| //===- DXILShaderFlags.cpp - DXIL Shader Flags helper objects -------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| /// | |
| /// \file This file contains helper objects and APIs for working with DXIL | |
| /// Shader Flags. | |
| /// | |
| //===----------------------------------------------------------------------===// | |
| #include "DXILShaderFlags.h" | |
| #include "DirectX.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Module.h" | |
| #include "llvm/Support/FormatVariadic.h" | |
| using namespace llvm; | |
| using namespace llvm::dxil; | |
| static void updateFlags(ComputedShaderFlags &Flags, const Instruction &I) { | |
| Type *Ty = I.getType(); | |
| if (Ty->isDoubleTy()) { | |
| Flags.Doubles = true; | |
| switch (I.getOpcode()) { | |
| case Instruction::FDiv: | |
| case Instruction::UIToFP: | |
| case Instruction::SIToFP: | |
| case Instruction::FPToUI: | |
| case Instruction::FPToSI: | |
| Flags.DX11_1_DoubleExtensions = true; | |
| break; | |
| } | |
| } | |
| } | |
| ComputedShaderFlags ComputedShaderFlags::computeFlags(Module &M) { | |
| ComputedShaderFlags Flags; | |
| for (const auto &F : M) | |
| for (const auto &BB : F) | |
| for (const auto &I : BB) | |
| updateFlags(Flags, I); | |
| return Flags; | |
| } | |
| void ComputedShaderFlags::print(raw_ostream &OS) const { | |
| uint64_t FlagVal = (uint64_t) * this; | |
| OS << formatv("; Shader Flags Value: {0:x8}\n;\n", FlagVal); | |
| if (FlagVal == 0) | |
| return; | |
| OS << "; Note: shader requires additional functionality:\n"; | |
| #define SHADER_FLAG(bit, FlagName, Str) \ | |
| if (FlagName) \ | |
| OS << "; " Str "\n"; | |
| #include "llvm/BinaryFormat/DXContainerConstants.def" | |
| OS << ";\n"; | |
| } | |
| AnalysisKey ShaderFlagsAnalysis::Key; | |
| ComputedShaderFlags ShaderFlagsAnalysis::run(Module &M, | |
| ModuleAnalysisManager &AM) { | |
| return ComputedShaderFlags::computeFlags(M); | |
| } | |
| PreservedAnalyses ShaderFlagsAnalysisPrinter::run(Module &M, | |
| ModuleAnalysisManager &AM) { | |
| ComputedShaderFlags Flags = AM.getResult<ShaderFlagsAnalysis>(M); | |
| Flags.print(OS); | |
| return PreservedAnalyses::all(); | |
| } | |
| char ShaderFlagsAnalysisWrapper::ID = 0; | |
| INITIALIZE_PASS(ShaderFlagsAnalysisWrapper, "dx-shader-flag-analysis", | |
| "DXIL Shader Flag Analysis", true, true) |