| //===-- DirectXFrameLowering.h - Frame lowering for DirectX --*- C++ ---*--===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This class implements DirectX-specific bits of TargetFrameLowering class. | |
| // This is just a stub because the current DXIL backend does not actually lower | |
| // through the MC layer. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_DIRECTX_DIRECTXFRAMELOWERING_H | |
| #define LLVM_DIRECTX_DIRECTXFRAMELOWERING_H | |
| #include "llvm/CodeGen/TargetFrameLowering.h" | |
| #include "llvm/Support/Alignment.h" | |
| namespace llvm { | |
| class DirectXSubtarget; | |
| class DirectXFrameLowering : public TargetFrameLowering { | |
| public: | |
| explicit DirectXFrameLowering(const DirectXSubtarget &STI) | |
| : TargetFrameLowering(TargetFrameLowering::StackGrowsDown, Align(8), 0) {} | |
| void emitPrologue(MachineFunction &, MachineBasicBlock &) const override {} | |
| void emitEpilogue(MachineFunction &, MachineBasicBlock &) const override {} | |
| bool hasFP(const MachineFunction &) const override { return false; } | |
| }; | |
| } // namespace llvm | |
| #endif // LLVM_DIRECTX_DIRECTXFRAMELOWERING_H |