| //===-- SystemZLongBranch.cpp - Branch lengthening for SystemZ ------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This pass makes sure that all branches are in range. There are several ways | |
| // in which this could be done. One aggressive approach is to assume that all | |
| // branches are in range and successively replace those that turn out not | |
| // to be in range with a longer form (branch relaxation). A simple | |
| // implementation is to continually walk through the function relaxing | |
| // branches until no more changes are needed and a fixed point is reached. | |
| // However, in the pathological worst case, this implementation is | |
| // quadratic in the number of blocks; relaxing branch N can make branch N-1 | |
| // go out of range, which in turn can make branch N-2 go out of range, | |
| // and so on. | |
| // | |
| // An alternative approach is to assume that all branches must be | |
| // converted to their long forms, then reinstate the short forms of | |
| // branches that, even under this pessimistic assumption, turn out to be | |
| // in range (branch shortening). This too can be implemented as a function | |
| // walk that is repeated until a fixed point is reached. In general, | |
| // the result of shortening is not as good as that of relaxation, and | |
| // shortening is also quadratic in the worst case; shortening branch N | |
| // can bring branch N-1 in range of the short form, which in turn can do | |
| // the same for branch N-2, and so on. The main advantage of shortening | |
| // is that each walk through the function produces valid code, so it is | |
| // possible to stop at any point after the first walk. The quadraticness | |
| // could therefore be handled with a maximum pass count, although the | |
| // question then becomes: what maximum count should be used? | |
| // | |
| // On SystemZ, long branches are only needed for functions bigger than 64k, | |
| // which are relatively rare to begin with, and the long branch sequences | |
| // are actually relatively cheap. It therefore doesn't seem worth spending | |
| // much compilation time on the problem. Instead, the approach we take is: | |
| // | |
| // (1) Work out the address that each block would have if no branches | |
| // need relaxing. Exit the pass early if all branches are in range | |
| // according to this assumption. | |
| // | |
| // (2) Work out the address that each block would have if all branches | |
| // need relaxing. | |
| // | |
| // (3) Walk through the block calculating the final address of each instruction | |
| // and relaxing those that need to be relaxed. For backward branches, | |
| // this check uses the final address of the target block, as calculated | |
| // earlier in the walk. For forward branches, this check uses the | |
| // address of the target block that was calculated in (2). Both checks | |
| // give a conservatively-correct range. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "SystemZ.h" | |
| #include "SystemZInstrInfo.h" | |
| #include "SystemZTargetMachine.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/ADT/StringRef.h" | |
| #include "llvm/CodeGen/MachineBasicBlock.h" | |
| #include "llvm/CodeGen/MachineFunction.h" | |
| #include "llvm/CodeGen/MachineFunctionPass.h" | |
| #include "llvm/CodeGen/MachineInstr.h" | |
| #include "llvm/CodeGen/MachineInstrBuilder.h" | |
| #include "llvm/IR/DebugLoc.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include <cassert> | |
| #include <cstdint> | |
| using namespace llvm; | |
| #define DEBUG_TYPE "systemz-long-branch" | |
| STATISTIC(LongBranches, "Number of long branches."); | |
| namespace { | |
| // Represents positional information about a basic block. | |
| struct MBBInfo { | |
| // The address that we currently assume the block has. | |
| uint64_t Address = 0; | |
| // The size of the block in bytes, excluding terminators. | |
| // This value never changes. | |
| uint64_t Size = 0; | |
| // The minimum alignment of the block. | |
| // This value never changes. | |
| Align Alignment; | |
| // The number of terminators in this block. This value never changes. | |
| unsigned NumTerminators = 0; | |
| MBBInfo() = default; | |
| }; | |
| // Represents the state of a block terminator. | |
| struct TerminatorInfo { | |
| // If this terminator is a relaxable branch, this points to the branch | |
| // instruction, otherwise it is null. | |
| MachineInstr *Branch = nullptr; | |
| // The address that we currently assume the terminator has. | |
| uint64_t Address = 0; | |
| // The current size of the terminator in bytes. | |
| uint64_t Size = 0; | |
| // If Branch is nonnull, this is the number of the target block, | |
| // otherwise it is unused. | |
| unsigned TargetBlock = 0; | |
| // If Branch is nonnull, this is the length of the longest relaxed form, | |
| // otherwise it is zero. | |
| unsigned ExtraRelaxSize = 0; | |
| TerminatorInfo() = default; | |
| }; | |
| // Used to keep track of the current position while iterating over the blocks. | |
| struct BlockPosition { | |
| // The address that we assume this position has. | |
| uint64_t Address = 0; | |
| // The number of low bits in Address that are known to be the same | |
| // as the runtime address. | |
| unsigned KnownBits; | |
| BlockPosition(unsigned InitialLogAlignment) | |
| : KnownBits(InitialLogAlignment) {} | |
| }; | |
| class SystemZLongBranch : public MachineFunctionPass { | |
| public: | |
| static char ID; | |
| SystemZLongBranch() : MachineFunctionPass(ID) { | |
| initializeSystemZLongBranchPass(*PassRegistry::getPassRegistry()); | |
| } | |
| bool runOnMachineFunction(MachineFunction &F) override; | |
| MachineFunctionProperties getRequiredProperties() const override { | |
| return MachineFunctionProperties().set( | |
| MachineFunctionProperties::Property::NoVRegs); | |
| } | |
| private: | |
| void skipNonTerminators(BlockPosition &Position, MBBInfo &Block); | |
| void skipTerminator(BlockPosition &Position, TerminatorInfo &Terminator, | |
| bool AssumeRelaxed); | |
| TerminatorInfo describeTerminator(MachineInstr &MI); | |
| uint64_t initMBBInfo(); | |
| bool mustRelaxBranch(const TerminatorInfo &Terminator, uint64_t Address); | |
| bool mustRelaxABranch(); | |
| void setWorstCaseAddresses(); | |
| void splitBranchOnCount(MachineInstr *MI, unsigned AddOpcode); | |
| void splitCompareBranch(MachineInstr *MI, unsigned CompareOpcode); | |
| void relaxBranch(TerminatorInfo &Terminator); | |
| void relaxBranches(); | |
| const SystemZInstrInfo *TII = nullptr; | |
| MachineFunction *MF = nullptr; | |
| SmallVector<MBBInfo, 16> MBBs; | |
| SmallVector<TerminatorInfo, 16> Terminators; | |
| }; | |
| char SystemZLongBranch::ID = 0; | |
| const uint64_t MaxBackwardRange = 0x10000; | |
| const uint64_t MaxForwardRange = 0xfffe; | |
| } // end anonymous namespace | |
| INITIALIZE_PASS(SystemZLongBranch, DEBUG_TYPE, "SystemZ Long Branch", false, | |
| false) | |
| // Position describes the state immediately before Block. Update Block | |
| // accordingly and move Position to the end of the block's non-terminator | |
| // instructions. | |
| void SystemZLongBranch::skipNonTerminators(BlockPosition &Position, | |
| MBBInfo &Block) { | |
| if (Log2(Block.Alignment) > Position.KnownBits) { | |
| // When calculating the address of Block, we need to conservatively | |
| // assume that Block had the worst possible misalignment. | |
| Position.Address += | |
| (Block.Alignment.value() - (uint64_t(1) << Position.KnownBits)); | |
| Position.KnownBits = Log2(Block.Alignment); | |
| } | |
| // Align the addresses. | |
| Position.Address = alignTo(Position.Address, Block.Alignment); | |
| // Record the block's position. | |
| Block.Address = Position.Address; | |
| // Move past the non-terminators in the block. | |
| Position.Address += Block.Size; | |
| } | |
| // Position describes the state immediately before Terminator. | |
| // Update Terminator accordingly and move Position past it. | |
| // Assume that Terminator will be relaxed if AssumeRelaxed. | |
| void SystemZLongBranch::skipTerminator(BlockPosition &Position, | |
| TerminatorInfo &Terminator, | |
| bool AssumeRelaxed) { | |
| Terminator.Address = Position.Address; | |
| Position.Address += Terminator.Size; | |
| if (AssumeRelaxed) | |
| Position.Address += Terminator.ExtraRelaxSize; | |
| } | |
| static unsigned getInstSizeInBytes(const MachineInstr &MI, | |
| const SystemZInstrInfo *TII) { | |
| unsigned Size = TII->getInstSizeInBytes(MI); | |
| assert((Size || | |
| // These do not have a size: | |
| MI.isDebugOrPseudoInstr() || MI.isPosition() || MI.isKill() || | |
| MI.isImplicitDef() || MI.getOpcode() == TargetOpcode::MEMBARRIER || | |
| // These have a size that may be zero: | |
| MI.isInlineAsm() || MI.getOpcode() == SystemZ::STACKMAP || | |
| MI.getOpcode() == SystemZ::PATCHPOINT) && | |
| "Missing size value for instruction."); | |
| return Size; | |
| } | |
| // Return a description of terminator instruction MI. | |
| TerminatorInfo SystemZLongBranch::describeTerminator(MachineInstr &MI) { | |
| TerminatorInfo Terminator; | |
| Terminator.Size = getInstSizeInBytes(MI, TII); | |
| if (MI.isConditionalBranch() || MI.isUnconditionalBranch()) { | |
| switch (MI.getOpcode()) { | |
| case SystemZ::J: | |
| // Relaxes to JG, which is 2 bytes longer. | |
| Terminator.ExtraRelaxSize = 2; | |
| break; | |
| case SystemZ::BRC: | |
| // Relaxes to BRCL, which is 2 bytes longer. | |
| Terminator.ExtraRelaxSize = 2; | |
| break; | |
| case SystemZ::BRCT: | |
| case SystemZ::BRCTG: | |
| // Relaxes to A(G)HI and BRCL, which is 6 bytes longer. | |
| Terminator.ExtraRelaxSize = 6; | |
| break; | |
| case SystemZ::BRCTH: | |
| // Never needs to be relaxed. | |
| Terminator.ExtraRelaxSize = 0; | |
| break; | |
| case SystemZ::CRJ: | |
| case SystemZ::CLRJ: | |
| // Relaxes to a C(L)R/BRCL sequence, which is 2 bytes longer. | |
| Terminator.ExtraRelaxSize = 2; | |
| break; | |
| case SystemZ::CGRJ: | |
| case SystemZ::CLGRJ: | |
| // Relaxes to a C(L)GR/BRCL sequence, which is 4 bytes longer. | |
| Terminator.ExtraRelaxSize = 4; | |
| break; | |
| case SystemZ::CIJ: | |
| case SystemZ::CGIJ: | |
| // Relaxes to a C(G)HI/BRCL sequence, which is 4 bytes longer. | |
| Terminator.ExtraRelaxSize = 4; | |
| break; | |
| case SystemZ::CLIJ: | |
| case SystemZ::CLGIJ: | |
| // Relaxes to a CL(G)FI/BRCL sequence, which is 6 bytes longer. | |
| Terminator.ExtraRelaxSize = 6; | |
| break; | |
| default: | |
| llvm_unreachable("Unrecognized branch instruction"); | |
| } | |
| Terminator.Branch = &MI; | |
| Terminator.TargetBlock = | |
| TII->getBranchInfo(MI).getMBBTarget()->getNumber(); | |
| } | |
| return Terminator; | |
| } | |
| // Fill MBBs and Terminators, setting the addresses on the assumption | |
| // that no branches need relaxation. Return the size of the function under | |
| // this assumption. | |
| uint64_t SystemZLongBranch::initMBBInfo() { | |
| MF->RenumberBlocks(); | |
| unsigned NumBlocks = MF->size(); | |
| MBBs.clear(); | |
| MBBs.resize(NumBlocks); | |
| Terminators.clear(); | |
| Terminators.reserve(NumBlocks); | |
| BlockPosition Position(Log2(MF->getAlignment())); | |
| for (unsigned I = 0; I < NumBlocks; ++I) { | |
| MachineBasicBlock *MBB = MF->getBlockNumbered(I); | |
| MBBInfo &Block = MBBs[I]; | |
| // Record the alignment, for quick access. | |
| Block.Alignment = MBB->getAlignment(); | |
| // Calculate the size of the fixed part of the block. | |
| MachineBasicBlock::iterator MI = MBB->begin(); | |
| MachineBasicBlock::iterator End = MBB->end(); | |
| while (MI != End && !MI->isTerminator()) { | |
| Block.Size += getInstSizeInBytes(*MI, TII); | |
| ++MI; | |
| } | |
| skipNonTerminators(Position, Block); | |
| // Add the terminators. | |
| while (MI != End) { | |
| if (!MI->isDebugInstr()) { | |
| assert(MI->isTerminator() && "Terminator followed by non-terminator"); | |
| Terminators.push_back(describeTerminator(*MI)); | |
| skipTerminator(Position, Terminators.back(), false); | |
| ++Block.NumTerminators; | |
| } | |
| ++MI; | |
| } | |
| } | |
| return Position.Address; | |
| } | |
| // Return true if, under current assumptions, Terminator would need to be | |
| // relaxed if it were placed at address Address. | |
| bool SystemZLongBranch::mustRelaxBranch(const TerminatorInfo &Terminator, | |
| uint64_t Address) { | |
| if (!Terminator.Branch || Terminator.ExtraRelaxSize == 0) | |
| return false; | |
| const MBBInfo &Target = MBBs[Terminator.TargetBlock]; | |
| if (Address >= Target.Address) { | |
| if (Address - Target.Address <= MaxBackwardRange) | |
| return false; | |
| } else { | |
| if (Target.Address - Address <= MaxForwardRange) | |
| return false; | |
| } | |
| return true; | |
| } | |
| // Return true if, under current assumptions, any terminator needs | |
| // to be relaxed. | |
| bool SystemZLongBranch::mustRelaxABranch() { | |
| for (auto &Terminator : Terminators) | |
| if (mustRelaxBranch(Terminator, Terminator.Address)) | |
| return true; | |
| return false; | |
| } | |
| // Set the address of each block on the assumption that all branches | |
| // must be long. | |
| void SystemZLongBranch::setWorstCaseAddresses() { | |
| SmallVector<TerminatorInfo, 16>::iterator TI = Terminators.begin(); | |
| BlockPosition Position(Log2(MF->getAlignment())); | |
| for (auto &Block : MBBs) { | |
| skipNonTerminators(Position, Block); | |
| for (unsigned BTI = 0, BTE = Block.NumTerminators; BTI != BTE; ++BTI) { | |
| skipTerminator(Position, *TI, true); | |
| ++TI; | |
| } | |
| } | |
| } | |
| // Split BRANCH ON COUNT MI into the addition given by AddOpcode followed | |
| // by a BRCL on the result. | |
| void SystemZLongBranch::splitBranchOnCount(MachineInstr *MI, | |
| unsigned AddOpcode) { | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| DebugLoc DL = MI->getDebugLoc(); | |
| BuildMI(*MBB, MI, DL, TII->get(AddOpcode)) | |
| .add(MI->getOperand(0)) | |
| .add(MI->getOperand(1)) | |
| .addImm(-1); | |
| MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL)) | |
| .addImm(SystemZ::CCMASK_ICMP) | |
| .addImm(SystemZ::CCMASK_CMP_NE) | |
| .add(MI->getOperand(2)); | |
| // The implicit use of CC is a killing use. | |
| BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo()); | |
| MI->eraseFromParent(); | |
| } | |
| // Split MI into the comparison given by CompareOpcode followed | |
| // a BRCL on the result. | |
| void SystemZLongBranch::splitCompareBranch(MachineInstr *MI, | |
| unsigned CompareOpcode) { | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| DebugLoc DL = MI->getDebugLoc(); | |
| BuildMI(*MBB, MI, DL, TII->get(CompareOpcode)) | |
| .add(MI->getOperand(0)) | |
| .add(MI->getOperand(1)); | |
| MachineInstr *BRCL = BuildMI(*MBB, MI, DL, TII->get(SystemZ::BRCL)) | |
| .addImm(SystemZ::CCMASK_ICMP) | |
| .add(MI->getOperand(2)) | |
| .add(MI->getOperand(3)); | |
| // The implicit use of CC is a killing use. | |
| BRCL->addRegisterKilled(SystemZ::CC, &TII->getRegisterInfo()); | |
| MI->eraseFromParent(); | |
| } | |
| // Relax the branch described by Terminator. | |
| void SystemZLongBranch::relaxBranch(TerminatorInfo &Terminator) { | |
| MachineInstr *Branch = Terminator.Branch; | |
| switch (Branch->getOpcode()) { | |
| case SystemZ::J: | |
| Branch->setDesc(TII->get(SystemZ::JG)); | |
| break; | |
| case SystemZ::BRC: | |
| Branch->setDesc(TII->get(SystemZ::BRCL)); | |
| break; | |
| case SystemZ::BRCT: | |
| splitBranchOnCount(Branch, SystemZ::AHI); | |
| break; | |
| case SystemZ::BRCTG: | |
| splitBranchOnCount(Branch, SystemZ::AGHI); | |
| break; | |
| case SystemZ::CRJ: | |
| splitCompareBranch(Branch, SystemZ::CR); | |
| break; | |
| case SystemZ::CGRJ: | |
| splitCompareBranch(Branch, SystemZ::CGR); | |
| break; | |
| case SystemZ::CIJ: | |
| splitCompareBranch(Branch, SystemZ::CHI); | |
| break; | |
| case SystemZ::CGIJ: | |
| splitCompareBranch(Branch, SystemZ::CGHI); | |
| break; | |
| case SystemZ::CLRJ: | |
| splitCompareBranch(Branch, SystemZ::CLR); | |
| break; | |
| case SystemZ::CLGRJ: | |
| splitCompareBranch(Branch, SystemZ::CLGR); | |
| break; | |
| case SystemZ::CLIJ: | |
| splitCompareBranch(Branch, SystemZ::CLFI); | |
| break; | |
| case SystemZ::CLGIJ: | |
| splitCompareBranch(Branch, SystemZ::CLGFI); | |
| break; | |
| default: | |
| llvm_unreachable("Unrecognized branch"); | |
| } | |
| Terminator.Size += Terminator.ExtraRelaxSize; | |
| Terminator.ExtraRelaxSize = 0; | |
| Terminator.Branch = nullptr; | |
| ++LongBranches; | |
| } | |
| // Run a shortening pass and relax any branches that need to be relaxed. | |
| void SystemZLongBranch::relaxBranches() { | |
| SmallVector<TerminatorInfo, 16>::iterator TI = Terminators.begin(); | |
| BlockPosition Position(Log2(MF->getAlignment())); | |
| for (auto &Block : MBBs) { | |
| skipNonTerminators(Position, Block); | |
| for (unsigned BTI = 0, BTE = Block.NumTerminators; BTI != BTE; ++BTI) { | |
| assert(Position.Address <= TI->Address && | |
| "Addresses shouldn't go forwards"); | |
| if (mustRelaxBranch(*TI, Position.Address)) | |
| relaxBranch(*TI); | |
| skipTerminator(Position, *TI, false); | |
| ++TI; | |
| } | |
| } | |
| } | |
| bool SystemZLongBranch::runOnMachineFunction(MachineFunction &F) { | |
| TII = static_cast<const SystemZInstrInfo *>(F.getSubtarget().getInstrInfo()); | |
| MF = &F; | |
| uint64_t Size = initMBBInfo(); | |
| if (Size <= MaxForwardRange || !mustRelaxABranch()) | |
| return false; | |
| setWorstCaseAddresses(); | |
| relaxBranches(); | |
| return true; | |
| } | |
| FunctionPass *llvm::createSystemZLongBranchPass(SystemZTargetMachine &TM) { | |
| return new SystemZLongBranch(); | |
| } |