| //===-- AArch64A57FPLoadBalancing.cpp - Balance FP ops statically on A57---===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // For best-case performance on Cortex-A57, we should try to use a balanced | |
| // mix of odd and even D-registers when performing a critical sequence of | |
| // independent, non-quadword FP/ASIMD floating-point multiply or | |
| // multiply-accumulate operations. | |
| // | |
| // This pass attempts to detect situations where the register allocation may | |
| // adversely affect this load balancing and to change the registers used so as | |
| // to better utilize the CPU. | |
| // | |
| // Ideally we'd just take each multiply or multiply-accumulate in turn and | |
| // allocate it alternating even or odd registers. However, multiply-accumulates | |
| // are most efficiently performed in the same functional unit as their | |
| // accumulation operand. Therefore this pass tries to find maximal sequences | |
| // ("Chains") of multiply-accumulates linked via their accumulation operand, | |
| // and assign them all the same "color" (oddness/evenness). | |
| // | |
| // This optimization affects S-register and D-register floating point | |
| // multiplies and FMADD/FMAs, as well as vector (floating point only) muls and | |
| // FMADD/FMA. Q register instructions (and 128-bit vector instructions) are | |
| // not affected. | |
| //===----------------------------------------------------------------------===// | |
| #include "AArch64.h" | |
| #include "AArch64InstrInfo.h" | |
| #include "AArch64Subtarget.h" | |
| #include "llvm/ADT/BitVector.h" | |
| #include "llvm/ADT/EquivalenceClasses.h" | |
| #include "llvm/CodeGen/MachineFunction.h" | |
| #include "llvm/CodeGen/MachineFunctionPass.h" | |
| #include "llvm/CodeGen/MachineInstr.h" | |
| #include "llvm/CodeGen/MachineInstrBuilder.h" | |
| #include "llvm/CodeGen/MachineRegisterInfo.h" | |
| #include "llvm/CodeGen/RegisterClassInfo.h" | |
| #include "llvm/CodeGen/RegisterScavenging.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| using namespace llvm; | |
| #define DEBUG_TYPE "aarch64-a57-fp-load-balancing" | |
| // Enforce the algorithm to use the scavenged register even when the original | |
| // destination register is the correct color. Used for testing. | |
| static cl::opt<bool> | |
| TransformAll("aarch64-a57-fp-load-balancing-force-all", | |
| cl::desc("Always modify dest registers regardless of color"), | |
| cl::init(false), cl::Hidden); | |
| // Never use the balance information obtained from chains - return a specific | |
| // color always. Used for testing. | |
| static cl::opt<unsigned> | |
| OverrideBalance("aarch64-a57-fp-load-balancing-override", | |
| cl::desc("Ignore balance information, always return " | |
| "(1: Even, 2: Odd)."), | |
| cl::init(0), cl::Hidden); | |
| //===----------------------------------------------------------------------===// | |
| // Helper functions | |
| // Is the instruction a type of multiply on 64-bit (or 32-bit) FPRs? | |
| static bool isMul(MachineInstr *MI) { | |
| switch (MI->getOpcode()) { | |
| case AArch64::FMULSrr: | |
| case AArch64::FNMULSrr: | |
| case AArch64::FMULDrr: | |
| case AArch64::FNMULDrr: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| // Is the instruction a type of FP multiply-accumulate on 64-bit (or 32-bit) FPRs? | |
| static bool isMla(MachineInstr *MI) { | |
| switch (MI->getOpcode()) { | |
| case AArch64::FMSUBSrrr: | |
| case AArch64::FMADDSrrr: | |
| case AArch64::FNMSUBSrrr: | |
| case AArch64::FNMADDSrrr: | |
| case AArch64::FMSUBDrrr: | |
| case AArch64::FMADDDrrr: | |
| case AArch64::FNMSUBDrrr: | |
| case AArch64::FNMADDDrrr: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| //===----------------------------------------------------------------------===// | |
| namespace { | |
| /// A "color", which is either even or odd. Yes, these aren't really colors | |
| /// but the algorithm is conceptually doing two-color graph coloring. | |
| enum class Color { Even, Odd }; | |
| #ifndef NDEBUG | |
| static const char *ColorNames[2] = { "Even", "Odd" }; | |
| #endif | |
| class Chain; | |
| class AArch64A57FPLoadBalancing : public MachineFunctionPass { | |
| MachineRegisterInfo *MRI; | |
| const TargetRegisterInfo *TRI; | |
| RegisterClassInfo RCI; | |
| public: | |
| static char ID; | |
| explicit AArch64A57FPLoadBalancing() : MachineFunctionPass(ID) { | |
| initializeAArch64A57FPLoadBalancingPass(*PassRegistry::getPassRegistry()); | |
| } | |
| bool runOnMachineFunction(MachineFunction &F) override; | |
| MachineFunctionProperties getRequiredProperties() const override { | |
| return MachineFunctionProperties().set( | |
| MachineFunctionProperties::Property::NoVRegs); | |
| } | |
| StringRef getPassName() const override { | |
| return "A57 FP Anti-dependency breaker"; | |
| } | |
| void getAnalysisUsage(AnalysisUsage &AU) const override { | |
| AU.setPreservesCFG(); | |
| MachineFunctionPass::getAnalysisUsage(AU); | |
| } | |
| private: | |
| bool runOnBasicBlock(MachineBasicBlock &MBB); | |
| bool colorChainSet(std::vector<Chain*> GV, MachineBasicBlock &MBB, | |
| int &Balance); | |
| bool colorChain(Chain *G, Color C, MachineBasicBlock &MBB); | |
| int scavengeRegister(Chain *G, Color C, MachineBasicBlock &MBB); | |
| void scanInstruction(MachineInstr *MI, unsigned Idx, | |
| std::map<unsigned, Chain*> &Active, | |
| std::vector<std::unique_ptr<Chain>> &AllChains); | |
| void maybeKillChain(MachineOperand &MO, unsigned Idx, | |
| std::map<unsigned, Chain*> &RegChains); | |
| Color getColor(unsigned Register); | |
| Chain *getAndEraseNext(Color PreferredColor, std::vector<Chain*> &L); | |
| }; | |
| } | |
| char AArch64A57FPLoadBalancing::ID = 0; | |
| INITIALIZE_PASS_BEGIN(AArch64A57FPLoadBalancing, DEBUG_TYPE, | |
| "AArch64 A57 FP Load-Balancing", false, false) | |
| INITIALIZE_PASS_END(AArch64A57FPLoadBalancing, DEBUG_TYPE, | |
| "AArch64 A57 FP Load-Balancing", false, false) | |
| namespace { | |
| /// A Chain is a sequence of instructions that are linked together by | |
| /// an accumulation operand. For example: | |
| /// | |
| /// fmul def d0, ? | |
| /// fmla def d1, ?, ?, killed d0 | |
| /// fmla def d2, ?, ?, killed d1 | |
| /// | |
| /// There may be other instructions interleaved in the sequence that | |
| /// do not belong to the chain. These other instructions must not use | |
| /// the "chain" register at any point. | |
| /// | |
| /// We currently only support chains where the "chain" operand is killed | |
| /// at each link in the chain for simplicity. | |
| /// A chain has three important instructions - Start, Last and Kill. | |
| /// * The start instruction is the first instruction in the chain. | |
| /// * Last is the final instruction in the chain. | |
| /// * Kill may or may not be defined. If defined, Kill is the instruction | |
| /// where the outgoing value of the Last instruction is killed. | |
| /// This information is important as if we know the outgoing value is | |
| /// killed with no intervening uses, we can safely change its register. | |
| /// | |
| /// Without a kill instruction, we must assume the outgoing value escapes | |
| /// beyond our model and either must not change its register or must | |
| /// create a fixup FMOV to keep the old register value consistent. | |
| /// | |
| class Chain { | |
| public: | |
| /// The important (marker) instructions. | |
| MachineInstr *StartInst, *LastInst, *KillInst; | |
| /// The index, from the start of the basic block, that each marker | |
| /// appears. These are stored so we can do quick interval tests. | |
| unsigned StartInstIdx, LastInstIdx, KillInstIdx; | |
| /// All instructions in the chain. | |
| std::set<MachineInstr*> Insts; | |
| /// True if KillInst cannot be modified. If this is true, | |
| /// we cannot change LastInst's outgoing register. | |
| /// This will be true for tied values and regmasks. | |
| bool KillIsImmutable; | |
| /// The "color" of LastInst. This will be the preferred chain color, | |
| /// as changing intermediate nodes is easy but changing the last | |
| /// instruction can be more tricky. | |
| Color LastColor; | |
| Chain(MachineInstr *MI, unsigned Idx, Color C) | |
| : StartInst(MI), LastInst(MI), KillInst(nullptr), | |
| StartInstIdx(Idx), LastInstIdx(Idx), KillInstIdx(0), | |
| LastColor(C) { | |
| Insts.insert(MI); | |
| } | |
| /// Add a new instruction into the chain. The instruction's dest operand | |
| /// has the given color. | |
| void add(MachineInstr *MI, unsigned Idx, Color C) { | |
| LastInst = MI; | |
| LastInstIdx = Idx; | |
| LastColor = C; | |
| assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) && | |
| "Chain: broken invariant. A Chain can only be killed after its last " | |
| "def"); | |
| Insts.insert(MI); | |
| } | |
| /// Return true if MI is a member of the chain. | |
| bool contains(MachineInstr &MI) { return Insts.count(&MI) > 0; } | |
| /// Return the number of instructions in the chain. | |
| unsigned size() const { | |
| return Insts.size(); | |
| } | |
| /// Inform the chain that its last active register (the dest register of | |
| /// LastInst) is killed by MI with no intervening uses or defs. | |
| void setKill(MachineInstr *MI, unsigned Idx, bool Immutable) { | |
| KillInst = MI; | |
| KillInstIdx = Idx; | |
| KillIsImmutable = Immutable; | |
| assert((KillInstIdx == 0 || LastInstIdx < KillInstIdx) && | |
| "Chain: broken invariant. A Chain can only be killed after its last " | |
| "def"); | |
| } | |
| /// Return the first instruction in the chain. | |
| MachineInstr *getStart() const { return StartInst; } | |
| /// Return the last instruction in the chain. | |
| MachineInstr *getLast() const { return LastInst; } | |
| /// Return the "kill" instruction (as set with setKill()) or NULL. | |
| MachineInstr *getKill() const { return KillInst; } | |
| /// Return an instruction that can be used as an iterator for the end | |
| /// of the chain. This is the maximum of KillInst (if set) and LastInst. | |
| MachineBasicBlock::iterator end() const { | |
| return ++MachineBasicBlock::iterator(KillInst ? KillInst : LastInst); | |
| } | |
| MachineBasicBlock::iterator begin() const { return getStart(); } | |
| /// Can the Kill instruction (assuming one exists) be modified? | |
| bool isKillImmutable() const { return KillIsImmutable; } | |
| /// Return the preferred color of this chain. | |
| Color getPreferredColor() { | |
| if (OverrideBalance != 0) | |
| return OverrideBalance == 1 ? Color::Even : Color::Odd; | |
| return LastColor; | |
| } | |
| /// Return true if this chain (StartInst..KillInst) overlaps with Other. | |
| bool rangeOverlapsWith(const Chain &Other) const { | |
| unsigned End = KillInst ? KillInstIdx : LastInstIdx; | |
| unsigned OtherEnd = Other.KillInst ? | |
| Other.KillInstIdx : Other.LastInstIdx; | |
| return StartInstIdx <= OtherEnd && Other.StartInstIdx <= End; | |
| } | |
| /// Return true if this chain starts before Other. | |
| bool startsBefore(const Chain *Other) const { | |
| return StartInstIdx < Other->StartInstIdx; | |
| } | |
| /// Return true if the group will require a fixup MOV at the end. | |
| bool requiresFixup() const { | |
| return (getKill() && isKillImmutable()) || !getKill(); | |
| } | |
| /// Return a simple string representation of the chain. | |
| std::string str() const { | |
| std::string S; | |
| raw_string_ostream OS(S); | |
| OS << "{"; | |
| StartInst->print(OS, /* SkipOpers= */true); | |
| OS << " -> "; | |
| LastInst->print(OS, /* SkipOpers= */true); | |
| if (KillInst) { | |
| OS << " (kill @ "; | |
| KillInst->print(OS, /* SkipOpers= */true); | |
| OS << ")"; | |
| } | |
| OS << "}"; | |
| return OS.str(); | |
| } | |
| }; | |
| } // end anonymous namespace | |
| //===----------------------------------------------------------------------===// | |
| bool AArch64A57FPLoadBalancing::runOnMachineFunction(MachineFunction &F) { | |
| if (skipFunction(F.getFunction())) | |
| return false; | |
| if (!F.getSubtarget<AArch64Subtarget>().balanceFPOps()) | |
| return false; | |
| bool Changed = false; | |
| LLVM_DEBUG(dbgs() << "***** AArch64A57FPLoadBalancing *****\n"); | |
| MRI = &F.getRegInfo(); | |
| TRI = F.getRegInfo().getTargetRegisterInfo(); | |
| RCI.runOnMachineFunction(F); | |
| for (auto &MBB : F) { | |
| Changed |= runOnBasicBlock(MBB); | |
| } | |
| return Changed; | |
| } | |
| bool AArch64A57FPLoadBalancing::runOnBasicBlock(MachineBasicBlock &MBB) { | |
| bool Changed = false; | |
| LLVM_DEBUG(dbgs() << "Running on MBB: " << MBB | |
| << " - scanning instructions...\n"); | |
| // First, scan the basic block producing a set of chains. | |
| // The currently "active" chains - chains that can be added to and haven't | |
| // been killed yet. This is keyed by register - all chains can only have one | |
| // "link" register between each inst in the chain. | |
| std::map<unsigned, Chain*> ActiveChains; | |
| std::vector<std::unique_ptr<Chain>> AllChains; | |
| unsigned Idx = 0; | |
| for (auto &MI : MBB) | |
| scanInstruction(&MI, Idx++, ActiveChains, AllChains); | |
| LLVM_DEBUG(dbgs() << "Scan complete, " << AllChains.size() | |
| << " chains created.\n"); | |
| // Group the chains into disjoint sets based on their liveness range. This is | |
| // a poor-man's version of graph coloring. Ideally we'd create an interference | |
| // graph and perform full-on graph coloring on that, but; | |
| // (a) That's rather heavyweight for only two colors. | |
| // (b) We expect multiple disjoint interference regions - in practice the live | |
| // range of chains is quite small and they are clustered between loads | |
| // and stores. | |
| EquivalenceClasses<Chain*> EC; | |
| for (auto &I : AllChains) | |
| EC.insert(I.get()); | |
| for (auto &I : AllChains) | |
| for (auto &J : AllChains) | |
| if (I != J && I->rangeOverlapsWith(*J)) | |
| EC.unionSets(I.get(), J.get()); | |
| LLVM_DEBUG(dbgs() << "Created " << EC.getNumClasses() << " disjoint sets.\n"); | |
| // Now we assume that every member of an equivalence class interferes | |
| // with every other member of that class, and with no members of other classes. | |
| // Convert the EquivalenceClasses to a simpler set of sets. | |
| std::vector<std::vector<Chain*> > V; | |
| for (auto I = EC.begin(), E = EC.end(); I != E; ++I) { | |
| std::vector<Chain*> Cs(EC.member_begin(I), EC.member_end()); | |
| if (Cs.empty()) continue; | |
| V.push_back(std::move(Cs)); | |
| } | |
| // Now we have a set of sets, order them by start address so | |
| // we can iterate over them sequentially. | |
| llvm::sort(V, | |
| [](const std::vector<Chain *> &A, const std::vector<Chain *> &B) { | |
| return A.front()->startsBefore(B.front()); | |
| }); | |
| // As we only have two colors, we can track the global (BB-level) balance of | |
| // odds versus evens. We aim to keep this near zero to keep both execution | |
| // units fed. | |
| // Positive means we're even-heavy, negative we're odd-heavy. | |
| // | |
| // FIXME: If chains have interdependencies, for example: | |
| // mul r0, r1, r2 | |
| // mul r3, r0, r1 | |
| // We do not model this and may color each one differently, assuming we'll | |
| // get ILP when we obviously can't. This hasn't been seen to be a problem | |
| // in practice so far, so we simplify the algorithm by ignoring it. | |
| int Parity = 0; | |
| for (auto &I : V) | |
| Changed |= colorChainSet(std::move(I), MBB, Parity); | |
| return Changed; | |
| } | |
| Chain *AArch64A57FPLoadBalancing::getAndEraseNext(Color PreferredColor, | |
| std::vector<Chain*> &L) { | |
| if (L.empty()) | |
| return nullptr; | |
| // We try and get the best candidate from L to color next, given that our | |
| // preferred color is "PreferredColor". L is ordered from larger to smaller | |
| // chains. It is beneficial to color the large chains before the small chains, | |
| // but if we can't find a chain of the maximum length with the preferred color, | |
| // we fuzz the size and look for slightly smaller chains before giving up and | |
| // returning a chain that must be recolored. | |
| // FIXME: Does this need to be configurable? | |
| const unsigned SizeFuzz = 1; | |
| unsigned MinSize = L.front()->size() - SizeFuzz; | |
| for (auto I = L.begin(), E = L.end(); I != E; ++I) { | |
| if ((*I)->size() <= MinSize) { | |
| // We've gone past the size limit. Return the previous item. | |
| Chain *Ch = *--I; | |
| L.erase(I); | |
| return Ch; | |
| } | |
| if ((*I)->getPreferredColor() == PreferredColor) { | |
| Chain *Ch = *I; | |
| L.erase(I); | |
| return Ch; | |
| } | |
| } | |
| // Bailout case - just return the first item. | |
| Chain *Ch = L.front(); | |
| L.erase(L.begin()); | |
| return Ch; | |
| } | |
| bool AArch64A57FPLoadBalancing::colorChainSet(std::vector<Chain*> GV, | |
| MachineBasicBlock &MBB, | |
| int &Parity) { | |
| bool Changed = false; | |
| LLVM_DEBUG(dbgs() << "colorChainSet(): #sets=" << GV.size() << "\n"); | |
| // Sort by descending size order so that we allocate the most important | |
| // sets first. | |
| // Tie-break equivalent sizes by sorting chains requiring fixups before | |
| // those without fixups. The logic here is that we should look at the | |
| // chains that we cannot change before we look at those we can, | |
| // so the parity counter is updated and we know what color we should | |
| // change them to! | |
| // Final tie-break with instruction order so pass output is stable (i.e. not | |
| // dependent on malloc'd pointer values). | |
| llvm::sort(GV, [](const Chain *G1, const Chain *G2) { | |
| if (G1->size() != G2->size()) | |
| return G1->size() > G2->size(); | |
| if (G1->requiresFixup() != G2->requiresFixup()) | |
| return G1->requiresFixup() > G2->requiresFixup(); | |
| // Make sure startsBefore() produces a stable final order. | |
| assert((G1 == G2 || (G1->startsBefore(G2) ^ G2->startsBefore(G1))) && | |
| "Starts before not total order!"); | |
| return G1->startsBefore(G2); | |
| }); | |
| Color PreferredColor = Parity < 0 ? Color::Even : Color::Odd; | |
| while (Chain *G = getAndEraseNext(PreferredColor, GV)) { | |
| // Start off by assuming we'll color to our own preferred color. | |
| Color C = PreferredColor; | |
| if (Parity == 0) | |
| // But if we really don't care, use the chain's preferred color. | |
| C = G->getPreferredColor(); | |
| LLVM_DEBUG(dbgs() << " - Parity=" << Parity | |
| << ", Color=" << ColorNames[(int)C] << "\n"); | |
| // If we'll need a fixup FMOV, don't bother. Testing has shown that this | |
| // happens infrequently and when it does it has at least a 50% chance of | |
| // slowing code down instead of speeding it up. | |
| if (G->requiresFixup() && C != G->getPreferredColor()) { | |
| C = G->getPreferredColor(); | |
| LLVM_DEBUG(dbgs() << " - " << G->str() | |
| << " - not worthwhile changing; " | |
| "color remains " | |
| << ColorNames[(int)C] << "\n"); | |
| } | |
| Changed |= colorChain(G, C, MBB); | |
| Parity += (C == Color::Even) ? G->size() : -G->size(); | |
| PreferredColor = Parity < 0 ? Color::Even : Color::Odd; | |
| } | |
| return Changed; | |
| } | |
| int AArch64A57FPLoadBalancing::scavengeRegister(Chain *G, Color C, | |
| MachineBasicBlock &MBB) { | |
| // Can we find an appropriate register that is available throughout the life | |
| // of the chain? Simulate liveness backwards until the end of the chain. | |
| LiveRegUnits Units(*TRI); | |
| Units.addLiveOuts(MBB); | |
| MachineBasicBlock::iterator I = MBB.end(); | |
| MachineBasicBlock::iterator ChainEnd = G->end(); | |
| while (I != ChainEnd) { | |
| --I; | |
| Units.stepBackward(*I); | |
| } | |
| // Check which register units are alive throughout the chain. | |
| MachineBasicBlock::iterator ChainBegin = G->begin(); | |
| assert(ChainBegin != ChainEnd && "Chain should contain instructions"); | |
| do { | |
| --I; | |
| Units.accumulate(*I); | |
| } while (I != ChainBegin); | |
| // Make sure we allocate in-order, to get the cheapest registers first. | |
| unsigned RegClassID = ChainBegin->getDesc().operands()[0].RegClass; | |
| auto Ord = RCI.getOrder(TRI->getRegClass(RegClassID)); | |
| for (auto Reg : Ord) { | |
| if (!Units.available(Reg)) | |
| continue; | |
| if (C == getColor(Reg)) | |
| return Reg; | |
| } | |
| return -1; | |
| } | |
| bool AArch64A57FPLoadBalancing::colorChain(Chain *G, Color C, | |
| MachineBasicBlock &MBB) { | |
| bool Changed = false; | |
| LLVM_DEBUG(dbgs() << " - colorChain(" << G->str() << ", " | |
| << ColorNames[(int)C] << ")\n"); | |
| // Try and obtain a free register of the right class. Without a register | |
| // to play with we cannot continue. | |
| int Reg = scavengeRegister(G, C, MBB); | |
| if (Reg == -1) { | |
| LLVM_DEBUG(dbgs() << "Scavenging (thus coloring) failed!\n"); | |
| return false; | |
| } | |
| LLVM_DEBUG(dbgs() << " - Scavenged register: " << printReg(Reg, TRI) << "\n"); | |
| std::map<unsigned, unsigned> Substs; | |
| for (MachineInstr &I : *G) { | |
| if (!G->contains(I) && (&I != G->getKill() || G->isKillImmutable())) | |
| continue; | |
| // I is a member of G, or I is a mutable instruction that kills G. | |
| std::vector<unsigned> ToErase; | |
| for (auto &U : I.operands()) { | |
| if (U.isReg() && U.isUse() && Substs.find(U.getReg()) != Substs.end()) { | |
| Register OrigReg = U.getReg(); | |
| U.setReg(Substs[OrigReg]); | |
| if (U.isKill()) | |
| // Don't erase straight away, because there may be other operands | |
| // that also reference this substitution! | |
| ToErase.push_back(OrigReg); | |
| } else if (U.isRegMask()) { | |
| for (auto J : Substs) { | |
| if (U.clobbersPhysReg(J.first)) | |
| ToErase.push_back(J.first); | |
| } | |
| } | |
| } | |
| // Now it's safe to remove the substs identified earlier. | |
| for (auto J : ToErase) | |
| Substs.erase(J); | |
| // Only change the def if this isn't the last instruction. | |
| if (&I != G->getKill()) { | |
| MachineOperand &MO = I.getOperand(0); | |
| bool Change = TransformAll || getColor(MO.getReg()) != C; | |
| if (G->requiresFixup() && &I == G->getLast()) | |
| Change = false; | |
| if (Change) { | |
| Substs[MO.getReg()] = Reg; | |
| MO.setReg(Reg); | |
| Changed = true; | |
| } | |
| } | |
| } | |
| assert(Substs.size() == 0 && "No substitutions should be left active!"); | |
| if (G->getKill()) { | |
| LLVM_DEBUG(dbgs() << " - Kill instruction seen.\n"); | |
| } else { | |
| // We didn't have a kill instruction, but we didn't seem to need to change | |
| // the destination register anyway. | |
| LLVM_DEBUG(dbgs() << " - Destination register not changed.\n"); | |
| } | |
| return Changed; | |
| } | |
| void AArch64A57FPLoadBalancing::scanInstruction( | |
| MachineInstr *MI, unsigned Idx, std::map<unsigned, Chain *> &ActiveChains, | |
| std::vector<std::unique_ptr<Chain>> &AllChains) { | |
| // Inspect "MI", updating ActiveChains and AllChains. | |
| if (isMul(MI)) { | |
| for (auto &I : MI->uses()) | |
| maybeKillChain(I, Idx, ActiveChains); | |
| for (auto &I : MI->defs()) | |
| maybeKillChain(I, Idx, ActiveChains); | |
| // Create a new chain. Multiplies don't require forwarding so can go on any | |
| // unit. | |
| Register DestReg = MI->getOperand(0).getReg(); | |
| LLVM_DEBUG(dbgs() << "New chain started for register " | |
| << printReg(DestReg, TRI) << " at " << *MI); | |
| auto G = std::make_unique<Chain>(MI, Idx, getColor(DestReg)); | |
| ActiveChains[DestReg] = G.get(); | |
| AllChains.push_back(std::move(G)); | |
| } else if (isMla(MI)) { | |
| // It is beneficial to keep MLAs on the same functional unit as their | |
| // accumulator operand. | |
| Register DestReg = MI->getOperand(0).getReg(); | |
| Register AccumReg = MI->getOperand(3).getReg(); | |
| maybeKillChain(MI->getOperand(1), Idx, ActiveChains); | |
| maybeKillChain(MI->getOperand(2), Idx, ActiveChains); | |
| if (DestReg != AccumReg) | |
| maybeKillChain(MI->getOperand(0), Idx, ActiveChains); | |
| if (ActiveChains.find(AccumReg) != ActiveChains.end()) { | |
| LLVM_DEBUG(dbgs() << "Chain found for accumulator register " | |
| << printReg(AccumReg, TRI) << " in MI " << *MI); | |
| // For simplicity we only chain together sequences of MULs/MLAs where the | |
| // accumulator register is killed on each instruction. This means we don't | |
| // need to track other uses of the registers we want to rewrite. | |
| // | |
| // FIXME: We could extend to handle the non-kill cases for more coverage. | |
| if (MI->getOperand(3).isKill()) { | |
| // Add to chain. | |
| LLVM_DEBUG(dbgs() << "Instruction was successfully added to chain.\n"); | |
| ActiveChains[AccumReg]->add(MI, Idx, getColor(DestReg)); | |
| // Handle cases where the destination is not the same as the accumulator. | |
| if (DestReg != AccumReg) { | |
| ActiveChains[DestReg] = ActiveChains[AccumReg]; | |
| ActiveChains.erase(AccumReg); | |
| } | |
| return; | |
| } | |
| LLVM_DEBUG( | |
| dbgs() << "Cannot add to chain because accumulator operand wasn't " | |
| << "marked <kill>!\n"); | |
| maybeKillChain(MI->getOperand(3), Idx, ActiveChains); | |
| } | |
| LLVM_DEBUG(dbgs() << "Creating new chain for dest register " | |
| << printReg(DestReg, TRI) << "\n"); | |
| auto G = std::make_unique<Chain>(MI, Idx, getColor(DestReg)); | |
| ActiveChains[DestReg] = G.get(); | |
| AllChains.push_back(std::move(G)); | |
| } else { | |
| // Non-MUL or MLA instruction. Invalidate any chain in the uses or defs | |
| // lists. | |
| for (auto &I : MI->uses()) | |
| maybeKillChain(I, Idx, ActiveChains); | |
| for (auto &I : MI->defs()) | |
| maybeKillChain(I, Idx, ActiveChains); | |
| } | |
| } | |
| void AArch64A57FPLoadBalancing:: | |
| maybeKillChain(MachineOperand &MO, unsigned Idx, | |
| std::map<unsigned, Chain*> &ActiveChains) { | |
| // Given an operand and the set of active chains (keyed by register), | |
| // determine if a chain should be ended and remove from ActiveChains. | |
| MachineInstr *MI = MO.getParent(); | |
| if (MO.isReg()) { | |
| // If this is a KILL of a current chain, record it. | |
| if (MO.isKill() && ActiveChains.find(MO.getReg()) != ActiveChains.end()) { | |
| LLVM_DEBUG(dbgs() << "Kill seen for chain " << printReg(MO.getReg(), TRI) | |
| << "\n"); | |
| ActiveChains[MO.getReg()]->setKill(MI, Idx, /*Immutable=*/MO.isTied()); | |
| } | |
| ActiveChains.erase(MO.getReg()); | |
| } else if (MO.isRegMask()) { | |
| for (auto I = ActiveChains.begin(), E = ActiveChains.end(); | |
| I != E;) { | |
| if (MO.clobbersPhysReg(I->first)) { | |
| LLVM_DEBUG(dbgs() << "Kill (regmask) seen for chain " | |
| << printReg(I->first, TRI) << "\n"); | |
| I->second->setKill(MI, Idx, /*Immutable=*/true); | |
| ActiveChains.erase(I++); | |
| } else | |
| ++I; | |
| } | |
| } | |
| } | |
| Color AArch64A57FPLoadBalancing::getColor(unsigned Reg) { | |
| if ((TRI->getEncodingValue(Reg) % 2) == 0) | |
| return Color::Even; | |
| else | |
| return Color::Odd; | |
| } | |
| // Factory function used by AArch64TargetMachine to add the pass to the passmanager. | |
| FunctionPass *llvm::createAArch64A57FPLoadBalancing() { | |
| return new AArch64A57FPLoadBalancing(); | |
| } |