| //===- DeadStoreElimination.cpp - MemorySSA Backed Dead Store Elimination -===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // The code below implements dead store elimination using MemorySSA. It uses | |
| // the following general approach: given a MemoryDef, walk upwards to find | |
| // clobbering MemoryDefs that may be killed by the starting def. Then check | |
| // that there are no uses that may read the location of the original MemoryDef | |
| // in between both MemoryDefs. A bit more concretely: | |
| // | |
| // For all MemoryDefs StartDef: | |
| // 1. Get the next dominating clobbering MemoryDef (MaybeDeadAccess) by walking | |
| // upwards. | |
| // 2. Check that there are no reads between MaybeDeadAccess and the StartDef by | |
| // checking all uses starting at MaybeDeadAccess and walking until we see | |
| // StartDef. | |
| // 3. For each found CurrentDef, check that: | |
| // 1. There are no barrier instructions between CurrentDef and StartDef (like | |
| // throws or stores with ordering constraints). | |
| // 2. StartDef is executed whenever CurrentDef is executed. | |
| // 3. StartDef completely overwrites CurrentDef. | |
| // 4. Erase CurrentDef from the function and MemorySSA. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Transforms/Scalar/DeadStoreElimination.h" | |
| #include "llvm/ADT/APInt.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/MapVector.h" | |
| #include "llvm/ADT/PostOrderIterator.h" | |
| #include "llvm/ADT/SetVector.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/ADT/StringRef.h" | |
| #include "llvm/Analysis/AliasAnalysis.h" | |
| #include "llvm/Analysis/AssumptionCache.h" | |
| #include "llvm/Analysis/CaptureTracking.h" | |
| #include "llvm/Analysis/CodeMetrics.h" | |
| #include "llvm/Analysis/GlobalsModRef.h" | |
| #include "llvm/Analysis/LoopInfo.h" | |
| #include "llvm/Analysis/MemoryBuiltins.h" | |
| #include "llvm/Analysis/MemoryLocation.h" | |
| #include "llvm/Analysis/MemorySSA.h" | |
| #include "llvm/Analysis/MemorySSAUpdater.h" | |
| #include "llvm/Analysis/MustExecute.h" | |
| #include "llvm/Analysis/PostDominators.h" | |
| #include "llvm/Analysis/TargetLibraryInfo.h" | |
| #include "llvm/Analysis/ValueTracking.h" | |
| #include "llvm/IR/Argument.h" | |
| #include "llvm/IR/BasicBlock.h" | |
| #include "llvm/IR/Constant.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/DataLayout.h" | |
| #include "llvm/IR/DebugInfo.h" | |
| #include "llvm/IR/Dominators.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/IRBuilder.h" | |
| #include "llvm/IR/InstIterator.h" | |
| #include "llvm/IR/InstrTypes.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/IntrinsicInst.h" | |
| #include "llvm/IR/Module.h" | |
| #include "llvm/IR/PassManager.h" | |
| #include "llvm/IR/PatternMatch.h" | |
| #include "llvm/IR/Value.h" | |
| #include "llvm/InitializePasses.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/DebugCounter.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/Transforms/Scalar.h" | |
| #include "llvm/Transforms/Utils/AssumeBundleBuilder.h" | |
| #include "llvm/Transforms/Utils/BuildLibCalls.h" | |
| #include "llvm/Transforms/Utils/Local.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <cstdint> | |
| #include <iterator> | |
| #include <map> | |
| #include <optional> | |
| #include <utility> | |
| using namespace llvm; | |
| using namespace PatternMatch; | |
| #define DEBUG_TYPE "dse" | |
| STATISTIC(NumRemainingStores, "Number of stores remaining after DSE"); | |
| STATISTIC(NumRedundantStores, "Number of redundant stores deleted"); | |
| STATISTIC(NumFastStores, "Number of stores deleted"); | |
| STATISTIC(NumFastOther, "Number of other instrs removed"); | |
| STATISTIC(NumCompletePartials, "Number of stores dead by later partials"); | |
| STATISTIC(NumModifiedStores, "Number of stores modified"); | |
| STATISTIC(NumCFGChecks, "Number of stores modified"); | |
| STATISTIC(NumCFGTries, "Number of stores modified"); | |
| STATISTIC(NumCFGSuccess, "Number of stores modified"); | |
| STATISTIC(NumGetDomMemoryDefPassed, | |
| "Number of times a valid candidate is returned from getDomMemoryDef"); | |
| STATISTIC(NumDomMemDefChecks, | |
| "Number iterations check for reads in getDomMemoryDef"); | |
| DEBUG_COUNTER(MemorySSACounter, "dse-memoryssa", | |
| "Controls which MemoryDefs are eliminated."); | |
| static cl::opt<bool> | |
| EnablePartialOverwriteTracking("enable-dse-partial-overwrite-tracking", | |
| cl::init(true), cl::Hidden, | |
| cl::desc("Enable partial-overwrite tracking in DSE")); | |
| static cl::opt<bool> | |
| EnablePartialStoreMerging("enable-dse-partial-store-merging", | |
| cl::init(true), cl::Hidden, | |
| cl::desc("Enable partial store merging in DSE")); | |
| static cl::opt<unsigned> | |
| MemorySSAScanLimit("dse-memoryssa-scanlimit", cl::init(150), cl::Hidden, | |
| cl::desc("The number of memory instructions to scan for " | |
| "dead store elimination (default = 150)")); | |
| static cl::opt<unsigned> MemorySSAUpwardsStepLimit( | |
| "dse-memoryssa-walklimit", cl::init(90), cl::Hidden, | |
| cl::desc("The maximum number of steps while walking upwards to find " | |
| "MemoryDefs that may be killed (default = 90)")); | |
| static cl::opt<unsigned> MemorySSAPartialStoreLimit( | |
| "dse-memoryssa-partial-store-limit", cl::init(5), cl::Hidden, | |
| cl::desc("The maximum number candidates that only partially overwrite the " | |
| "killing MemoryDef to consider" | |
| " (default = 5)")); | |
| static cl::opt<unsigned> MemorySSADefsPerBlockLimit( | |
| "dse-memoryssa-defs-per-block-limit", cl::init(5000), cl::Hidden, | |
| cl::desc("The number of MemoryDefs we consider as candidates to eliminated " | |
| "other stores per basic block (default = 5000)")); | |
| static cl::opt<unsigned> MemorySSASameBBStepCost( | |
| "dse-memoryssa-samebb-cost", cl::init(1), cl::Hidden, | |
| cl::desc( | |
| "The cost of a step in the same basic block as the killing MemoryDef" | |
| "(default = 1)")); | |
| static cl::opt<unsigned> | |
| MemorySSAOtherBBStepCost("dse-memoryssa-otherbb-cost", cl::init(5), | |
| cl::Hidden, | |
| cl::desc("The cost of a step in a different basic " | |
| "block than the killing MemoryDef" | |
| "(default = 5)")); | |
| static cl::opt<unsigned> MemorySSAPathCheckLimit( | |
| "dse-memoryssa-path-check-limit", cl::init(50), cl::Hidden, | |
| cl::desc("The maximum number of blocks to check when trying to prove that " | |
| "all paths to an exit go through a killing block (default = 50)")); | |
| // This flags allows or disallows DSE to optimize MemorySSA during its | |
| // traversal. Note that DSE optimizing MemorySSA may impact other passes | |
| // downstream of the DSE invocation and can lead to issues not being | |
| // reproducible in isolation (i.e. when MemorySSA is built from scratch). In | |
| // those cases, the flag can be used to check if DSE's MemorySSA optimizations | |
| // impact follow-up passes. | |
| static cl::opt<bool> | |
| OptimizeMemorySSA("dse-optimize-memoryssa", cl::init(true), cl::Hidden, | |
| cl::desc("Allow DSE to optimize memory accesses.")); | |
| //===----------------------------------------------------------------------===// | |
| // Helper functions | |
| //===----------------------------------------------------------------------===// | |
| using OverlapIntervalsTy = std::map<int64_t, int64_t>; | |
| using InstOverlapIntervalsTy = DenseMap<Instruction *, OverlapIntervalsTy>; | |
| /// Returns true if the end of this instruction can be safely shortened in | |
| /// length. | |
| static bool isShortenableAtTheEnd(Instruction *I) { | |
| // Don't shorten stores for now | |
| if (isa<StoreInst>(I)) | |
| return false; | |
| if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { | |
| switch (II->getIntrinsicID()) { | |
| default: return false; | |
| case Intrinsic::memset: | |
| case Intrinsic::memcpy: | |
| case Intrinsic::memcpy_element_unordered_atomic: | |
| case Intrinsic::memset_element_unordered_atomic: | |
| // Do shorten memory intrinsics. | |
| // FIXME: Add memmove if it's also safe to transform. | |
| return true; | |
| } | |
| } | |
| // Don't shorten libcalls calls for now. | |
| return false; | |
| } | |
| /// Returns true if the beginning of this instruction can be safely shortened | |
| /// in length. | |
| static bool isShortenableAtTheBeginning(Instruction *I) { | |
| // FIXME: Handle only memset for now. Supporting memcpy/memmove should be | |
| // easily done by offsetting the source address. | |
| return isa<AnyMemSetInst>(I); | |
| } | |
| static uint64_t getPointerSize(const Value *V, const DataLayout &DL, | |
| const TargetLibraryInfo &TLI, | |
| const Function *F) { | |
| uint64_t Size; | |
| ObjectSizeOpts Opts; | |
| Opts.NullIsUnknownSize = NullPointerIsDefined(F); | |
| if (getObjectSize(V, Size, DL, &TLI, Opts)) | |
| return Size; | |
| return MemoryLocation::UnknownSize; | |
| } | |
| namespace { | |
| enum OverwriteResult { | |
| OW_Begin, | |
| OW_Complete, | |
| OW_End, | |
| OW_PartialEarlierWithFullLater, | |
| OW_MaybePartial, | |
| OW_None, | |
| OW_Unknown | |
| }; | |
| } // end anonymous namespace | |
| /// Check if two instruction are masked stores that completely | |
| /// overwrite one another. More specifically, \p KillingI has to | |
| /// overwrite \p DeadI. | |
| static OverwriteResult isMaskedStoreOverwrite(const Instruction *KillingI, | |
| const Instruction *DeadI, | |
| BatchAAResults &AA) { | |
| const auto *KillingII = dyn_cast<IntrinsicInst>(KillingI); | |
| const auto *DeadII = dyn_cast<IntrinsicInst>(DeadI); | |
| if (KillingII == nullptr || DeadII == nullptr) | |
| return OW_Unknown; | |
| if (KillingII->getIntrinsicID() != DeadII->getIntrinsicID()) | |
| return OW_Unknown; | |
| if (KillingII->getIntrinsicID() == Intrinsic::masked_store) { | |
| // Type size. | |
| VectorType *KillingTy = | |
| cast<VectorType>(KillingII->getArgOperand(0)->getType()); | |
| VectorType *DeadTy = cast<VectorType>(DeadII->getArgOperand(0)->getType()); | |
| if (KillingTy->getScalarSizeInBits() != DeadTy->getScalarSizeInBits()) | |
| return OW_Unknown; | |
| // Element count. | |
| if (KillingTy->getElementCount() != DeadTy->getElementCount()) | |
| return OW_Unknown; | |
| // Pointers. | |
| Value *KillingPtr = KillingII->getArgOperand(1)->stripPointerCasts(); | |
| Value *DeadPtr = DeadII->getArgOperand(1)->stripPointerCasts(); | |
| if (KillingPtr != DeadPtr && !AA.isMustAlias(KillingPtr, DeadPtr)) | |
| return OW_Unknown; | |
| // Masks. | |
| // TODO: check that KillingII's mask is a superset of the DeadII's mask. | |
| if (KillingII->getArgOperand(3) != DeadII->getArgOperand(3)) | |
| return OW_Unknown; | |
| return OW_Complete; | |
| } | |
| return OW_Unknown; | |
| } | |
| /// Return 'OW_Complete' if a store to the 'KillingLoc' location completely | |
| /// overwrites a store to the 'DeadLoc' location, 'OW_End' if the end of the | |
| /// 'DeadLoc' location is completely overwritten by 'KillingLoc', 'OW_Begin' | |
| /// if the beginning of the 'DeadLoc' location is overwritten by 'KillingLoc'. | |
| /// 'OW_PartialEarlierWithFullLater' means that a dead (big) store was | |
| /// overwritten by a killing (smaller) store which doesn't write outside the big | |
| /// store's memory locations. Returns 'OW_Unknown' if nothing can be determined. | |
| /// NOTE: This function must only be called if both \p KillingLoc and \p | |
| /// DeadLoc belong to the same underlying object with valid \p KillingOff and | |
| /// \p DeadOff. | |
| static OverwriteResult isPartialOverwrite(const MemoryLocation &KillingLoc, | |
| const MemoryLocation &DeadLoc, | |
| int64_t KillingOff, int64_t DeadOff, | |
| Instruction *DeadI, | |
| InstOverlapIntervalsTy &IOL) { | |
| const uint64_t KillingSize = KillingLoc.Size.getValue(); | |
| const uint64_t DeadSize = DeadLoc.Size.getValue(); | |
| // We may now overlap, although the overlap is not complete. There might also | |
| // be other incomplete overlaps, and together, they might cover the complete | |
| // dead store. | |
| // Note: The correctness of this logic depends on the fact that this function | |
| // is not even called providing DepWrite when there are any intervening reads. | |
| if (EnablePartialOverwriteTracking && | |
| KillingOff < int64_t(DeadOff + DeadSize) && | |
| int64_t(KillingOff + KillingSize) >= DeadOff) { | |
| // Insert our part of the overlap into the map. | |
| auto &IM = IOL[DeadI]; | |
| LLVM_DEBUG(dbgs() << "DSE: Partial overwrite: DeadLoc [" << DeadOff << ", " | |
| << int64_t(DeadOff + DeadSize) << ") KillingLoc [" | |
| << KillingOff << ", " << int64_t(KillingOff + KillingSize) | |
| << ")\n"); | |
| // Make sure that we only insert non-overlapping intervals and combine | |
| // adjacent intervals. The intervals are stored in the map with the ending | |
| // offset as the key (in the half-open sense) and the starting offset as | |
| // the value. | |
| int64_t KillingIntStart = KillingOff; | |
| int64_t KillingIntEnd = KillingOff + KillingSize; | |
| // Find any intervals ending at, or after, KillingIntStart which start | |
| // before KillingIntEnd. | |
| auto ILI = IM.lower_bound(KillingIntStart); | |
| if (ILI != IM.end() && ILI->second <= KillingIntEnd) { | |
| // This existing interval is overlapped with the current store somewhere | |
| // in [KillingIntStart, KillingIntEnd]. Merge them by erasing the existing | |
| // intervals and adjusting our start and end. | |
| KillingIntStart = std::min(KillingIntStart, ILI->second); | |
| KillingIntEnd = std::max(KillingIntEnd, ILI->first); | |
| ILI = IM.erase(ILI); | |
| // Continue erasing and adjusting our end in case other previous | |
| // intervals are also overlapped with the current store. | |
| // | |
| // |--- dead 1 ---| |--- dead 2 ---| | |
| // |------- killing---------| | |
| // | |
| while (ILI != IM.end() && ILI->second <= KillingIntEnd) { | |
| assert(ILI->second > KillingIntStart && "Unexpected interval"); | |
| KillingIntEnd = std::max(KillingIntEnd, ILI->first); | |
| ILI = IM.erase(ILI); | |
| } | |
| } | |
| IM[KillingIntEnd] = KillingIntStart; | |
| ILI = IM.begin(); | |
| if (ILI->second <= DeadOff && ILI->first >= int64_t(DeadOff + DeadSize)) { | |
| LLVM_DEBUG(dbgs() << "DSE: Full overwrite from partials: DeadLoc [" | |
| << DeadOff << ", " << int64_t(DeadOff + DeadSize) | |
| << ") Composite KillingLoc [" << ILI->second << ", " | |
| << ILI->first << ")\n"); | |
| ++NumCompletePartials; | |
| return OW_Complete; | |
| } | |
| } | |
| // Check for a dead store which writes to all the memory locations that | |
| // the killing store writes to. | |
| if (EnablePartialStoreMerging && KillingOff >= DeadOff && | |
| int64_t(DeadOff + DeadSize) > KillingOff && | |
| uint64_t(KillingOff - DeadOff) + KillingSize <= DeadSize) { | |
| LLVM_DEBUG(dbgs() << "DSE: Partial overwrite a dead load [" << DeadOff | |
| << ", " << int64_t(DeadOff + DeadSize) | |
| << ") by a killing store [" << KillingOff << ", " | |
| << int64_t(KillingOff + KillingSize) << ")\n"); | |
| // TODO: Maybe come up with a better name? | |
| return OW_PartialEarlierWithFullLater; | |
| } | |
| // Another interesting case is if the killing store overwrites the end of the | |
| // dead store. | |
| // | |
| // |--dead--| | |
| // |-- killing --| | |
| // | |
| // In this case we may want to trim the size of dead store to avoid | |
| // generating stores to addresses which will definitely be overwritten killing | |
| // store. | |
| if (!EnablePartialOverwriteTracking && | |
| (KillingOff > DeadOff && KillingOff < int64_t(DeadOff + DeadSize) && | |
| int64_t(KillingOff + KillingSize) >= int64_t(DeadOff + DeadSize))) | |
| return OW_End; | |
| // Finally, we also need to check if the killing store overwrites the | |
| // beginning of the dead store. | |
| // | |
| // |--dead--| | |
| // |-- killing --| | |
| // | |
| // In this case we may want to move the destination address and trim the size | |
| // of dead store to avoid generating stores to addresses which will definitely | |
| // be overwritten killing store. | |
| if (!EnablePartialOverwriteTracking && | |
| (KillingOff <= DeadOff && int64_t(KillingOff + KillingSize) > DeadOff)) { | |
| assert(int64_t(KillingOff + KillingSize) < int64_t(DeadOff + DeadSize) && | |
| "Expect to be handled as OW_Complete"); | |
| return OW_Begin; | |
| } | |
| // Otherwise, they don't completely overlap. | |
| return OW_Unknown; | |
| } | |
| /// Returns true if the memory which is accessed by the second instruction is not | |
| /// modified between the first and the second instruction. | |
| /// Precondition: Second instruction must be dominated by the first | |
| /// instruction. | |
| static bool | |
| memoryIsNotModifiedBetween(Instruction *FirstI, Instruction *SecondI, | |
| BatchAAResults &AA, const DataLayout &DL, | |
| DominatorTree *DT) { | |
| // Do a backwards scan through the CFG from SecondI to FirstI. Look for | |
| // instructions which can modify the memory location accessed by SecondI. | |
| // | |
| // While doing the walk keep track of the address to check. It might be | |
| // different in different basic blocks due to PHI translation. | |
| using BlockAddressPair = std::pair<BasicBlock *, PHITransAddr>; | |
| SmallVector<BlockAddressPair, 16> WorkList; | |
| // Keep track of the address we visited each block with. Bail out if we | |
| // visit a block with different addresses. | |
| DenseMap<BasicBlock *, Value *> Visited; | |
| BasicBlock::iterator FirstBBI(FirstI); | |
| ++FirstBBI; | |
| BasicBlock::iterator SecondBBI(SecondI); | |
| BasicBlock *FirstBB = FirstI->getParent(); | |
| BasicBlock *SecondBB = SecondI->getParent(); | |
| MemoryLocation MemLoc; | |
| if (auto *MemSet = dyn_cast<MemSetInst>(SecondI)) | |
| MemLoc = MemoryLocation::getForDest(MemSet); | |
| else | |
| MemLoc = MemoryLocation::get(SecondI); | |
| auto *MemLocPtr = const_cast<Value *>(MemLoc.Ptr); | |
| // Start checking the SecondBB. | |
| WorkList.push_back( | |
| std::make_pair(SecondBB, PHITransAddr(MemLocPtr, DL, nullptr))); | |
| bool isFirstBlock = true; | |
| // Check all blocks going backward until we reach the FirstBB. | |
| while (!WorkList.empty()) { | |
| BlockAddressPair Current = WorkList.pop_back_val(); | |
| BasicBlock *B = Current.first; | |
| PHITransAddr &Addr = Current.second; | |
| Value *Ptr = Addr.getAddr(); | |
| // Ignore instructions before FirstI if this is the FirstBB. | |
| BasicBlock::iterator BI = (B == FirstBB ? FirstBBI : B->begin()); | |
| BasicBlock::iterator EI; | |
| if (isFirstBlock) { | |
| // Ignore instructions after SecondI if this is the first visit of SecondBB. | |
| assert(B == SecondBB && "first block is not the store block"); | |
| EI = SecondBBI; | |
| isFirstBlock = false; | |
| } else { | |
| // It's not SecondBB or (in case of a loop) the second visit of SecondBB. | |
| // In this case we also have to look at instructions after SecondI. | |
| EI = B->end(); | |
| } | |
| for (; BI != EI; ++BI) { | |
| Instruction *I = &*BI; | |
| if (I->mayWriteToMemory() && I != SecondI) | |
| if (isModSet(AA.getModRefInfo(I, MemLoc.getWithNewPtr(Ptr)))) | |
| return false; | |
| } | |
| if (B != FirstBB) { | |
| assert(B != &FirstBB->getParent()->getEntryBlock() && | |
| "Should not hit the entry block because SI must be dominated by LI"); | |
| for (BasicBlock *Pred : predecessors(B)) { | |
| PHITransAddr PredAddr = Addr; | |
| if (PredAddr.NeedsPHITranslationFromBlock(B)) { | |
| if (!PredAddr.IsPotentiallyPHITranslatable()) | |
| return false; | |
| if (PredAddr.PHITranslateValue(B, Pred, DT, false)) | |
| return false; | |
| } | |
| Value *TranslatedPtr = PredAddr.getAddr(); | |
| auto Inserted = Visited.insert(std::make_pair(Pred, TranslatedPtr)); | |
| if (!Inserted.second) { | |
| // We already visited this block before. If it was with a different | |
| // address - bail out! | |
| if (TranslatedPtr != Inserted.first->second) | |
| return false; | |
| // ... otherwise just skip it. | |
| continue; | |
| } | |
| WorkList.push_back(std::make_pair(Pred, PredAddr)); | |
| } | |
| } | |
| } | |
| return true; | |
| } | |
| static void shortenAssignment(Instruction *Inst, uint64_t OldOffsetInBits, | |
| uint64_t OldSizeInBits, uint64_t NewSizeInBits, | |
| bool IsOverwriteEnd) { | |
| DIExpression::FragmentInfo DeadFragment; | |
| DeadFragment.SizeInBits = OldSizeInBits - NewSizeInBits; | |
| DeadFragment.OffsetInBits = | |
| OldOffsetInBits + (IsOverwriteEnd ? NewSizeInBits : 0); | |
| auto CreateDeadFragExpr = [Inst, DeadFragment]() { | |
| // FIXME: This should be using the DIExpression in the Alloca's dbg.assign | |
| // for the variable, since that could also contain a fragment? | |
| return *DIExpression::createFragmentExpression( | |
| DIExpression::get(Inst->getContext(), std::nullopt), | |
| DeadFragment.OffsetInBits, DeadFragment.SizeInBits); | |
| }; | |
| // A DIAssignID to use so that the inserted dbg.assign intrinsics do not | |
| // link to any instructions. Created in the loop below (once). | |
| DIAssignID *LinkToNothing = nullptr; | |
| // Insert an unlinked dbg.assign intrinsic for the dead fragment after each | |
| // overlapping dbg.assign intrinsic. | |
| for (auto *DAI : at::getAssignmentMarkers(Inst)) { | |
| if (auto FragInfo = DAI->getExpression()->getFragmentInfo()) { | |
| if (!DIExpression::fragmentsOverlap(*FragInfo, DeadFragment)) | |
| continue; | |
| } | |
| // Fragments overlap: insert a new dbg.assign for this dead part. | |
| auto *NewAssign = cast<DbgAssignIntrinsic>(DAI->clone()); | |
| NewAssign->insertAfter(DAI); | |
| if (!LinkToNothing) | |
| LinkToNothing = DIAssignID::getDistinct(Inst->getContext()); | |
| NewAssign->setAssignId(LinkToNothing); | |
| NewAssign->setExpression(CreateDeadFragExpr()); | |
| NewAssign->setKillAddress(); | |
| } | |
| } | |
| static bool tryToShorten(Instruction *DeadI, int64_t &DeadStart, | |
| uint64_t &DeadSize, int64_t KillingStart, | |
| uint64_t KillingSize, bool IsOverwriteEnd) { | |
| auto *DeadIntrinsic = cast<AnyMemIntrinsic>(DeadI); | |
| Align PrefAlign = DeadIntrinsic->getDestAlign().valueOrOne(); | |
| // We assume that memet/memcpy operates in chunks of the "largest" native | |
| // type size and aligned on the same value. That means optimal start and size | |
| // of memset/memcpy should be modulo of preferred alignment of that type. That | |
| // is it there is no any sense in trying to reduce store size any further | |
| // since any "extra" stores comes for free anyway. | |
| // On the other hand, maximum alignment we can achieve is limited by alignment | |
| // of initial store. | |
| // TODO: Limit maximum alignment by preferred (or abi?) alignment of the | |
| // "largest" native type. | |
| // Note: What is the proper way to get that value? | |
| // Should TargetTransformInfo::getRegisterBitWidth be used or anything else? | |
| // PrefAlign = std::min(DL.getPrefTypeAlign(LargestType), PrefAlign); | |
| int64_t ToRemoveStart = 0; | |
| uint64_t ToRemoveSize = 0; | |
| // Compute start and size of the region to remove. Make sure 'PrefAlign' is | |
| // maintained on the remaining store. | |
| if (IsOverwriteEnd) { | |
| // Calculate required adjustment for 'KillingStart' in order to keep | |
| // remaining store size aligned on 'PerfAlign'. | |
| uint64_t Off = | |
| offsetToAlignment(uint64_t(KillingStart - DeadStart), PrefAlign); | |
| ToRemoveStart = KillingStart + Off; | |
| if (DeadSize <= uint64_t(ToRemoveStart - DeadStart)) | |
| return false; | |
| ToRemoveSize = DeadSize - uint64_t(ToRemoveStart - DeadStart); | |
| } else { | |
| ToRemoveStart = DeadStart; | |
| assert(KillingSize >= uint64_t(DeadStart - KillingStart) && | |
| "Not overlapping accesses?"); | |
| ToRemoveSize = KillingSize - uint64_t(DeadStart - KillingStart); | |
| // Calculate required adjustment for 'ToRemoveSize'in order to keep | |
| // start of the remaining store aligned on 'PerfAlign'. | |
| uint64_t Off = offsetToAlignment(ToRemoveSize, PrefAlign); | |
| if (Off != 0) { | |
| if (ToRemoveSize <= (PrefAlign.value() - Off)) | |
| return false; | |
| ToRemoveSize -= PrefAlign.value() - Off; | |
| } | |
| assert(isAligned(PrefAlign, ToRemoveSize) && | |
| "Should preserve selected alignment"); | |
| } | |
| assert(ToRemoveSize > 0 && "Shouldn't reach here if nothing to remove"); | |
| assert(DeadSize > ToRemoveSize && "Can't remove more than original size"); | |
| uint64_t NewSize = DeadSize - ToRemoveSize; | |
| if (auto *AMI = dyn_cast<AtomicMemIntrinsic>(DeadI)) { | |
| // When shortening an atomic memory intrinsic, the newly shortened | |
| // length must remain an integer multiple of the element size. | |
| const uint32_t ElementSize = AMI->getElementSizeInBytes(); | |
| if (0 != NewSize % ElementSize) | |
| return false; | |
| } | |
| LLVM_DEBUG(dbgs() << "DSE: Remove Dead Store:\n OW " | |
| << (IsOverwriteEnd ? "END" : "BEGIN") << ": " << *DeadI | |
| << "\n KILLER [" << ToRemoveStart << ", " | |
| << int64_t(ToRemoveStart + ToRemoveSize) << ")\n"); | |
| Value *DeadWriteLength = DeadIntrinsic->getLength(); | |
| Value *TrimmedLength = ConstantInt::get(DeadWriteLength->getType(), NewSize); | |
| DeadIntrinsic->setLength(TrimmedLength); | |
| DeadIntrinsic->setDestAlignment(PrefAlign); | |
| if (!IsOverwriteEnd) { | |
| Value *OrigDest = DeadIntrinsic->getRawDest(); | |
| Type *Int8PtrTy = | |
| Type::getInt8PtrTy(DeadIntrinsic->getContext(), | |
| OrigDest->getType()->getPointerAddressSpace()); | |
| Value *Dest = OrigDest; | |
| if (OrigDest->getType() != Int8PtrTy) | |
| Dest = CastInst::CreatePointerCast(OrigDest, Int8PtrTy, "", DeadI); | |
| Value *Indices[1] = { | |
| ConstantInt::get(DeadWriteLength->getType(), ToRemoveSize)}; | |
| Instruction *NewDestGEP = GetElementPtrInst::CreateInBounds( | |
| Type::getInt8Ty(DeadIntrinsic->getContext()), Dest, Indices, "", DeadI); | |
| NewDestGEP->setDebugLoc(DeadIntrinsic->getDebugLoc()); | |
| if (NewDestGEP->getType() != OrigDest->getType()) | |
| NewDestGEP = CastInst::CreatePointerCast(NewDestGEP, OrigDest->getType(), | |
| "", DeadI); | |
| DeadIntrinsic->setDest(NewDestGEP); | |
| } | |
| // Update attached dbg.assign intrinsics. Assume 8-bit byte. | |
| shortenAssignment(DeadI, DeadStart * 8, DeadSize * 8, NewSize * 8, | |
| IsOverwriteEnd); | |
| // Finally update start and size of dead access. | |
| if (!IsOverwriteEnd) | |
| DeadStart += ToRemoveSize; | |
| DeadSize = NewSize; | |
| return true; | |
| } | |
| static bool tryToShortenEnd(Instruction *DeadI, OverlapIntervalsTy &IntervalMap, | |
| int64_t &DeadStart, uint64_t &DeadSize) { | |
| if (IntervalMap.empty() || !isShortenableAtTheEnd(DeadI)) | |
| return false; | |
| OverlapIntervalsTy::iterator OII = --IntervalMap.end(); | |
| int64_t KillingStart = OII->second; | |
| uint64_t KillingSize = OII->first - KillingStart; | |
| assert(OII->first - KillingStart >= 0 && "Size expected to be positive"); | |
| if (KillingStart > DeadStart && | |
| // Note: "KillingStart - KillingStart" is known to be positive due to | |
| // preceding check. | |
| (uint64_t)(KillingStart - DeadStart) < DeadSize && | |
| // Note: "DeadSize - (uint64_t)(KillingStart - DeadStart)" is known to | |
| // be non negative due to preceding checks. | |
| KillingSize >= DeadSize - (uint64_t)(KillingStart - DeadStart)) { | |
| if (tryToShorten(DeadI, DeadStart, DeadSize, KillingStart, KillingSize, | |
| true)) { | |
| IntervalMap.erase(OII); | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| static bool tryToShortenBegin(Instruction *DeadI, | |
| OverlapIntervalsTy &IntervalMap, | |
| int64_t &DeadStart, uint64_t &DeadSize) { | |
| if (IntervalMap.empty() || !isShortenableAtTheBeginning(DeadI)) | |
| return false; | |
| OverlapIntervalsTy::iterator OII = IntervalMap.begin(); | |
| int64_t KillingStart = OII->second; | |
| uint64_t KillingSize = OII->first - KillingStart; | |
| assert(OII->first - KillingStart >= 0 && "Size expected to be positive"); | |
| if (KillingStart <= DeadStart && | |
| // Note: "DeadStart - KillingStart" is known to be non negative due to | |
| // preceding check. | |
| KillingSize > (uint64_t)(DeadStart - KillingStart)) { | |
| // Note: "KillingSize - (uint64_t)(DeadStart - DeadStart)" is known to | |
| // be positive due to preceding checks. | |
| assert(KillingSize - (uint64_t)(DeadStart - KillingStart) < DeadSize && | |
| "Should have been handled as OW_Complete"); | |
| if (tryToShorten(DeadI, DeadStart, DeadSize, KillingStart, KillingSize, | |
| false)) { | |
| IntervalMap.erase(OII); | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| static Constant * | |
| tryToMergePartialOverlappingStores(StoreInst *KillingI, StoreInst *DeadI, | |
| int64_t KillingOffset, int64_t DeadOffset, | |
| const DataLayout &DL, BatchAAResults &AA, | |
| DominatorTree *DT) { | |
| if (DeadI && isa<ConstantInt>(DeadI->getValueOperand()) && | |
| DL.typeSizeEqualsStoreSize(DeadI->getValueOperand()->getType()) && | |
| KillingI && isa<ConstantInt>(KillingI->getValueOperand()) && | |
| DL.typeSizeEqualsStoreSize(KillingI->getValueOperand()->getType()) && | |
| memoryIsNotModifiedBetween(DeadI, KillingI, AA, DL, DT)) { | |
| // If the store we find is: | |
| // a) partially overwritten by the store to 'Loc' | |
| // b) the killing store is fully contained in the dead one and | |
| // c) they both have a constant value | |
| // d) none of the two stores need padding | |
| // Merge the two stores, replacing the dead store's value with a | |
| // merge of both values. | |
| // TODO: Deal with other constant types (vectors, etc), and probably | |
| // some mem intrinsics (if needed) | |
| APInt DeadValue = cast<ConstantInt>(DeadI->getValueOperand())->getValue(); | |
| APInt KillingValue = | |
| cast<ConstantInt>(KillingI->getValueOperand())->getValue(); | |
| unsigned KillingBits = KillingValue.getBitWidth(); | |
| assert(DeadValue.getBitWidth() > KillingValue.getBitWidth()); | |
| KillingValue = KillingValue.zext(DeadValue.getBitWidth()); | |
| // Offset of the smaller store inside the larger store | |
| unsigned BitOffsetDiff = (KillingOffset - DeadOffset) * 8; | |
| unsigned LShiftAmount = | |
| DL.isBigEndian() ? DeadValue.getBitWidth() - BitOffsetDiff - KillingBits | |
| : BitOffsetDiff; | |
| APInt Mask = APInt::getBitsSet(DeadValue.getBitWidth(), LShiftAmount, | |
| LShiftAmount + KillingBits); | |
| // Clear the bits we'll be replacing, then OR with the smaller | |
| // store, shifted appropriately. | |
| APInt Merged = (DeadValue & ~Mask) | (KillingValue << LShiftAmount); | |
| LLVM_DEBUG(dbgs() << "DSE: Merge Stores:\n Dead: " << *DeadI | |
| << "\n Killing: " << *KillingI | |
| << "\n Merged Value: " << Merged << '\n'); | |
| return ConstantInt::get(DeadI->getValueOperand()->getType(), Merged); | |
| } | |
| return nullptr; | |
| } | |
| namespace { | |
| // Returns true if \p I is an intrisnic that does not read or write memory. | |
| bool isNoopIntrinsic(Instruction *I) { | |
| if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) { | |
| switch (II->getIntrinsicID()) { | |
| case Intrinsic::lifetime_start: | |
| case Intrinsic::lifetime_end: | |
| case Intrinsic::invariant_end: | |
| case Intrinsic::launder_invariant_group: | |
| case Intrinsic::assume: | |
| return true; | |
| case Intrinsic::dbg_addr: | |
| case Intrinsic::dbg_declare: | |
| case Intrinsic::dbg_label: | |
| case Intrinsic::dbg_value: | |
| llvm_unreachable("Intrinsic should not be modeled in MemorySSA"); | |
| default: | |
| return false; | |
| } | |
| } | |
| return false; | |
| } | |
| // Check if we can ignore \p D for DSE. | |
| bool canSkipDef(MemoryDef *D, bool DefVisibleToCaller) { | |
| Instruction *DI = D->getMemoryInst(); | |
| // Calls that only access inaccessible memory cannot read or write any memory | |
| // locations we consider for elimination. | |
| if (auto *CB = dyn_cast<CallBase>(DI)) | |
| if (CB->onlyAccessesInaccessibleMemory()) | |
| return true; | |
| // We can eliminate stores to locations not visible to the caller across | |
| // throwing instructions. | |
| if (DI->mayThrow() && !DefVisibleToCaller) | |
| return true; | |
| // We can remove the dead stores, irrespective of the fence and its ordering | |
| // (release/acquire/seq_cst). Fences only constraints the ordering of | |
| // already visible stores, it does not make a store visible to other | |
| // threads. So, skipping over a fence does not change a store from being | |
| // dead. | |
| if (isa<FenceInst>(DI)) | |
| return true; | |
| // Skip intrinsics that do not really read or modify memory. | |
| if (isNoopIntrinsic(DI)) | |
| return true; | |
| return false; | |
| } | |
| struct DSEState { | |
| Function &F; | |
| AliasAnalysis &AA; | |
| EarliestEscapeInfo EI; | |
| /// The single BatchAA instance that is used to cache AA queries. It will | |
| /// not be invalidated over the whole run. This is safe, because: | |
| /// 1. Only memory writes are removed, so the alias cache for memory | |
| /// locations remains valid. | |
| /// 2. No new instructions are added (only instructions removed), so cached | |
| /// information for a deleted value cannot be accessed by a re-used new | |
| /// value pointer. | |
| BatchAAResults BatchAA; | |
| MemorySSA &MSSA; | |
| DominatorTree &DT; | |
| PostDominatorTree &PDT; | |
| const TargetLibraryInfo &TLI; | |
| const DataLayout &DL; | |
| const LoopInfo &LI; | |
| // Whether the function contains any irreducible control flow, useful for | |
| // being accurately able to detect loops. | |
| bool ContainsIrreducibleLoops; | |
| // All MemoryDefs that potentially could kill other MemDefs. | |
| SmallVector<MemoryDef *, 64> MemDefs; | |
| // Any that should be skipped as they are already deleted | |
| SmallPtrSet<MemoryAccess *, 4> SkipStores; | |
| // Keep track whether a given object is captured before return or not. | |
| DenseMap<const Value *, bool> CapturedBeforeReturn; | |
| // Keep track of all of the objects that are invisible to the caller after | |
| // the function returns. | |
| DenseMap<const Value *, bool> InvisibleToCallerAfterRet; | |
| // Keep track of blocks with throwing instructions not modeled in MemorySSA. | |
| SmallPtrSet<BasicBlock *, 16> ThrowingBlocks; | |
| // Post-order numbers for each basic block. Used to figure out if memory | |
| // accesses are executed before another access. | |
| DenseMap<BasicBlock *, unsigned> PostOrderNumbers; | |
| // Values that are only used with assumes. Used to refine pointer escape | |
| // analysis. | |
| SmallPtrSet<const Value *, 32> EphValues; | |
| /// Keep track of instructions (partly) overlapping with killing MemoryDefs per | |
| /// basic block. | |
| MapVector<BasicBlock *, InstOverlapIntervalsTy> IOLs; | |
| // Check if there are root nodes that are terminated by UnreachableInst. | |
| // Those roots pessimize post-dominance queries. If there are such roots, | |
| // fall back to CFG scan starting from all non-unreachable roots. | |
| bool AnyUnreachableExit; | |
| // Whether or not we should iterate on removing dead stores at the end of the | |
| // function due to removing a store causing a previously captured pointer to | |
| // no longer be captured. | |
| bool ShouldIterateEndOfFunctionDSE; | |
| // Class contains self-reference, make sure it's not copied/moved. | |
| DSEState(const DSEState &) = delete; | |
| DSEState &operator=(const DSEState &) = delete; | |
| DSEState(Function &F, AliasAnalysis &AA, MemorySSA &MSSA, DominatorTree &DT, | |
| PostDominatorTree &PDT, AssumptionCache &AC, | |
| const TargetLibraryInfo &TLI, const LoopInfo &LI) | |
| : F(F), AA(AA), EI(DT, LI, EphValues), BatchAA(AA, &EI), MSSA(MSSA), | |
| DT(DT), PDT(PDT), TLI(TLI), DL(F.getParent()->getDataLayout()), LI(LI) { | |
| // Collect blocks with throwing instructions not modeled in MemorySSA and | |
| // alloc-like objects. | |
| unsigned PO = 0; | |
| for (BasicBlock *BB : post_order(&F)) { | |
| PostOrderNumbers[BB] = PO++; | |
| for (Instruction &I : *BB) { | |
| MemoryAccess *MA = MSSA.getMemoryAccess(&I); | |
| if (I.mayThrow() && !MA) | |
| ThrowingBlocks.insert(I.getParent()); | |
| auto *MD = dyn_cast_or_null<MemoryDef>(MA); | |
| if (MD && MemDefs.size() < MemorySSADefsPerBlockLimit && | |
| (getLocForWrite(&I) || isMemTerminatorInst(&I))) | |
| MemDefs.push_back(MD); | |
| } | |
| } | |
| // Treat byval or inalloca arguments the same as Allocas, stores to them are | |
| // dead at the end of the function. | |
| for (Argument &AI : F.args()) | |
| if (AI.hasPassPointeeByValueCopyAttr()) | |
| InvisibleToCallerAfterRet.insert({&AI, true}); | |
| // Collect whether there is any irreducible control flow in the function. | |
| ContainsIrreducibleLoops = mayContainIrreducibleControl(F, &LI); | |
| AnyUnreachableExit = any_of(PDT.roots(), [](const BasicBlock *E) { | |
| return isa<UnreachableInst>(E->getTerminator()); | |
| }); | |
| CodeMetrics::collectEphemeralValues(&F, &AC, EphValues); | |
| } | |
| LocationSize strengthenLocationSize(const Instruction *I, | |
| LocationSize Size) const { | |
| if (auto *CB = dyn_cast<CallBase>(I)) { | |
| LibFunc F; | |
| if (TLI.getLibFunc(*CB, F) && TLI.has(F) && | |
| (F == LibFunc_memset_chk || F == LibFunc_memcpy_chk)) { | |
| // Use the precise location size specified by the 3rd argument | |
| // for determining KillingI overwrites DeadLoc if it is a memset_chk | |
| // instruction. memset_chk will write either the amount specified as 3rd | |
| // argument or the function will immediately abort and exit the program. | |
| // NOTE: AA may determine NoAlias if it can prove that the access size | |
| // is larger than the allocation size due to that being UB. To avoid | |
| // returning potentially invalid NoAlias results by AA, limit the use of | |
| // the precise location size to isOverwrite. | |
| if (const auto *Len = dyn_cast<ConstantInt>(CB->getArgOperand(2))) | |
| return LocationSize::precise(Len->getZExtValue()); | |
| } | |
| } | |
| return Size; | |
| } | |
| /// Return 'OW_Complete' if a store to the 'KillingLoc' location (by \p | |
| /// KillingI instruction) completely overwrites a store to the 'DeadLoc' | |
| /// location (by \p DeadI instruction). | |
| /// Return OW_MaybePartial if \p KillingI does not completely overwrite | |
| /// \p DeadI, but they both write to the same underlying object. In that | |
| /// case, use isPartialOverwrite to check if \p KillingI partially overwrites | |
| /// \p DeadI. Returns 'OR_None' if \p KillingI is known to not overwrite the | |
| /// \p DeadI. Returns 'OW_Unknown' if nothing can be determined. | |
| OverwriteResult isOverwrite(const Instruction *KillingI, | |
| const Instruction *DeadI, | |
| const MemoryLocation &KillingLoc, | |
| const MemoryLocation &DeadLoc, | |
| int64_t &KillingOff, int64_t &DeadOff) { | |
| // AliasAnalysis does not always account for loops. Limit overwrite checks | |
| // to dependencies for which we can guarantee they are independent of any | |
| // loops they are in. | |
| if (!isGuaranteedLoopIndependent(DeadI, KillingI, DeadLoc)) | |
| return OW_Unknown; | |
| LocationSize KillingLocSize = | |
| strengthenLocationSize(KillingI, KillingLoc.Size); | |
| const Value *DeadPtr = DeadLoc.Ptr->stripPointerCasts(); | |
| const Value *KillingPtr = KillingLoc.Ptr->stripPointerCasts(); | |
| const Value *DeadUndObj = getUnderlyingObject(DeadPtr); | |
| const Value *KillingUndObj = getUnderlyingObject(KillingPtr); | |
| // Check whether the killing store overwrites the whole object, in which | |
| // case the size/offset of the dead store does not matter. | |
| if (DeadUndObj == KillingUndObj && KillingLocSize.isPrecise()) { | |
| uint64_t KillingUndObjSize = getPointerSize(KillingUndObj, DL, TLI, &F); | |
| if (KillingUndObjSize != MemoryLocation::UnknownSize && | |
| KillingUndObjSize == KillingLocSize.getValue()) | |
| return OW_Complete; | |
| } | |
| // FIXME: Vet that this works for size upper-bounds. Seems unlikely that we'll | |
| // get imprecise values here, though (except for unknown sizes). | |
| if (!KillingLocSize.isPrecise() || !DeadLoc.Size.isPrecise()) { | |
| // In case no constant size is known, try to an IR values for the number | |
| // of bytes written and check if they match. | |
| const auto *KillingMemI = dyn_cast<MemIntrinsic>(KillingI); | |
| const auto *DeadMemI = dyn_cast<MemIntrinsic>(DeadI); | |
| if (KillingMemI && DeadMemI) { | |
| const Value *KillingV = KillingMemI->getLength(); | |
| const Value *DeadV = DeadMemI->getLength(); | |
| if (KillingV == DeadV && BatchAA.isMustAlias(DeadLoc, KillingLoc)) | |
| return OW_Complete; | |
| } | |
| // Masked stores have imprecise locations, but we can reason about them | |
| // to some extent. | |
| return isMaskedStoreOverwrite(KillingI, DeadI, BatchAA); | |
| } | |
| const uint64_t KillingSize = KillingLocSize.getValue(); | |
| const uint64_t DeadSize = DeadLoc.Size.getValue(); | |
| // Query the alias information | |
| AliasResult AAR = BatchAA.alias(KillingLoc, DeadLoc); | |
| // If the start pointers are the same, we just have to compare sizes to see if | |
| // the killing store was larger than the dead store. | |
| if (AAR == AliasResult::MustAlias) { | |
| // Make sure that the KillingSize size is >= the DeadSize size. | |
| if (KillingSize >= DeadSize) | |
| return OW_Complete; | |
| } | |
| // If we hit a partial alias we may have a full overwrite | |
| if (AAR == AliasResult::PartialAlias && AAR.hasOffset()) { | |
| int32_t Off = AAR.getOffset(); | |
| if (Off >= 0 && (uint64_t)Off + DeadSize <= KillingSize) | |
| return OW_Complete; | |
| } | |
| // If we can't resolve the same pointers to the same object, then we can't | |
| // analyze them at all. | |
| if (DeadUndObj != KillingUndObj) { | |
| // Non aliasing stores to different objects don't overlap. Note that | |
| // if the killing store is known to overwrite whole object (out of | |
| // bounds access overwrites whole object as well) then it is assumed to | |
| // completely overwrite any store to the same object even if they don't | |
| // actually alias (see next check). | |
| if (AAR == AliasResult::NoAlias) | |
| return OW_None; | |
| return OW_Unknown; | |
| } | |
| // Okay, we have stores to two completely different pointers. Try to | |
| // decompose the pointer into a "base + constant_offset" form. If the base | |
| // pointers are equal, then we can reason about the two stores. | |
| DeadOff = 0; | |
| KillingOff = 0; | |
| const Value *DeadBasePtr = | |
| GetPointerBaseWithConstantOffset(DeadPtr, DeadOff, DL); | |
| const Value *KillingBasePtr = | |
| GetPointerBaseWithConstantOffset(KillingPtr, KillingOff, DL); | |
| // If the base pointers still differ, we have two completely different | |
| // stores. | |
| if (DeadBasePtr != KillingBasePtr) | |
| return OW_Unknown; | |
| // The killing access completely overlaps the dead store if and only if | |
| // both start and end of the dead one is "inside" the killing one: | |
| // |<->|--dead--|<->| | |
| // |-----killing------| | |
| // Accesses may overlap if and only if start of one of them is "inside" | |
| // another one: | |
| // |<->|--dead--|<-------->| | |
| // |-------killing--------| | |
| // OR | |
| // |-------dead-------| | |
| // |<->|---killing---|<----->| | |
| // | |
| // We have to be careful here as *Off is signed while *.Size is unsigned. | |
| // Check if the dead access starts "not before" the killing one. | |
| if (DeadOff >= KillingOff) { | |
| // If the dead access ends "not after" the killing access then the | |
| // dead one is completely overwritten by the killing one. | |
| if (uint64_t(DeadOff - KillingOff) + DeadSize <= KillingSize) | |
| return OW_Complete; | |
| // If start of the dead access is "before" end of the killing access | |
| // then accesses overlap. | |
| else if ((uint64_t)(DeadOff - KillingOff) < KillingSize) | |
| return OW_MaybePartial; | |
| } | |
| // If start of the killing access is "before" end of the dead access then | |
| // accesses overlap. | |
| else if ((uint64_t)(KillingOff - DeadOff) < DeadSize) { | |
| return OW_MaybePartial; | |
| } | |
| // Can reach here only if accesses are known not to overlap. | |
| return OW_None; | |
| } | |
| bool isInvisibleToCallerAfterRet(const Value *V) { | |
| if (isa<AllocaInst>(V)) | |
| return true; | |
| auto I = InvisibleToCallerAfterRet.insert({V, false}); | |
| if (I.second) { | |
| if (!isInvisibleToCallerOnUnwind(V)) { | |
| I.first->second = false; | |
| } else if (isNoAliasCall(V)) { | |
| I.first->second = !PointerMayBeCaptured(V, true, false, EphValues); | |
| } | |
| } | |
| return I.first->second; | |
| } | |
| bool isInvisibleToCallerOnUnwind(const Value *V) { | |
| bool RequiresNoCaptureBeforeUnwind; | |
| if (!isNotVisibleOnUnwind(V, RequiresNoCaptureBeforeUnwind)) | |
| return false; | |
| if (!RequiresNoCaptureBeforeUnwind) | |
| return true; | |
| auto I = CapturedBeforeReturn.insert({V, true}); | |
| if (I.second) | |
| // NOTE: This could be made more precise by PointerMayBeCapturedBefore | |
| // with the killing MemoryDef. But we refrain from doing so for now to | |
| // limit compile-time and this does not cause any changes to the number | |
| // of stores removed on a large test set in practice. | |
| I.first->second = PointerMayBeCaptured(V, false, true, EphValues); | |
| return !I.first->second; | |
| } | |
| std::optional<MemoryLocation> getLocForWrite(Instruction *I) const { | |
| if (!I->mayWriteToMemory()) | |
| return std::nullopt; | |
| if (auto *CB = dyn_cast<CallBase>(I)) | |
| return MemoryLocation::getForDest(CB, TLI); | |
| return MemoryLocation::getOrNone(I); | |
| } | |
| /// Assuming this instruction has a dead analyzable write, can we delete | |
| /// this instruction? | |
| bool isRemovable(Instruction *I) { | |
| assert(getLocForWrite(I) && "Must have analyzable write"); | |
| // Don't remove volatile/atomic stores. | |
| if (StoreInst *SI = dyn_cast<StoreInst>(I)) | |
| return SI->isUnordered(); | |
| if (auto *CB = dyn_cast<CallBase>(I)) { | |
| // Don't remove volatile memory intrinsics. | |
| if (auto *MI = dyn_cast<MemIntrinsic>(CB)) | |
| return !MI->isVolatile(); | |
| // Never remove dead lifetime intrinsics, e.g. because they are followed | |
| // by a free. | |
| if (CB->isLifetimeStartOrEnd()) | |
| return false; | |
| return CB->use_empty() && CB->willReturn() && CB->doesNotThrow() && | |
| !CB->isTerminator(); | |
| } | |
| return false; | |
| } | |
| /// Returns true if \p UseInst completely overwrites \p DefLoc | |
| /// (stored by \p DefInst). | |
| bool isCompleteOverwrite(const MemoryLocation &DefLoc, Instruction *DefInst, | |
| Instruction *UseInst) { | |
| // UseInst has a MemoryDef associated in MemorySSA. It's possible for a | |
| // MemoryDef to not write to memory, e.g. a volatile load is modeled as a | |
| // MemoryDef. | |
| if (!UseInst->mayWriteToMemory()) | |
| return false; | |
| if (auto *CB = dyn_cast<CallBase>(UseInst)) | |
| if (CB->onlyAccessesInaccessibleMemory()) | |
| return false; | |
| int64_t InstWriteOffset, DepWriteOffset; | |
| if (auto CC = getLocForWrite(UseInst)) | |
| return isOverwrite(UseInst, DefInst, *CC, DefLoc, InstWriteOffset, | |
| DepWriteOffset) == OW_Complete; | |
| return false; | |
| } | |
| /// Returns true if \p Def is not read before returning from the function. | |
| bool isWriteAtEndOfFunction(MemoryDef *Def) { | |
| LLVM_DEBUG(dbgs() << " Check if def " << *Def << " (" | |
| << *Def->getMemoryInst() | |
| << ") is at the end the function \n"); | |
| auto MaybeLoc = getLocForWrite(Def->getMemoryInst()); | |
| if (!MaybeLoc) { | |
| LLVM_DEBUG(dbgs() << " ... could not get location for write.\n"); | |
| return false; | |
| } | |
| SmallVector<MemoryAccess *, 4> WorkList; | |
| SmallPtrSet<MemoryAccess *, 8> Visited; | |
| auto PushMemUses = [&WorkList, &Visited](MemoryAccess *Acc) { | |
| if (!Visited.insert(Acc).second) | |
| return; | |
| for (Use &U : Acc->uses()) | |
| WorkList.push_back(cast<MemoryAccess>(U.getUser())); | |
| }; | |
| PushMemUses(Def); | |
| for (unsigned I = 0; I < WorkList.size(); I++) { | |
| if (WorkList.size() >= MemorySSAScanLimit) { | |
| LLVM_DEBUG(dbgs() << " ... hit exploration limit.\n"); | |
| return false; | |
| } | |
| MemoryAccess *UseAccess = WorkList[I]; | |
| if (isa<MemoryPhi>(UseAccess)) { | |
| // AliasAnalysis does not account for loops. Limit elimination to | |
| // candidates for which we can guarantee they always store to the same | |
| // memory location. | |
| if (!isGuaranteedLoopInvariant(MaybeLoc->Ptr)) | |
| return false; | |
| PushMemUses(cast<MemoryPhi>(UseAccess)); | |
| continue; | |
| } | |
| // TODO: Checking for aliasing is expensive. Consider reducing the amount | |
| // of times this is called and/or caching it. | |
| Instruction *UseInst = cast<MemoryUseOrDef>(UseAccess)->getMemoryInst(); | |
| if (isReadClobber(*MaybeLoc, UseInst)) { | |
| LLVM_DEBUG(dbgs() << " ... hit read clobber " << *UseInst << ".\n"); | |
| return false; | |
| } | |
| if (MemoryDef *UseDef = dyn_cast<MemoryDef>(UseAccess)) | |
| PushMemUses(UseDef); | |
| } | |
| return true; | |
| } | |
| /// If \p I is a memory terminator like llvm.lifetime.end or free, return a | |
| /// pair with the MemoryLocation terminated by \p I and a boolean flag | |
| /// indicating whether \p I is a free-like call. | |
| std::optional<std::pair<MemoryLocation, bool>> | |
| getLocForTerminator(Instruction *I) const { | |
| uint64_t Len; | |
| Value *Ptr; | |
| if (match(I, m_Intrinsic<Intrinsic::lifetime_end>(m_ConstantInt(Len), | |
| m_Value(Ptr)))) | |
| return {std::make_pair(MemoryLocation(Ptr, Len), false)}; | |
| if (auto *CB = dyn_cast<CallBase>(I)) { | |
| if (Value *FreedOp = getFreedOperand(CB, &TLI)) | |
| return {std::make_pair(MemoryLocation::getAfter(FreedOp), true)}; | |
| } | |
| return std::nullopt; | |
| } | |
| /// Returns true if \p I is a memory terminator instruction like | |
| /// llvm.lifetime.end or free. | |
| bool isMemTerminatorInst(Instruction *I) const { | |
| auto *CB = dyn_cast<CallBase>(I); | |
| return CB && (CB->getIntrinsicID() == Intrinsic::lifetime_end || | |
| getFreedOperand(CB, &TLI) != nullptr); | |
| } | |
| /// Returns true if \p MaybeTerm is a memory terminator for \p Loc from | |
| /// instruction \p AccessI. | |
| bool isMemTerminator(const MemoryLocation &Loc, Instruction *AccessI, | |
| Instruction *MaybeTerm) { | |
| std::optional<std::pair<MemoryLocation, bool>> MaybeTermLoc = | |
| getLocForTerminator(MaybeTerm); | |
| if (!MaybeTermLoc) | |
| return false; | |
| // If the terminator is a free-like call, all accesses to the underlying | |
| // object can be considered terminated. | |
| if (getUnderlyingObject(Loc.Ptr) != | |
| getUnderlyingObject(MaybeTermLoc->first.Ptr)) | |
| return false; | |
| auto TermLoc = MaybeTermLoc->first; | |
| if (MaybeTermLoc->second) { | |
| const Value *LocUO = getUnderlyingObject(Loc.Ptr); | |
| return BatchAA.isMustAlias(TermLoc.Ptr, LocUO); | |
| } | |
| int64_t InstWriteOffset = 0; | |
| int64_t DepWriteOffset = 0; | |
| return isOverwrite(MaybeTerm, AccessI, TermLoc, Loc, InstWriteOffset, | |
| DepWriteOffset) == OW_Complete; | |
| } | |
| // Returns true if \p Use may read from \p DefLoc. | |
| bool isReadClobber(const MemoryLocation &DefLoc, Instruction *UseInst) { | |
| if (isNoopIntrinsic(UseInst)) | |
| return false; | |
| // Monotonic or weaker atomic stores can be re-ordered and do not need to be | |
| // treated as read clobber. | |
| if (auto SI = dyn_cast<StoreInst>(UseInst)) | |
| return isStrongerThan(SI->getOrdering(), AtomicOrdering::Monotonic); | |
| if (!UseInst->mayReadFromMemory()) | |
| return false; | |
| if (auto *CB = dyn_cast<CallBase>(UseInst)) | |
| if (CB->onlyAccessesInaccessibleMemory()) | |
| return false; | |
| return isRefSet(BatchAA.getModRefInfo(UseInst, DefLoc)); | |
| } | |
| /// Returns true if a dependency between \p Current and \p KillingDef is | |
| /// guaranteed to be loop invariant for the loops that they are in. Either | |
| /// because they are known to be in the same block, in the same loop level or | |
| /// by guaranteeing that \p CurrentLoc only references a single MemoryLocation | |
| /// during execution of the containing function. | |
| bool isGuaranteedLoopIndependent(const Instruction *Current, | |
| const Instruction *KillingDef, | |
| const MemoryLocation &CurrentLoc) { | |
| // If the dependency is within the same block or loop level (being careful | |
| // of irreducible loops), we know that AA will return a valid result for the | |
| // memory dependency. (Both at the function level, outside of any loop, | |
| // would also be valid but we currently disable that to limit compile time). | |
| if (Current->getParent() == KillingDef->getParent()) | |
| return true; | |
| const Loop *CurrentLI = LI.getLoopFor(Current->getParent()); | |
| if (!ContainsIrreducibleLoops && CurrentLI && | |
| CurrentLI == LI.getLoopFor(KillingDef->getParent())) | |
| return true; | |
| // Otherwise check the memory location is invariant to any loops. | |
| return isGuaranteedLoopInvariant(CurrentLoc.Ptr); | |
| } | |
| /// Returns true if \p Ptr is guaranteed to be loop invariant for any possible | |
| /// loop. In particular, this guarantees that it only references a single | |
| /// MemoryLocation during execution of the containing function. | |
| bool isGuaranteedLoopInvariant(const Value *Ptr) { | |
| Ptr = Ptr->stripPointerCasts(); | |
| if (auto *GEP = dyn_cast<GEPOperator>(Ptr)) | |
| if (GEP->hasAllConstantIndices()) | |
| Ptr = GEP->getPointerOperand()->stripPointerCasts(); | |
| if (auto *I = dyn_cast<Instruction>(Ptr)) { | |
| return I->getParent()->isEntryBlock() || | |
| (!ContainsIrreducibleLoops && !LI.getLoopFor(I->getParent())); | |
| } | |
| return true; | |
| } | |
| // Find a MemoryDef writing to \p KillingLoc and dominating \p StartAccess, | |
| // with no read access between them or on any other path to a function exit | |
| // block if \p KillingLoc is not accessible after the function returns. If | |
| // there is no such MemoryDef, return std::nullopt. The returned value may not | |
| // (completely) overwrite \p KillingLoc. Currently we bail out when we | |
| // encounter an aliasing MemoryUse (read). | |
| std::optional<MemoryAccess *> | |
| getDomMemoryDef(MemoryDef *KillingDef, MemoryAccess *StartAccess, | |
| const MemoryLocation &KillingLoc, const Value *KillingUndObj, | |
| unsigned &ScanLimit, unsigned &WalkerStepLimit, | |
| bool IsMemTerm, unsigned &PartialLimit) { | |
| if (ScanLimit == 0 || WalkerStepLimit == 0) { | |
| LLVM_DEBUG(dbgs() << "\n ... hit scan limit\n"); | |
| return std::nullopt; | |
| } | |
| MemoryAccess *Current = StartAccess; | |
| Instruction *KillingI = KillingDef->getMemoryInst(); | |
| LLVM_DEBUG(dbgs() << " trying to get dominating access\n"); | |
| // Only optimize defining access of KillingDef when directly starting at its | |
| // defining access. The defining access also must only access KillingLoc. At | |
| // the moment we only support instructions with a single write location, so | |
| // it should be sufficient to disable optimizations for instructions that | |
| // also read from memory. | |
| bool CanOptimize = OptimizeMemorySSA && | |
| KillingDef->getDefiningAccess() == StartAccess && | |
| !KillingI->mayReadFromMemory(); | |
| // Find the next clobbering Mod access for DefLoc, starting at StartAccess. | |
| std::optional<MemoryLocation> CurrentLoc; | |
| for (;; Current = cast<MemoryDef>(Current)->getDefiningAccess()) { | |
| LLVM_DEBUG({ | |
| dbgs() << " visiting " << *Current; | |
| if (!MSSA.isLiveOnEntryDef(Current) && isa<MemoryUseOrDef>(Current)) | |
| dbgs() << " (" << *cast<MemoryUseOrDef>(Current)->getMemoryInst() | |
| << ")"; | |
| dbgs() << "\n"; | |
| }); | |
| // Reached TOP. | |
| if (MSSA.isLiveOnEntryDef(Current)) { | |
| LLVM_DEBUG(dbgs() << " ... found LiveOnEntryDef\n"); | |
| if (CanOptimize && Current != KillingDef->getDefiningAccess()) | |
| // The first clobbering def is... none. | |
| KillingDef->setOptimized(Current); | |
| return std::nullopt; | |
| } | |
| // Cost of a step. Accesses in the same block are more likely to be valid | |
| // candidates for elimination, hence consider them cheaper. | |
| unsigned StepCost = KillingDef->getBlock() == Current->getBlock() | |
| ? MemorySSASameBBStepCost | |
| : MemorySSAOtherBBStepCost; | |
| if (WalkerStepLimit <= StepCost) { | |
| LLVM_DEBUG(dbgs() << " ... hit walker step limit\n"); | |
| return std::nullopt; | |
| } | |
| WalkerStepLimit -= StepCost; | |
| // Return for MemoryPhis. They cannot be eliminated directly and the | |
| // caller is responsible for traversing them. | |
| if (isa<MemoryPhi>(Current)) { | |
| LLVM_DEBUG(dbgs() << " ... found MemoryPhi\n"); | |
| return Current; | |
| } | |
| // Below, check if CurrentDef is a valid candidate to be eliminated by | |
| // KillingDef. If it is not, check the next candidate. | |
| MemoryDef *CurrentDef = cast<MemoryDef>(Current); | |
| Instruction *CurrentI = CurrentDef->getMemoryInst(); | |
| if (canSkipDef(CurrentDef, !isInvisibleToCallerOnUnwind(KillingUndObj))) { | |
| CanOptimize = false; | |
| continue; | |
| } | |
| // Before we try to remove anything, check for any extra throwing | |
| // instructions that block us from DSEing | |
| if (mayThrowBetween(KillingI, CurrentI, KillingUndObj)) { | |
| LLVM_DEBUG(dbgs() << " ... skip, may throw!\n"); | |
| return std::nullopt; | |
| } | |
| // Check for anything that looks like it will be a barrier to further | |
| // removal | |
| if (isDSEBarrier(KillingUndObj, CurrentI)) { | |
| LLVM_DEBUG(dbgs() << " ... skip, barrier\n"); | |
| return std::nullopt; | |
| } | |
| // If Current is known to be on path that reads DefLoc or is a read | |
| // clobber, bail out, as the path is not profitable. We skip this check | |
| // for intrinsic calls, because the code knows how to handle memcpy | |
| // intrinsics. | |
| if (!isa<IntrinsicInst>(CurrentI) && isReadClobber(KillingLoc, CurrentI)) | |
| return std::nullopt; | |
| // Quick check if there are direct uses that are read-clobbers. | |
| if (any_of(Current->uses(), [this, &KillingLoc, StartAccess](Use &U) { | |
| if (auto *UseOrDef = dyn_cast<MemoryUseOrDef>(U.getUser())) | |
| return !MSSA.dominates(StartAccess, UseOrDef) && | |
| isReadClobber(KillingLoc, UseOrDef->getMemoryInst()); | |
| return false; | |
| })) { | |
| LLVM_DEBUG(dbgs() << " ... found a read clobber\n"); | |
| return std::nullopt; | |
| } | |
| // If Current does not have an analyzable write location or is not | |
| // removable, skip it. | |
| CurrentLoc = getLocForWrite(CurrentI); | |
| if (!CurrentLoc || !isRemovable(CurrentI)) { | |
| CanOptimize = false; | |
| continue; | |
| } | |
| // AliasAnalysis does not account for loops. Limit elimination to | |
| // candidates for which we can guarantee they always store to the same | |
| // memory location and not located in different loops. | |
| if (!isGuaranteedLoopIndependent(CurrentI, KillingI, *CurrentLoc)) { | |
| LLVM_DEBUG(dbgs() << " ... not guaranteed loop independent\n"); | |
| CanOptimize = false; | |
| continue; | |
| } | |
| if (IsMemTerm) { | |
| // If the killing def is a memory terminator (e.g. lifetime.end), check | |
| // the next candidate if the current Current does not write the same | |
| // underlying object as the terminator. | |
| if (!isMemTerminator(*CurrentLoc, CurrentI, KillingI)) { | |
| CanOptimize = false; | |
| continue; | |
| } | |
| } else { | |
| int64_t KillingOffset = 0; | |
| int64_t DeadOffset = 0; | |
| auto OR = isOverwrite(KillingI, CurrentI, KillingLoc, *CurrentLoc, | |
| KillingOffset, DeadOffset); | |
| if (CanOptimize) { | |
| // CurrentDef is the earliest write clobber of KillingDef. Use it as | |
| // optimized access. Do not optimize if CurrentDef is already the | |
| // defining access of KillingDef. | |
| if (CurrentDef != KillingDef->getDefiningAccess() && | |
| (OR == OW_Complete || OR == OW_MaybePartial)) | |
| KillingDef->setOptimized(CurrentDef); | |
| // Once a may-aliasing def is encountered do not set an optimized | |
| // access. | |
| if (OR != OW_None) | |
| CanOptimize = false; | |
| } | |
| // If Current does not write to the same object as KillingDef, check | |
| // the next candidate. | |
| if (OR == OW_Unknown || OR == OW_None) | |
| continue; | |
| else if (OR == OW_MaybePartial) { | |
| // If KillingDef only partially overwrites Current, check the next | |
| // candidate if the partial step limit is exceeded. This aggressively | |
| // limits the number of candidates for partial store elimination, | |
| // which are less likely to be removable in the end. | |
| if (PartialLimit <= 1) { | |
| WalkerStepLimit -= 1; | |
| LLVM_DEBUG(dbgs() << " ... reached partial limit ... continue with next access\n"); | |
| continue; | |
| } | |
| PartialLimit -= 1; | |
| } | |
| } | |
| break; | |
| }; | |
| // Accesses to objects accessible after the function returns can only be | |
| // eliminated if the access is dead along all paths to the exit. Collect | |
| // the blocks with killing (=completely overwriting MemoryDefs) and check if | |
| // they cover all paths from MaybeDeadAccess to any function exit. | |
| SmallPtrSet<Instruction *, 16> KillingDefs; | |
| KillingDefs.insert(KillingDef->getMemoryInst()); | |
| MemoryAccess *MaybeDeadAccess = Current; | |
| MemoryLocation MaybeDeadLoc = *CurrentLoc; | |
| Instruction *MaybeDeadI = cast<MemoryDef>(MaybeDeadAccess)->getMemoryInst(); | |
| LLVM_DEBUG(dbgs() << " Checking for reads of " << *MaybeDeadAccess << " (" | |
| << *MaybeDeadI << ")\n"); | |
| SmallSetVector<MemoryAccess *, 32> WorkList; | |
| auto PushMemUses = [&WorkList](MemoryAccess *Acc) { | |
| for (Use &U : Acc->uses()) | |
| WorkList.insert(cast<MemoryAccess>(U.getUser())); | |
| }; | |
| PushMemUses(MaybeDeadAccess); | |
| // Check if DeadDef may be read. | |
| for (unsigned I = 0; I < WorkList.size(); I++) { | |
| MemoryAccess *UseAccess = WorkList[I]; | |
| LLVM_DEBUG(dbgs() << " " << *UseAccess); | |
| // Bail out if the number of accesses to check exceeds the scan limit. | |
| if (ScanLimit < (WorkList.size() - I)) { | |
| LLVM_DEBUG(dbgs() << "\n ... hit scan limit\n"); | |
| return std::nullopt; | |
| } | |
| --ScanLimit; | |
| NumDomMemDefChecks++; | |
| if (isa<MemoryPhi>(UseAccess)) { | |
| if (any_of(KillingDefs, [this, UseAccess](Instruction *KI) { | |
| return DT.properlyDominates(KI->getParent(), | |
| UseAccess->getBlock()); | |
| })) { | |
| LLVM_DEBUG(dbgs() << " ... skipping, dominated by killing block\n"); | |
| continue; | |
| } | |
| LLVM_DEBUG(dbgs() << "\n ... adding PHI uses\n"); | |
| PushMemUses(UseAccess); | |
| continue; | |
| } | |
| Instruction *UseInst = cast<MemoryUseOrDef>(UseAccess)->getMemoryInst(); | |
| LLVM_DEBUG(dbgs() << " (" << *UseInst << ")\n"); | |
| if (any_of(KillingDefs, [this, UseInst](Instruction *KI) { | |
| return DT.dominates(KI, UseInst); | |
| })) { | |
| LLVM_DEBUG(dbgs() << " ... skipping, dominated by killing def\n"); | |
| continue; | |
| } | |
| // A memory terminator kills all preceeding MemoryDefs and all succeeding | |
| // MemoryAccesses. We do not have to check it's users. | |
| if (isMemTerminator(MaybeDeadLoc, MaybeDeadI, UseInst)) { | |
| LLVM_DEBUG( | |
| dbgs() | |
| << " ... skipping, memterminator invalidates following accesses\n"); | |
| continue; | |
| } | |
| if (isNoopIntrinsic(cast<MemoryUseOrDef>(UseAccess)->getMemoryInst())) { | |
| LLVM_DEBUG(dbgs() << " ... adding uses of intrinsic\n"); | |
| PushMemUses(UseAccess); | |
| continue; | |
| } | |
| if (UseInst->mayThrow() && !isInvisibleToCallerOnUnwind(KillingUndObj)) { | |
| LLVM_DEBUG(dbgs() << " ... found throwing instruction\n"); | |
| return std::nullopt; | |
| } | |
| // Uses which may read the original MemoryDef mean we cannot eliminate the | |
| // original MD. Stop walk. | |
| if (isReadClobber(MaybeDeadLoc, UseInst)) { | |
| LLVM_DEBUG(dbgs() << " ... found read clobber\n"); | |
| return std::nullopt; | |
| } | |
| // If this worklist walks back to the original memory access (and the | |
| // pointer is not guarenteed loop invariant) then we cannot assume that a | |
| // store kills itself. | |
| if (MaybeDeadAccess == UseAccess && | |
| !isGuaranteedLoopInvariant(MaybeDeadLoc.Ptr)) { | |
| LLVM_DEBUG(dbgs() << " ... found not loop invariant self access\n"); | |
| return std::nullopt; | |
| } | |
| // Otherwise, for the KillingDef and MaybeDeadAccess we only have to check | |
| // if it reads the memory location. | |
| // TODO: It would probably be better to check for self-reads before | |
| // calling the function. | |
| if (KillingDef == UseAccess || MaybeDeadAccess == UseAccess) { | |
| LLVM_DEBUG(dbgs() << " ... skipping killing def/dom access\n"); | |
| continue; | |
| } | |
| // Check all uses for MemoryDefs, except for defs completely overwriting | |
| // the original location. Otherwise we have to check uses of *all* | |
| // MemoryDefs we discover, including non-aliasing ones. Otherwise we might | |
| // miss cases like the following | |
| // 1 = Def(LoE) ; <----- DeadDef stores [0,1] | |
| // 2 = Def(1) ; (2, 1) = NoAlias, stores [2,3] | |
| // Use(2) ; MayAlias 2 *and* 1, loads [0, 3]. | |
| // (The Use points to the *first* Def it may alias) | |
| // 3 = Def(1) ; <---- Current (3, 2) = NoAlias, (3,1) = MayAlias, | |
| // stores [0,1] | |
| if (MemoryDef *UseDef = dyn_cast<MemoryDef>(UseAccess)) { | |
| if (isCompleteOverwrite(MaybeDeadLoc, MaybeDeadI, UseInst)) { | |
| BasicBlock *MaybeKillingBlock = UseInst->getParent(); | |
| if (PostOrderNumbers.find(MaybeKillingBlock)->second < | |
| PostOrderNumbers.find(MaybeDeadAccess->getBlock())->second) { | |
| if (!isInvisibleToCallerAfterRet(KillingUndObj)) { | |
| LLVM_DEBUG(dbgs() | |
| << " ... found killing def " << *UseInst << "\n"); | |
| KillingDefs.insert(UseInst); | |
| } | |
| } else { | |
| LLVM_DEBUG(dbgs() | |
| << " ... found preceeding def " << *UseInst << "\n"); | |
| return std::nullopt; | |
| } | |
| } else | |
| PushMemUses(UseDef); | |
| } | |
| } | |
| // For accesses to locations visible after the function returns, make sure | |
| // that the location is dead (=overwritten) along all paths from | |
| // MaybeDeadAccess to the exit. | |
| if (!isInvisibleToCallerAfterRet(KillingUndObj)) { | |
| SmallPtrSet<BasicBlock *, 16> KillingBlocks; | |
| for (Instruction *KD : KillingDefs) | |
| KillingBlocks.insert(KD->getParent()); | |
| assert(!KillingBlocks.empty() && | |
| "Expected at least a single killing block"); | |
| // Find the common post-dominator of all killing blocks. | |
| BasicBlock *CommonPred = *KillingBlocks.begin(); | |
| for (BasicBlock *BB : llvm::drop_begin(KillingBlocks)) { | |
| if (!CommonPred) | |
| break; | |
| CommonPred = PDT.findNearestCommonDominator(CommonPred, BB); | |
| } | |
| // If the common post-dominator does not post-dominate MaybeDeadAccess, | |
| // there is a path from MaybeDeadAccess to an exit not going through a | |
| // killing block. | |
| if (!PDT.dominates(CommonPred, MaybeDeadAccess->getBlock())) { | |
| if (!AnyUnreachableExit) | |
| return std::nullopt; | |
| // Fall back to CFG scan starting at all non-unreachable roots if not | |
| // all paths to the exit go through CommonPred. | |
| CommonPred = nullptr; | |
| } | |
| // If CommonPred itself is in the set of killing blocks, we're done. | |
| if (KillingBlocks.count(CommonPred)) | |
| return {MaybeDeadAccess}; | |
| SetVector<BasicBlock *> WorkList; | |
| // If CommonPred is null, there are multiple exits from the function. | |
| // They all have to be added to the worklist. | |
| if (CommonPred) | |
| WorkList.insert(CommonPred); | |
| else | |
| for (BasicBlock *R : PDT.roots()) { | |
| if (!isa<UnreachableInst>(R->getTerminator())) | |
| WorkList.insert(R); | |
| } | |
| NumCFGTries++; | |
| // Check if all paths starting from an exit node go through one of the | |
| // killing blocks before reaching MaybeDeadAccess. | |
| for (unsigned I = 0; I < WorkList.size(); I++) { | |
| NumCFGChecks++; | |
| BasicBlock *Current = WorkList[I]; | |
| if (KillingBlocks.count(Current)) | |
| continue; | |
| if (Current == MaybeDeadAccess->getBlock()) | |
| return std::nullopt; | |
| // MaybeDeadAccess is reachable from the entry, so we don't have to | |
| // explore unreachable blocks further. | |
| if (!DT.isReachableFromEntry(Current)) | |
| continue; | |
| for (BasicBlock *Pred : predecessors(Current)) | |
| WorkList.insert(Pred); | |
| if (WorkList.size() >= MemorySSAPathCheckLimit) | |
| return std::nullopt; | |
| } | |
| NumCFGSuccess++; | |
| } | |
| // No aliasing MemoryUses of MaybeDeadAccess found, MaybeDeadAccess is | |
| // potentially dead. | |
| return {MaybeDeadAccess}; | |
| } | |
| // Delete dead memory defs | |
| void deleteDeadInstruction(Instruction *SI) { | |
| MemorySSAUpdater Updater(&MSSA); | |
| SmallVector<Instruction *, 32> NowDeadInsts; | |
| NowDeadInsts.push_back(SI); | |
| --NumFastOther; | |
| while (!NowDeadInsts.empty()) { | |
| Instruction *DeadInst = NowDeadInsts.pop_back_val(); | |
| ++NumFastOther; | |
| // Try to preserve debug information attached to the dead instruction. | |
| salvageDebugInfo(*DeadInst); | |
| salvageKnowledge(DeadInst); | |
| // Remove the Instruction from MSSA. | |
| if (MemoryAccess *MA = MSSA.getMemoryAccess(DeadInst)) { | |
| if (MemoryDef *MD = dyn_cast<MemoryDef>(MA)) { | |
| SkipStores.insert(MD); | |
| if (auto *SI = dyn_cast<StoreInst>(MD->getMemoryInst())) { | |
| if (SI->getValueOperand()->getType()->isPointerTy()) { | |
| const Value *UO = getUnderlyingObject(SI->getValueOperand()); | |
| if (CapturedBeforeReturn.erase(UO)) | |
| ShouldIterateEndOfFunctionDSE = true; | |
| InvisibleToCallerAfterRet.erase(UO); | |
| } | |
| } | |
| } | |
| Updater.removeMemoryAccess(MA); | |
| } | |
| auto I = IOLs.find(DeadInst->getParent()); | |
| if (I != IOLs.end()) | |
| I->second.erase(DeadInst); | |
| // Remove its operands | |
| for (Use &O : DeadInst->operands()) | |
| if (Instruction *OpI = dyn_cast<Instruction>(O)) { | |
| O = nullptr; | |
| if (isInstructionTriviallyDead(OpI, &TLI)) | |
| NowDeadInsts.push_back(OpI); | |
| } | |
| EI.removeInstruction(DeadInst); | |
| DeadInst->eraseFromParent(); | |
| } | |
| } | |
| // Check for any extra throws between \p KillingI and \p DeadI that block | |
| // DSE. This only checks extra maythrows (those that aren't MemoryDef's). | |
| // MemoryDef that may throw are handled during the walk from one def to the | |
| // next. | |
| bool mayThrowBetween(Instruction *KillingI, Instruction *DeadI, | |
| const Value *KillingUndObj) { | |
| // First see if we can ignore it by using the fact that KillingI is an | |
| // alloca/alloca like object that is not visible to the caller during | |
| // execution of the function. | |
| if (KillingUndObj && isInvisibleToCallerOnUnwind(KillingUndObj)) | |
| return false; | |
| if (KillingI->getParent() == DeadI->getParent()) | |
| return ThrowingBlocks.count(KillingI->getParent()); | |
| return !ThrowingBlocks.empty(); | |
| } | |
| // Check if \p DeadI acts as a DSE barrier for \p KillingI. The following | |
| // instructions act as barriers: | |
| // * A memory instruction that may throw and \p KillingI accesses a non-stack | |
| // object. | |
| // * Atomic stores stronger that monotonic. | |
| bool isDSEBarrier(const Value *KillingUndObj, Instruction *DeadI) { | |
| // If DeadI may throw it acts as a barrier, unless we are to an | |
| // alloca/alloca like object that does not escape. | |
| if (DeadI->mayThrow() && !isInvisibleToCallerOnUnwind(KillingUndObj)) | |
| return true; | |
| // If DeadI is an atomic load/store stronger than monotonic, do not try to | |
| // eliminate/reorder it. | |
| if (DeadI->isAtomic()) { | |
| if (auto *LI = dyn_cast<LoadInst>(DeadI)) | |
| return isStrongerThanMonotonic(LI->getOrdering()); | |
| if (auto *SI = dyn_cast<StoreInst>(DeadI)) | |
| return isStrongerThanMonotonic(SI->getOrdering()); | |
| if (auto *ARMW = dyn_cast<AtomicRMWInst>(DeadI)) | |
| return isStrongerThanMonotonic(ARMW->getOrdering()); | |
| if (auto *CmpXchg = dyn_cast<AtomicCmpXchgInst>(DeadI)) | |
| return isStrongerThanMonotonic(CmpXchg->getSuccessOrdering()) || | |
| isStrongerThanMonotonic(CmpXchg->getFailureOrdering()); | |
| llvm_unreachable("other instructions should be skipped in MemorySSA"); | |
| } | |
| return false; | |
| } | |
| /// Eliminate writes to objects that are not visible in the caller and are not | |
| /// accessed before returning from the function. | |
| bool eliminateDeadWritesAtEndOfFunction() { | |
| bool MadeChange = false; | |
| LLVM_DEBUG( | |
| dbgs() | |
| << "Trying to eliminate MemoryDefs at the end of the function\n"); | |
| do { | |
| ShouldIterateEndOfFunctionDSE = false; | |
| for (MemoryDef *Def : llvm::reverse(MemDefs)) { | |
| if (SkipStores.contains(Def)) | |
| continue; | |
| Instruction *DefI = Def->getMemoryInst(); | |
| auto DefLoc = getLocForWrite(DefI); | |
| if (!DefLoc || !isRemovable(DefI)) | |
| continue; | |
| // NOTE: Currently eliminating writes at the end of a function is | |
| // limited to MemoryDefs with a single underlying object, to save | |
| // compile-time. In practice it appears the case with multiple | |
| // underlying objects is very uncommon. If it turns out to be important, | |
| // we can use getUnderlyingObjects here instead. | |
| const Value *UO = getUnderlyingObject(DefLoc->Ptr); | |
| if (!isInvisibleToCallerAfterRet(UO)) | |
| continue; | |
| if (isWriteAtEndOfFunction(Def)) { | |
| // See through pointer-to-pointer bitcasts | |
| LLVM_DEBUG(dbgs() << " ... MemoryDef is not accessed until the end " | |
| "of the function\n"); | |
| deleteDeadInstruction(DefI); | |
| ++NumFastStores; | |
| MadeChange = true; | |
| } | |
| } | |
| } while (ShouldIterateEndOfFunctionDSE); | |
| return MadeChange; | |
| } | |
| /// If we have a zero initializing memset following a call to malloc, | |
| /// try folding it into a call to calloc. | |
| bool tryFoldIntoCalloc(MemoryDef *Def, const Value *DefUO) { | |
| Instruction *DefI = Def->getMemoryInst(); | |
| MemSetInst *MemSet = dyn_cast<MemSetInst>(DefI); | |
| if (!MemSet) | |
| // TODO: Could handle zero store to small allocation as well. | |
| return false; | |
| Constant *StoredConstant = dyn_cast<Constant>(MemSet->getValue()); | |
| if (!StoredConstant || !StoredConstant->isNullValue()) | |
| return false; | |
| if (!isRemovable(DefI)) | |
| // The memset might be volatile.. | |
| return false; | |
| if (F.hasFnAttribute(Attribute::SanitizeMemory) || | |
| F.hasFnAttribute(Attribute::SanitizeAddress) || | |
| F.hasFnAttribute(Attribute::SanitizeHWAddress) || | |
| F.getName() == "calloc") | |
| return false; | |
| auto *Malloc = const_cast<CallInst *>(dyn_cast<CallInst>(DefUO)); | |
| if (!Malloc) | |
| return false; | |
| auto *InnerCallee = Malloc->getCalledFunction(); | |
| if (!InnerCallee) | |
| return false; | |
| LibFunc Func; | |
| if (!TLI.getLibFunc(*InnerCallee, Func) || !TLI.has(Func) || | |
| Func != LibFunc_malloc) | |
| return false; | |
| auto shouldCreateCalloc = [](CallInst *Malloc, CallInst *Memset) { | |
| // Check for br(icmp ptr, null), truebb, falsebb) pattern at the end | |
| // of malloc block | |
| auto *MallocBB = Malloc->getParent(), | |
| *MemsetBB = Memset->getParent(); | |
| if (MallocBB == MemsetBB) | |
| return true; | |
| auto *Ptr = Memset->getArgOperand(0); | |
| auto *TI = MallocBB->getTerminator(); | |
| ICmpInst::Predicate Pred; | |
| BasicBlock *TrueBB, *FalseBB; | |
| if (!match(TI, m_Br(m_ICmp(Pred, m_Specific(Ptr), m_Zero()), TrueBB, | |
| FalseBB))) | |
| return false; | |
| if (Pred != ICmpInst::ICMP_EQ || MemsetBB != FalseBB) | |
| return false; | |
| return true; | |
| }; | |
| if (Malloc->getOperand(0) != MemSet->getLength()) | |
| return false; | |
| if (!shouldCreateCalloc(Malloc, MemSet) || | |
| !DT.dominates(Malloc, MemSet) || | |
| !memoryIsNotModifiedBetween(Malloc, MemSet, BatchAA, DL, &DT)) | |
| return false; | |
| IRBuilder<> IRB(Malloc); | |
| Type *SizeTTy = Malloc->getArgOperand(0)->getType(); | |
| auto *Calloc = emitCalloc(ConstantInt::get(SizeTTy, 1), | |
| Malloc->getArgOperand(0), IRB, TLI); | |
| if (!Calloc) | |
| return false; | |
| MemorySSAUpdater Updater(&MSSA); | |
| auto *LastDef = | |
| cast<MemoryDef>(Updater.getMemorySSA()->getMemoryAccess(Malloc)); | |
| auto *NewAccess = | |
| Updater.createMemoryAccessAfter(cast<Instruction>(Calloc), LastDef, | |
| LastDef); | |
| auto *NewAccessMD = cast<MemoryDef>(NewAccess); | |
| Updater.insertDef(NewAccessMD, /*RenameUses=*/true); | |
| Updater.removeMemoryAccess(Malloc); | |
| Malloc->replaceAllUsesWith(Calloc); | |
| Malloc->eraseFromParent(); | |
| return true; | |
| } | |
| /// \returns true if \p Def is a no-op store, either because it | |
| /// directly stores back a loaded value or stores zero to a calloced object. | |
| bool storeIsNoop(MemoryDef *Def, const Value *DefUO) { | |
| Instruction *DefI = Def->getMemoryInst(); | |
| StoreInst *Store = dyn_cast<StoreInst>(DefI); | |
| MemSetInst *MemSet = dyn_cast<MemSetInst>(DefI); | |
| Constant *StoredConstant = nullptr; | |
| if (Store) | |
| StoredConstant = dyn_cast<Constant>(Store->getOperand(0)); | |
| else if (MemSet) | |
| StoredConstant = dyn_cast<Constant>(MemSet->getValue()); | |
| else | |
| return false; | |
| if (!isRemovable(DefI)) | |
| return false; | |
| if (StoredConstant) { | |
| Constant *InitC = | |
| getInitialValueOfAllocation(DefUO, &TLI, StoredConstant->getType()); | |
| // If the clobbering access is LiveOnEntry, no instructions between them | |
| // can modify the memory location. | |
| if (InitC && InitC == StoredConstant) | |
| return MSSA.isLiveOnEntryDef( | |
| MSSA.getSkipSelfWalker()->getClobberingMemoryAccess(Def, BatchAA)); | |
| } | |
| if (!Store) | |
| return false; | |
| if (auto *LoadI = dyn_cast<LoadInst>(Store->getOperand(0))) { | |
| if (LoadI->getPointerOperand() == Store->getOperand(1)) { | |
| // Get the defining access for the load. | |
| auto *LoadAccess = MSSA.getMemoryAccess(LoadI)->getDefiningAccess(); | |
| // Fast path: the defining accesses are the same. | |
| if (LoadAccess == Def->getDefiningAccess()) | |
| return true; | |
| // Look through phi accesses. Recursively scan all phi accesses by | |
| // adding them to a worklist. Bail when we run into a memory def that | |
| // does not match LoadAccess. | |
| SetVector<MemoryAccess *> ToCheck; | |
| MemoryAccess *Current = | |
| MSSA.getWalker()->getClobberingMemoryAccess(Def, BatchAA); | |
| // We don't want to bail when we run into the store memory def. But, | |
| // the phi access may point to it. So, pretend like we've already | |
| // checked it. | |
| ToCheck.insert(Def); | |
| ToCheck.insert(Current); | |
| // Start at current (1) to simulate already having checked Def. | |
| for (unsigned I = 1; I < ToCheck.size(); ++I) { | |
| Current = ToCheck[I]; | |
| if (auto PhiAccess = dyn_cast<MemoryPhi>(Current)) { | |
| // Check all the operands. | |
| for (auto &Use : PhiAccess->incoming_values()) | |
| ToCheck.insert(cast<MemoryAccess>(&Use)); | |
| continue; | |
| } | |
| // If we found a memory def, bail. This happens when we have an | |
| // unrelated write in between an otherwise noop store. | |
| assert(isa<MemoryDef>(Current) && | |
| "Only MemoryDefs should reach here."); | |
| // TODO: Skip no alias MemoryDefs that have no aliasing reads. | |
| // We are searching for the definition of the store's destination. | |
| // So, if that is the same definition as the load, then this is a | |
| // noop. Otherwise, fail. | |
| if (LoadAccess != Current) | |
| return false; | |
| } | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| bool removePartiallyOverlappedStores(InstOverlapIntervalsTy &IOL) { | |
| bool Changed = false; | |
| for (auto OI : IOL) { | |
| Instruction *DeadI = OI.first; | |
| MemoryLocation Loc = *getLocForWrite(DeadI); | |
| assert(isRemovable(DeadI) && "Expect only removable instruction"); | |
| const Value *Ptr = Loc.Ptr->stripPointerCasts(); | |
| int64_t DeadStart = 0; | |
| uint64_t DeadSize = Loc.Size.getValue(); | |
| GetPointerBaseWithConstantOffset(Ptr, DeadStart, DL); | |
| OverlapIntervalsTy &IntervalMap = OI.second; | |
| Changed |= tryToShortenEnd(DeadI, IntervalMap, DeadStart, DeadSize); | |
| if (IntervalMap.empty()) | |
| continue; | |
| Changed |= tryToShortenBegin(DeadI, IntervalMap, DeadStart, DeadSize); | |
| } | |
| return Changed; | |
| } | |
| /// Eliminates writes to locations where the value that is being written | |
| /// is already stored at the same location. | |
| bool eliminateRedundantStoresOfExistingValues() { | |
| bool MadeChange = false; | |
| LLVM_DEBUG(dbgs() << "Trying to eliminate MemoryDefs that write the " | |
| "already existing value\n"); | |
| for (auto *Def : MemDefs) { | |
| if (SkipStores.contains(Def) || MSSA.isLiveOnEntryDef(Def)) | |
| continue; | |
| Instruction *DefInst = Def->getMemoryInst(); | |
| auto MaybeDefLoc = getLocForWrite(DefInst); | |
| if (!MaybeDefLoc || !isRemovable(DefInst)) | |
| continue; | |
| MemoryDef *UpperDef; | |
| // To conserve compile-time, we avoid walking to the next clobbering def. | |
| // Instead, we just try to get the optimized access, if it exists. DSE | |
| // will try to optimize defs during the earlier traversal. | |
| if (Def->isOptimized()) | |
| UpperDef = dyn_cast<MemoryDef>(Def->getOptimized()); | |
| else | |
| UpperDef = dyn_cast<MemoryDef>(Def->getDefiningAccess()); | |
| if (!UpperDef || MSSA.isLiveOnEntryDef(UpperDef)) | |
| continue; | |
| Instruction *UpperInst = UpperDef->getMemoryInst(); | |
| auto IsRedundantStore = [&]() { | |
| if (DefInst->isIdenticalTo(UpperInst)) | |
| return true; | |
| if (auto *MemSetI = dyn_cast<MemSetInst>(UpperInst)) { | |
| if (auto *SI = dyn_cast<StoreInst>(DefInst)) { | |
| // MemSetInst must have a write location. | |
| MemoryLocation UpperLoc = *getLocForWrite(UpperInst); | |
| int64_t InstWriteOffset = 0; | |
| int64_t DepWriteOffset = 0; | |
| auto OR = isOverwrite(UpperInst, DefInst, UpperLoc, *MaybeDefLoc, | |
| InstWriteOffset, DepWriteOffset); | |
| Value *StoredByte = isBytewiseValue(SI->getValueOperand(), DL); | |
| return StoredByte && StoredByte == MemSetI->getOperand(1) && | |
| OR == OW_Complete; | |
| } | |
| } | |
| return false; | |
| }; | |
| if (!IsRedundantStore() || isReadClobber(*MaybeDefLoc, DefInst)) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "DSE: Remove No-Op Store:\n DEAD: " << *DefInst | |
| << '\n'); | |
| deleteDeadInstruction(DefInst); | |
| NumRedundantStores++; | |
| MadeChange = true; | |
| } | |
| return MadeChange; | |
| } | |
| }; | |
| static bool eliminateDeadStores(Function &F, AliasAnalysis &AA, MemorySSA &MSSA, | |
| DominatorTree &DT, PostDominatorTree &PDT, | |
| AssumptionCache &AC, | |
| const TargetLibraryInfo &TLI, | |
| const LoopInfo &LI) { | |
| bool MadeChange = false; | |
| MSSA.ensureOptimizedUses(); | |
| DSEState State(F, AA, MSSA, DT, PDT, AC, TLI, LI); | |
| // For each store: | |
| for (unsigned I = 0; I < State.MemDefs.size(); I++) { | |
| MemoryDef *KillingDef = State.MemDefs[I]; | |
| if (State.SkipStores.count(KillingDef)) | |
| continue; | |
| Instruction *KillingI = KillingDef->getMemoryInst(); | |
| std::optional<MemoryLocation> MaybeKillingLoc; | |
| if (State.isMemTerminatorInst(KillingI)) { | |
| if (auto KillingLoc = State.getLocForTerminator(KillingI)) | |
| MaybeKillingLoc = KillingLoc->first; | |
| } else { | |
| MaybeKillingLoc = State.getLocForWrite(KillingI); | |
| } | |
| if (!MaybeKillingLoc) { | |
| LLVM_DEBUG(dbgs() << "Failed to find analyzable write location for " | |
| << *KillingI << "\n"); | |
| continue; | |
| } | |
| MemoryLocation KillingLoc = *MaybeKillingLoc; | |
| assert(KillingLoc.Ptr && "KillingLoc should not be null"); | |
| const Value *KillingUndObj = getUnderlyingObject(KillingLoc.Ptr); | |
| LLVM_DEBUG(dbgs() << "Trying to eliminate MemoryDefs killed by " | |
| << *KillingDef << " (" << *KillingI << ")\n"); | |
| unsigned ScanLimit = MemorySSAScanLimit; | |
| unsigned WalkerStepLimit = MemorySSAUpwardsStepLimit; | |
| unsigned PartialLimit = MemorySSAPartialStoreLimit; | |
| // Worklist of MemoryAccesses that may be killed by KillingDef. | |
| SetVector<MemoryAccess *> ToCheck; | |
| ToCheck.insert(KillingDef->getDefiningAccess()); | |
| bool Shortend = false; | |
| bool IsMemTerm = State.isMemTerminatorInst(KillingI); | |
| // Check if MemoryAccesses in the worklist are killed by KillingDef. | |
| for (unsigned I = 0; I < ToCheck.size(); I++) { | |
| MemoryAccess *Current = ToCheck[I]; | |
| if (State.SkipStores.count(Current)) | |
| continue; | |
| std::optional<MemoryAccess *> MaybeDeadAccess = State.getDomMemoryDef( | |
| KillingDef, Current, KillingLoc, KillingUndObj, ScanLimit, | |
| WalkerStepLimit, IsMemTerm, PartialLimit); | |
| if (!MaybeDeadAccess) { | |
| LLVM_DEBUG(dbgs() << " finished walk\n"); | |
| continue; | |
| } | |
| MemoryAccess *DeadAccess = *MaybeDeadAccess; | |
| LLVM_DEBUG(dbgs() << " Checking if we can kill " << *DeadAccess); | |
| if (isa<MemoryPhi>(DeadAccess)) { | |
| LLVM_DEBUG(dbgs() << "\n ... adding incoming values to worklist\n"); | |
| for (Value *V : cast<MemoryPhi>(DeadAccess)->incoming_values()) { | |
| MemoryAccess *IncomingAccess = cast<MemoryAccess>(V); | |
| BasicBlock *IncomingBlock = IncomingAccess->getBlock(); | |
| BasicBlock *PhiBlock = DeadAccess->getBlock(); | |
| // We only consider incoming MemoryAccesses that come before the | |
| // MemoryPhi. Otherwise we could discover candidates that do not | |
| // strictly dominate our starting def. | |
| if (State.PostOrderNumbers[IncomingBlock] > | |
| State.PostOrderNumbers[PhiBlock]) | |
| ToCheck.insert(IncomingAccess); | |
| } | |
| continue; | |
| } | |
| auto *DeadDefAccess = cast<MemoryDef>(DeadAccess); | |
| Instruction *DeadI = DeadDefAccess->getMemoryInst(); | |
| LLVM_DEBUG(dbgs() << " (" << *DeadI << ")\n"); | |
| ToCheck.insert(DeadDefAccess->getDefiningAccess()); | |
| NumGetDomMemoryDefPassed++; | |
| if (!DebugCounter::shouldExecute(MemorySSACounter)) | |
| continue; | |
| MemoryLocation DeadLoc = *State.getLocForWrite(DeadI); | |
| if (IsMemTerm) { | |
| const Value *DeadUndObj = getUnderlyingObject(DeadLoc.Ptr); | |
| if (KillingUndObj != DeadUndObj) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: " << *DeadI | |
| << "\n KILLER: " << *KillingI << '\n'); | |
| State.deleteDeadInstruction(DeadI); | |
| ++NumFastStores; | |
| MadeChange = true; | |
| } else { | |
| // Check if DeadI overwrites KillingI. | |
| int64_t KillingOffset = 0; | |
| int64_t DeadOffset = 0; | |
| OverwriteResult OR = State.isOverwrite( | |
| KillingI, DeadI, KillingLoc, DeadLoc, KillingOffset, DeadOffset); | |
| if (OR == OW_MaybePartial) { | |
| auto Iter = State.IOLs.insert( | |
| std::make_pair<BasicBlock *, InstOverlapIntervalsTy>( | |
| DeadI->getParent(), InstOverlapIntervalsTy())); | |
| auto &IOL = Iter.first->second; | |
| OR = isPartialOverwrite(KillingLoc, DeadLoc, KillingOffset, | |
| DeadOffset, DeadI, IOL); | |
| } | |
| if (EnablePartialStoreMerging && OR == OW_PartialEarlierWithFullLater) { | |
| auto *DeadSI = dyn_cast<StoreInst>(DeadI); | |
| auto *KillingSI = dyn_cast<StoreInst>(KillingI); | |
| // We are re-using tryToMergePartialOverlappingStores, which requires | |
| // DeadSI to dominate DeadSI. | |
| // TODO: implement tryToMergeParialOverlappingStores using MemorySSA. | |
| if (DeadSI && KillingSI && DT.dominates(DeadSI, KillingSI)) { | |
| if (Constant *Merged = tryToMergePartialOverlappingStores( | |
| KillingSI, DeadSI, KillingOffset, DeadOffset, State.DL, | |
| State.BatchAA, &DT)) { | |
| // Update stored value of earlier store to merged constant. | |
| DeadSI->setOperand(0, Merged); | |
| ++NumModifiedStores; | |
| MadeChange = true; | |
| Shortend = true; | |
| // Remove killing store and remove any outstanding overlap | |
| // intervals for the updated store. | |
| State.deleteDeadInstruction(KillingSI); | |
| auto I = State.IOLs.find(DeadSI->getParent()); | |
| if (I != State.IOLs.end()) | |
| I->second.erase(DeadSI); | |
| break; | |
| } | |
| } | |
| } | |
| if (OR == OW_Complete) { | |
| LLVM_DEBUG(dbgs() << "DSE: Remove Dead Store:\n DEAD: " << *DeadI | |
| << "\n KILLER: " << *KillingI << '\n'); | |
| State.deleteDeadInstruction(DeadI); | |
| ++NumFastStores; | |
| MadeChange = true; | |
| } | |
| } | |
| } | |
| // Check if the store is a no-op. | |
| if (!Shortend && State.storeIsNoop(KillingDef, KillingUndObj)) { | |
| LLVM_DEBUG(dbgs() << "DSE: Remove No-Op Store:\n DEAD: " << *KillingI | |
| << '\n'); | |
| State.deleteDeadInstruction(KillingI); | |
| NumRedundantStores++; | |
| MadeChange = true; | |
| continue; | |
| } | |
| // Can we form a calloc from a memset/malloc pair? | |
| if (!Shortend && State.tryFoldIntoCalloc(KillingDef, KillingUndObj)) { | |
| LLVM_DEBUG(dbgs() << "DSE: Remove memset after forming calloc:\n" | |
| << " DEAD: " << *KillingI << '\n'); | |
| State.deleteDeadInstruction(KillingI); | |
| MadeChange = true; | |
| continue; | |
| } | |
| } | |
| if (EnablePartialOverwriteTracking) | |
| for (auto &KV : State.IOLs) | |
| MadeChange |= State.removePartiallyOverlappedStores(KV.second); | |
| MadeChange |= State.eliminateRedundantStoresOfExistingValues(); | |
| MadeChange |= State.eliminateDeadWritesAtEndOfFunction(); | |
| return MadeChange; | |
| } | |
| } // end anonymous namespace | |
| //===----------------------------------------------------------------------===// | |
| // DSE Pass | |
| //===----------------------------------------------------------------------===// | |
| PreservedAnalyses DSEPass::run(Function &F, FunctionAnalysisManager &AM) { | |
| AliasAnalysis &AA = AM.getResult<AAManager>(F); | |
| const TargetLibraryInfo &TLI = AM.getResult<TargetLibraryAnalysis>(F); | |
| DominatorTree &DT = AM.getResult<DominatorTreeAnalysis>(F); | |
| MemorySSA &MSSA = AM.getResult<MemorySSAAnalysis>(F).getMSSA(); | |
| PostDominatorTree &PDT = AM.getResult<PostDominatorTreeAnalysis>(F); | |
| AssumptionCache &AC = AM.getResult<AssumptionAnalysis>(F); | |
| LoopInfo &LI = AM.getResult<LoopAnalysis>(F); | |
| bool Changed = eliminateDeadStores(F, AA, MSSA, DT, PDT, AC, TLI, LI); | |
| #ifdef LLVM_ENABLE_STATS | |
| if (AreStatisticsEnabled()) | |
| for (auto &I : instructions(F)) | |
| NumRemainingStores += isa<StoreInst>(&I); | |
| #endif | |
| if (!Changed) | |
| return PreservedAnalyses::all(); | |
| PreservedAnalyses PA; | |
| PA.preserveSet<CFGAnalyses>(); | |
| PA.preserve<MemorySSAAnalysis>(); | |
| PA.preserve<LoopAnalysis>(); | |
| return PA; | |
| } | |
| namespace { | |
| /// A legacy pass for the legacy pass manager that wraps \c DSEPass. | |
| class DSELegacyPass : public FunctionPass { | |
| public: | |
| static char ID; // Pass identification, replacement for typeid | |
| DSELegacyPass() : FunctionPass(ID) { | |
| initializeDSELegacyPassPass(*PassRegistry::getPassRegistry()); | |
| } | |
| bool runOnFunction(Function &F) override { | |
| if (skipFunction(F)) | |
| return false; | |
| AliasAnalysis &AA = getAnalysis<AAResultsWrapperPass>().getAAResults(); | |
| DominatorTree &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree(); | |
| const TargetLibraryInfo &TLI = | |
| getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F); | |
| MemorySSA &MSSA = getAnalysis<MemorySSAWrapperPass>().getMSSA(); | |
| PostDominatorTree &PDT = | |
| getAnalysis<PostDominatorTreeWrapperPass>().getPostDomTree(); | |
| AssumptionCache &AC = | |
| getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F); | |
| LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo(); | |
| bool Changed = eliminateDeadStores(F, AA, MSSA, DT, PDT, AC, TLI, LI); | |
| #ifdef LLVM_ENABLE_STATS | |
| if (AreStatisticsEnabled()) | |
| for (auto &I : instructions(F)) | |
| NumRemainingStores += isa<StoreInst>(&I); | |
| #endif | |
| return Changed; | |
| } | |
| void getAnalysisUsage(AnalysisUsage &AU) const override { | |
| AU.setPreservesCFG(); | |
| AU.addRequired<AAResultsWrapperPass>(); | |
| AU.addRequired<TargetLibraryInfoWrapperPass>(); | |
| AU.addPreserved<GlobalsAAWrapperPass>(); | |
| AU.addRequired<DominatorTreeWrapperPass>(); | |
| AU.addPreserved<DominatorTreeWrapperPass>(); | |
| AU.addRequired<PostDominatorTreeWrapperPass>(); | |
| AU.addRequired<MemorySSAWrapperPass>(); | |
| AU.addPreserved<PostDominatorTreeWrapperPass>(); | |
| AU.addPreserved<MemorySSAWrapperPass>(); | |
| AU.addRequired<LoopInfoWrapperPass>(); | |
| AU.addPreserved<LoopInfoWrapperPass>(); | |
| AU.addRequired<AssumptionCacheTracker>(); | |
| } | |
| }; | |
| } // end anonymous namespace | |
| char DSELegacyPass::ID = 0; | |
| INITIALIZE_PASS_BEGIN(DSELegacyPass, "dse", "Dead Store Elimination", false, | |
| false) | |
| INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(PostDominatorTreeWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(GlobalsAAWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(MemoryDependenceWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) | |
| INITIALIZE_PASS_END(DSELegacyPass, "dse", "Dead Store Elimination", false, | |
| false) | |
| FunctionPass *llvm::createDeadStoreEliminationPass() { | |
| return new DSELegacyPass(); | |
| } |