| //===-- SystemZFrameLowering.h - Frame lowering for SystemZ -----*- C++ -*-===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZFRAMELOWERING_H | |
| #define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZFRAMELOWERING_H | |
| #include "MCTargetDesc/SystemZMCTargetDesc.h" | |
| #include "SystemZInstrBuilder.h" | |
| #include "SystemZMachineFunctionInfo.h" | |
| #include "llvm/ADT/IndexedMap.h" | |
| #include "llvm/CodeGen/TargetFrameLowering.h" | |
| #include "llvm/Support/TypeSize.h" | |
| namespace llvm { | |
| class SystemZSubtarget; | |
| class SystemZFrameLowering : public TargetFrameLowering { | |
| public: | |
| SystemZFrameLowering(StackDirection D, Align StackAl, int LAO, Align TransAl, | |
| bool StackReal); | |
| static std::unique_ptr<SystemZFrameLowering> | |
| create(const SystemZSubtarget &STI); | |
| // Override TargetFrameLowering. | |
| bool allocateScavengingFrameIndexesNearIncomingSP( | |
| const MachineFunction &MF) const override { | |
| // SystemZ wants normal register scavenging slots, as close to the stack or | |
| // frame pointer as possible. | |
| // The default implementation assumes an x86-like layout, where the frame | |
| // pointer is at the opposite end of the frame from the stack pointer. | |
| // This meant that when frame pointer elimination was disabled, | |
| // the slots ended up being as close as possible to the incoming | |
| // stack pointer, which is the opposite of what we want on SystemZ. | |
| return false; | |
| } | |
| bool hasReservedCallFrame(const MachineFunction &MF) const override; | |
| MachineBasicBlock::iterator | |
| eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator MI) const override; | |
| }; | |
| class SystemZELFFrameLowering : public SystemZFrameLowering { | |
| IndexedMap<unsigned> RegSpillOffsets; | |
| public: | |
| SystemZELFFrameLowering(); | |
| // Override TargetFrameLowering. | |
| bool | |
| assignCalleeSavedSpillSlots(MachineFunction &MF, | |
| const TargetRegisterInfo *TRI, | |
| std::vector<CalleeSavedInfo> &CSI) const override; | |
| void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, | |
| RegScavenger *RS) const override; | |
| bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator MBBI, | |
| ArrayRef<CalleeSavedInfo> CSI, | |
| const TargetRegisterInfo *TRI) const override; | |
| bool | |
| restoreCalleeSavedRegisters(MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator MBBII, | |
| MutableArrayRef<CalleeSavedInfo> CSI, | |
| const TargetRegisterInfo *TRI) const override; | |
| void processFunctionBeforeFrameFinalized(MachineFunction &MF, | |
| RegScavenger *RS) const override; | |
| void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override; | |
| void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override; | |
| void inlineStackProbe(MachineFunction &MF, | |
| MachineBasicBlock &PrologMBB) const override; | |
| bool hasFP(const MachineFunction &MF) const override; | |
| StackOffset getFrameIndexReference(const MachineFunction &MF, int FI, | |
| Register &FrameReg) const override; | |
| void | |
| orderFrameObjects(const MachineFunction &MF, | |
| SmallVectorImpl<int> &ObjectsToAllocate) const override; | |
| // Return the byte offset from the incoming stack pointer of Reg's | |
| // ABI-defined save slot. Return 0 if no slot is defined for Reg. Adjust | |
| // the offset in case MF has packed-stack. | |
| unsigned getRegSpillOffset(MachineFunction &MF, Register Reg) const; | |
| bool usePackedStack(MachineFunction &MF) const; | |
| // Return the offset of the backchain. | |
| unsigned getBackchainOffset(MachineFunction &MF) const { | |
| // The back chain is stored topmost with packed-stack. | |
| return usePackedStack(MF) ? SystemZMC::ELFCallFrameSize - 8 : 0; | |
| } | |
| // Get or create the frame index of where the old frame pointer is stored. | |
| int getOrCreateFramePointerSaveIndex(MachineFunction &MF) const; | |
| }; | |
| class SystemZXPLINKFrameLowering : public SystemZFrameLowering { | |
| IndexedMap<unsigned> RegSpillOffsets; | |
| public: | |
| SystemZXPLINKFrameLowering(); | |
| bool | |
| assignCalleeSavedSpillSlots(MachineFunction &MF, | |
| const TargetRegisterInfo *TRI, | |
| std::vector<CalleeSavedInfo> &CSI) const override; | |
| void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs, | |
| RegScavenger *RS) const override; | |
| bool spillCalleeSavedRegisters(MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator MBBI, | |
| ArrayRef<CalleeSavedInfo> CSI, | |
| const TargetRegisterInfo *TRI) const override; | |
| bool | |
| restoreCalleeSavedRegisters(MachineBasicBlock &MBB, | |
| MachineBasicBlock::iterator MBBII, | |
| MutableArrayRef<CalleeSavedInfo> CSI, | |
| const TargetRegisterInfo *TRI) const override; | |
| void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override; | |
| void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override; | |
| void inlineStackProbe(MachineFunction &MF, | |
| MachineBasicBlock &PrologMBB) const override; | |
| bool hasFP(const MachineFunction &MF) const override; | |
| void processFunctionBeforeFrameFinalized(MachineFunction &MF, | |
| RegScavenger *RS) const override; | |
| void determineFrameLayout(MachineFunction &MF) const; | |
| }; | |
| } // end namespace llvm | |
| #endif |