| //===-- VESubtarget.cpp - VE Subtarget Information ------------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements the VE specific subclass of TargetSubtargetInfo. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "VESubtarget.h" | |
| #include "VE.h" | |
| #include "llvm/MC/TargetRegistry.h" | |
| #include "llvm/Support/MathExtras.h" | |
| using namespace llvm; | |
| #define DEBUG_TYPE "ve-subtarget" | |
| #define GET_SUBTARGETINFO_TARGET_DESC | |
| #define GET_SUBTARGETINFO_CTOR | |
| #include "VEGenSubtargetInfo.inc" | |
| void VESubtarget::anchor() {} | |
| VESubtarget &VESubtarget::initializeSubtargetDependencies(StringRef CPU, | |
| StringRef FS) { | |
| // Default feature settings | |
| EnableVPU = false; | |
| // Determine default and user specified characteristics | |
| std::string CPUName = std::string(CPU); | |
| if (CPUName.empty()) | |
| CPUName = "generic"; | |
| // Parse features string. | |
| ParseSubtargetFeatures(CPUName, /*TuneCPU=*/CPU, FS); | |
| return *this; | |
| } | |
| VESubtarget::VESubtarget(const Triple &TT, const std::string &CPU, | |
| const std::string &FS, const TargetMachine &TM) | |
| : VEGenSubtargetInfo(TT, CPU, /*TuneCPU=*/CPU, FS), TargetTriple(TT), | |
| InstrInfo(initializeSubtargetDependencies(CPU, FS)), TLInfo(TM, *this), | |
| FrameLowering(*this) {} | |
| uint64_t VESubtarget::getAdjustedFrameSize(uint64_t FrameSize) const { | |
| // Calculate adjusted frame size by adding the size of RSA frame, | |
| // return address, and frame poitner as described in VEFrameLowering.cpp. | |
| const VEFrameLowering *TFL = getFrameLowering(); | |
| FrameSize += getRsaSize(); | |
| FrameSize = alignTo(FrameSize, TFL->getStackAlign()); | |
| return FrameSize; | |
| } | |
| bool VESubtarget::enableMachineScheduler() const { return true; } |