| //===- DFAJumpThreading.cpp - Threads a switch statement inside a loop ----===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // Transform each threading path to effectively jump thread the DFA. For | |
| // example, the CFG below could be transformed as follows, where the cloned | |
| // blocks unconditionally branch to the next correct case based on what is | |
| // identified in the analysis. | |
| // | |
| // sw.bb sw.bb | |
| // / | \ / | \ | |
| // case1 case2 case3 case1 case2 case3 | |
| // \ | / | | | | |
| // determinator det.2 det.3 det.1 | |
| // br sw.bb / | \ | |
| // sw.bb.2 sw.bb.3 sw.bb.1 | |
| // br case2 br case3 br case1ยง | |
| // | |
| // Definitions and Terminology: | |
| // | |
| // * Threading path: | |
| // a list of basic blocks, the exit state, and the block that determines | |
| // the next state, for which the following notation will be used: | |
| // < path of BBs that form a cycle > [ state, determinator ] | |
| // | |
| // * Predictable switch: | |
| // The switch variable is always a known constant so that all conditional | |
| // jumps based on switch variable can be converted to unconditional jump. | |
| // | |
| // * Determinator: | |
| // The basic block that determines the next state of the DFA. | |
| // | |
| // Representing the optimization in C-like pseudocode: the code pattern on the | |
| // left could functionally be transformed to the right pattern if the switch | |
| // condition is predictable. | |
| // | |
| // X = A goto A | |
| // for (...) A: | |
| // switch (X) ... | |
| // case A goto B | |
| // X = B B: | |
| // case B ... | |
| // X = C goto C | |
| // | |
| // The pass first checks that switch variable X is decided by the control flow | |
| // path taken in the loop; for example, in case B, the next value of X is | |
| // decided to be C. It then enumerates through all paths in the loop and labels | |
| // the basic blocks where the next state is decided. | |
| // | |
| // Using this information it creates new paths that unconditionally branch to | |
| // the next case. This involves cloning code, so it only gets triggered if the | |
| // amount of code duplicated is below a threshold. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Transforms/Scalar/DFAJumpThreading.h" | |
| #include "llvm/ADT/APInt.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/SmallSet.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/Analysis/AssumptionCache.h" | |
| #include "llvm/Analysis/CodeMetrics.h" | |
| #include "llvm/Analysis/DomTreeUpdater.h" | |
| #include "llvm/Analysis/OptimizationRemarkEmitter.h" | |
| #include "llvm/Analysis/TargetTransformInfo.h" | |
| #include "llvm/IR/CFG.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/IntrinsicInst.h" | |
| #include "llvm/InitializePasses.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Transforms/Scalar.h" | |
| #include "llvm/Transforms/Utils/Cloning.h" | |
| #include "llvm/Transforms/Utils/SSAUpdaterBulk.h" | |
| #include "llvm/Transforms/Utils/ValueMapper.h" | |
| #include <algorithm> | |
| #include <deque> | |
| #ifdef EXPENSIVE_CHECKS | |
| #include "llvm/IR/Verifier.h" | |
| #endif | |
| using namespace llvm; | |
| #define DEBUG_TYPE "dfa-jump-threading" | |
| STATISTIC(NumTransforms, "Number of transformations done"); | |
| STATISTIC(NumCloned, "Number of blocks cloned"); | |
| STATISTIC(NumPaths, "Number of individual paths threaded"); | |
| static cl::opt<bool> | |
| ClViewCfgBefore("dfa-jump-view-cfg-before", | |
| cl::desc("View the CFG before DFA Jump Threading"), | |
| cl::Hidden, cl::init(false)); | |
| static cl::opt<unsigned> MaxPathLength( | |
| "dfa-max-path-length", | |
| cl::desc("Max number of blocks searched to find a threading path"), | |
| cl::Hidden, cl::init(20)); | |
| static cl::opt<unsigned> MaxNumPaths( | |
| "dfa-max-num-paths", | |
| cl::desc("Max number of paths enumerated around a switch"), | |
| cl::Hidden, cl::init(200)); | |
| static cl::opt<unsigned> | |
| CostThreshold("dfa-cost-threshold", | |
| cl::desc("Maximum cost accepted for the transformation"), | |
| cl::Hidden, cl::init(50)); | |
| namespace { | |
| class SelectInstToUnfold { | |
| SelectInst *SI; | |
| PHINode *SIUse; | |
| public: | |
| SelectInstToUnfold(SelectInst *SI, PHINode *SIUse) : SI(SI), SIUse(SIUse) {} | |
| SelectInst *getInst() { return SI; } | |
| PHINode *getUse() { return SIUse; } | |
| explicit operator bool() const { return SI && SIUse; } | |
| }; | |
| void unfold(DomTreeUpdater *DTU, SelectInstToUnfold SIToUnfold, | |
| std::vector<SelectInstToUnfold> *NewSIsToUnfold, | |
| std::vector<BasicBlock *> *NewBBs); | |
| class DFAJumpThreading { | |
| public: | |
| DFAJumpThreading(AssumptionCache *AC, DominatorTree *DT, | |
| TargetTransformInfo *TTI, OptimizationRemarkEmitter *ORE) | |
| : AC(AC), DT(DT), TTI(TTI), ORE(ORE) {} | |
| bool run(Function &F); | |
| private: | |
| void | |
| unfoldSelectInstrs(DominatorTree *DT, | |
| const SmallVector<SelectInstToUnfold, 4> &SelectInsts) { | |
| DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager); | |
| SmallVector<SelectInstToUnfold, 4> Stack; | |
| for (SelectInstToUnfold SIToUnfold : SelectInsts) | |
| Stack.push_back(SIToUnfold); | |
| while (!Stack.empty()) { | |
| SelectInstToUnfold SIToUnfold = Stack.pop_back_val(); | |
| std::vector<SelectInstToUnfold> NewSIsToUnfold; | |
| std::vector<BasicBlock *> NewBBs; | |
| unfold(&DTU, SIToUnfold, &NewSIsToUnfold, &NewBBs); | |
| // Put newly discovered select instructions into the work list. | |
| for (const SelectInstToUnfold &NewSIToUnfold : NewSIsToUnfold) | |
| Stack.push_back(NewSIToUnfold); | |
| } | |
| } | |
| AssumptionCache *AC; | |
| DominatorTree *DT; | |
| TargetTransformInfo *TTI; | |
| OptimizationRemarkEmitter *ORE; | |
| }; | |
| class DFAJumpThreadingLegacyPass : public FunctionPass { | |
| public: | |
| static char ID; // Pass identification | |
| DFAJumpThreadingLegacyPass() : FunctionPass(ID) {} | |
| void getAnalysisUsage(AnalysisUsage &AU) const override { | |
| AU.addRequired<AssumptionCacheTracker>(); | |
| AU.addRequired<DominatorTreeWrapperPass>(); | |
| AU.addPreserved<DominatorTreeWrapperPass>(); | |
| AU.addRequired<TargetTransformInfoWrapperPass>(); | |
| AU.addRequired<OptimizationRemarkEmitterWrapperPass>(); | |
| } | |
| bool runOnFunction(Function &F) override { | |
| if (skipFunction(F)) | |
| return false; | |
| AssumptionCache *AC = | |
| &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F); | |
| DominatorTree *DT = &getAnalysis<DominatorTreeWrapperPass>().getDomTree(); | |
| TargetTransformInfo *TTI = | |
| &getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F); | |
| OptimizationRemarkEmitter *ORE = | |
| &getAnalysis<OptimizationRemarkEmitterWrapperPass>().getORE(); | |
| return DFAJumpThreading(AC, DT, TTI, ORE).run(F); | |
| } | |
| }; | |
| } // end anonymous namespace | |
| char DFAJumpThreadingLegacyPass::ID = 0; | |
| INITIALIZE_PASS_BEGIN(DFAJumpThreadingLegacyPass, "dfa-jump-threading", | |
| "DFA Jump Threading", false, false) | |
| INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) | |
| INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(OptimizationRemarkEmitterWrapperPass) | |
| INITIALIZE_PASS_END(DFAJumpThreadingLegacyPass, "dfa-jump-threading", | |
| "DFA Jump Threading", false, false) | |
| // Public interface to the DFA Jump Threading pass | |
| FunctionPass *llvm::createDFAJumpThreadingPass() { | |
| return new DFAJumpThreadingLegacyPass(); | |
| } | |
| namespace { | |
| /// Create a new basic block and sink \p SIToSink into it. | |
| void createBasicBlockAndSinkSelectInst( | |
| DomTreeUpdater *DTU, SelectInst *SI, PHINode *SIUse, SelectInst *SIToSink, | |
| BasicBlock *EndBlock, StringRef NewBBName, BasicBlock **NewBlock, | |
| BranchInst **NewBranch, std::vector<SelectInstToUnfold> *NewSIsToUnfold, | |
| std::vector<BasicBlock *> *NewBBs) { | |
| assert(SIToSink->hasOneUse()); | |
| assert(NewBlock); | |
| assert(NewBranch); | |
| *NewBlock = BasicBlock::Create(SI->getContext(), NewBBName, | |
| EndBlock->getParent(), EndBlock); | |
| NewBBs->push_back(*NewBlock); | |
| *NewBranch = BranchInst::Create(EndBlock, *NewBlock); | |
| SIToSink->moveBefore(*NewBranch); | |
| NewSIsToUnfold->push_back(SelectInstToUnfold(SIToSink, SIUse)); | |
| DTU->applyUpdates({{DominatorTree::Insert, *NewBlock, EndBlock}}); | |
| } | |
| /// Unfold the select instruction held in \p SIToUnfold by replacing it with | |
| /// control flow. | |
| /// | |
| /// Put newly discovered select instructions into \p NewSIsToUnfold. Put newly | |
| /// created basic blocks into \p NewBBs. | |
| /// | |
| /// TODO: merge it with CodeGenPrepare::optimizeSelectInst() if possible. | |
| void unfold(DomTreeUpdater *DTU, SelectInstToUnfold SIToUnfold, | |
| std::vector<SelectInstToUnfold> *NewSIsToUnfold, | |
| std::vector<BasicBlock *> *NewBBs) { | |
| SelectInst *SI = SIToUnfold.getInst(); | |
| PHINode *SIUse = SIToUnfold.getUse(); | |
| BasicBlock *StartBlock = SI->getParent(); | |
| BasicBlock *EndBlock = SIUse->getParent(); | |
| BranchInst *StartBlockTerm = | |
| dyn_cast<BranchInst>(StartBlock->getTerminator()); | |
| assert(StartBlockTerm && StartBlockTerm->isUnconditional()); | |
| assert(SI->hasOneUse()); | |
| // These are the new basic blocks for the conditional branch. | |
| // At least one will become an actual new basic block. | |
| BasicBlock *TrueBlock = nullptr; | |
| BasicBlock *FalseBlock = nullptr; | |
| BranchInst *TrueBranch = nullptr; | |
| BranchInst *FalseBranch = nullptr; | |
| // Sink select instructions to be able to unfold them later. | |
| if (SelectInst *SIOp = dyn_cast<SelectInst>(SI->getTrueValue())) { | |
| createBasicBlockAndSinkSelectInst(DTU, SI, SIUse, SIOp, EndBlock, | |
| "si.unfold.true", &TrueBlock, &TrueBranch, | |
| NewSIsToUnfold, NewBBs); | |
| } | |
| if (SelectInst *SIOp = dyn_cast<SelectInst>(SI->getFalseValue())) { | |
| createBasicBlockAndSinkSelectInst(DTU, SI, SIUse, SIOp, EndBlock, | |
| "si.unfold.false", &FalseBlock, | |
| &FalseBranch, NewSIsToUnfold, NewBBs); | |
| } | |
| // If there was nothing to sink, then arbitrarily choose the 'false' side | |
| // for a new input value to the PHI. | |
| if (!TrueBlock && !FalseBlock) { | |
| FalseBlock = BasicBlock::Create(SI->getContext(), "si.unfold.false", | |
| EndBlock->getParent(), EndBlock); | |
| NewBBs->push_back(FalseBlock); | |
| BranchInst::Create(EndBlock, FalseBlock); | |
| DTU->applyUpdates({{DominatorTree::Insert, FalseBlock, EndBlock}}); | |
| } | |
| // Insert the real conditional branch based on the original condition. | |
| // If we did not create a new block for one of the 'true' or 'false' paths | |
| // of the condition, it means that side of the branch goes to the end block | |
| // directly and the path originates from the start block from the point of | |
| // view of the new PHI. | |
| BasicBlock *TT = EndBlock; | |
| BasicBlock *FT = EndBlock; | |
| if (TrueBlock && FalseBlock) { | |
| // A diamond. | |
| TT = TrueBlock; | |
| FT = FalseBlock; | |
| // Update the phi node of SI. | |
| SIUse->removeIncomingValue(StartBlock, /* DeletePHIIfEmpty = */ false); | |
| SIUse->addIncoming(SI->getTrueValue(), TrueBlock); | |
| SIUse->addIncoming(SI->getFalseValue(), FalseBlock); | |
| // Update any other PHI nodes in EndBlock. | |
| for (PHINode &Phi : EndBlock->phis()) { | |
| if (&Phi != SIUse) { | |
| Phi.addIncoming(Phi.getIncomingValueForBlock(StartBlock), TrueBlock); | |
| Phi.addIncoming(Phi.getIncomingValueForBlock(StartBlock), FalseBlock); | |
| } | |
| } | |
| } else { | |
| BasicBlock *NewBlock = nullptr; | |
| Value *SIOp1 = SI->getTrueValue(); | |
| Value *SIOp2 = SI->getFalseValue(); | |
| // A triangle pointing right. | |
| if (!TrueBlock) { | |
| NewBlock = FalseBlock; | |
| FT = FalseBlock; | |
| } | |
| // A triangle pointing left. | |
| else { | |
| NewBlock = TrueBlock; | |
| TT = TrueBlock; | |
| std::swap(SIOp1, SIOp2); | |
| } | |
| // Update the phi node of SI. | |
| for (unsigned Idx = 0; Idx < SIUse->getNumIncomingValues(); ++Idx) { | |
| if (SIUse->getIncomingBlock(Idx) == StartBlock) | |
| SIUse->setIncomingValue(Idx, SIOp1); | |
| } | |
| SIUse->addIncoming(SIOp2, NewBlock); | |
| // Update any other PHI nodes in EndBlock. | |
| for (auto II = EndBlock->begin(); PHINode *Phi = dyn_cast<PHINode>(II); | |
| ++II) { | |
| if (Phi != SIUse) | |
| Phi->addIncoming(Phi->getIncomingValueForBlock(StartBlock), NewBlock); | |
| } | |
| } | |
| StartBlockTerm->eraseFromParent(); | |
| BranchInst::Create(TT, FT, SI->getCondition(), StartBlock); | |
| DTU->applyUpdates({{DominatorTree::Insert, StartBlock, TT}, | |
| {DominatorTree::Insert, StartBlock, FT}}); | |
| // The select is now dead. | |
| SI->eraseFromParent(); | |
| } | |
| struct ClonedBlock { | |
| BasicBlock *BB; | |
| uint64_t State; ///< \p State corresponds to the next value of a switch stmnt. | |
| }; | |
| typedef std::deque<BasicBlock *> PathType; | |
| typedef std::vector<PathType> PathsType; | |
| typedef SmallPtrSet<const BasicBlock *, 8> VisitedBlocks; | |
| typedef std::vector<ClonedBlock> CloneList; | |
| // This data structure keeps track of all blocks that have been cloned. If two | |
| // different ThreadingPaths clone the same block for a certain state it should | |
| // be reused, and it can be looked up in this map. | |
| typedef DenseMap<BasicBlock *, CloneList> DuplicateBlockMap; | |
| // This map keeps track of all the new definitions for an instruction. This | |
| // information is needed when restoring SSA form after cloning blocks. | |
| typedef MapVector<Instruction *, std::vector<Instruction *>> DefMap; | |
| inline raw_ostream &operator<<(raw_ostream &OS, const PathType &Path) { | |
| OS << "< "; | |
| for (const BasicBlock *BB : Path) { | |
| std::string BBName; | |
| if (BB->hasName()) | |
| raw_string_ostream(BBName) << BB->getName(); | |
| else | |
| raw_string_ostream(BBName) << BB; | |
| OS << BBName << " "; | |
| } | |
| OS << ">"; | |
| return OS; | |
| } | |
| /// ThreadingPath is a path in the control flow of a loop that can be threaded | |
| /// by cloning necessary basic blocks and replacing conditional branches with | |
| /// unconditional ones. A threading path includes a list of basic blocks, the | |
| /// exit state, and the block that determines the next state. | |
| struct ThreadingPath { | |
| /// Exit value is DFA's exit state for the given path. | |
| uint64_t getExitValue() const { return ExitVal; } | |
| void setExitValue(const ConstantInt *V) { | |
| ExitVal = V->getZExtValue(); | |
| IsExitValSet = true; | |
| } | |
| bool isExitValueSet() const { return IsExitValSet; } | |
| /// Determinator is the basic block that determines the next state of the DFA. | |
| const BasicBlock *getDeterminatorBB() const { return DBB; } | |
| void setDeterminator(const BasicBlock *BB) { DBB = BB; } | |
| /// Path is a list of basic blocks. | |
| const PathType &getPath() const { return Path; } | |
| void setPath(const PathType &NewPath) { Path = NewPath; } | |
| void print(raw_ostream &OS) const { | |
| OS << Path << " [ " << ExitVal << ", " << DBB->getName() << " ]"; | |
| } | |
| private: | |
| PathType Path; | |
| uint64_t ExitVal; | |
| const BasicBlock *DBB = nullptr; | |
| bool IsExitValSet = false; | |
| }; | |
| #ifndef NDEBUG | |
| inline raw_ostream &operator<<(raw_ostream &OS, const ThreadingPath &TPath) { | |
| TPath.print(OS); | |
| return OS; | |
| } | |
| #endif | |
| struct MainSwitch { | |
| MainSwitch(SwitchInst *SI, OptimizationRemarkEmitter *ORE) { | |
| if (isCandidate(SI)) { | |
| Instr = SI; | |
| } else { | |
| ORE->emit([&]() { | |
| return OptimizationRemarkMissed(DEBUG_TYPE, "SwitchNotPredictable", SI) | |
| << "Switch instruction is not predictable."; | |
| }); | |
| } | |
| } | |
| virtual ~MainSwitch() = default; | |
| SwitchInst *getInstr() const { return Instr; } | |
| const SmallVector<SelectInstToUnfold, 4> getSelectInsts() { | |
| return SelectInsts; | |
| } | |
| private: | |
| /// Do a use-def chain traversal starting from the switch condition to see if | |
| /// \p SI is a potential condidate. | |
| /// | |
| /// Also, collect select instructions to unfold. | |
| bool isCandidate(const SwitchInst *SI) { | |
| std::deque<Value *> Q; | |
| SmallSet<Value *, 16> SeenValues; | |
| SelectInsts.clear(); | |
| Value *SICond = SI->getCondition(); | |
| LLVM_DEBUG(dbgs() << "\tSICond: " << *SICond << "\n"); | |
| if (!isa<PHINode>(SICond)) | |
| return false; | |
| addToQueue(SICond, Q, SeenValues); | |
| while (!Q.empty()) { | |
| Value *Current = Q.front(); | |
| Q.pop_front(); | |
| if (auto *Phi = dyn_cast<PHINode>(Current)) { | |
| for (Value *Incoming : Phi->incoming_values()) { | |
| addToQueue(Incoming, Q, SeenValues); | |
| } | |
| LLVM_DEBUG(dbgs() << "\tphi: " << *Phi << "\n"); | |
| } else if (SelectInst *SelI = dyn_cast<SelectInst>(Current)) { | |
| if (!isValidSelectInst(SelI)) | |
| return false; | |
| addToQueue(SelI->getTrueValue(), Q, SeenValues); | |
| addToQueue(SelI->getFalseValue(), Q, SeenValues); | |
| LLVM_DEBUG(dbgs() << "\tselect: " << *SelI << "\n"); | |
| if (auto *SelIUse = dyn_cast<PHINode>(SelI->user_back())) | |
| SelectInsts.push_back(SelectInstToUnfold(SelI, SelIUse)); | |
| } else if (isa<Constant>(Current)) { | |
| LLVM_DEBUG(dbgs() << "\tconst: " << *Current << "\n"); | |
| continue; | |
| } else { | |
| LLVM_DEBUG(dbgs() << "\tother: " << *Current << "\n"); | |
| // Allow unpredictable values. The hope is that those will be the | |
| // initial switch values that can be ignored (they will hit the | |
| // unthreaded switch) but this assumption will get checked later after | |
| // paths have been enumerated (in function getStateDefMap). | |
| continue; | |
| } | |
| } | |
| return true; | |
| } | |
| void addToQueue(Value *Val, std::deque<Value *> &Q, | |
| SmallSet<Value *, 16> &SeenValues) { | |
| if (SeenValues.contains(Val)) | |
| return; | |
| Q.push_back(Val); | |
| SeenValues.insert(Val); | |
| } | |
| bool isValidSelectInst(SelectInst *SI) { | |
| if (!SI->hasOneUse()) | |
| return false; | |
| Instruction *SIUse = dyn_cast<Instruction>(SI->user_back()); | |
| // The use of the select inst should be either a phi or another select. | |
| if (!SIUse && !(isa<PHINode>(SIUse) || isa<SelectInst>(SIUse))) | |
| return false; | |
| BasicBlock *SIBB = SI->getParent(); | |
| // Currently, we can only expand select instructions in basic blocks with | |
| // one successor. | |
| BranchInst *SITerm = dyn_cast<BranchInst>(SIBB->getTerminator()); | |
| if (!SITerm || !SITerm->isUnconditional()) | |
| return false; | |
| if (isa<PHINode>(SIUse) && | |
| SIBB->getSingleSuccessor() != cast<Instruction>(SIUse)->getParent()) | |
| return false; | |
| // If select will not be sunk during unfolding, and it is in the same basic | |
| // block as another state defining select, then cannot unfold both. | |
| for (SelectInstToUnfold SIToUnfold : SelectInsts) { | |
| SelectInst *PrevSI = SIToUnfold.getInst(); | |
| if (PrevSI->getTrueValue() != SI && PrevSI->getFalseValue() != SI && | |
| PrevSI->getParent() == SI->getParent()) | |
| return false; | |
| } | |
| return true; | |
| } | |
| SwitchInst *Instr = nullptr; | |
| SmallVector<SelectInstToUnfold, 4> SelectInsts; | |
| }; | |
| struct AllSwitchPaths { | |
| AllSwitchPaths(const MainSwitch *MSwitch, OptimizationRemarkEmitter *ORE) | |
| : Switch(MSwitch->getInstr()), SwitchBlock(Switch->getParent()), | |
| ORE(ORE) {} | |
| std::vector<ThreadingPath> &getThreadingPaths() { return TPaths; } | |
| unsigned getNumThreadingPaths() { return TPaths.size(); } | |
| SwitchInst *getSwitchInst() { return Switch; } | |
| BasicBlock *getSwitchBlock() { return SwitchBlock; } | |
| void run() { | |
| VisitedBlocks Visited; | |
| PathsType LoopPaths = paths(SwitchBlock, Visited, /* PathDepth = */ 1); | |
| StateDefMap StateDef = getStateDefMap(LoopPaths); | |
| if (StateDef.empty()) { | |
| ORE->emit([&]() { | |
| return OptimizationRemarkMissed(DEBUG_TYPE, "SwitchNotPredictable", | |
| Switch) | |
| << "Switch instruction is not predictable."; | |
| }); | |
| return; | |
| } | |
| for (PathType Path : LoopPaths) { | |
| ThreadingPath TPath; | |
| const BasicBlock *PrevBB = Path.back(); | |
| for (const BasicBlock *BB : Path) { | |
| if (StateDef.count(BB) != 0) { | |
| const PHINode *Phi = dyn_cast<PHINode>(StateDef[BB]); | |
| assert(Phi && "Expected a state-defining instr to be a phi node."); | |
| const Value *V = Phi->getIncomingValueForBlock(PrevBB); | |
| if (const ConstantInt *C = dyn_cast<const ConstantInt>(V)) { | |
| TPath.setExitValue(C); | |
| TPath.setDeterminator(BB); | |
| TPath.setPath(Path); | |
| } | |
| } | |
| // Switch block is the determinator, this is the final exit value. | |
| if (TPath.isExitValueSet() && BB == Path.front()) | |
| break; | |
| PrevBB = BB; | |
| } | |
| if (TPath.isExitValueSet() && isSupported(TPath)) | |
| TPaths.push_back(TPath); | |
| } | |
| } | |
| private: | |
| // Value: an instruction that defines a switch state; | |
| // Key: the parent basic block of that instruction. | |
| typedef DenseMap<const BasicBlock *, const PHINode *> StateDefMap; | |
| PathsType paths(BasicBlock *BB, VisitedBlocks &Visited, | |
| unsigned PathDepth) const { | |
| PathsType Res; | |
| // Stop exploring paths after visiting MaxPathLength blocks | |
| if (PathDepth > MaxPathLength) { | |
| ORE->emit([&]() { | |
| return OptimizationRemarkAnalysis(DEBUG_TYPE, "MaxPathLengthReached", | |
| Switch) | |
| << "Exploration stopped after visiting MaxPathLength=" | |
| << ore::NV("MaxPathLength", MaxPathLength) << " blocks."; | |
| }); | |
| return Res; | |
| } | |
| Visited.insert(BB); | |
| // Some blocks have multiple edges to the same successor, and this set | |
| // is used to prevent a duplicate path from being generated | |
| SmallSet<BasicBlock *, 4> Successors; | |
| for (BasicBlock *Succ : successors(BB)) { | |
| if (!Successors.insert(Succ).second) | |
| continue; | |
| // Found a cycle through the SwitchBlock | |
| if (Succ == SwitchBlock) { | |
| Res.push_back({BB}); | |
| continue; | |
| } | |
| // We have encountered a cycle, do not get caught in it | |
| if (Visited.contains(Succ)) | |
| continue; | |
| PathsType SuccPaths = paths(Succ, Visited, PathDepth + 1); | |
| for (PathType Path : SuccPaths) { | |
| PathType NewPath(Path); | |
| NewPath.push_front(BB); | |
| Res.push_back(NewPath); | |
| if (Res.size() >= MaxNumPaths) { | |
| return Res; | |
| } | |
| } | |
| } | |
| // This block could now be visited again from a different predecessor. Note | |
| // that this will result in exponential runtime. Subpaths could possibly be | |
| // cached but it takes a lot of memory to store them. | |
| Visited.erase(BB); | |
| return Res; | |
| } | |
| /// Walk the use-def chain and collect all the state-defining instructions. | |
| /// | |
| /// Return an empty map if unpredictable values encountered inside the basic | |
| /// blocks of \p LoopPaths. | |
| StateDefMap getStateDefMap(const PathsType &LoopPaths) const { | |
| StateDefMap Res; | |
| // Basic blocks belonging to any of the loops around the switch statement. | |
| SmallPtrSet<BasicBlock *, 16> LoopBBs; | |
| for (const PathType &Path : LoopPaths) { | |
| for (BasicBlock *BB : Path) | |
| LoopBBs.insert(BB); | |
| } | |
| Value *FirstDef = Switch->getOperand(0); | |
| assert(isa<PHINode>(FirstDef) && "The first definition must be a phi."); | |
| SmallVector<PHINode *, 8> Stack; | |
| Stack.push_back(dyn_cast<PHINode>(FirstDef)); | |
| SmallSet<Value *, 16> SeenValues; | |
| while (!Stack.empty()) { | |
| PHINode *CurPhi = Stack.pop_back_val(); | |
| Res[CurPhi->getParent()] = CurPhi; | |
| SeenValues.insert(CurPhi); | |
| for (BasicBlock *IncomingBB : CurPhi->blocks()) { | |
| Value *Incoming = CurPhi->getIncomingValueForBlock(IncomingBB); | |
| bool IsOutsideLoops = LoopBBs.count(IncomingBB) == 0; | |
| if (Incoming == FirstDef || isa<ConstantInt>(Incoming) || | |
| SeenValues.contains(Incoming) || IsOutsideLoops) { | |
| continue; | |
| } | |
| // Any unpredictable value inside the loops means we must bail out. | |
| if (!isa<PHINode>(Incoming)) | |
| return StateDefMap(); | |
| Stack.push_back(cast<PHINode>(Incoming)); | |
| } | |
| } | |
| return Res; | |
| } | |
| /// The determinator BB should precede the switch-defining BB. | |
| /// | |
| /// Otherwise, it is possible that the state defined in the determinator block | |
| /// defines the state for the next iteration of the loop, rather than for the | |
| /// current one. | |
| /// | |
| /// Currently supported paths: | |
| /// \code | |
| /// < switch bb1 determ def > [ 42, determ ] | |
| /// < switch_and_def bb1 determ > [ 42, determ ] | |
| /// < switch_and_def_and_determ bb1 > [ 42, switch_and_def_and_determ ] | |
| /// \endcode | |
| /// | |
| /// Unsupported paths: | |
| /// \code | |
| /// < switch bb1 def determ > [ 43, determ ] | |
| /// < switch_and_determ bb1 def > [ 43, switch_and_determ ] | |
| /// \endcode | |
| bool isSupported(const ThreadingPath &TPath) { | |
| Instruction *SwitchCondI = dyn_cast<Instruction>(Switch->getCondition()); | |
| assert(SwitchCondI); | |
| if (!SwitchCondI) | |
| return false; | |
| const BasicBlock *SwitchCondDefBB = SwitchCondI->getParent(); | |
| const BasicBlock *SwitchCondUseBB = Switch->getParent(); | |
| const BasicBlock *DeterminatorBB = TPath.getDeterminatorBB(); | |
| assert( | |
| SwitchCondUseBB == TPath.getPath().front() && | |
| "The first BB in a threading path should have the switch instruction"); | |
| if (SwitchCondUseBB != TPath.getPath().front()) | |
| return false; | |
| // Make DeterminatorBB the first element in Path. | |
| PathType Path = TPath.getPath(); | |
| auto ItDet = llvm::find(Path, DeterminatorBB); | |
| std::rotate(Path.begin(), ItDet, Path.end()); | |
| bool IsDetBBSeen = false; | |
| bool IsDefBBSeen = false; | |
| bool IsUseBBSeen = false; | |
| for (BasicBlock *BB : Path) { | |
| if (BB == DeterminatorBB) | |
| IsDetBBSeen = true; | |
| if (BB == SwitchCondDefBB) | |
| IsDefBBSeen = true; | |
| if (BB == SwitchCondUseBB) | |
| IsUseBBSeen = true; | |
| if (IsDetBBSeen && IsUseBBSeen && !IsDefBBSeen) | |
| return false; | |
| } | |
| return true; | |
| } | |
| SwitchInst *Switch; | |
| BasicBlock *SwitchBlock; | |
| OptimizationRemarkEmitter *ORE; | |
| std::vector<ThreadingPath> TPaths; | |
| }; | |
| struct TransformDFA { | |
| TransformDFA(AllSwitchPaths *SwitchPaths, DominatorTree *DT, | |
| AssumptionCache *AC, TargetTransformInfo *TTI, | |
| OptimizationRemarkEmitter *ORE, | |
| SmallPtrSet<const Value *, 32> EphValues) | |
| : SwitchPaths(SwitchPaths), DT(DT), AC(AC), TTI(TTI), ORE(ORE), | |
| EphValues(EphValues) {} | |
| void run() { | |
| if (isLegalAndProfitableToTransform()) { | |
| createAllExitPaths(); | |
| NumTransforms++; | |
| } | |
| } | |
| private: | |
| /// This function performs both a legality check and profitability check at | |
| /// the same time since it is convenient to do so. It iterates through all | |
| /// blocks that will be cloned, and keeps track of the duplication cost. It | |
| /// also returns false if it is illegal to clone some required block. | |
| bool isLegalAndProfitableToTransform() { | |
| CodeMetrics Metrics; | |
| SwitchInst *Switch = SwitchPaths->getSwitchInst(); | |
| // Note that DuplicateBlockMap is not being used as intended here. It is | |
| // just being used to ensure (BB, State) pairs are only counted once. | |
| DuplicateBlockMap DuplicateMap; | |
| for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) { | |
| PathType PathBBs = TPath.getPath(); | |
| uint64_t NextState = TPath.getExitValue(); | |
| const BasicBlock *Determinator = TPath.getDeterminatorBB(); | |
| // Update Metrics for the Switch block, this is always cloned | |
| BasicBlock *BB = SwitchPaths->getSwitchBlock(); | |
| BasicBlock *VisitedBB = getClonedBB(BB, NextState, DuplicateMap); | |
| if (!VisitedBB) { | |
| Metrics.analyzeBasicBlock(BB, *TTI, EphValues); | |
| DuplicateMap[BB].push_back({BB, NextState}); | |
| } | |
| // If the Switch block is the Determinator, then we can continue since | |
| // this is the only block that is cloned and we already counted for it. | |
| if (PathBBs.front() == Determinator) | |
| continue; | |
| // Otherwise update Metrics for all blocks that will be cloned. If any | |
| // block is already cloned and would be reused, don't double count it. | |
| auto DetIt = llvm::find(PathBBs, Determinator); | |
| for (auto BBIt = DetIt; BBIt != PathBBs.end(); BBIt++) { | |
| BB = *BBIt; | |
| VisitedBB = getClonedBB(BB, NextState, DuplicateMap); | |
| if (VisitedBB) | |
| continue; | |
| Metrics.analyzeBasicBlock(BB, *TTI, EphValues); | |
| DuplicateMap[BB].push_back({BB, NextState}); | |
| } | |
| if (Metrics.notDuplicatable) { | |
| LLVM_DEBUG(dbgs() << "DFA Jump Threading: Not jump threading, contains " | |
| << "non-duplicatable instructions.\n"); | |
| ORE->emit([&]() { | |
| return OptimizationRemarkMissed(DEBUG_TYPE, "NonDuplicatableInst", | |
| Switch) | |
| << "Contains non-duplicatable instructions."; | |
| }); | |
| return false; | |
| } | |
| if (Metrics.convergent) { | |
| LLVM_DEBUG(dbgs() << "DFA Jump Threading: Not jump threading, contains " | |
| << "convergent instructions.\n"); | |
| ORE->emit([&]() { | |
| return OptimizationRemarkMissed(DEBUG_TYPE, "ConvergentInst", Switch) | |
| << "Contains convergent instructions."; | |
| }); | |
| return false; | |
| } | |
| if (!Metrics.NumInsts.isValid()) { | |
| LLVM_DEBUG(dbgs() << "DFA Jump Threading: Not jump threading, contains " | |
| << "instructions with invalid cost.\n"); | |
| ORE->emit([&]() { | |
| return OptimizationRemarkMissed(DEBUG_TYPE, "ConvergentInst", Switch) | |
| << "Contains instructions with invalid cost."; | |
| }); | |
| return false; | |
| } | |
| } | |
| InstructionCost DuplicationCost = 0; | |
| unsigned JumpTableSize = 0; | |
| TTI->getEstimatedNumberOfCaseClusters(*Switch, JumpTableSize, nullptr, | |
| nullptr); | |
| if (JumpTableSize == 0) { | |
| // Factor in the number of conditional branches reduced from jump | |
| // threading. Assume that lowering the switch block is implemented by | |
| // using binary search, hence the LogBase2(). | |
| unsigned CondBranches = | |
| APInt(32, Switch->getNumSuccessors()).ceilLogBase2(); | |
| DuplicationCost = Metrics.NumInsts / CondBranches; | |
| } else { | |
| // Compared with jump tables, the DFA optimizer removes an indirect branch | |
| // on each loop iteration, thus making branch prediction more precise. The | |
| // more branch targets there are, the more likely it is for the branch | |
| // predictor to make a mistake, and the more benefit there is in the DFA | |
| // optimizer. Thus, the more branch targets there are, the lower is the | |
| // cost of the DFA opt. | |
| DuplicationCost = Metrics.NumInsts / JumpTableSize; | |
| } | |
| LLVM_DEBUG(dbgs() << "\nDFA Jump Threading: Cost to jump thread block " | |
| << SwitchPaths->getSwitchBlock()->getName() | |
| << " is: " << DuplicationCost << "\n\n"); | |
| if (DuplicationCost > CostThreshold) { | |
| LLVM_DEBUG(dbgs() << "Not jump threading, duplication cost exceeds the " | |
| << "cost threshold.\n"); | |
| ORE->emit([&]() { | |
| return OptimizationRemarkMissed(DEBUG_TYPE, "NotProfitable", Switch) | |
| << "Duplication cost exceeds the cost threshold (cost=" | |
| << ore::NV("Cost", DuplicationCost) | |
| << ", threshold=" << ore::NV("Threshold", CostThreshold) << ")."; | |
| }); | |
| return false; | |
| } | |
| ORE->emit([&]() { | |
| return OptimizationRemark(DEBUG_TYPE, "JumpThreaded", Switch) | |
| << "Switch statement jump-threaded."; | |
| }); | |
| return true; | |
| } | |
| /// Transform each threading path to effectively jump thread the DFA. | |
| void createAllExitPaths() { | |
| DomTreeUpdater DTU(*DT, DomTreeUpdater::UpdateStrategy::Eager); | |
| // Move the switch block to the end of the path, since it will be duplicated | |
| BasicBlock *SwitchBlock = SwitchPaths->getSwitchBlock(); | |
| for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) { | |
| LLVM_DEBUG(dbgs() << TPath << "\n"); | |
| PathType NewPath(TPath.getPath()); | |
| NewPath.push_back(SwitchBlock); | |
| TPath.setPath(NewPath); | |
| } | |
| // Transform the ThreadingPaths and keep track of the cloned values | |
| DuplicateBlockMap DuplicateMap; | |
| DefMap NewDefs; | |
| SmallSet<BasicBlock *, 16> BlocksToClean; | |
| for (BasicBlock *BB : successors(SwitchBlock)) | |
| BlocksToClean.insert(BB); | |
| for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) { | |
| createExitPath(NewDefs, TPath, DuplicateMap, BlocksToClean, &DTU); | |
| NumPaths++; | |
| } | |
| // After all paths are cloned, now update the last successor of the cloned | |
| // path so it skips over the switch statement | |
| for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) | |
| updateLastSuccessor(TPath, DuplicateMap, &DTU); | |
| // For each instruction that was cloned and used outside, update its uses | |
| updateSSA(NewDefs); | |
| // Clean PHI Nodes for the newly created blocks | |
| for (BasicBlock *BB : BlocksToClean) | |
| cleanPhiNodes(BB); | |
| } | |
| /// For a specific ThreadingPath \p Path, create an exit path starting from | |
| /// the determinator block. | |
| /// | |
| /// To remember the correct destination, we have to duplicate blocks | |
| /// corresponding to each state. Also update the terminating instruction of | |
| /// the predecessors, and phis in the successor blocks. | |
| void createExitPath(DefMap &NewDefs, ThreadingPath &Path, | |
| DuplicateBlockMap &DuplicateMap, | |
| SmallSet<BasicBlock *, 16> &BlocksToClean, | |
| DomTreeUpdater *DTU) { | |
| uint64_t NextState = Path.getExitValue(); | |
| const BasicBlock *Determinator = Path.getDeterminatorBB(); | |
| PathType PathBBs = Path.getPath(); | |
| // Don't select the placeholder block in front | |
| if (PathBBs.front() == Determinator) | |
| PathBBs.pop_front(); | |
| auto DetIt = llvm::find(PathBBs, Determinator); | |
| auto Prev = std::prev(DetIt); | |
| BasicBlock *PrevBB = *Prev; | |
| for (auto BBIt = DetIt; BBIt != PathBBs.end(); BBIt++) { | |
| BasicBlock *BB = *BBIt; | |
| BlocksToClean.insert(BB); | |
| // We already cloned BB for this NextState, now just update the branch | |
| // and continue. | |
| BasicBlock *NextBB = getClonedBB(BB, NextState, DuplicateMap); | |
| if (NextBB) { | |
| updatePredecessor(PrevBB, BB, NextBB, DTU); | |
| PrevBB = NextBB; | |
| continue; | |
| } | |
| // Clone the BB and update the successor of Prev to jump to the new block | |
| BasicBlock *NewBB = cloneBlockAndUpdatePredecessor( | |
| BB, PrevBB, NextState, DuplicateMap, NewDefs, DTU); | |
| DuplicateMap[BB].push_back({NewBB, NextState}); | |
| BlocksToClean.insert(NewBB); | |
| PrevBB = NewBB; | |
| } | |
| } | |
| /// Restore SSA form after cloning blocks. | |
| /// | |
| /// Each cloned block creates new defs for a variable, and the uses need to be | |
| /// updated to reflect this. The uses may be replaced with a cloned value, or | |
| /// some derived phi instruction. Note that all uses of a value defined in the | |
| /// same block were already remapped when cloning the block. | |
| void updateSSA(DefMap &NewDefs) { | |
| SSAUpdaterBulk SSAUpdate; | |
| SmallVector<Use *, 16> UsesToRename; | |
| for (auto KV : NewDefs) { | |
| Instruction *I = KV.first; | |
| BasicBlock *BB = I->getParent(); | |
| std::vector<Instruction *> Cloned = KV.second; | |
| // Scan all uses of this instruction to see if it is used outside of its | |
| // block, and if so, record them in UsesToRename. | |
| for (Use &U : I->uses()) { | |
| Instruction *User = cast<Instruction>(U.getUser()); | |
| if (PHINode *UserPN = dyn_cast<PHINode>(User)) { | |
| if (UserPN->getIncomingBlock(U) == BB) | |
| continue; | |
| } else if (User->getParent() == BB) { | |
| continue; | |
| } | |
| UsesToRename.push_back(&U); | |
| } | |
| // If there are no uses outside the block, we're done with this | |
| // instruction. | |
| if (UsesToRename.empty()) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "DFA-JT: Renaming non-local uses of: " << *I | |
| << "\n"); | |
| // We found a use of I outside of BB. Rename all uses of I that are | |
| // outside its block to be uses of the appropriate PHI node etc. See | |
| // ValuesInBlocks with the values we know. | |
| unsigned VarNum = SSAUpdate.AddVariable(I->getName(), I->getType()); | |
| SSAUpdate.AddAvailableValue(VarNum, BB, I); | |
| for (Instruction *New : Cloned) | |
| SSAUpdate.AddAvailableValue(VarNum, New->getParent(), New); | |
| while (!UsesToRename.empty()) | |
| SSAUpdate.AddUse(VarNum, UsesToRename.pop_back_val()); | |
| LLVM_DEBUG(dbgs() << "\n"); | |
| } | |
| // SSAUpdater handles phi placement and renaming uses with the appropriate | |
| // value. | |
| SSAUpdate.RewriteAllUses(DT); | |
| } | |
| /// Clones a basic block, and adds it to the CFG. | |
| /// | |
| /// This function also includes updating phi nodes in the successors of the | |
| /// BB, and remapping uses that were defined locally in the cloned BB. | |
| BasicBlock *cloneBlockAndUpdatePredecessor(BasicBlock *BB, BasicBlock *PrevBB, | |
| uint64_t NextState, | |
| DuplicateBlockMap &DuplicateMap, | |
| DefMap &NewDefs, | |
| DomTreeUpdater *DTU) { | |
| ValueToValueMapTy VMap; | |
| BasicBlock *NewBB = CloneBasicBlock( | |
| BB, VMap, ".jt" + std::to_string(NextState), BB->getParent()); | |
| NewBB->moveAfter(BB); | |
| NumCloned++; | |
| for (Instruction &I : *NewBB) { | |
| // Do not remap operands of PHINode in case a definition in BB is an | |
| // incoming value to a phi in the same block. This incoming value will | |
| // be renamed later while restoring SSA. | |
| if (isa<PHINode>(&I)) | |
| continue; | |
| RemapInstruction(&I, VMap, | |
| RF_IgnoreMissingLocals | RF_NoModuleLevelChanges); | |
| if (AssumeInst *II = dyn_cast<AssumeInst>(&I)) | |
| AC->registerAssumption(II); | |
| } | |
| updateSuccessorPhis(BB, NewBB, NextState, VMap, DuplicateMap); | |
| updatePredecessor(PrevBB, BB, NewBB, DTU); | |
| updateDefMap(NewDefs, VMap); | |
| // Add all successors to the DominatorTree | |
| SmallPtrSet<BasicBlock *, 4> SuccSet; | |
| for (auto *SuccBB : successors(NewBB)) { | |
| if (SuccSet.insert(SuccBB).second) | |
| DTU->applyUpdates({{DominatorTree::Insert, NewBB, SuccBB}}); | |
| } | |
| SuccSet.clear(); | |
| return NewBB; | |
| } | |
| /// Update the phi nodes in BB's successors. | |
| /// | |
| /// This means creating a new incoming value from NewBB with the new | |
| /// instruction wherever there is an incoming value from BB. | |
| void updateSuccessorPhis(BasicBlock *BB, BasicBlock *ClonedBB, | |
| uint64_t NextState, ValueToValueMapTy &VMap, | |
| DuplicateBlockMap &DuplicateMap) { | |
| std::vector<BasicBlock *> BlocksToUpdate; | |
| // If BB is the last block in the path, we can simply update the one case | |
| // successor that will be reached. | |
| if (BB == SwitchPaths->getSwitchBlock()) { | |
| SwitchInst *Switch = SwitchPaths->getSwitchInst(); | |
| BasicBlock *NextCase = getNextCaseSuccessor(Switch, NextState); | |
| BlocksToUpdate.push_back(NextCase); | |
| BasicBlock *ClonedSucc = getClonedBB(NextCase, NextState, DuplicateMap); | |
| if (ClonedSucc) | |
| BlocksToUpdate.push_back(ClonedSucc); | |
| } | |
| // Otherwise update phis in all successors. | |
| else { | |
| for (BasicBlock *Succ : successors(BB)) { | |
| BlocksToUpdate.push_back(Succ); | |
| // Check if a successor has already been cloned for the particular exit | |
| // value. In this case if a successor was already cloned, the phi nodes | |
| // in the cloned block should be updated directly. | |
| BasicBlock *ClonedSucc = getClonedBB(Succ, NextState, DuplicateMap); | |
| if (ClonedSucc) | |
| BlocksToUpdate.push_back(ClonedSucc); | |
| } | |
| } | |
| // If there is a phi with an incoming value from BB, create a new incoming | |
| // value for the new predecessor ClonedBB. The value will either be the same | |
| // value from BB or a cloned value. | |
| for (BasicBlock *Succ : BlocksToUpdate) { | |
| for (auto II = Succ->begin(); PHINode *Phi = dyn_cast<PHINode>(II); | |
| ++II) { | |
| Value *Incoming = Phi->getIncomingValueForBlock(BB); | |
| if (Incoming) { | |
| if (isa<Constant>(Incoming)) { | |
| Phi->addIncoming(Incoming, ClonedBB); | |
| continue; | |
| } | |
| Value *ClonedVal = VMap[Incoming]; | |
| if (ClonedVal) | |
| Phi->addIncoming(ClonedVal, ClonedBB); | |
| else | |
| Phi->addIncoming(Incoming, ClonedBB); | |
| } | |
| } | |
| } | |
| } | |
| /// Sets the successor of PrevBB to be NewBB instead of OldBB. Note that all | |
| /// other successors are kept as well. | |
| void updatePredecessor(BasicBlock *PrevBB, BasicBlock *OldBB, | |
| BasicBlock *NewBB, DomTreeUpdater *DTU) { | |
| // When a path is reused, there is a chance that predecessors were already | |
| // updated before. Check if the predecessor needs to be updated first. | |
| if (!isPredecessor(OldBB, PrevBB)) | |
| return; | |
| Instruction *PrevTerm = PrevBB->getTerminator(); | |
| for (unsigned Idx = 0; Idx < PrevTerm->getNumSuccessors(); Idx++) { | |
| if (PrevTerm->getSuccessor(Idx) == OldBB) { | |
| OldBB->removePredecessor(PrevBB, /* KeepOneInputPHIs = */ true); | |
| PrevTerm->setSuccessor(Idx, NewBB); | |
| } | |
| } | |
| DTU->applyUpdates({{DominatorTree::Delete, PrevBB, OldBB}, | |
| {DominatorTree::Insert, PrevBB, NewBB}}); | |
| } | |
| /// Add new value mappings to the DefMap to keep track of all new definitions | |
| /// for a particular instruction. These will be used while updating SSA form. | |
| void updateDefMap(DefMap &NewDefs, ValueToValueMapTy &VMap) { | |
| SmallVector<std::pair<Instruction *, Instruction *>> NewDefsVector; | |
| NewDefsVector.reserve(VMap.size()); | |
| for (auto Entry : VMap) { | |
| Instruction *Inst = | |
| dyn_cast<Instruction>(const_cast<Value *>(Entry.first)); | |
| if (!Inst || !Entry.second || isa<BranchInst>(Inst) || | |
| isa<SwitchInst>(Inst)) { | |
| continue; | |
| } | |
| Instruction *Cloned = dyn_cast<Instruction>(Entry.second); | |
| if (!Cloned) | |
| continue; | |
| NewDefsVector.push_back({Inst, Cloned}); | |
| } | |
| // Sort the defs to get deterministic insertion order into NewDefs. | |
| sort(NewDefsVector, [](const auto &LHS, const auto &RHS) { | |
| if (LHS.first == RHS.first) | |
| return LHS.second->comesBefore(RHS.second); | |
| return LHS.first->comesBefore(RHS.first); | |
| }); | |
| for (const auto &KV : NewDefsVector) | |
| NewDefs[KV.first].push_back(KV.second); | |
| } | |
| /// Update the last branch of a particular cloned path to point to the correct | |
| /// case successor. | |
| /// | |
| /// Note that this is an optional step and would have been done in later | |
| /// optimizations, but it makes the CFG significantly easier to work with. | |
| void updateLastSuccessor(ThreadingPath &TPath, | |
| DuplicateBlockMap &DuplicateMap, | |
| DomTreeUpdater *DTU) { | |
| uint64_t NextState = TPath.getExitValue(); | |
| BasicBlock *BB = TPath.getPath().back(); | |
| BasicBlock *LastBlock = getClonedBB(BB, NextState, DuplicateMap); | |
| // Note multiple paths can end at the same block so check that it is not | |
| // updated yet | |
| if (!isa<SwitchInst>(LastBlock->getTerminator())) | |
| return; | |
| SwitchInst *Switch = cast<SwitchInst>(LastBlock->getTerminator()); | |
| BasicBlock *NextCase = getNextCaseSuccessor(Switch, NextState); | |
| std::vector<DominatorTree::UpdateType> DTUpdates; | |
| SmallPtrSet<BasicBlock *, 4> SuccSet; | |
| for (BasicBlock *Succ : successors(LastBlock)) { | |
| if (Succ != NextCase && SuccSet.insert(Succ).second) | |
| DTUpdates.push_back({DominatorTree::Delete, LastBlock, Succ}); | |
| } | |
| Switch->eraseFromParent(); | |
| BranchInst::Create(NextCase, LastBlock); | |
| DTU->applyUpdates(DTUpdates); | |
| } | |
| /// After cloning blocks, some of the phi nodes have extra incoming values | |
| /// that are no longer used. This function removes them. | |
| void cleanPhiNodes(BasicBlock *BB) { | |
| // If BB is no longer reachable, remove any remaining phi nodes | |
| if (pred_empty(BB)) { | |
| std::vector<PHINode *> PhiToRemove; | |
| for (auto II = BB->begin(); PHINode *Phi = dyn_cast<PHINode>(II); ++II) { | |
| PhiToRemove.push_back(Phi); | |
| } | |
| for (PHINode *PN : PhiToRemove) { | |
| PN->replaceAllUsesWith(PoisonValue::get(PN->getType())); | |
| PN->eraseFromParent(); | |
| } | |
| return; | |
| } | |
| // Remove any incoming values that come from an invalid predecessor | |
| for (auto II = BB->begin(); PHINode *Phi = dyn_cast<PHINode>(II); ++II) { | |
| std::vector<BasicBlock *> BlocksToRemove; | |
| for (BasicBlock *IncomingBB : Phi->blocks()) { | |
| if (!isPredecessor(BB, IncomingBB)) | |
| BlocksToRemove.push_back(IncomingBB); | |
| } | |
| for (BasicBlock *BB : BlocksToRemove) | |
| Phi->removeIncomingValue(BB); | |
| } | |
| } | |
| /// Checks if BB was already cloned for a particular next state value. If it | |
| /// was then it returns this cloned block, and otherwise null. | |
| BasicBlock *getClonedBB(BasicBlock *BB, uint64_t NextState, | |
| DuplicateBlockMap &DuplicateMap) { | |
| CloneList ClonedBBs = DuplicateMap[BB]; | |
| // Find an entry in the CloneList with this NextState. If it exists then | |
| // return the corresponding BB | |
| auto It = llvm::find_if(ClonedBBs, [NextState](const ClonedBlock &C) { | |
| return C.State == NextState; | |
| }); | |
| return It != ClonedBBs.end() ? (*It).BB : nullptr; | |
| } | |
| /// Helper to get the successor corresponding to a particular case value for | |
| /// a switch statement. | |
| BasicBlock *getNextCaseSuccessor(SwitchInst *Switch, uint64_t NextState) { | |
| BasicBlock *NextCase = nullptr; | |
| for (auto Case : Switch->cases()) { | |
| if (Case.getCaseValue()->getZExtValue() == NextState) { | |
| NextCase = Case.getCaseSuccessor(); | |
| break; | |
| } | |
| } | |
| if (!NextCase) | |
| NextCase = Switch->getDefaultDest(); | |
| return NextCase; | |
| } | |
| /// Returns true if IncomingBB is a predecessor of BB. | |
| bool isPredecessor(BasicBlock *BB, BasicBlock *IncomingBB) { | |
| return llvm::is_contained(predecessors(BB), IncomingBB); | |
| } | |
| AllSwitchPaths *SwitchPaths; | |
| DominatorTree *DT; | |
| AssumptionCache *AC; | |
| TargetTransformInfo *TTI; | |
| OptimizationRemarkEmitter *ORE; | |
| SmallPtrSet<const Value *, 32> EphValues; | |
| std::vector<ThreadingPath> TPaths; | |
| }; | |
| bool DFAJumpThreading::run(Function &F) { | |
| LLVM_DEBUG(dbgs() << "\nDFA Jump threading: " << F.getName() << "\n"); | |
| if (F.hasOptSize()) { | |
| LLVM_DEBUG(dbgs() << "Skipping due to the 'minsize' attribute\n"); | |
| return false; | |
| } | |
| if (ClViewCfgBefore) | |
| F.viewCFG(); | |
| SmallVector<AllSwitchPaths, 2> ThreadableLoops; | |
| bool MadeChanges = false; | |
| for (BasicBlock &BB : F) { | |
| auto *SI = dyn_cast<SwitchInst>(BB.getTerminator()); | |
| if (!SI) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "\nCheck if SwitchInst in BB " << BB.getName() | |
| << " is a candidate\n"); | |
| MainSwitch Switch(SI, ORE); | |
| if (!Switch.getInstr()) | |
| continue; | |
| LLVM_DEBUG(dbgs() << "\nSwitchInst in BB " << BB.getName() << " is a " | |
| << "candidate for jump threading\n"); | |
| LLVM_DEBUG(SI->dump()); | |
| unfoldSelectInstrs(DT, Switch.getSelectInsts()); | |
| if (!Switch.getSelectInsts().empty()) | |
| MadeChanges = true; | |
| AllSwitchPaths SwitchPaths(&Switch, ORE); | |
| SwitchPaths.run(); | |
| if (SwitchPaths.getNumThreadingPaths() > 0) { | |
| ThreadableLoops.push_back(SwitchPaths); | |
| // For the time being limit this optimization to occurring once in a | |
| // function since it can change the CFG significantly. This is not a | |
| // strict requirement but it can cause buggy behavior if there is an | |
| // overlap of blocks in different opportunities. There is a lot of room to | |
| // experiment with catching more opportunities here. | |
| break; | |
| } | |
| } | |
| SmallPtrSet<const Value *, 32> EphValues; | |
| if (ThreadableLoops.size() > 0) | |
| CodeMetrics::collectEphemeralValues(&F, AC, EphValues); | |
| for (AllSwitchPaths SwitchPaths : ThreadableLoops) { | |
| TransformDFA Transform(&SwitchPaths, DT, AC, TTI, ORE, EphValues); | |
| Transform.run(); | |
| MadeChanges = true; | |
| } | |
| #ifdef EXPENSIVE_CHECKS | |
| assert(DT->verify(DominatorTree::VerificationLevel::Full)); | |
| verifyFunction(F, &dbgs()); | |
| #endif | |
| return MadeChanges; | |
| } | |
| } // end anonymous namespace | |
| /// Integrate with the new Pass Manager | |
| PreservedAnalyses DFAJumpThreadingPass::run(Function &F, | |
| FunctionAnalysisManager &AM) { | |
| AssumptionCache &AC = AM.getResult<AssumptionAnalysis>(F); | |
| DominatorTree &DT = AM.getResult<DominatorTreeAnalysis>(F); | |
| TargetTransformInfo &TTI = AM.getResult<TargetIRAnalysis>(F); | |
| OptimizationRemarkEmitter ORE(&F); | |
| if (!DFAJumpThreading(&AC, &DT, &TTI, &ORE).run(F)) | |
| return PreservedAnalyses::all(); | |
| PreservedAnalyses PA; | |
| PA.preserve<DominatorTreeAnalysis>(); | |
| return PA; | |
| } |