->getParent() == BB && "Not an instruction from proper BB?"); | |
| // Do not duplicate the BB if it has a lot of PHI nodes. | |
| // If a threadable chain is too long then the number of PHI nodes can add up, | |
| // leading to a substantial increase in compile time when rewriting the SSA. | |
| unsigned PhiCount = 0; | |
| Instruction *FirstNonPHI = nullptr; | |
| for (Instruction &I : *BB) { | |
| if (!isa<PHINode>(&I)) { | |
| FirstNonPHI = &I; | |
| break; | |
| } | |
| if (++PhiCount > PhiDuplicateThreshold) | |
| return ~0U; | |
| } | |
| /// Ignore PHI nodes, these will be flattened when duplication happens. | |
| BasicBlock::const_iterator I(FirstNonPHI); | |
| // FIXME: THREADING will delete values that are just used to compute the | |
| // branch, so they shouldn't count against the duplication cost. | |
| unsigned Bonus = 0; | |
| if (BB->getTerminator() == StopAt) { | |
| // Threading through a switch statement is particularly profitable. If this | |
| // block ends in a switch, decrease its cost to make it more likely to | |
| // happen. | |
| if (isa<SwitchInst>(StopAt)) | |
| Bonus = 6; | |
| // The same holds for indirect branches, but slightly more so. | |
| if (isa<IndirectBrInst>(StopAt)) | |
| Bonus = 8; | |
| } | |
| // Bump the threshold up so the early exit from the loop doesn't skip the | |
| // terminator-based Size adjustment at the end. | |
| Threshold += Bonus; | |
| // Sum up the cost of each instruction until we get to the terminator. Don't | |
| // include the terminator because the copy won't include it. | |
| unsigned Size = 0; | |
| for (; &*I != StopAt; ++I) { | |
| // Stop scanning the block if we've reached the threshold. | |
| if (Size > Threshold) | |
| return Size; | |
| // Bail out if this instruction gives back a token type, it is not possible | |
| // to duplicate it if it is used outside this BB. | |
| if (I->getType()->isTokenTy() && I->isUsedOutsideOfBlock(BB)) | |
| return ~0U; | |
| // Blocks with NoDuplicate are modelled as having infinite cost, so they | |
| // are never duplicated. | |
| if (const CallInst *CI = dyn_cast<CallInst>(I)) | |
| if (CI->cannotDuplicate() || CI->isConvergent()) | |
| return ~0U; | |
| if (TTI->getInstructionCost(&*I, TargetTransformInfo::TCK_SizeAndLatency) == | |
| TargetTransformInfo::TCC_Free) | |
| continue; | |
| // All other instructions count for at least one unit. | |
| ++Size; | |
| // Calls are more expensive. If they are non-intrinsic calls, we model them | |
| // as having cost of 4. If they are a non-vector intrinsic, we model them | |
| // as having cost of 2 total, and if they are a vector intrinsic, we model | |
| // them as having cost 1. | |
| if (const CallInst *CI = dyn_cast<CallInst>(I)) { | |
| if (!isa<IntrinsicInst>(CI)) | |
| Size += 3; | |
| else if (!CI->getType()->isVectorTy()) | |
| Size += 1; | |
| } | |
| } | |
| return Size > Bonus ? Size - Bonus : 0; | |
| } | |
| /// findLoopHeaders - We do not want jump threading to turn proper loop | |
| /// structures into irreducible loops. Doing this breaks up the loop nesting | |
| /// hierarchy and pessimizes later transformations. To prevent this from | |
| /// happening, we first have to find the loop headers. Here we approximate this | |
| /// by finding targets of backedges in the CFG. | |
| /// | |
| /// Note that there definitely are cases when we want to allow threading of | |
| /// edges across a loop header. For example, threading a jump from outside the | |
| /// loop (the preheader) to an exit block of the loop is definitely profitable. | |
| /// It is also almost always profitable to thread backedges from within the loop | |
| /// to exit blocks, and is often profitable to thread backedges to other blocks | |
| /// within the loop (forming a nested loop). This simple analysis is not rich | |
| /// enough to track all of these properties and keep it up-to-date as the CFG | |
| /// mutates, so we don't allow any of these transformations. | |
| void JumpThreadingPass::findLoopHeaders(Function &F) { | |
| SmallVector<std::pair<const BasicBlock*,const BasicBlock*>, 32> Edges; | |
| FindFunctionBackedges(F, Edges); | |
| for (const auto &Edge : Edges) | |
| LoopHeaders.insert(Edge.second); | |
| } | |
| /// getKnownConstant - Helper method to determine if we can thread over a | |
| /// terminator with the given value as its condition, and if so what value to | |
| /// use for that. What kind of value this is depends on whether we want an | |
| /// integer or a block address, but an undef is always accepted. | |
| /// Returns null if Val is null or not an appropriate constant. | |
| static Constant *getKnownConstant(Value *Val, ConstantPreference Preference) { | |
| if (!Val) | |
| return nullptr; | |
| // Undef is "known" enough. | |
| if (UndefValue *U = dyn_cast<UndefValue>(Val)) | |
| return U; | |
| if (Preference == WantBlockAddress) | |
| return dyn_cast<BlockAddress>(Val->stripPointerCasts()); | |
| return dyn_cast<ConstantInt>(Val); | |
| } | |
| /// computeValueKnownInPredecessors - Given a basic block BB and a value V, see | |
| /// if we can infer that the value is a known ConstantInt/BlockAddress or undef | |
| /// in any of our predecessors. If so, return the known list of value and pred | |
| /// BB in the result vector. | |
| /// | |
| /// This returns true if there were any known values. | |
| bool JumpThreadingPass::computeValueKnownInPredecessorsImpl( | |
| Value *V, BasicBlock *BB, PredValueInfo &Result, | |
| ConstantPreference Preference, DenseSet<Value *> &RecursionSet, | |
| Instruction *CxtI) { | |
| // This method walks up use-def chains recursively. Because of this, we could | |
| // get into an infinite loop going around loops in the use-def chain. To | |
| // prevent this, keep track of what (value, block) pairs we've already visited | |
| // and terminate the search if we loop back to them | |
| if (!RecursionSet.insert(V).second) | |
| return false; | |
| // If V is a constant, then it is known in all predecessors. | |
| if (Constant *KC = getKnownConstant(V, Preference)) { | |
| for (BasicBlock *Pred : predecessors(BB)) | |
| Result.emplace_back(KC, Pred); | |
| return !Result.empty(); | |
| } | |
| // If V is a non-instruction value, or an instruction in a different block, | |
| // then it can't be derived from a PHI. | |
| Instruction *I = dyn_cast<Instruction>(V); | |
| if (!I || I->getParent() != BB) { | |
| // Okay, if this is a live-in value, see if it has a known value at the any | |
| // edge from our predecessors. | |
| for (BasicBlock *P : predecessors(BB)) { | |
| using namespace PatternMatch; | |
| // If the value is known by LazyValueInfo to be a constant in a | |
| // predecessor, use that information to try to thread this block. | |
| Constant *PredCst = LVI->getConstantOnEdge(V, P, BB, CxtI); | |
| // If I is a non-local compare-with-constant instruction, use more-rich | |
| // 'getPredicateOnEdge' method. This would be able to handle value | |
| // inequalities better, for example if the compare is "X < 4" and "X < 3" | |
| // is known true but "X < 4" itself is not available. | |
| CmpInst::Predicate Pred; | |
| Value *Val; | |
| Constant *Cst; | |
| if (!PredCst && match(V, m_Cmp(Pred, m_Value(Val), m_Constant(Cst)))) { | |
| auto Res = LVI->getPredicateOnEdge(Pred, Val, Cst, P, BB, CxtI); | |
| if (Res != LazyValueInfo::Unknown) | |
| PredCst = ConstantInt::getBool(V->getContext(), Res); | |
| } | |
| if (Constant *KC = getKnownConstant(PredCst, Preference)) | |
| Result.emplace_back(KC, P); | |
| } | |
| return !Result.empty(); | |
| } | |
| /// If I is a PHI node, then we know the incoming values for any constants. | |
| if (PHINode *PN = dyn_cast<PHINode>(I)) { | |
| for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { | |
| Value *InVal = PN->getIncomingValue(i); | |
| if (Constant *KC = getKnownConstant(InVal, Preference)) { | |
| Result.emplace_back(KC, PN->getIncomingBlock(i)); | |
| } else { | |
| Constant *CI = LVI->getConstantOnEdge(InVal, | |
| PN->getIncomingBlock(i), | |
| BB, CxtI); | |
| if (Constant *KC = getKnownConstant(CI, Preference)) | |
| Result.emplace_back(KC, PN->getIncomingBlock(i)); | |
| } | |
| } | |
| return !Result.empty(); | |
| } | |
| // Handle Cast instructions. | |
| if (CastInst *CI = dyn_cast<CastInst>(I)) { | |
| Value *Source = CI->getOperand(0); | |
| computeValueKnownInPredecessorsImpl(Source, BB, Result, Preference, | |
| RecursionSet, CxtI); | |
| if (Result.empty()) | |
| return false; | |
| // Convert the known values. | |
| for (auto &R : Result) | |
| R.first = ConstantExpr::getCast(CI->getOpcode(), R.first, CI->getType()); | |
| return true; | |
| } | |
| if (FreezeInst *FI = dyn_cast<FreezeInst>(I)) { | |
| Value *Source = FI->getOperand(0); | |
| computeValueKnownInPredecessorsImpl(Source, BB, Result, Preference, | |
| RecursionSet, CxtI); | |
| erase_if(Result, [](auto &Pair) { | |
| return !isGuaranteedNotToBeUndefOrPoison(Pair.first); | |
| }); | |
| return !Result.empty(); | |
| } | |
| // Handle some boolean conditions. | |
| if (I->getType()->getPrimitiveSizeInBits() == 1) { | |
| using namespace PatternMatch; | |
| if (Preference != WantInteger) | |
| return false; | |
| // X | true -> true | |
| // X & false -> false | |
| Value *Op0, *Op1; | |
| if (match(I, m_LogicalOr(m_Value(Op0), m_Value(Op1))) || | |
| match(I, m_LogicalAnd(m_Value(Op0), m_Value(Op1)))) { | |
| PredValueInfoTy LHSVals, RHSVals; | |
| computeValueKnownInPredecessorsImpl(Op0, BB, LHSVals, WantInteger, | |
| RecursionSet, CxtI); | |
| computeValueKnownInPredecessorsImpl(Op1, BB, RHSVals, WantInteger, | |
| RecursionSet, CxtI); | |
| if (LHSVals.empty() && RHSVals.empty()) | |
| return false; | |
| ConstantInt *InterestingVal; | |
| if (match(I, m_LogicalOr())) | |
| InterestingVal = ConstantInt::getTrue(I->getContext()); | |
| else | |
| InterestingVal = ConstantInt::getFalse(I->getContext()); | |
| SmallPtrSet<BasicBlock*, 4> LHSKnownBBs; | |
| // Scan for the sentinel. If we find an undef, force it to the | |
| // interesting value: x|undef -> true and x&undef -> false. | |
| for (const auto &LHSVal : LHSVals) | |
| if (LHSVal.first == InterestingVal || isa<UndefValue>(LHSVal.first)) { | |
| Result.emplace_back(InterestingVal, LHSVal.second); | |
| LHSKnownBBs.insert(LHSVal.second); | |
| } | |
| for (const auto &RHSVal : RHSVals) | |
| if (RHSVal.first == InterestingVal || isa<UndefValue>(RHSVal.first)) { | |
| // If we already inferred a value for this block on the LHS, don't | |
| // re-add it. | |
| if (!LHSKnownBBs.count(RHSVal.second)) | |
| Result.emplace_back(InterestingVal, RHSVal.second); | |
| } | |
| return !Result.empty(); | |
| } | |
| // Handle the NOT form of XOR. | |
| if (I->getOpcode() == Instruction::Xor && | |
| isa<ConstantInt>(I->getOperand(1)) && | |
| cast<ConstantInt>(I->getOperand(1))->isOne()) { | |
| computeValueKnownInPredecessorsImpl(I->getOperand(0), BB, Result, | |
| WantInteger, RecursionSet, CxtI); | |
| if (Result.empty()) | |
| return false; | |
| // Invert the known values. | |
| for (auto &R : Result) | |
| R.first = ConstantExpr::getNot(R.first); | |
| return true; | |
| } | |
| // Try to simplify some other binary operator values. | |
| } else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(I)) { | |
| if (Preference != WantInteger) | |
| return false; | |
| if (ConstantInt *CI = dyn_cast<ConstantInt>(BO->getOperand(1))) { | |
| const DataLayout &DL = BO->getModule()->getDataLayout(); | |
| PredValueInfoTy LHSVals; | |
| computeValueKnownInPredecessorsImpl(BO->getOperand(0), BB, LHSVals, | |
| WantInteger, RecursionSet, CxtI); | |
| // Try to use constant folding to simplify the binary operator. | |
| for (const auto &LHSVal : LHSVals) { | |
| Constant *V = LHSVal.first; | |
| Constant *Folded = | |
| ConstantFoldBinaryOpOperands(BO->getOpcode(), V, CI, DL); | |
| if (Constant *KC = getKnownConstant(Folded, WantInteger)) | |
| Result.emplace_back(KC, LHSVal.second); | |
| } | |
| } | |
| return !Result.empty(); | |
| } | |
| // Handle compare with phi operand, where the PHI is defined in this block. | |
| if (CmpInst *Cmp = dyn_cast<CmpInst>(I)) { | |
| if (Preference != WantInteger) | |
| return false; | |
| Type *CmpType = Cmp->getType(); | |
| Value *CmpLHS = Cmp->getOperand(0); | |
| Value *CmpRHS = Cmp->getOperand(1); | |
| CmpInst::Predicate Pred = Cmp->getPredicate(); | |
| PHINode *PN = dyn_cast<PHINode>(CmpLHS); | |
| if (!PN) | |
| PN = dyn_cast<PHINode>(CmpRHS); | |
| if (PN && PN->getParent() == BB) { | |
| const DataLayout &DL = PN->getModule()->getDataLayout(); | |
| // We can do this simplification if any comparisons fold to true or false. | |
| // See if any do. | |
| for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { | |
| BasicBlock *PredBB = PN->getIncomingBlock(i); | |
| Value *LHS, *RHS; | |
| if (PN == CmpLHS) { | |
| LHS = PN->getIncomingValue(i); | |
| RHS = CmpRHS->DoPHITranslation(BB, PredBB); | |
| } else { | |
| LHS = CmpLHS->DoPHITranslation(BB, PredBB); | |
| RHS = PN->getIncomingValue(i); | |
| } | |
| Value *Res = simplifyCmpInst(Pred, LHS, RHS, {DL}); | |
| if (!Res) { | |
| if (!isa<Constant>(RHS)) | |
| continue; | |
| // getPredicateOnEdge call will make no sense if LHS is defined in BB. | |
| auto LHSInst = dyn_cast<Instruction>(LHS); | |
| if (LHSInst && LHSInst->getParent() == BB) | |
| continue; | |
| LazyValueInfo::Tristate | |
| ResT = LVI->getPredicateOnEdge(Pred, LHS, | |
| cast<Constant>(RHS), PredBB, BB, | |
| CxtI ? CxtI : Cmp); | |
| if (ResT == LazyValueInfo::Unknown) | |
| continue; | |
| Res = ConstantInt::get(Type::getInt1Ty(LHS->getContext()), ResT); | |
| } | |
| if (Constant *KC = getKnownConstant(Res, WantInteger)) | |
| Result.emplace_back(KC, PredBB); | |
| } | |
| return !Result.empty(); | |
| } | |
| // If comparing a live-in value against a constant, see if we know the | |
| // live-in value on any predecessors. | |
| if (isa<Constant>(CmpRHS) && !CmpType->isVectorTy()) { | |
| Constant *CmpConst = cast<Constant>(CmpRHS); | |
| if (!isa<Instruction>(CmpLHS) || | |
| cast<Instruction>(CmpLHS)->getParent() != BB) { | |
| for (BasicBlock *P : predecessors(BB)) { | |
| // If the value is known by LazyValueInfo to be a constant in a | |
| // predecessor, use that information to try to thread this block. | |
| LazyValueInfo::Tristate Res = | |
| LVI->getPredicateOnEdge(Pred, CmpLHS, | |
| CmpConst, P, BB, CxtI ? CxtI : Cmp); | |
| if (Res == LazyValueInfo::Unknown) | |
| continue; | |
| Constant *ResC = ConstantInt::get(CmpType, Res); | |
| Result.emplace_back(ResC, P); | |
| } | |
| return !Result.empty(); | |
| } | |
| // InstCombine can fold some forms of constant range checks into | |
| // (icmp (add (x, C1)), C2). See if we have we have such a thing with | |
| // x as a live-in. | |
| { | |
| using namespace PatternMatch; | |
| Value *AddLHS; | |
| ConstantInt *AddConst; | |
| if (isa<ConstantInt>(CmpConst) && | |
| match(CmpLHS, m_Add(m_Value(AddLHS), m_ConstantInt(AddConst)))) { | |
| if (!isa<Instruction>(AddLHS) || | |
| cast<Instruction>(AddLHS)->getParent() != BB) { | |
| for (BasicBlock *P : predecessors(BB)) { | |
| // If the value is known by LazyValueInfo to be a ConstantRange in | |
| // a predecessor, use that information to try to thread this | |
| // block. | |
| ConstantRange CR = LVI->getConstantRangeOnEdge( | |
| AddLHS, P, BB, CxtI ? CxtI : cast<Instruction>(CmpLHS)); | |
| // Propagate the range through the addition. | |
| CR = CR.add(AddConst->getValue()); | |
| // Get the range where the compare returns true. | |
| ConstantRange CmpRange = ConstantRange::makeExactICmpRegion( | |
| Pred, cast<ConstantInt>(CmpConst)->getValue()); | |
| Constant *ResC; | |
| if (CmpRange.contains(CR)) | |
| ResC = ConstantInt::getTrue(CmpType); | |
| else if (CmpRange.inverse().contains(CR)) | |
| ResC = ConstantInt::getFalse(CmpType); | |
| else | |
| continue; | |
| Result.emplace_back(ResC, P); | |
| } | |
| return !Result.empty(); | |
| } | |
| } | |
| } | |
| // Try to find a constant value for the LHS of a comparison, | |
| // and evaluate it statically if we can. | |
| PredValueInfoTy LHSVals; | |
| computeValueKnownInPredecessorsImpl(I->getOperand(0), BB, LHSVals, | |
| WantInteger, RecursionSet, CxtI); | |
| for (const auto &LHSVal : LHSVals) { | |
| Constant *V = LHSVal.first; | |
| Constant *Folded = ConstantExpr::getCompare(Pred, V, CmpConst); | |
| if (Constant *KC = getKnownConstant(Folded, WantInteger)) | |
| Result.emplace_back(KC, LHSVal.second); | |
| } | |
| return !Result.empty(); | |
| } | |
| } | |
| if (SelectInst *SI = dyn_cast<SelectInst>(I)) { | |
| // Handle select instructions where at least one operand is a known constant | |
| // and we can figure out the condition value for any predecessor block. | |
| Constant *TrueVal = getKnownConstant(SI->getTrueValue(), Preference); | |
| Constant *FalseVal = getKnownConstant(SI->getFalseValue(), Preference); | |
| PredValueInfoTy Conds; | |
| if ((TrueVal || FalseVal) && | |
| computeValueKnownInPredecessorsImpl(SI->getCondition(), BB, Conds, | |
| WantInteger, RecursionSet, CxtI)) { | |
| for (auto &C : Conds) { | |
| Constant *Cond = C.first; | |
| // Figure out what value to use for the condition. | |
| bool KnownCond; | |
| if (ConstantInt *CI = dyn_cast<ConstantInt>(Cond)) { | |
| // A known boolean. | |
| KnownCond = CI->isOne(); | |
| } else { | |
| assert(isa<UndefValue>(Cond) && "Unexpected condition value"); | |
| // Either operand will do, so be sure to pick the one that's a known | |
| // constant. | |
| // FIXME: Do this more cleverly if both values are known constants? | |
| KnownCond = (TrueVal != nullptr); | |
| } | |
| // See if the select has a known constant value for this predecessor. | |
| if (Constant *Val = KnownCond ? TrueVal : FalseVal) | |
| Result.emplace_back(Val, C.second); | |
| } | |
| return !Result.empty(); | |
| } | |
| } | |
| // If all else fails, see if LVI can figure out a constant value for us. | |
| assert(CxtI->getParent() == BB && "CxtI should be in BB"); | |
| Constant *CI = LVI->getConstant(V, CxtI); | |
| if (Constant *KC = getKnownConstant(CI, Preference)) { | |
| for (BasicBlock *Pred : predecessors(BB)) | |
| Result.emplace_back(KC, Pred); | |
| } | |
| return !Result.empty(); | |
| } | |
| /// GetBestDestForBranchOnUndef - If we determine that the specified block ends | |
| /// in an undefined jump, decide which block is best to revector to. | |
| /// | |
| /// Since we can pick an arbitrary destination, we pick the successor with the | |
| /// fewest predecessors. This should reduce the in-degree of the others. | |
| static unsigned getBestDestForJumpOnUndef(BasicBlock *BB) { | |
| Instruction *BBTerm = BB->getTerminator(); | |
| unsigned MinSucc = 0; | |
| BasicBlock *TestBB = BBTerm->getSuccessor(MinSucc); | |
| // Compute the successor with the minimum number of predecessors. | |
| unsigned MinNumPreds = pred_size(TestBB); | |
| for (unsigned i = 1, e = BBTerm->getNumSuccessors(); i != e; ++i) { | |
| TestBB = BBTerm->getSuccessor(i); | |
| unsigned NumPreds = pred_size(TestBB); | |
| if (NumPreds < MinNumPreds) { | |
| MinSucc = i; | |
| MinNumPreds = NumPreds; | |
| } | |
| } | |
| return MinSucc; | |
| } | |
| static bool hasAddressTakenAndUsed(BasicBlock *BB) { | |
| if (!BB->hasAddressTaken()) return false; | |
| // If the block has its address taken, it may be a tree of dead constants | |
| // hanging off of it. These shouldn't keep the block alive. | |
| BlockAddress *BA = BlockAddress::get(BB); | |
| BA->removeDeadConstantUsers(); | |
| return !BA->use_empty(); | |
| } | |
| /// processBlock - If there are any predecessors whose control can be threaded | |
| /// through to a successor, transform them now. | |
| bool JumpThreadingPass::processBlock(BasicBlock *BB) { | |
| // If the block is trivially dead, just return and let the caller nuke it. | |
| // This simplifies other transformations. | |
| if (DTU->isBBPendingDeletion(BB) || | |
| (pred_empty(BB) && BB != &BB->getParent()->getEntryBlock())) | |
| return false; | |
| // If this block has a single predecessor, and if that pred has a single | |
| // successor, merge the blocks. This encourages recursive jump threading | |
| // because now the condition in this block can be threaded through | |
| // predecessors of our predecessor block. | |
| if (maybeMergeBasicBlockIntoOnlyPred(BB)) | |
| return true; | |
| if (tryToUnfoldSelectInCurrBB(BB)) | |
| return true; | |
| // Look if we can propagate guards to predecessors. | |
| if (HasGuards && processGuards(BB)) | |
| return true; | |
| // What kind of constant we're looking for. | |
| ConstantPreference Preference = WantInteger; | |
| // Look to see if the terminator is a conditional branch, switch or indirect | |
| // branch, if not we can't thread it. | |
| Value *Condition; | |
| Instruction *Terminator = BB->getTerminator(); | |
| if (BranchInst *BI = dyn_cast<BranchInst>(Terminator)) { | |
| // Can't thread an unconditional jump. | |
| if (BI->isUnconditional()) return false; | |
| Condition = BI->getCondition(); | |
| } else if (SwitchInst *SI = dyn_cast<SwitchInst>(Terminator)) { | |
| Condition = SI->getCondition(); | |
| } else if (IndirectBrInst *IB = dyn_cast<IndirectBrInst>(Terminator)) { | |
| // Can't thread indirect branch with no successors. | |
| if (IB->getNumSuccessors() == 0) return false; | |
| Condition = IB->getAddress()->stripPointerCasts(); | |
| Preference = WantBlockAddress; | |
| } else { | |
| return false; // Must be an invoke or callbr. | |
| } | |
| // Keep track if we constant folded the condition in this invocation. | |
| bool ConstantFolded = false; | |
| // Run constant folding to see if we can reduce the condition to a simple | |
| // constant. | |
| if (Instruction *I = dyn_cast<Instruction>(Condition)) { | |
| Value *SimpleVal = | |
| ConstantFoldInstruction(I, BB->getModule()->getDataLayout(), TLI); | |
| if (SimpleVal) { | |
| I->replaceAllUsesWith(SimpleVal); | |
| if (isInstructionTriviallyDead(I, TLI)) | |
| I->eraseFromParent(); | |
| Condition = SimpleVal; | |
| ConstantFolded = true; | |
| } | |
| } | |
| // If the terminator is branching on an undef or freeze undef, we can pick any | |
| // of the successors to branch to. Let getBestDestForJumpOnUndef decide. | |
| auto *FI = dyn_cast<FreezeInst>(Condition); | |
| if (isa<UndefValue>(Condition) || | |
| (FI && isa<UndefValue>(FI->getOperand(0)) && FI->hasOneUse())) { | |
| unsigned BestSucc = getBestDestForJumpOnUndef(BB); | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| // Fold the branch/switch. | |
| Instruction *BBTerm = BB->getTerminator(); | |
| Updates.reserve(BBTerm->getNumSuccessors()); | |
| for (unsigned i = 0, e = BBTerm->getNumSuccessors(); i != e; ++i) { | |
| if (i == BestSucc) continue; | |
| BasicBlock *Succ = BBTerm->getSuccessor(i); | |
| Succ->removePredecessor(BB, true); | |
| Updates.push_back({DominatorTree::Delete, BB, Succ}); | |
| } | |
| LLVM_DEBUG(dbgs() << " In block '" << BB->getName() | |
| << "' folding undef terminator: " << *BBTerm << '\n'); | |
| BranchInst::Create(BBTerm->getSuccessor(BestSucc), BBTerm); | |
| ++NumFolds; | |
| BBTerm->eraseFromParent(); | |
| DTU->applyUpdatesPermissive(Updates); | |
| if (FI) | |
| FI->eraseFromParent(); | |
| return true; | |
| } | |
| // If the terminator of this block is branching on a constant, simplify the | |
| // terminator to an unconditional branch. This can occur due to threading in | |
| // other blocks. | |
| if (getKnownConstant(Condition, Preference)) { | |
| LLVM_DEBUG(dbgs() << " In block '" << BB->getName() | |
| << "' folding terminator: " << *BB->getTerminator() | |
| << '\n'); | |
| ++NumFolds; | |
| ConstantFoldTerminator(BB, true, nullptr, DTU); | |
| if (HasProfileData) | |
| BPI->eraseBlock(BB); | |
| return true; | |
| } | |
| Instruction *CondInst = dyn_cast<Instruction>(Condition); | |
| // All the rest of our checks depend on the condition being an instruction. | |
| if (!CondInst) { | |
| // FIXME: Unify this with code below. | |
| if (processThreadableEdges(Condition, BB, Preference, Terminator)) | |
| return true; | |
| return ConstantFolded; | |
| } | |
| // Some of the following optimization can safely work on the unfrozen cond. | |
| Value *CondWithoutFreeze = CondInst; | |
| if (auto *FI = dyn_cast<FreezeInst>(CondInst)) | |
| CondWithoutFreeze = FI->getOperand(0); | |
| if (CmpInst *CondCmp = dyn_cast<CmpInst>(CondWithoutFreeze)) { | |
| // If we're branching on a conditional, LVI might be able to determine | |
| // it's value at the branch instruction. We only handle comparisons | |
| // against a constant at this time. | |
| if (Constant *CondConst = dyn_cast<Constant>(CondCmp->getOperand(1))) { | |
| LazyValueInfo::Tristate Ret = | |
| LVI->getPredicateAt(CondCmp->getPredicate(), CondCmp->getOperand(0), | |
| CondConst, BB->getTerminator(), | |
| /*UseBlockValue=*/false); | |
| if (Ret != LazyValueInfo::Unknown) { | |
| // We can safely replace *some* uses of the CondInst if it has | |
| // exactly one value as returned by LVI. RAUW is incorrect in the | |
| // presence of guards and assumes, that have the `Cond` as the use. This | |
| // is because we use the guards/assume to reason about the `Cond` value | |
| // at the end of block, but RAUW unconditionally replaces all uses | |
| // including the guards/assumes themselves and the uses before the | |
| // guard/assume. | |
| auto *CI = Ret == LazyValueInfo::True ? | |
| ConstantInt::getTrue(CondCmp->getType()) : | |
| ConstantInt::getFalse(CondCmp->getType()); | |
| if (replaceFoldableUses(CondCmp, CI, BB)) | |
| return true; | |
| } | |
| // We did not manage to simplify this branch, try to see whether | |
| // CondCmp depends on a known phi-select pattern. | |
| if (tryToUnfoldSelect(CondCmp, BB)) | |
| return true; | |
| } | |
| } | |
| if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) | |
| if (tryToUnfoldSelect(SI, BB)) | |
| return true; | |
| // Check for some cases that are worth simplifying. Right now we want to look | |
| // for loads that are used by a switch or by the condition for the branch. If | |
| // we see one, check to see if it's partially redundant. If so, insert a PHI | |
| // which can then be used to thread the values. | |
| Value *SimplifyValue = CondWithoutFreeze; | |
| if (CmpInst *CondCmp = dyn_cast<CmpInst>(SimplifyValue)) | |
| if (isa<Constant>(CondCmp->getOperand(1))) | |
| SimplifyValue = CondCmp->getOperand(0); | |
| // TODO: There are other places where load PRE would be profitable, such as | |
| // more complex comparisons. | |
| if (LoadInst *LoadI = dyn_cast<LoadInst>(SimplifyValue)) | |
| if (simplifyPartiallyRedundantLoad(LoadI)) | |
| return true; | |
| // Before threading, try to propagate profile data backwards: | |
| if (PHINode *PN = dyn_cast<PHINode>(CondInst)) | |
| if (PN->getParent() == BB && isa<BranchInst>(BB->getTerminator())) | |
| updatePredecessorProfileMetadata(PN, BB); | |
| // Handle a variety of cases where we are branching on something derived from | |
| // a PHI node in the current block. If we can prove that any predecessors | |
| // compute a predictable value based on a PHI node, thread those predecessors. | |
| if (processThreadableEdges(CondInst, BB, Preference, Terminator)) | |
| return true; | |
| // If this is an otherwise-unfoldable branch on a phi node or freeze(phi) in | |
| // the current block, see if we can simplify. | |
| PHINode *PN = dyn_cast<PHINode>(CondWithoutFreeze); | |
| if (PN && PN->getParent() == BB && isa<BranchInst>(BB->getTerminator())) | |
| return processBranchOnPHI(PN); | |
| // If this is an otherwise-unfoldable branch on a XOR, see if we can simplify. | |
| if (CondInst->getOpcode() == Instruction::Xor && | |
| CondInst->getParent() == BB && isa<BranchInst>(BB->getTerminator())) | |
| return processBranchOnXOR(cast<BinaryOperator>(CondInst)); | |
| // Search for a stronger dominating condition that can be used to simplify a | |
| // conditional branch leaving BB. | |
| if (processImpliedCondition(BB)) | |
| return true; | |
| return false; | |
| } | |
| bool JumpThreadingPass::processImpliedCondition(BasicBlock *BB) { | |
| auto *BI = dyn_cast<BranchInst>(BB->getTerminator()); | |
| if (!BI || !BI->isConditional()) | |
| return false; | |
| Value *Cond = BI->getCondition(); | |
| // Assuming that predecessor's branch was taken, if pred's branch condition | |
| // (V) implies Cond, Cond can be either true, undef, or poison. In this case, | |
| // freeze(Cond) is either true or a nondeterministic value. | |
| // If freeze(Cond) has only one use, we can freely fold freeze(Cond) to true | |
| // without affecting other instructions. | |
| auto *FICond = dyn_cast<FreezeInst>(Cond); | |
| if (FICond && FICond->hasOneUse()) | |
| Cond = FICond->getOperand(0); | |
| else | |
| FICond = nullptr; | |
| BasicBlock *CurrentBB = BB; | |
| BasicBlock *CurrentPred = BB->getSinglePredecessor(); | |
| unsigned Iter = 0; | |
| auto &DL = BB->getModule()->getDataLayout(); | |
| while (CurrentPred && Iter++ < ImplicationSearchThreshold) { | |
| auto *PBI = dyn_cast<BranchInst>(CurrentPred->getTerminator()); | |
| if (!PBI || !PBI->isConditional()) | |
| return false; | |
| if (PBI->getSuccessor(0) != CurrentBB && PBI->getSuccessor(1) != CurrentBB) | |
| return false; | |
| bool CondIsTrue = PBI->getSuccessor(0) == CurrentBB; | |
| std::optional<bool> Implication = | |
| isImpliedCondition(PBI->getCondition(), Cond, DL, CondIsTrue); | |
| // If the branch condition of BB (which is Cond) and CurrentPred are | |
| // exactly the same freeze instruction, Cond can be folded into CondIsTrue. | |
| if (!Implication && FICond && isa<FreezeInst>(PBI->getCondition())) { | |
| if (cast<FreezeInst>(PBI->getCondition())->getOperand(0) == | |
| FICond->getOperand(0)) | |
| Implication = CondIsTrue; | |
| } | |
| if (Implication) { | |
| BasicBlock *KeepSucc = BI->getSuccessor(*Implication ? 0 : 1); | |
| BasicBlock *RemoveSucc = BI->getSuccessor(*Implication ? 1 : 0); | |
| RemoveSucc->removePredecessor(BB); | |
| BranchInst *UncondBI = BranchInst::Create(KeepSucc, BI); | |
| UncondBI->setDebugLoc(BI->getDebugLoc()); | |
| ++NumFolds; | |
| BI->eraseFromParent(); | |
| if (FICond) | |
| FICond->eraseFromParent(); | |
| DTU->applyUpdatesPermissive({{DominatorTree::Delete, BB, RemoveSucc}}); | |
| if (HasProfileData) | |
| BPI->eraseBlock(BB); | |
| return true; | |
| } | |
| CurrentBB = CurrentPred; | |
| CurrentPred = CurrentBB->getSinglePredecessor(); | |
| } | |
| return false; | |
| } | |
| /// Return true if Op is an instruction defined in the given block. | |
| static bool isOpDefinedInBlock(Value *Op, BasicBlock *BB) { | |
| if (Instruction *OpInst = dyn_cast<Instruction>(Op)) | |
| if (OpInst->getParent() == BB) | |
| return true; | |
| return false; | |
| } | |
| /// simplifyPartiallyRedundantLoad - If LoadI is an obviously partially | |
| /// redundant load instruction, eliminate it by replacing it with a PHI node. | |
| /// This is an important optimization that encourages jump threading, and needs | |
| /// to be run interlaced with other jump threading tasks. | |
| bool JumpThreadingPass::simplifyPartiallyRedundantLoad(LoadInst *LoadI) { | |
| // Don't hack volatile and ordered loads. | |
| if (!LoadI->isUnordered()) return false; | |
| // If the load is defined in a block with exactly one predecessor, it can't be | |
| // partially redundant. | |
| BasicBlock *LoadBB = LoadI->getParent(); | |
| if (LoadBB->getSinglePredecessor()) | |
| return false; | |
| // If the load is defined in an EH pad, it can't be partially redundant, | |
| // because the edges between the invoke and the EH pad cannot have other | |
| // instructions between them. | |
| if (LoadBB->isEHPad()) | |
| return false; | |
| Value *LoadedPtr = LoadI->getOperand(0); | |
| // If the loaded operand is defined in the LoadBB and its not a phi, | |
| // it can't be available in predecessors. | |
| if (isOpDefinedInBlock(LoadedPtr, LoadBB) && !isa<PHINode>(LoadedPtr)) | |
| return false; | |
| // Scan a few instructions up from the load, to see if it is obviously live at | |
| // the entry to its block. | |
| BasicBlock::iterator BBIt(LoadI); | |
| bool IsLoadCSE; | |
| if (Value *AvailableVal = FindAvailableLoadedValue( | |
| LoadI, LoadBB, BBIt, DefMaxInstsToScan, AA, &IsLoadCSE)) { | |
| // If the value of the load is locally available within the block, just use | |
| // it. This frequently occurs for reg2mem'd allocas. | |
| if (IsLoadCSE) { | |
| LoadInst *NLoadI = cast<LoadInst>(AvailableVal); | |
| combineMetadataForCSE(NLoadI, LoadI, false); | |
| }; | |
| // If the returned value is the load itself, replace with poison. This can | |
| // only happen in dead loops. | |
| if (AvailableVal == LoadI) | |
| AvailableVal = PoisonValue::get(LoadI->getType()); | |
| if (AvailableVal->getType() != LoadI->getType()) | |
| AvailableVal = CastInst::CreateBitOrPointerCast( | |
| AvailableVal, LoadI->getType(), "", LoadI); | |
| LoadI->replaceAllUsesWith(AvailableVal); | |
| LoadI->eraseFromParent(); | |
| return true; | |
| } | |
| // Otherwise, if we scanned the whole block and got to the top of the block, | |
| // we know the block is locally transparent to the load. If not, something | |
| // might clobber its value. | |
| if (BBIt != LoadBB->begin()) | |
| return false; | |
| // If all of the loads and stores that feed the value have the same AA tags, | |
| // then we can propagate them onto any newly inserted loads. | |
| AAMDNodes AATags = LoadI->getAAMetadata(); | |
| SmallPtrSet<BasicBlock*, 8> PredsScanned; | |
| using AvailablePredsTy = SmallVector<std::pair<BasicBlock *, Value *>, 8>; | |
| AvailablePredsTy AvailablePreds; | |
| BasicBlock *OneUnavailablePred = nullptr; | |
| SmallVector<LoadInst*, 8> CSELoads; | |
| // If we got here, the loaded value is transparent through to the start of the | |
| // block. Check to see if it is available in any of the predecessor blocks. | |
| for (BasicBlock *PredBB : predecessors(LoadBB)) { | |
| // If we already scanned this predecessor, skip it. | |
| if (!PredsScanned.insert(PredBB).second) | |
| continue; | |
| BBIt = PredBB->end(); | |
| unsigned NumScanedInst = 0; | |
| Value *PredAvailable = nullptr; | |
| // NOTE: We don't CSE load that is volatile or anything stronger than | |
| // unordered, that should have been checked when we entered the function. | |
| assert(LoadI->isUnordered() && | |
| "Attempting to CSE volatile or atomic loads"); | |
| // If this is a load on a phi pointer, phi-translate it and search | |
| // for available load/store to the pointer in predecessors. | |
| Type *AccessTy = LoadI->getType(); | |
| const auto &DL = LoadI->getModule()->getDataLayout(); | |
| MemoryLocation Loc(LoadedPtr->DoPHITranslation(LoadBB, PredBB), | |
| LocationSize::precise(DL.getTypeStoreSize(AccessTy)), | |
| AATags); | |
| PredAvailable = findAvailablePtrLoadStore(Loc, AccessTy, LoadI->isAtomic(), | |
| PredBB, BBIt, DefMaxInstsToScan, | |
| AA, &IsLoadCSE, &NumScanedInst); | |
| // If PredBB has a single predecessor, continue scanning through the | |
| // single predecessor. | |
| BasicBlock *SinglePredBB = PredBB; | |
| while (!PredAvailable && SinglePredBB && BBIt == SinglePredBB->begin() && | |
| NumScanedInst < DefMaxInstsToScan) { | |
| SinglePredBB = SinglePredBB->getSinglePredecessor(); | |
| if (SinglePredBB) { | |
| BBIt = SinglePredBB->end(); | |
| PredAvailable = findAvailablePtrLoadStore( | |
| Loc, AccessTy, LoadI->isAtomic(), SinglePredBB, BBIt, | |
| (DefMaxInstsToScan - NumScanedInst), AA, &IsLoadCSE, | |
| &NumScanedInst); | |
| } | |
| } | |
| if (!PredAvailable) { | |
| OneUnavailablePred = PredBB; | |
| continue; | |
| } | |
| if (IsLoadCSE) | |
| CSELoads.push_back(cast<LoadInst>(PredAvailable)); | |
| // If so, this load is partially redundant. Remember this info so that we | |
| // can create a PHI node. | |
| AvailablePreds.emplace_back(PredBB, PredAvailable); | |
| } | |
| // If the loaded value isn't available in any predecessor, it isn't partially | |
| // redundant. | |
| if (AvailablePreds.empty()) return false; | |
| // Okay, the loaded value is available in at least one (and maybe all!) | |
| // predecessors. If the value is unavailable in more than one unique | |
| // predecessor, we want to insert a merge block for those common predecessors. | |
| // This ensures that we only have to insert one reload, thus not increasing | |
| // code size. | |
| BasicBlock *UnavailablePred = nullptr; | |
| // If the value is unavailable in one of predecessors, we will end up | |
| // inserting a new instruction into them. It is only valid if all the | |
| // instructions before LoadI are guaranteed to pass execution to its | |
| // successor, or if LoadI is safe to speculate. | |
| // TODO: If this logic becomes more complex, and we will perform PRE insertion | |
| // farther than to a predecessor, we need to reuse the code from GVN's PRE. | |
| // It requires domination tree analysis, so for this simple case it is an | |
| // overkill. | |
| if (PredsScanned.size() != AvailablePreds.size() && | |
| !isSafeToSpeculativelyExecute(LoadI)) | |
| for (auto I = LoadBB->begin(); &*I != LoadI; ++I) | |
| if (!isGuaranteedToTransferExecutionToSuccessor(&*I)) | |
| return false; | |
| // If there is exactly one predecessor where the value is unavailable, the | |
| // already computed 'OneUnavailablePred' block is it. If it ends in an | |
| // unconditional branch, we know that it isn't a critical edge. | |
| if (PredsScanned.size() == AvailablePreds.size()+1 && | |
| OneUnavailablePred->getTerminator()->getNumSuccessors() == 1) { | |
| UnavailablePred = OneUnavailablePred; | |
| } else if (PredsScanned.size() != AvailablePreds.size()) { | |
| // Otherwise, we had multiple unavailable predecessors or we had a critical | |
| // edge from the one. | |
| SmallVector<BasicBlock*, 8> PredsToSplit; | |
| SmallPtrSet<BasicBlock*, 8> AvailablePredSet; | |
| for (const auto &AvailablePred : AvailablePreds) | |
| AvailablePredSet.insert(AvailablePred.first); | |
| // Add all the unavailable predecessors to the PredsToSplit list. | |
| for (BasicBlock *P : predecessors(LoadBB)) { | |
| // If the predecessor is an indirect goto, we can't split the edge. | |
| if (isa<IndirectBrInst>(P->getTerminator())) | |
| return false; | |
| if (!AvailablePredSet.count(P)) | |
| PredsToSplit.push_back(P); | |
| } | |
| // Split them out to their own block. | |
| UnavailablePred = splitBlockPreds(LoadBB, PredsToSplit, "thread-pre-split"); | |
| } | |
| // If the value isn't available in all predecessors, then there will be | |
| // exactly one where it isn't available. Insert a load on that edge and add | |
| // it to the AvailablePreds list. | |
| if (UnavailablePred) { | |
| assert(UnavailablePred->getTerminator()->getNumSuccessors() == 1 && | |
| "Can't handle critical edge here!"); | |
| LoadInst *NewVal = new LoadInst( | |
| LoadI->getType(), LoadedPtr->DoPHITranslation(LoadBB, UnavailablePred), | |
| LoadI->getName() + ".pr", false, LoadI->getAlign(), | |
| LoadI->getOrdering(), LoadI->getSyncScopeID(), | |
| UnavailablePred->getTerminator()); | |
| NewVal->setDebugLoc(LoadI->getDebugLoc()); | |
| if (AATags) | |
| NewVal->setAAMetadata(AATags); | |
| AvailablePreds.emplace_back(UnavailablePred, NewVal); | |
| } | |
| // Now we know that each predecessor of this block has a value in | |
| // AvailablePreds, sort them for efficient access as we're walking the preds. | |
| array_pod_sort(AvailablePreds.begin(), AvailablePreds.end()); | |
| // Create a PHI node at the start of the block for the PRE'd load value. | |
| pred_iterator PB = pred_begin(LoadBB), PE = pred_end(LoadBB); | |
| PHINode *PN = PHINode::Create(LoadI->getType(), std::distance(PB, PE), "", | |
| &LoadBB->front()); | |
| PN->takeName(LoadI); | |
| PN->setDebugLoc(LoadI->getDebugLoc()); | |
| // Insert new entries into the PHI for each predecessor. A single block may | |
| // have multiple entries here. | |
| for (pred_iterator PI = PB; PI != PE; ++PI) { | |
| BasicBlock *P = *PI; | |
| AvailablePredsTy::iterator I = | |
| llvm::lower_bound(AvailablePreds, std::make_pair(P, (Value *)nullptr)); | |
| assert(I != AvailablePreds.end() && I->first == P && | |
| "Didn't find entry for predecessor!"); | |
| // If we have an available predecessor but it requires casting, insert the | |
| // cast in the predecessor and use the cast. Note that we have to update the | |
| // AvailablePreds vector as we go so that all of the PHI entries for this | |
| // predecessor use the same bitcast. | |
| Value *&PredV = I->second; | |
| if (PredV->getType() != LoadI->getType()) | |
| PredV = CastInst::CreateBitOrPointerCast(PredV, LoadI->getType(), "", | |
| P->getTerminator()); | |
| PN->addIncoming(PredV, I->first); | |
| } | |
| for (LoadInst *PredLoadI : CSELoads) { | |
| combineMetadataForCSE(PredLoadI, LoadI, true); | |
| } | |
| LoadI->replaceAllUsesWith(PN); | |
| LoadI->eraseFromParent(); | |
| return true; | |
| } | |
| /// findMostPopularDest - The specified list contains multiple possible | |
| /// threadable destinations. Pick the one that occurs the most frequently in | |
| /// the list. | |
| static BasicBlock * | |
| findMostPopularDest(BasicBlock *BB, | |
| const SmallVectorImpl<std::pair<BasicBlock *, | |
| BasicBlock *>> &PredToDestList) { | |
| assert(!PredToDestList.empty()); | |
| // Determine popularity. If there are multiple possible destinations, we | |
| // explicitly choose to ignore 'undef' destinations. We prefer to thread | |
| // blocks with known and real destinations to threading undef. We'll handle | |
| // them later if interesting. | |
| MapVector<BasicBlock *, unsigned> DestPopularity; | |
| // Populate DestPopularity with the successors in the order they appear in the | |
| // successor list. This way, we ensure determinism by iterating it in the | |
| // same order in std::max_element below. We map nullptr to 0 so that we can | |
| // return nullptr when PredToDestList contains nullptr only. | |
| DestPopularity[nullptr] = 0; | |
| for (auto *SuccBB : successors(BB)) | |
| DestPopularity[SuccBB] = 0; | |
| for (const auto &PredToDest : PredToDestList) | |
| if (PredToDest.second) | |
| DestPopularity[PredToDest.second]++; | |
| // Find the most popular dest. | |
| auto MostPopular = std::max_element( | |
| DestPopularity.begin(), DestPopularity.end(), llvm::less_second()); | |
| // Okay, we have finally picked the most popular destination. | |
| return MostPopular->first; | |
| } | |
| // Try to evaluate the value of V when the control flows from PredPredBB to | |
| // BB->getSinglePredecessor() and then on to BB. | |
| Constant *JumpThreadingPass::evaluateOnPredecessorEdge(BasicBlock *BB, | |
| BasicBlock *PredPredBB, | |
| Value *V) { | |
| BasicBlock *PredBB = BB->getSinglePredecessor(); | |
| assert(PredBB && "Expected a single predecessor"); | |
| if (Constant *Cst = dyn_cast<Constant>(V)) { | |
| return Cst; | |
| } | |
| // Consult LVI if V is not an instruction in BB or PredBB. | |
| Instruction *I = dyn_cast<Instruction>(V); | |
| if (!I || (I->getParent() != BB && I->getParent() != PredBB)) { | |
| return LVI->getConstantOnEdge(V, PredPredBB, PredBB, nullptr); | |
| } | |
| // Look into a PHI argument. | |
| if (PHINode *PHI = dyn_cast<PHINode>(V)) { | |
| if (PHI->getParent() == PredBB) | |
| return dyn_cast<Constant>(PHI->getIncomingValueForBlock(PredPredBB)); | |
| return nullptr; | |
| } | |
| // If we have a CmpInst, try to fold it for each incoming edge into PredBB. | |
| if (CmpInst *CondCmp = dyn_cast<CmpInst>(V)) { | |
| if (CondCmp->getParent() == BB) { | |
| Constant *Op0 = | |
| evaluateOnPredecessorEdge(BB, PredPredBB, CondCmp->getOperand(0)); | |
| Constant *Op1 = | |
| evaluateOnPredecessorEdge(BB, PredPredBB, CondCmp->getOperand(1)); | |
| if (Op0 && Op1) { | |
| return ConstantExpr::getCompare(CondCmp->getPredicate(), Op0, Op1); | |
| } | |
| } | |
| return nullptr; | |
| } | |
| return nullptr; | |
| } | |
| bool JumpThreadingPass::processThreadableEdges(Value *Cond, BasicBlock *BB, | |
| ConstantPreference Preference, | |
| Instruction *CxtI) { | |
| // If threading this would thread across a loop header, don't even try to | |
| // thread the edge. | |
| if (LoopHeaders.count(BB)) | |
| return false; | |
| PredValueInfoTy PredValues; | |
| if (!computeValueKnownInPredecessors(Cond, BB, PredValues, Preference, | |
| CxtI)) { | |
| // We don't have known values in predecessors. See if we can thread through | |
| // BB and its sole predecessor. | |
| return maybethreadThroughTwoBasicBlocks(BB, Cond); | |
| } | |
| assert(!PredValues.empty() && | |
| "computeValueKnownInPredecessors returned true with no values"); | |
| LLVM_DEBUG(dbgs() << "IN BB: " << *BB; | |
| for (const auto &PredValue : PredValues) { | |
| dbgs() << " BB '" << BB->getName() | |
| << "': FOUND condition = " << *PredValue.first | |
| << " for pred '" << PredValue.second->getName() << "'.\n"; | |
| }); | |
| // Decide what we want to thread through. Convert our list of known values to | |
| // a list of known destinations for each pred. This also discards duplicate | |
| // predecessors and keeps track of the undefined inputs (which are represented | |
| // as a null dest in the PredToDestList). | |
| SmallPtrSet<BasicBlock*, 16> SeenPreds; | |
| SmallVector<std::pair<BasicBlock*, BasicBlock*>, 16> PredToDestList; | |
| BasicBlock *OnlyDest = nullptr; | |
| BasicBlock *MultipleDestSentinel = (BasicBlock*)(intptr_t)~0ULL; | |
| Constant *OnlyVal = nullptr; | |
| Constant *MultipleVal = (Constant *)(intptr_t)~0ULL; | |
| for (const auto &PredValue : PredValues) { | |
| BasicBlock *Pred = PredValue.second; | |
| if (!SeenPreds.insert(Pred).second) | |
| continue; // Duplicate predecessor entry. | |
| Constant *Val = PredValue.first; | |
| BasicBlock *DestBB; | |
| if (isa<UndefValue>(Val)) | |
| DestBB = nullptr; | |
| else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) { | |
| assert(isa<ConstantInt>(Val) && "Expecting a constant integer"); | |
| DestBB = BI->getSuccessor(cast<ConstantInt>(Val)->isZero()); | |
| } else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) { | |
| assert(isa<ConstantInt>(Val) && "Expecting a constant integer"); | |
| DestBB = SI->findCaseValue(cast<ConstantInt>(Val))->getCaseSuccessor(); | |
| } else { | |
| assert(isa<IndirectBrInst>(BB->getTerminator()) | |
| && "Unexpected terminator"); | |
| assert(isa<BlockAddress>(Val) && "Expecting a constant blockaddress"); | |
| DestBB = cast<BlockAddress>(Val)->getBasicBlock(); | |
| } | |
| // If we have exactly one destination, remember it for efficiency below. | |
| if (PredToDestList.empty()) { | |
| OnlyDest = DestBB; | |
| OnlyVal = Val; | |
| } else { | |
| if (OnlyDest != DestBB) | |
| OnlyDest = MultipleDestSentinel; | |
| // It possible we have same destination, but different value, e.g. default | |
| // case in switchinst. | |
| if (Val != OnlyVal) | |
| OnlyVal = MultipleVal; | |
| } | |
| // If the predecessor ends with an indirect goto, we can't change its | |
| // destination. | |
| if (isa<IndirectBrInst>(Pred->getTerminator())) | |
| continue; | |
| PredToDestList.emplace_back(Pred, DestBB); | |
| } | |
| // If all edges were unthreadable, we fail. | |
| if (PredToDestList.empty()) | |
| return false; | |
| // If all the predecessors go to a single known successor, we want to fold, | |
| // not thread. By doing so, we do not need to duplicate the current block and | |
| // also miss potential opportunities in case we dont/cant duplicate. | |
| if (OnlyDest && OnlyDest != MultipleDestSentinel) { | |
| if (BB->hasNPredecessors(PredToDestList.size())) { | |
| bool SeenFirstBranchToOnlyDest = false; | |
| std::vector <DominatorTree::UpdateType> Updates; | |
| Updates.reserve(BB->getTerminator()->getNumSuccessors() - 1); | |
| for (BasicBlock *SuccBB : successors(BB)) { | |
| if (SuccBB == OnlyDest && !SeenFirstBranchToOnlyDest) { | |
| SeenFirstBranchToOnlyDest = true; // Don't modify the first branch. | |
| } else { | |
| SuccBB->removePredecessor(BB, true); // This is unreachable successor. | |
| Updates.push_back({DominatorTree::Delete, BB, SuccBB}); | |
| } | |
| } | |
| // Finally update the terminator. | |
| Instruction *Term = BB->getTerminator(); | |
| BranchInst::Create(OnlyDest, Term); | |
| ++NumFolds; | |
| Term->eraseFromParent(); | |
| DTU->applyUpdatesPermissive(Updates); | |
| if (HasProfileData) | |
| BPI->eraseBlock(BB); | |
| // If the condition is now dead due to the removal of the old terminator, | |
| // erase it. | |
| if (auto *CondInst = dyn_cast<Instruction>(Cond)) { | |
| if (CondInst->use_empty() && !CondInst->mayHaveSideEffects()) | |
| CondInst->eraseFromParent(); | |
| // We can safely replace *some* uses of the CondInst if it has | |
| // exactly one value as returned by LVI. RAUW is incorrect in the | |
| // presence of guards and assumes, that have the `Cond` as the use. This | |
| // is because we use the guards/assume to reason about the `Cond` value | |
| // at the end of block, but RAUW unconditionally replaces all uses | |
| // including the guards/assumes themselves and the uses before the | |
| // guard/assume. | |
| else if (OnlyVal && OnlyVal != MultipleVal) | |
| replaceFoldableUses(CondInst, OnlyVal, BB); | |
| } | |
| return true; | |
| } | |
| } | |
| // Determine which is the most common successor. If we have many inputs and | |
| // this block is a switch, we want to start by threading the batch that goes | |
| // to the most popular destination first. If we only know about one | |
| // threadable destination (the common case) we can avoid this. | |
| BasicBlock *MostPopularDest = OnlyDest; | |
| if (MostPopularDest == MultipleDestSentinel) { | |
| // Remove any loop headers from the Dest list, threadEdge conservatively | |
| // won't process them, but we might have other destination that are eligible | |
| // and we still want to process. | |
| erase_if(PredToDestList, | |
| [&](const std::pair<BasicBlock *, BasicBlock *> &PredToDest) { | |
| return LoopHeaders.contains(PredToDest.second); | |
| }); | |
| if (PredToDestList.empty()) | |
| return false; | |
| MostPopularDest = findMostPopularDest(BB, PredToDestList); | |
| } | |
| // Now that we know what the most popular destination is, factor all | |
| // predecessors that will jump to it into a single predecessor. | |
| SmallVector<BasicBlock*, 16> PredsToFactor; | |
| for (const auto &PredToDest : PredToDestList) | |
| if (PredToDest.second == MostPopularDest) { | |
| BasicBlock *Pred = PredToDest.first; | |
| // This predecessor may be a switch or something else that has multiple | |
| // edges to the block. Factor each of these edges by listing them | |
| // according to # occurrences in PredsToFactor. | |
| for (BasicBlock *Succ : successors(Pred)) | |
| if (Succ == BB) | |
| PredsToFactor.push_back(Pred); | |
| } | |
| // If the threadable edges are branching on an undefined value, we get to pick | |
| // the destination that these predecessors should get to. | |
| if (!MostPopularDest) | |
| MostPopularDest = BB->getTerminator()-> | |
| getSuccessor(getBestDestForJumpOnUndef(BB)); | |
| // Ok, try to thread it! | |
| return tryThreadEdge(BB, PredsToFactor, MostPopularDest); | |
| } | |
| /// processBranchOnPHI - We have an otherwise unthreadable conditional branch on | |
| /// a PHI node (or freeze PHI) in the current block. See if there are any | |
| /// simplifications we can do based on inputs to the phi node. | |
| bool JumpThreadingPass::processBranchOnPHI(PHINode *PN) { | |
| BasicBlock *BB = PN->getParent(); | |
| // TODO: We could make use of this to do it once for blocks with common PHI | |
| // values. | |
| SmallVector<BasicBlock*, 1> PredBBs; | |
| PredBBs.resize(1); | |
| // If any of the predecessor blocks end in an unconditional branch, we can | |
| // *duplicate* the conditional branch into that block in order to further | |
| // encourage jump threading and to eliminate cases where we have branch on a | |
| // phi of an icmp (branch on icmp is much better). | |
| // This is still beneficial when a frozen phi is used as the branch condition | |
| // because it allows CodeGenPrepare to further canonicalize br(freeze(icmp)) | |
| // to br(icmp(freeze ...)). | |
| for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { | |
| BasicBlock *PredBB = PN->getIncomingBlock(i); | |
| if (BranchInst *PredBr = dyn_cast<BranchInst>(PredBB->getTerminator())) | |
| if (PredBr->isUnconditional()) { | |
| PredBBs[0] = PredBB; | |
| // Try to duplicate BB into PredBB. | |
| if (duplicateCondBranchOnPHIIntoPred(BB, PredBBs)) | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| /// processBranchOnXOR - We have an otherwise unthreadable conditional branch on | |
| /// a xor instruction in the current block. See if there are any | |
| /// simplifications we can do based on inputs to the xor. | |
| bool JumpThreadingPass::processBranchOnXOR(BinaryOperator *BO) { | |
| BasicBlock *BB = BO->getParent(); | |
| // If either the LHS or RHS of the xor is a constant, don't do this | |
| // optimization. | |
| if (isa<ConstantInt>(BO->getOperand(0)) || | |
| isa<ConstantInt>(BO->getOperand(1))) | |
| return false; | |
| // If the first instruction in BB isn't a phi, we won't be able to infer | |
| // anything special about any particular predecessor. | |
| if (!isa<PHINode>(BB->front())) | |
| return false; | |
| // If this BB is a landing pad, we won't be able to split the edge into it. | |
| if (BB->isEHPad()) | |
| return false; | |
| // If we have a xor as the branch input to this block, and we know that the | |
| // LHS or RHS of the xor in any predecessor is true/false, then we can clone | |
| // the condition into the predecessor and fix that value to true, saving some | |
| // logical ops on that path and encouraging other paths to simplify. | |
| // | |
| // This copies something like this: | |
| // | |
| // BB: | |
| // %X = phi i1 [1], [%X'] | |
| // %Y = icmp eq i32 %A, %B | |
| // %Z = xor i1 %X, %Y | |
| // br i1 %Z, ... | |
| // | |
| // Into: | |
| // BB': | |
| // %Y = icmp ne i32 %A, %B | |
| // br i1 %Y, ... | |
| PredValueInfoTy XorOpValues; | |
| bool isLHS = true; | |
| if (!computeValueKnownInPredecessors(BO->getOperand(0), BB, XorOpValues, | |
| WantInteger, BO)) { | |
| assert(XorOpValues.empty()); | |
| if (!computeValueKnownInPredecessors(BO->getOperand(1), BB, XorOpValues, | |
| WantInteger, BO)) | |
| return false; | |
| isLHS = false; | |
| } | |
| assert(!XorOpValues.empty() && | |
| "computeValueKnownInPredecessors returned true with no values"); | |
| // Scan the information to see which is most popular: true or false. The | |
| // predecessors can be of the set true, false, or undef. | |
| unsigned NumTrue = 0, NumFalse = 0; | |
| for (const auto &XorOpValue : XorOpValues) { | |
| if (isa<UndefValue>(XorOpValue.first)) | |
| // Ignore undefs for the count. | |
| continue; | |
| if (cast<ConstantInt>(XorOpValue.first)->isZero()) | |
| ++NumFalse; | |
| else | |
| ++NumTrue; | |
| } | |
| // Determine which value to split on, true, false, or undef if neither. | |
| ConstantInt *SplitVal = nullptr; | |
| if (NumTrue > NumFalse) | |
| SplitVal = ConstantInt::getTrue(BB->getContext()); | |
| else if (NumTrue != 0 || NumFalse != 0) | |
| SplitVal = ConstantInt::getFalse(BB->getContext()); | |
| // Collect all of the blocks that this can be folded into so that we can | |
| // factor this once and clone it once. | |
| SmallVector<BasicBlock*, 8> BlocksToFoldInto; | |
| for (const auto &XorOpValue : XorOpValues) { | |
| if (XorOpValue.first != SplitVal && !isa<UndefValue>(XorOpValue.first)) | |
| continue; | |
| BlocksToFoldInto.push_back(XorOpValue.second); | |
| } | |
| // If we inferred a value for all of the predecessors, then duplication won't | |
| // help us. However, we can just replace the LHS or RHS with the constant. | |
| if (BlocksToFoldInto.size() == | |
| cast<PHINode>(BB->front()).getNumIncomingValues()) { | |
| if (!SplitVal) { | |
| // If all preds provide undef, just nuke the xor, because it is undef too. | |
| BO->replaceAllUsesWith(UndefValue::get(BO->getType())); | |
| BO->eraseFromParent(); | |
| } else if (SplitVal->isZero() && BO != BO->getOperand(isLHS)) { | |
| // If all preds provide 0, replace the xor with the other input. | |
| BO->replaceAllUsesWith(BO->getOperand(isLHS)); | |
| BO->eraseFromParent(); | |
| } else { | |
| // If all preds provide 1, set the computed value to 1. | |
| BO->setOperand(!isLHS, SplitVal); | |
| } | |
| return true; | |
| } | |
| // If any of predecessors end with an indirect goto, we can't change its | |
| // destination. | |
| if (any_of(BlocksToFoldInto, [](BasicBlock *Pred) { | |
| return isa<IndirectBrInst>(Pred->getTerminator()); | |
| })) | |
| return false; | |
| // Try to duplicate BB into PredBB. | |
| return duplicateCondBranchOnPHIIntoPred(BB, BlocksToFoldInto); | |
| } | |
| /// addPHINodeEntriesForMappedBlock - We're adding 'NewPred' as a new | |
| /// predecessor to the PHIBB block. If it has PHI nodes, add entries for | |
| /// NewPred using the entries from OldPred (suitably mapped). | |
| static void addPHINodeEntriesForMappedBlock(BasicBlock *PHIBB, | |
| BasicBlock *OldPred, | |
| BasicBlock *NewPred, | |
| DenseMap<Instruction*, Value*> &ValueMap) { | |
| for (PHINode &PN : PHIBB->phis()) { | |
| // Ok, we have a PHI node. Figure out what the incoming value was for the | |
| // DestBlock. | |
| Value *IV = PN.getIncomingValueForBlock(OldPred); | |
| // Remap the value if necessary. | |
| if (Instruction *Inst = dyn_cast<Instruction>(IV)) { | |
| DenseMap<Instruction*, Value*>::iterator I = ValueMap.find(Inst); | |
| if (I != ValueMap.end()) | |
| IV = I->second; | |
| } | |
| PN.addIncoming(IV, NewPred); | |
| } | |
| } | |
| /// Merge basic block BB into its sole predecessor if possible. | |
| bool JumpThreadingPass::maybeMergeBasicBlockIntoOnlyPred(BasicBlock *BB) { | |
| BasicBlock *SinglePred = BB->getSinglePredecessor(); | |
| if (!SinglePred) | |
| return false; | |
| const Instruction *TI = SinglePred->getTerminator(); | |
| if (TI->isExceptionalTerminator() || TI->getNumSuccessors() != 1 || | |
| SinglePred == BB || hasAddressTakenAndUsed(BB)) | |
| return false; | |
| // If SinglePred was a loop header, BB becomes one. | |
| if (LoopHeaders.erase(SinglePred)) | |
| LoopHeaders.insert(BB); | |
| LVI->eraseBlock(SinglePred); | |
| MergeBasicBlockIntoOnlyPred(BB, DTU); | |
| // Now that BB is merged into SinglePred (i.e. SinglePred code followed by | |
| // BB code within one basic block `BB`), we need to invalidate the LVI | |
| // information associated with BB, because the LVI information need not be | |
| // true for all of BB after the merge. For example, | |
| // Before the merge, LVI info and code is as follows: | |
| // SinglePred: <LVI info1 for %p val> | |
| // %y = use of %p | |
| // call @exit() // need not transfer execution to successor. | |
| // assume(%p) // from this point on %p is true | |
| // br label %BB | |
| // BB: <LVI info2 for %p val, i.e. %p is true> | |
| // %x = use of %p | |
| // br label exit | |
| // | |
| // Note that this LVI info for blocks BB and SinglPred is correct for %p | |
| // (info2 and info1 respectively). After the merge and the deletion of the | |
| // LVI info1 for SinglePred. We have the following code: | |
| // BB: <LVI info2 for %p val> | |
| // %y = use of %p | |
| // call @exit() | |
| // assume(%p) | |
| // %x = use of %p <-- LVI info2 is correct from here onwards. | |
| // br label exit | |
| // LVI info2 for BB is incorrect at the beginning of BB. | |
| // Invalidate LVI information for BB if the LVI is not provably true for | |
| // all of BB. | |
| if (!isGuaranteedToTransferExecutionToSuccessor(BB)) | |
| LVI->eraseBlock(BB); | |
| return true; | |
| } | |
| /// Update the SSA form. NewBB contains instructions that are copied from BB. | |
| /// ValueMapping maps old values in BB to new ones in NewBB. | |
| void JumpThreadingPass::updateSSA( | |
| BasicBlock *BB, BasicBlock *NewBB, | |
| DenseMap<Instruction *, Value *> &ValueMapping) { | |
| // If there were values defined in BB that are used outside the block, then we | |
| // now have to update all uses of the value to use either the original value, | |
| // the cloned value, or some PHI derived value. This can require arbitrary | |
| // PHI insertion, of which we are prepared to do, clean these up now. | |
| SSAUpdater SSAUpdate; | |
| SmallVector<Use *, 16> UsesToRename; | |
| for (Instruction &I : *BB) { | |
| // Scan all uses of this instruction to see if it is used outside of its | |
| // block, and if so, record them in UsesToRename. | |
| for (Use &U : I.uses()) { | |
| Instruction *User = cast<Instruction>(U.getUser()); | |
| if (PHINode *UserPN = dyn_cast<PHINode>(User)) { | |
| if (UserPN->getIncomingBlock(U) == BB) | |
| continue; | |
| } else if (User->getParent() == BB) | |
| continue; | |
| UsesToRename.push_back(&U); | |
| } | |
| // If there are no uses outside the block, we're done with this instruction. | |
| if (UsesToRename.empty()) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "JT: Renaming non-local uses of: " << I << "\n"); | |
| // We found a use of I outside of BB. Rename all uses of I that are outside | |
| // its block to be uses of the appropriate PHI node etc. See ValuesInBlocks | |
| // with the two values we know. | |
| SSAUpdate.Initialize(I.getType(), I.getName()); | |
| SSAUpdate.AddAvailableValue(BB, &I); | |
| SSAUpdate.AddAvailableValue(NewBB, ValueMapping[&I]); | |
| while (!UsesToRename.empty()) | |
| SSAUpdate.RewriteUse(*UsesToRename.pop_back_val()); | |
| LLVM_DEBUG(dbgs() << "\n"); | |
| } | |
| } | |
| /// Clone instructions in range [BI, BE) to NewBB. For PHI nodes, we only clone | |
| /// arguments that come from PredBB. Return the map from the variables in the | |
| /// source basic block to the variables in the newly created basic block. | |
| DenseMap<Instruction *, Value *> | |
| JumpThreadingPass::cloneInstructions(BasicBlock::iterator BI, | |
| BasicBlock::iterator BE, BasicBlock *NewBB, | |
| BasicBlock *PredBB) { | |
| // We are going to have to map operands from the source basic block to the new | |
| // copy of the block 'NewBB'. If there are PHI nodes in the source basic | |
| // block, evaluate them to account for entry from PredBB. | |
| DenseMap<Instruction *, Value *> ValueMapping; | |
| // Retargets llvm.dbg.value to any renamed variables. | |
| auto RetargetDbgValueIfPossible = [&](Instruction *NewInst) -> bool { | |
| auto DbgInstruction = dyn_cast<DbgValueInst>(NewInst); | |
| if (!DbgInstruction) | |
| return false; | |
| SmallSet<std::pair<Value *, Value *>, 16> OperandsToRemap; | |
| for (auto DbgOperand : DbgInstruction->location_ops()) { | |
| auto DbgOperandInstruction = dyn_cast<Instruction>(DbgOperand); | |
| if (!DbgOperandInstruction) | |
| continue; | |
| auto I = ValueMapping.find(DbgOperandInstruction); | |
| if (I != ValueMapping.end()) { | |
| OperandsToRemap.insert( | |
| std::pair<Value *, Value *>(DbgOperand, I->second)); | |
| } | |
| } | |
| for (auto &[OldOp, MappedOp] : OperandsToRemap) | |
| DbgInstruction->replaceVariableLocationOp(OldOp, MappedOp); | |
| return true; | |
| }; | |
| // Clone the phi nodes of the source basic block into NewBB. The resulting | |
| // phi nodes are trivial since NewBB only has one predecessor, but SSAUpdater | |
| // might need to rewrite the operand of the cloned phi. | |
| for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) { | |
| PHINode *NewPN = PHINode::Create(PN->getType(), 1, PN->getName(), NewBB); | |
| NewPN->addIncoming(PN->getIncomingValueForBlock(PredBB), PredBB); | |
| ValueMapping[PN] = NewPN; | |
| } | |
| // Clone noalias scope declarations in the threaded block. When threading a | |
| // loop exit, we would otherwise end up with two idential scope declarations | |
| // visible at the same time. | |
| SmallVector<MDNode *> NoAliasScopes; | |
| DenseMap<MDNode *, MDNode *> ClonedScopes; | |
| LLVMContext &Context = PredBB->getContext(); | |
| identifyNoAliasScopesToClone(BI, BE, NoAliasScopes); | |
| cloneNoAliasScopes(NoAliasScopes, ClonedScopes, "thread", Context); | |
| // Clone the non-phi instructions of the source basic block into NewBB, | |
| // keeping track of the mapping and using it to remap operands in the cloned | |
| // instructions. | |
| for (; BI != BE; ++BI) { | |
| Instruction *New = BI->clone(); | |
| New->setName(BI->getName()); | |
| New->insertInto(NewBB, NewBB->end()); | |
| ValueMapping[&*BI] = New; | |
| adaptNoAliasScopes(New, ClonedScopes, Context); | |
| if (RetargetDbgValueIfPossible(New)) | |
| continue; | |
| // Remap operands to patch up intra-block references. | |
| for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) | |
| if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) { | |
| DenseMap<Instruction *, Value *>::iterator I = ValueMapping.find(Inst); | |
| if (I != ValueMapping.end()) | |
| New->setOperand(i, I->second); | |
| } | |
| } | |
| return ValueMapping; | |
| } | |
| /// Attempt to thread through two successive basic blocks. | |
| bool JumpThreadingPass::maybethreadThroughTwoBasicBlocks(BasicBlock *BB, | |
| Value *Cond) { | |
| // Consider: | |
| // | |
| // PredBB: | |
| // %var = phi i32* [ null, %bb1 ], [ @a, %bb2 ] | |
| // %tobool = icmp eq i32 %cond, 0 | |
| // br i1 %tobool, label %BB, label ... | |
| // | |
| // BB: | |
| // %cmp = icmp eq i32* %var, null | |
| // br i1 %cmp, label ..., label ... | |
| // | |
| // We don't know the value of %var at BB even if we know which incoming edge | |
| // we take to BB. However, once we duplicate PredBB for each of its incoming | |
| // edges (say, PredBB1 and PredBB2), we know the value of %var in each copy of | |
| // PredBB. Then we can thread edges PredBB1->BB and PredBB2->BB through BB. | |
| // Require that BB end with a Branch for simplicity. | |
| BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator()); | |
| if (!CondBr) | |
| return false; | |
| // BB must have exactly one predecessor. | |
| BasicBlock *PredBB = BB->getSinglePredecessor(); | |
| if (!PredBB) | |
| return false; | |
| // Require that PredBB end with a conditional Branch. If PredBB ends with an | |
| // unconditional branch, we should be merging PredBB and BB instead. For | |
| // simplicity, we don't deal with a switch. | |
| BranchInst *PredBBBranch = dyn_cast<BranchInst>(PredBB->getTerminator()); | |
| if (!PredBBBranch || PredBBBranch->isUnconditional()) | |
| return false; | |
| // If PredBB has exactly one incoming edge, we don't gain anything by copying | |
| // PredBB. | |
| if (PredBB->getSinglePredecessor()) | |
| return false; | |
| // Don't thread through PredBB if it contains a successor edge to itself, in | |
| // which case we would infinite loop. Suppose we are threading an edge from | |
| // PredPredBB through PredBB and BB to SuccBB with PredBB containing a | |
| // successor edge to itself. If we allowed jump threading in this case, we | |
| // could duplicate PredBB and BB as, say, PredBB.thread and BB.thread. Since | |
| // PredBB.thread has a successor edge to PredBB, we would immediately come up | |
| // with another jump threading opportunity from PredBB.thread through PredBB | |
| // and BB to SuccBB. This jump threading would repeatedly occur. That is, we | |
| // would keep peeling one iteration from PredBB. | |
| if (llvm::is_contained(successors(PredBB), PredBB)) | |
| return false; | |
| // Don't thread across a loop header. | |
| if (LoopHeaders.count(PredBB)) | |
| return false; | |
| // Avoid complication with duplicating EH pads. | |
| if (PredBB->isEHPad()) | |
| return false; | |
| // Find a predecessor that we can thread. For simplicity, we only consider a | |
| // successor edge out of BB to which we thread exactly one incoming edge into | |
| // PredBB. | |
| unsigned ZeroCount = 0; | |
| unsigned OneCount = 0; | |
| BasicBlock *ZeroPred = nullptr; | |
| BasicBlock *OnePred = nullptr; | |
| for (BasicBlock *P : predecessors(PredBB)) { | |
| // If PredPred ends with IndirectBrInst, we can't handle it. | |
| if (isa<IndirectBrInst>(P->getTerminator())) | |
| continue; | |
| if (ConstantInt *CI = dyn_cast_or_null<ConstantInt>( | |
| evaluateOnPredecessorEdge(BB, P, Cond))) { | |
| if (CI->isZero()) { | |
| ZeroCount++; | |
| ZeroPred = P; | |
| } else if (CI->isOne()) { | |
| OneCount++; | |
| OnePred = P; | |
| } | |
| } | |
| } | |
| // Disregard complicated cases where we have to thread multiple edges. | |
| BasicBlock *PredPredBB; | |
| if (ZeroCount == 1) { | |
| PredPredBB = ZeroPred; | |
| } else if (OneCount == 1) { | |
| PredPredBB = OnePred; | |
| } else { | |
| return false; | |
| } | |
| BasicBlock *SuccBB = CondBr->getSuccessor(PredPredBB == ZeroPred); | |
| // If threading to the same block as we come from, we would infinite loop. | |
| if (SuccBB == BB) { | |
| LLVM_DEBUG(dbgs() << " Not threading across BB '" << BB->getName() | |
| << "' - would thread to self!\n"); | |
| return false; | |
| } | |
| // If threading this would thread across a loop header, don't thread the edge. | |
| // See the comments above findLoopHeaders for justifications and caveats. | |
| if (LoopHeaders.count(BB) || LoopHeaders.count(SuccBB)) { | |
| LLVM_DEBUG({ | |
| bool BBIsHeader = LoopHeaders.count(BB); | |
| bool SuccIsHeader = LoopHeaders.count(SuccBB); | |
| dbgs() << " Not threading across " | |
| << (BBIsHeader ? "loop header BB '" : "block BB '") | |
| << BB->getName() << "' to dest " | |
| << (SuccIsHeader ? "loop header BB '" : "block BB '") | |
| << SuccBB->getName() | |
| << "' - it might create an irreducible loop!\n"; | |
| }); | |
| return false; | |
| } | |
| // Compute the cost of duplicating BB and PredBB. | |
| unsigned BBCost = getJumpThreadDuplicationCost( | |
| TTI, BB, BB->getTerminator(), BBDupThreshold); | |
| unsigned PredBBCost = getJumpThreadDuplicationCost( | |
| TTI, PredBB, PredBB->getTerminator(), BBDupThreshold); | |
| // Give up if costs are too high. We need to check BBCost and PredBBCost | |
| // individually before checking their sum because getJumpThreadDuplicationCost | |
| // return (unsigned)~0 for those basic blocks that cannot be duplicated. | |
| if (BBCost > BBDupThreshold || PredBBCost > BBDupThreshold || | |
| BBCost + PredBBCost > BBDupThreshold) { | |
| LLVM_DEBUG(dbgs() << " Not threading BB '" << BB->getName() | |
| << "' - Cost is too high: " << PredBBCost | |
| << " for PredBB, " << BBCost << "for BB\n"); | |
| return false; | |
| } | |
| // Now we are ready to duplicate PredBB. | |
| threadThroughTwoBasicBlocks(PredPredBB, PredBB, BB, SuccBB); | |
| return true; | |
| } | |
| void JumpThreadingPass::threadThroughTwoBasicBlocks(BasicBlock *PredPredBB, | |
| BasicBlock *PredBB, | |
| BasicBlock *BB, | |
| BasicBlock *SuccBB) { | |
| LLVM_DEBUG(dbgs() << " Threading through '" << PredBB->getName() << "' and '" | |
| << BB->getName() << "'\n"); | |
| BranchInst *CondBr = cast<BranchInst>(BB->getTerminator()); | |
| BranchInst *PredBBBranch = cast<BranchInst>(PredBB->getTerminator()); | |
| BasicBlock *NewBB = | |
| BasicBlock::Create(PredBB->getContext(), PredBB->getName() + ".thread", | |
| PredBB->getParent(), PredBB); | |
| NewBB->moveAfter(PredBB); | |
| // Set the block frequency of NewBB. | |
| if (HasProfileData) { | |
| auto NewBBFreq = BFI->getBlockFreq(PredPredBB) * | |
| BPI->getEdgeProbability(PredPredBB, PredBB); | |
| BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency()); | |
| } | |
| // We are going to have to map operands from the original BB block to the new | |
| // copy of the block 'NewBB'. If there are PHI nodes in PredBB, evaluate them | |
| // to account for entry from PredPredBB. | |
| DenseMap<Instruction *, Value *> ValueMapping = | |
| cloneInstructions(PredBB->begin(), PredBB->end(), NewBB, PredPredBB); | |
| // Copy the edge probabilities from PredBB to NewBB. | |
| if (HasProfileData) | |
| BPI->copyEdgeProbabilities(PredBB, NewBB); | |
| // Update the terminator of PredPredBB to jump to NewBB instead of PredBB. | |
| // This eliminates predecessors from PredPredBB, which requires us to simplify | |
| // any PHI nodes in PredBB. | |
| Instruction *PredPredTerm = PredPredBB->getTerminator(); | |
| for (unsigned i = 0, e = PredPredTerm->getNumSuccessors(); i != e; ++i) | |
| if (PredPredTerm->getSuccessor(i) == PredBB) { | |
| PredBB->removePredecessor(PredPredBB, true); | |
| PredPredTerm->setSuccessor(i, NewBB); | |
| } | |
| addPHINodeEntriesForMappedBlock(PredBBBranch->getSuccessor(0), PredBB, NewBB, | |
| ValueMapping); | |
| addPHINodeEntriesForMappedBlock(PredBBBranch->getSuccessor(1), PredBB, NewBB, | |
| ValueMapping); | |
| DTU->applyUpdatesPermissive( | |
| {{DominatorTree::Insert, NewBB, CondBr->getSuccessor(0)}, | |
| {DominatorTree::Insert, NewBB, CondBr->getSuccessor(1)}, | |
| {DominatorTree::Insert, PredPredBB, NewBB}, | |
| {DominatorTree::Delete, PredPredBB, PredBB}}); | |
| updateSSA(PredBB, NewBB, ValueMapping); | |
| // Clean up things like PHI nodes with single operands, dead instructions, | |
| // etc. | |
| SimplifyInstructionsInBlock(NewBB, TLI); | |
| SimplifyInstructionsInBlock(PredBB, TLI); | |
| SmallVector<BasicBlock *, 1> PredsToFactor; | |
| PredsToFactor.push_back(NewBB); | |
| threadEdge(BB, PredsToFactor, SuccBB); | |
| } | |
| /// tryThreadEdge - Thread an edge if it's safe and profitable to do so. | |
| bool JumpThreadingPass::tryThreadEdge( | |
| BasicBlock *BB, const SmallVectorImpl<BasicBlock *> &PredBBs, | |
| BasicBlock *SuccBB) { | |
| // If threading to the same block as we come from, we would infinite loop. | |
| if (SuccBB == BB) { | |
| LLVM_DEBUG(dbgs() << " Not threading across BB '" << BB->getName() | |
| << "' - would thread to self!\n"); | |
| return false; | |
| } | |
| // If threading this would thread across a loop header, don't thread the edge. | |
| // See the comments above findLoopHeaders for justifications and caveats. | |
| if (LoopHeaders.count(BB) || LoopHeaders.count(SuccBB)) { | |
| LLVM_DEBUG({ | |
| bool BBIsHeader = LoopHeaders.count(BB); | |
| bool SuccIsHeader = LoopHeaders.count(SuccBB); | |
| dbgs() << " Not threading across " | |
| << (BBIsHeader ? "loop header BB '" : "block BB '") << BB->getName() | |
| << "' to dest " << (SuccIsHeader ? "loop header BB '" : "block BB '") | |
| << SuccBB->getName() << "' - it might create an irreducible loop!\n"; | |
| }); | |
| return false; | |
| } | |
| unsigned JumpThreadCost = getJumpThreadDuplicationCost( | |
| TTI, BB, BB->getTerminator(), BBDupThreshold); | |
| if (JumpThreadCost > BBDupThreshold) { | |
| LLVM_DEBUG(dbgs() << " Not threading BB '" << BB->getName() | |
| << "' - Cost is too high: " << JumpThreadCost << "\n"); | |
| return false; | |
| } | |
| threadEdge(BB, PredBBs, SuccBB); | |
| return true; | |
| } | |
| /// threadEdge - We have decided that it is safe and profitable to factor the | |
| /// blocks in PredBBs to one predecessor, then thread an edge from it to SuccBB | |
| /// across BB. Transform the IR to reflect this change. | |
| void JumpThreadingPass::threadEdge(BasicBlock *BB, | |
| const SmallVectorImpl<BasicBlock *> &PredBBs, | |
| BasicBlock *SuccBB) { | |
| assert(SuccBB != BB && "Don't create an infinite loop"); | |
| assert(!LoopHeaders.count(BB) && !LoopHeaders.count(SuccBB) && | |
| "Don't thread across loop headers"); | |
| // And finally, do it! Start by factoring the predecessors if needed. | |
| BasicBlock *PredBB; | |
| if (PredBBs.size() == 1) | |
| PredBB = PredBBs[0]; | |
| else { | |
| LLVM_DEBUG(dbgs() << " Factoring out " << PredBBs.size() | |
| << " common predecessors.\n"); | |
| PredBB = splitBlockPreds(BB, PredBBs, ".thr_comm"); | |
| } | |
| // And finally, do it! | |
| LLVM_DEBUG(dbgs() << " Threading edge from '" << PredBB->getName() | |
| << "' to '" << SuccBB->getName() | |
| << ", across block:\n " << *BB << "\n"); | |
| LVI->threadEdge(PredBB, BB, SuccBB); | |
| BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), | |
| BB->getName()+".thread", | |
| BB->getParent(), BB); | |
| NewBB->moveAfter(PredBB); | |
| // Set the block frequency of NewBB. | |
| if (HasProfileData) { | |
| auto NewBBFreq = | |
| BFI->getBlockFreq(PredBB) * BPI->getEdgeProbability(PredBB, BB); | |
| BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency()); | |
| } | |
| // Copy all the instructions from BB to NewBB except the terminator. | |
| DenseMap<Instruction *, Value *> ValueMapping = | |
| cloneInstructions(BB->begin(), std::prev(BB->end()), NewBB, PredBB); | |
| // We didn't copy the terminator from BB over to NewBB, because there is now | |
| // an unconditional jump to SuccBB. Insert the unconditional jump. | |
| BranchInst *NewBI = BranchInst::Create(SuccBB, NewBB); | |
| NewBI->setDebugLoc(BB->getTerminator()->getDebugLoc()); | |
| // Check to see if SuccBB has PHI nodes. If so, we need to add entries to the | |
| // PHI nodes for NewBB now. | |
| addPHINodeEntriesForMappedBlock(SuccBB, BB, NewBB, ValueMapping); | |
| // Update the terminator of PredBB to jump to NewBB instead of BB. This | |
| // eliminates predecessors from BB, which requires us to simplify any PHI | |
| // nodes in BB. | |
| Instruction *PredTerm = PredBB->getTerminator(); | |
| for (unsigned i = 0, e = PredTerm->getNumSuccessors(); i != e; ++i) | |
| if (PredTerm->getSuccessor(i) == BB) { | |
| BB->removePredecessor(PredBB, true); | |
| PredTerm->setSuccessor(i, NewBB); | |
| } | |
| // Enqueue required DT updates. | |
| DTU->applyUpdatesPermissive({{DominatorTree::Insert, NewBB, SuccBB}, | |
| {DominatorTree::Insert, PredBB, NewBB}, | |
| {DominatorTree::Delete, PredBB, BB}}); | |
| updateSSA(BB, NewBB, ValueMapping); | |
| // At this point, the IR is fully up to date and consistent. Do a quick scan | |
| // over the new instructions and zap any that are constants or dead. This | |
| // frequently happens because of phi translation. | |
| SimplifyInstructionsInBlock(NewBB, TLI); | |
| // Update the edge weight from BB to SuccBB, which should be less than before. | |
| updateBlockFreqAndEdgeWeight(PredBB, BB, NewBB, SuccBB); | |
| // Threaded an edge! | |
| ++NumThreads; | |
| } | |
| /// Create a new basic block that will be the predecessor of BB and successor of | |
| /// all blocks in Preds. When profile data is available, update the frequency of | |
| /// this new block. | |
| BasicBlock *JumpThreadingPass::splitBlockPreds(BasicBlock *BB, | |
| ArrayRef<BasicBlock *> Preds, | |
| const char *Suffix) { | |
| SmallVector<BasicBlock *, 2> NewBBs; | |
| // Collect the frequencies of all predecessors of BB, which will be used to | |
| // update the edge weight of the result of splitting predecessors. | |
| DenseMap<BasicBlock *, BlockFrequency> FreqMap; | |
| if (HasProfileData) | |
| for (auto *Pred : Preds) | |
| FreqMap.insert(std::make_pair( | |
| Pred, BFI->getBlockFreq(Pred) * BPI->getEdgeProbability(Pred, BB))); | |
| // In the case when BB is a LandingPad block we create 2 new predecessors | |
| // instead of just one. | |
| if (BB->isLandingPad()) { | |
| std::string NewName = std::string(Suffix) + ".split-lp"; | |
| SplitLandingPadPredecessors(BB, Preds, Suffix, NewName.c_str(), NewBBs); | |
| } else { | |
| NewBBs.push_back(SplitBlockPredecessors(BB, Preds, Suffix)); | |
| } | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| Updates.reserve((2 * Preds.size()) + NewBBs.size()); | |
| for (auto *NewBB : NewBBs) { | |
| BlockFrequency NewBBFreq(0); | |
| Updates.push_back({DominatorTree::Insert, NewBB, BB}); | |
| for (auto *Pred : predecessors(NewBB)) { | |
| Updates.push_back({DominatorTree::Delete, Pred, BB}); | |
| Updates.push_back({DominatorTree::Insert, Pred, NewBB}); | |
| if (HasProfileData) // Update frequencies between Pred -> NewBB. | |
| NewBBFreq += FreqMap.lookup(Pred); | |
| } | |
| if (HasProfileData) // Apply the summed frequency to NewBB. | |
| BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency()); | |
| } | |
| DTU->applyUpdatesPermissive(Updates); | |
| return NewBBs[0]; | |
| } | |
| bool JumpThreadingPass::doesBlockHaveProfileData(BasicBlock *BB) { | |
| const Instruction *TI = BB->getTerminator(); | |
| assert(TI->getNumSuccessors() > 1 && "not a split"); | |
| return hasValidBranchWeightMD(*TI); | |
| } | |
| /// Update the block frequency of BB and branch weight and the metadata on the | |
| /// edge BB->SuccBB. This is done by scaling the weight of BB->SuccBB by 1 - | |
| /// Freq(PredBB->BB) / Freq(BB->SuccBB). | |
| void JumpThreadingPass::updateBlockFreqAndEdgeWeight(BasicBlock *PredBB, | |
| BasicBlock *BB, | |
| BasicBlock *NewBB, | |
| BasicBlock *SuccBB) { | |
| if (!HasProfileData) | |
| return; | |
| assert(BFI && BPI && "BFI & BPI should have been created here"); | |
| // As the edge from PredBB to BB is deleted, we have to update the block | |
| // frequency of BB. | |
| auto BBOrigFreq = BFI->getBlockFreq(BB); | |
| auto NewBBFreq = BFI->getBlockFreq(NewBB); | |
| auto BB2SuccBBFreq = BBOrigFreq * BPI->getEdgeProbability(BB, SuccBB); | |
| auto BBNewFreq = BBOrigFreq - NewBBFreq; | |
| BFI->setBlockFreq(BB, BBNewFreq.getFrequency()); | |
| // Collect updated outgoing edges' frequencies from BB and use them to update | |
| // edge probabilities. | |
| SmallVector<uint64_t, 4> BBSuccFreq; | |
| for (BasicBlock *Succ : successors(BB)) { | |
| auto SuccFreq = (Succ == SuccBB) | |
| ? BB2SuccBBFreq - NewBBFreq | |
| : BBOrigFreq * BPI->getEdgeProbability(BB, Succ); | |
| BBSuccFreq.push_back(SuccFreq.getFrequency()); | |
| } | |
| uint64_t MaxBBSuccFreq = | |
| *std::max_element(BBSuccFreq.begin(), BBSuccFreq.end()); | |
| SmallVector<BranchProbability, 4> BBSuccProbs; | |
| if (MaxBBSuccFreq == 0) | |
| BBSuccProbs.assign(BBSuccFreq.size(), | |
| {1, static_cast<unsigned>(BBSuccFreq.size())}); | |
| else { | |
| for (uint64_t Freq : BBSuccFreq) | |
| BBSuccProbs.push_back( | |
| BranchProbability::getBranchProbability(Freq, MaxBBSuccFreq)); | |
| // Normalize edge probabilities so that they sum up to one. | |
| BranchProbability::normalizeProbabilities(BBSuccProbs.begin(), | |
| BBSuccProbs.end()); | |
| } | |
| // Update edge probabilities in BPI. | |
| BPI->setEdgeProbability(BB, BBSuccProbs); | |
| // Update the profile metadata as well. | |
| // | |
| // Don't do this if the profile of the transformed blocks was statically | |
| // estimated. (This could occur despite the function having an entry | |
| // frequency in completely cold parts of the CFG.) | |
| // | |
| // In this case we don't want to suggest to subsequent passes that the | |
| // calculated weights are fully consistent. Consider this graph: | |
| // | |
| // check_1 | |
| // 50% / | | |
| // eq_1 | 50% | |
| // \ | | |
| // check_2 | |
| // 50% / | | |
| // eq_2 | 50% | |
| // \ | | |
| // check_3 | |
| // 50% / | | |
| // eq_3 | 50% | |
| // \ | | |
| // | |
| // Assuming the blocks check_* all compare the same value against 1, 2 and 3, | |
| // the overall probabilities are inconsistent; the total probability that the | |
| // value is either 1, 2 or 3 is 150%. | |
| // | |
| // As a consequence if we thread eq_1 -> check_2 to check_3, check_2->check_3 | |
| // becomes 0%. This is even worse if the edge whose probability becomes 0% is | |
| // the loop exit edge. Then based solely on static estimation we would assume | |
| // the loop was extremely hot. | |
| // | |
| // FIXME this locally as well so that BPI and BFI are consistent as well. We | |
| // shouldn't make edges extremely likely or unlikely based solely on static | |
| // estimation. | |
| if (BBSuccProbs.size() >= 2 && doesBlockHaveProfileData(BB)) { | |
| SmallVector<uint32_t, 4> Weights; | |
| for (auto Prob : BBSuccProbs) | |
| Weights.push_back(Prob.getNumerator()); | |
| auto TI = BB->getTerminator(); | |
| TI->setMetadata( | |
| LLVMContext::MD_prof, | |
| MDBuilder(TI->getParent()->getContext()).createBranchWeights(Weights)); | |
| } | |
| } | |
| /// duplicateCondBranchOnPHIIntoPred - PredBB contains an unconditional branch | |
| /// to BB which contains an i1 PHI node and a conditional branch on that PHI. | |
| /// If we can duplicate the contents of BB up into PredBB do so now, this | |
| /// improves the odds that the branch will be on an analyzable instruction like | |
| /// a compare. | |
| bool JumpThreadingPass::duplicateCondBranchOnPHIIntoPred( | |
| BasicBlock *BB, const SmallVectorImpl<BasicBlock *> &PredBBs) { | |
| assert(!PredBBs.empty() && "Can't handle an empty set"); | |
| // If BB is a loop header, then duplicating this block outside the loop would | |
| // cause us to transform this into an irreducible loop, don't do this. | |
| // See the comments above findLoopHeaders for justifications and caveats. | |
| if (LoopHeaders.count(BB)) { | |
| LLVM_DEBUG(dbgs() << " Not duplicating loop header '" << BB->getName() | |
| << "' into predecessor block '" << PredBBs[0]->getName() | |
| << "' - it might create an irreducible loop!\n"); | |
| return false; | |
| } | |
| unsigned DuplicationCost = getJumpThreadDuplicationCost( | |
| TTI, BB, BB->getTerminator(), BBDupThreshold); | |
| if (DuplicationCost > BBDupThreshold) { | |
| LLVM_DEBUG(dbgs() << " Not duplicating BB '" << BB->getName() | |
| << "' - Cost is too high: " << DuplicationCost << "\n"); | |
| return false; | |
| } | |
| // And finally, do it! Start by factoring the predecessors if needed. | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| BasicBlock *PredBB; | |
| if (PredBBs.size() == 1) | |
| PredBB = PredBBs[0]; | |
| else { | |
| LLVM_DEBUG(dbgs() << " Factoring out " << PredBBs.size() | |
| << " common predecessors.\n"); | |
| PredBB = splitBlockPreds(BB, PredBBs, ".thr_comm"); | |
| } | |
| Updates.push_back({DominatorTree::Delete, PredBB, BB}); | |
| // Okay, we decided to do this! Clone all the instructions in BB onto the end | |
| // of PredBB. | |
| LLVM_DEBUG(dbgs() << " Duplicating block '" << BB->getName() | |
| << "' into end of '" << PredBB->getName() | |
| << "' to eliminate branch on phi. Cost: " | |
| << DuplicationCost << " block is:" << *BB << "\n"); | |
| // Unless PredBB ends with an unconditional branch, split the edge so that we | |
| // can just clone the bits from BB into the end of the new PredBB. | |
| BranchInst *OldPredBranch = dyn_cast<BranchInst>(PredBB->getTerminator()); | |
| if (!OldPredBranch || !OldPredBranch->isUnconditional()) { | |
| BasicBlock *OldPredBB = PredBB; | |
| PredBB = SplitEdge(OldPredBB, BB); | |
| Updates.push_back({DominatorTree::Insert, OldPredBB, PredBB}); | |
| Updates.push_back({DominatorTree::Insert, PredBB, BB}); | |
| Updates.push_back({DominatorTree::Delete, OldPredBB, BB}); | |
| OldPredBranch = cast<BranchInst>(PredBB->getTerminator()); | |
| } | |
| // We are going to have to map operands from the original BB block into the | |
| // PredBB block. Evaluate PHI nodes in BB. | |
| DenseMap<Instruction*, Value*> ValueMapping; | |
| BasicBlock::iterator BI = BB->begin(); | |
| for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI) | |
| ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB); | |
| // Clone the non-phi instructions of BB into PredBB, keeping track of the | |
| // mapping and using it to remap operands in the cloned instructions. | |
| for (; BI != BB->end(); ++BI) { | |
| Instruction *New = BI->clone(); | |
| // Remap operands to patch up intra-block references. | |
| for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) | |
| if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i))) { | |
| DenseMap<Instruction*, Value*>::iterator I = ValueMapping.find(Inst); | |
| if (I != ValueMapping.end()) | |
| New->setOperand(i, I->second); | |
| } | |
| // If this instruction can be simplified after the operands are updated, | |
| // just use the simplified value instead. This frequently happens due to | |
| // phi translation. | |
| if (Value *IV = simplifyInstruction( | |
| New, | |
| {BB->getModule()->getDataLayout(), TLI, nullptr, nullptr, New})) { | |
| ValueMapping[&*BI] = IV; | |
| if (!New->mayHaveSideEffects()) { | |
| New->deleteValue(); | |
| New = nullptr; | |
| } | |
| } else { | |
| ValueMapping[&*BI] = New; | |
| } | |
| if (New) { | |
| // Otherwise, insert the new instruction into the block. | |
| New->setName(BI->getName()); | |
| New->insertInto(PredBB, OldPredBranch->getIterator()); | |
| // Update Dominance from simplified New instruction operands. | |
| for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i) | |
| if (BasicBlock *SuccBB = dyn_cast<BasicBlock>(New->getOperand(i))) | |
| Updates.push_back({DominatorTree::Insert, PredBB, SuccBB}); | |
| } | |
| } | |
| // Check to see if the targets of the branch had PHI nodes. If so, we need to | |
| // add entries to the PHI nodes for branch from PredBB now. | |
| BranchInst *BBBranch = cast<BranchInst>(BB->getTerminator()); | |
| addPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(0), BB, PredBB, | |
| ValueMapping); | |
| addPHINodeEntriesForMappedBlock(BBBranch->getSuccessor(1), BB, PredBB, | |
| ValueMapping); | |
| updateSSA(BB, PredBB, ValueMapping); | |
| // PredBB no longer jumps to BB, remove entries in the PHI node for the edge | |
| // that we nuked. | |
| BB->removePredecessor(PredBB, true); | |
| // Remove the unconditional branch at the end of the PredBB block. | |
| OldPredBranch->eraseFromParent(); | |
| if (HasProfileData) | |
| BPI->copyEdgeProbabilities(BB, PredBB); | |
| DTU->applyUpdatesPermissive(Updates); | |
| ++NumDupes; | |
| return true; | |
| } | |
| // Pred is a predecessor of BB with an unconditional branch to BB. SI is | |
| // a Select instruction in Pred. BB has other predecessors and SI is used in | |
| // a PHI node in BB. SI has no other use. | |
| // A new basic block, NewBB, is created and SI is converted to compare and | |
| // conditional branch. SI is erased from parent. | |
| void JumpThreadingPass::unfoldSelectInstr(BasicBlock *Pred, BasicBlock *BB, | |
| SelectInst *SI, PHINode *SIUse, | |
| unsigned Idx) { | |
| // Expand the select. | |
| // | |
| // Pred -- | |
| // | v | |
| // | NewBB | |
| // | | | |
| // |----- | |
| // v | |
| // BB | |
| BranchInst *PredTerm = cast<BranchInst>(Pred->getTerminator()); | |
| BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "select.unfold", | |
| BB->getParent(), BB); | |
| // Move the unconditional branch to NewBB. | |
| PredTerm->removeFromParent(); | |
| PredTerm->insertInto(NewBB, NewBB->end()); | |
| // Create a conditional branch and update PHI nodes. | |
| auto *BI = BranchInst::Create(NewBB, BB, SI->getCondition(), Pred); | |
| BI->applyMergedLocation(PredTerm->getDebugLoc(), SI->getDebugLoc()); | |
| BI->copyMetadata(*SI, {LLVMContext::MD_prof}); | |
| SIUse->setIncomingValue(Idx, SI->getFalseValue()); | |
| SIUse->addIncoming(SI->getTrueValue(), NewBB); | |
| // Set the block frequency of NewBB. | |
| if (HasProfileData) { | |
| uint64_t TrueWeight, FalseWeight; | |
| if (extractBranchWeights(*SI, TrueWeight, FalseWeight) && | |
| (TrueWeight + FalseWeight) != 0) { | |
| SmallVector<BranchProbability, 2> BP; | |
| BP.emplace_back(BranchProbability::getBranchProbability( | |
| TrueWeight, TrueWeight + FalseWeight)); | |
| BP.emplace_back(BranchProbability::getBranchProbability( | |
| FalseWeight, TrueWeight + FalseWeight)); | |
| BPI->setEdgeProbability(Pred, BP); | |
| } | |
| auto NewBBFreq = | |
| BFI->getBlockFreq(Pred) * BPI->getEdgeProbability(Pred, NewBB); | |
| BFI->setBlockFreq(NewBB, NewBBFreq.getFrequency()); | |
| } | |
| // The select is now dead. | |
| SI->eraseFromParent(); | |
| DTU->applyUpdatesPermissive({{DominatorTree::Insert, NewBB, BB}, | |
| {DominatorTree::Insert, Pred, NewBB}}); | |
| // Update any other PHI nodes in BB. | |
| for (BasicBlock::iterator BI = BB->begin(); | |
| PHINode *Phi = dyn_cast<PHINode>(BI); ++BI) | |
| if (Phi != SIUse) | |
| Phi->addIncoming(Phi->getIncomingValueForBlock(Pred), NewBB); | |
| } | |
| bool JumpThreadingPass::tryToUnfoldSelect(SwitchInst *SI, BasicBlock *BB) { | |
| PHINode *CondPHI = dyn_cast<PHINode>(SI->getCondition()); | |
| if (!CondPHI || CondPHI->getParent() != BB) | |
| return false; | |
| for (unsigned I = 0, E = CondPHI->getNumIncomingValues(); I != E; ++I) { | |
| BasicBlock *Pred = CondPHI->getIncomingBlock(I); | |
| SelectInst *PredSI = dyn_cast<SelectInst>(CondPHI->getIncomingValue(I)); | |
| // The second and third condition can be potentially relaxed. Currently | |
| // the conditions help to simplify the code and allow us to reuse existing | |
| // code, developed for tryToUnfoldSelect(CmpInst *, BasicBlock *) | |
| if (!PredSI || PredSI->getParent() != Pred || !PredSI->hasOneUse()) | |
| continue; | |
| BranchInst *PredTerm = dyn_cast<BranchInst>(Pred->getTerminator()); | |
| if (!PredTerm || !PredTerm->isUnconditional()) | |
| continue; | |
| unfoldSelectInstr(Pred, BB, PredSI, CondPHI, I); | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// tryToUnfoldSelect - Look for blocks of the form | |
| /// bb1: | |
| /// %a = select | |
| /// br bb2 | |
| /// | |
| /// bb2: | |
| /// %p = phi [%a, %bb1] ... | |
| /// %c = icmp %p | |
| /// br i1 %c | |
| /// | |
| /// And expand the select into a branch structure if one of its arms allows %c | |
| /// to be folded. This later enables threading from bb1 over bb2. | |
| bool JumpThreadingPass::tryToUnfoldSelect(CmpInst *CondCmp, BasicBlock *BB) { | |
| BranchInst *CondBr = dyn_cast<BranchInst>(BB->getTerminator()); | |
| PHINode *CondLHS = dyn_cast<PHINode>(CondCmp->getOperand(0)); | |
| Constant *CondRHS = cast<Constant>(CondCmp->getOperand(1)); | |
| if (!CondBr || !CondBr->isConditional() || !CondLHS || | |
| CondLHS->getParent() != BB) | |
| return false; | |
| for (unsigned I = 0, E = CondLHS->getNumIncomingValues(); I != E; ++I) { | |
| BasicBlock *Pred = CondLHS->getIncomingBlock(I); | |
| SelectInst *SI = dyn_cast<SelectInst>(CondLHS->getIncomingValue(I)); | |
| // Look if one of the incoming values is a select in the corresponding | |
| // predecessor. | |
| if (!SI || SI->getParent() != Pred || !SI->hasOneUse()) | |
| continue; | |
| BranchInst *PredTerm = dyn_cast<BranchInst>(Pred->getTerminator()); | |
| if (!PredTerm || !PredTerm->isUnconditional()) | |
| continue; | |
| // Now check if one of the select values would allow us to constant fold the | |
| // terminator in BB. We don't do the transform if both sides fold, those | |
| // cases will be threaded in any case. | |
| LazyValueInfo::Tristate LHSFolds = | |
| LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(1), | |
| CondRHS, Pred, BB, CondCmp); | |
| LazyValueInfo::Tristate RHSFolds = | |
| LVI->getPredicateOnEdge(CondCmp->getPredicate(), SI->getOperand(2), | |
| CondRHS, Pred, BB, CondCmp); | |
| if ((LHSFolds != LazyValueInfo::Unknown || | |
| RHSFolds != LazyValueInfo::Unknown) && | |
| LHSFolds != RHSFolds) { | |
| unfoldSelectInstr(Pred, BB, SI, CondLHS, I); | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| /// tryToUnfoldSelectInCurrBB - Look for PHI/Select or PHI/CMP/Select in the | |
| /// same BB in the form | |
| /// bb: | |
| /// %p = phi [false, %bb1], [true, %bb2], [false, %bb3], [true, %bb4], ... | |
| /// %s = select %p, trueval, falseval | |
| /// | |
| /// or | |
| /// | |
| /// bb: | |
| /// %p = phi [0, %bb1], [1, %bb2], [0, %bb3], [1, %bb4], ... | |
| /// %c = cmp %p, 0 | |
| /// %s = select %c, trueval, falseval | |
| /// | |
| /// And expand the select into a branch structure. This later enables | |
| /// jump-threading over bb in this pass. | |
| /// | |
| /// Using the similar approach of SimplifyCFG::FoldCondBranchOnPHI(), unfold | |
| /// select if the associated PHI has at least one constant. If the unfolded | |
| /// select is not jump-threaded, it will be folded again in the later | |
| /// optimizations. | |
| bool JumpThreadingPass::tryToUnfoldSelectInCurrBB(BasicBlock *BB) { | |
| // This transform would reduce the quality of msan diagnostics. | |
| // Disable this transform under MemorySanitizer. | |
| if (BB->getParent()->hasFnAttribute(Attribute::SanitizeMemory)) | |
| return false; | |
| // If threading this would thread across a loop header, don't thread the edge. | |
| // See the comments above findLoopHeaders for justifications and caveats. | |
| if (LoopHeaders.count(BB)) | |
| return false; | |
| for (BasicBlock::iterator BI = BB->begin(); | |
| PHINode *PN = dyn_cast<PHINode>(BI); ++BI) { | |
| // Look for a Phi having at least one constant incoming value. | |
| if (llvm::all_of(PN->incoming_values(), | |
| [](Value *V) { return !isa<ConstantInt>(V); })) | |
| continue; | |
| auto isUnfoldCandidate = [BB](SelectInst *SI, Value *V) { | |
| using namespace PatternMatch; | |
| // Check if SI is in BB and use V as condition. | |
| if (SI->getParent() != BB) | |
| return false; | |
| Value *Cond = SI->getCondition(); | |
| bool IsAndOr = match(SI, m_CombineOr(m_LogicalAnd(), m_LogicalOr())); | |
| return Cond && Cond == V && Cond->getType()->isIntegerTy(1) && !IsAndOr; | |
| }; | |
| SelectInst *SI = nullptr; | |
| for (Use &U : PN->uses()) { | |
| if (ICmpInst *Cmp = dyn_cast<ICmpInst>(U.getUser())) { | |
| // Look for a ICmp in BB that compares PN with a constant and is the | |
| // condition of a Select. | |
| if (Cmp->getParent() == BB && Cmp->hasOneUse() && | |
| isa<ConstantInt>(Cmp->getOperand(1 - U.getOperandNo()))) | |
| if (SelectInst *SelectI = dyn_cast<SelectInst>(Cmp->user_back())) | |
| if (isUnfoldCandidate(SelectI, Cmp->use_begin()->get())) { | |
| SI = SelectI; | |
| break; | |
| } | |
| } else if (SelectInst *SelectI = dyn_cast<SelectInst>(U.getUser())) { | |
| // Look for a Select in BB that uses PN as condition. | |
| if (isUnfoldCandidate(SelectI, U.get())) { | |
| SI = SelectI; | |
| break; | |
| } | |
| } | |
| } | |
| if (!SI) | |
| continue; | |
| // Expand the select. | |
| Value *Cond = SI->getCondition(); | |
| if (!isGuaranteedNotToBeUndefOrPoison(Cond, nullptr, SI)) | |
| Cond = new FreezeInst(Cond, "cond.fr", SI); | |
| Instruction *Term = SplitBlockAndInsertIfThen(Cond, SI, false); | |
| BasicBlock *SplitBB = SI->getParent(); | |
| BasicBlock *NewBB = Term->getParent(); | |
| PHINode *NewPN = PHINode::Create(SI->getType(), 2, "", SI); | |
| NewPN->addIncoming(SI->getTrueValue(), Term->getParent()); | |
| NewPN->addIncoming(SI->getFalseValue(), BB); | |
| SI->replaceAllUsesWith(NewPN); | |
| SI->eraseFromParent(); | |
| // NewBB and SplitBB are newly created blocks which require insertion. | |
| std::vector<DominatorTree::UpdateType> Updates; | |
| Updates.reserve((2 * SplitBB->getTerminator()->getNumSuccessors()) + 3); | |
| Updates.push_back({DominatorTree::Insert, BB, SplitBB}); | |
| Updates.push_back({DominatorTree::Insert, BB, NewBB}); | |
| Updates.push_back({DominatorTree::Insert, NewBB, SplitBB}); | |
| // BB's successors were moved to SplitBB, update DTU accordingly. | |
| for (auto *Succ : successors(SplitBB)) { | |
| Updates.push_back({DominatorTree::Delete, BB, Succ}); | |
| Updates.push_back({DominatorTree::Insert, SplitBB, Succ}); | |
| } | |
| DTU->applyUpdatesPermissive(Updates); | |
| return true; | |
| } | |
| return false; | |
| } | |
| /// Try to propagate a guard from the current BB into one of its predecessors | |
| /// in case if another branch of execution implies that the condition of this | |
| /// guard is always true. Currently we only process the simplest case that | |
| /// looks like: | |
| /// | |
| /// Start: | |
| /// %cond = ... | |
| /// br i1 %cond, label %T1, label %F1 | |
| /// T1: | |
| /// br label %Merge | |
| /// F1: | |
| /// br label %Merge | |
| /// Merge: | |
| /// %condGuard = ... | |
| /// call void(i1, ...) @llvm.experimental.guard( i1 %condGuard )[ "deopt"() ] | |
| /// | |
| /// And cond either implies condGuard or !condGuard. In this case all the | |
| /// instructions before the guard can be duplicated in both branches, and the | |
| /// guard is then threaded to one of them. | |
| bool JumpThreadingPass::processGuards(BasicBlock *BB) { | |
| using namespace PatternMatch; | |
| // We only want to deal with two predecessors. | |
| BasicBlock *Pred1, *Pred2; | |
| auto PI = pred_begin(BB), PE = pred_end(BB); | |
| if (PI == PE) | |
| return false; | |
| Pred1 = *PI++; | |
| if (PI == PE) | |
| return false; | |
| Pred2 = *PI++; | |
| if (PI != PE) | |
| return false; | |
| if (Pred1 == Pred2) | |
| return false; | |
| // Try to thread one of the guards of the block. | |
| // TODO: Look up deeper than to immediate predecessor? | |
| auto *Parent = Pred1->getSinglePredecessor(); | |
| if (!Parent || Parent != Pred2->getSinglePredecessor()) | |
| return false; | |
| if (auto *BI = dyn_cast<BranchInst>(Parent->getTerminator())) | |
| for (auto &I : *BB) | |
| if (isGuard(&I) && threadGuard(BB, cast<IntrinsicInst>(&I), BI)) | |
| return true; | |
| return false; | |
| } | |
| /// Try to propagate the guard from BB which is the lower block of a diamond | |
| /// to one of its branches, in case if diamond's condition implies guard's | |
| /// condition. | |
| bool JumpThreadingPass::threadGuard(BasicBlock *BB, IntrinsicInst *Guard, | |
| BranchInst *BI) { | |
| assert(BI->getNumSuccessors() == 2 && "Wrong number of successors?"); | |
| assert(BI->isConditional() && "Unconditional branch has 2 successors?"); | |
| Value *GuardCond = Guard->getArgOperand(0); | |
| Value *BranchCond = BI->getCondition(); | |
| BasicBlock *TrueDest = BI->getSuccessor(0); | |
| BasicBlock *FalseDest = BI->getSuccessor(1); | |
| auto &DL = BB->getModule()->getDataLayout(); | |
| bool TrueDestIsSafe = false; | |
| bool FalseDestIsSafe = false; | |
| // True dest is safe if BranchCond => GuardCond. | |
| auto Impl = isImpliedCondition(BranchCond, GuardCond, DL); | |
| if (Impl && *Impl) | |
| TrueDestIsSafe = true; | |
| else { | |
| // False dest is safe if !BranchCond => GuardCond. | |
| Impl = isImpliedCondition(BranchCond, GuardCond, DL, /* LHSIsTrue */ false); | |
| if (Impl && *Impl) | |
| FalseDestIsSafe = true; | |
| } | |
| if (!TrueDestIsSafe && !FalseDestIsSafe) | |
| return false; | |
| BasicBlock *PredUnguardedBlock = TrueDestIsSafe ? TrueDest : FalseDest; | |
| BasicBlock *PredGuardedBlock = FalseDestIsSafe ? TrueDest : FalseDest; | |
| ValueToValueMapTy UnguardedMapping, GuardedMapping; | |
| Instruction *AfterGuard = Guard->getNextNode(); | |
| unsigned Cost = | |
| getJumpThreadDuplicationCost(TTI, BB, AfterGuard, BBDupThreshold); | |
| if (Cost > BBDupThreshold) | |
| return false; | |
| // Duplicate all instructions before the guard and the guard itself to the | |
| // branch where implication is not proved. | |
| BasicBlock *GuardedBlock = DuplicateInstructionsInSplitBetween( | |
| BB, PredGuardedBlock, AfterGuard, GuardedMapping, *DTU); | |
| assert(GuardedBlock && "Could not create the guarded block?"); | |
| // Duplicate all instructions before the guard in the unguarded branch. | |
| // Since we have successfully duplicated the guarded block and this block | |
| // has fewer instructions, we expect it to succeed. | |
| BasicBlock *UnguardedBlock = DuplicateInstructionsInSplitBetween( | |
| BB, PredUnguardedBlock, Guard, UnguardedMapping, *DTU); | |
| assert(UnguardedBlock && "Could not create the unguarded block?"); | |
| LLVM_DEBUG(dbgs() << "Moved guard " << *Guard << " to block " | |
| << GuardedBlock->getName() << "\n"); | |
| // Some instructions before the guard may still have uses. For them, we need | |
| // to create Phi nodes merging their copies in both guarded and unguarded | |
| // branches. Those instructions that have no uses can be just removed. | |
| SmallVector<Instruction *, 4> ToRemove; | |
| for (auto BI = BB->begin(); &*BI != AfterGuard; ++BI) | |
| if (!isa<PHINode>(&*BI)) | |
| ToRemove.push_back(&*BI); | |
| Instruction *InsertionPoint = &*BB->getFirstInsertionPt(); | |
| assert(InsertionPoint && "Empty block?"); | |
| // Substitute with Phis & remove. | |
| for (auto *Inst : reverse(ToRemove)) { | |
| if (!Inst->use_empty()) { | |
| PHINode *NewPN = PHINode::Create(Inst->getType(), 2); | |
| NewPN->addIncoming(UnguardedMapping[Inst], UnguardedBlock); | |
| NewPN->addIncoming(GuardedMapping[Inst], GuardedBlock); | |
| NewPN->insertBefore(InsertionPoint); | |
| Inst->replaceAllUsesWith(NewPN); | |
| } | |
| Inst->eraseFromParent(); | |
| } | |
| return true; | |
| } |