| //===-- SlotIndexes.cpp - Slot Indexes Pass ------------------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/CodeGen/SlotIndexes.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/CodeGen/MachineFunction.h" | |
| #include "llvm/Config/llvm-config.h" | |
| #include "llvm/InitializePasses.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| using namespace llvm; | |
| #define DEBUG_TYPE "slotindexes" | |
| char SlotIndexes::ID = 0; | |
| SlotIndexes::SlotIndexes() : MachineFunctionPass(ID) { | |
| initializeSlotIndexesPass(*PassRegistry::getPassRegistry()); | |
| } | |
| SlotIndexes::~SlotIndexes() { | |
| // The indexList's nodes are all allocated in the BumpPtrAllocator. | |
| indexList.clearAndLeakNodesUnsafely(); | |
| } | |
| INITIALIZE_PASS(SlotIndexes, DEBUG_TYPE, | |
| "Slot index numbering", false, false) | |
| STATISTIC(NumLocalRenum, "Number of local renumberings"); | |
| void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const { | |
| au.setPreservesAll(); | |
| MachineFunctionPass::getAnalysisUsage(au); | |
| } | |
| void SlotIndexes::releaseMemory() { | |
| mi2iMap.clear(); | |
| MBBRanges.clear(); | |
| idx2MBBMap.clear(); | |
| indexList.clear(); | |
| ileAllocator.Reset(); | |
| } | |
| bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) { | |
| // Compute numbering as follows: | |
| // Grab an iterator to the start of the index list. | |
| // Iterate over all MBBs, and within each MBB all MIs, keeping the MI | |
| // iterator in lock-step (though skipping it over indexes which have | |
| // null pointers in the instruction field). | |
| // At each iteration assert that the instruction pointed to in the index | |
| // is the same one pointed to by the MI iterator. This | |
| // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should | |
| // only need to be set up once after the first numbering is computed. | |
| mf = &fn; | |
| // Check that the list contains only the sentinal. | |
| assert(indexList.empty() && "Index list non-empty at initial numbering?"); | |
| assert(idx2MBBMap.empty() && | |
| "Index -> MBB mapping non-empty at initial numbering?"); | |
| assert(MBBRanges.empty() && | |
| "MBB -> Index mapping non-empty at initial numbering?"); | |
| assert(mi2iMap.empty() && | |
| "MachineInstr -> Index mapping non-empty at initial numbering?"); | |
| unsigned index = 0; | |
| MBBRanges.resize(mf->getNumBlockIDs()); | |
| idx2MBBMap.reserve(mf->size()); | |
| indexList.push_back(createEntry(nullptr, index)); | |
| // Iterate over the function. | |
| for (MachineBasicBlock &MBB : *mf) { | |
| // Insert an index for the MBB start. | |
| SlotIndex blockStartIndex(&indexList.back(), SlotIndex::Slot_Block); | |
| for (MachineInstr &MI : MBB) { | |
| if (MI.isDebugOrPseudoInstr()) | |
| continue; | |
| // Insert a store index for the instr. | |
| indexList.push_back(createEntry(&MI, index += SlotIndex::InstrDist)); | |
| // Save this base index in the maps. | |
| mi2iMap.insert(std::make_pair( | |
| &MI, SlotIndex(&indexList.back(), SlotIndex::Slot_Block))); | |
| } | |
| // We insert one blank instructions between basic blocks. | |
| indexList.push_back(createEntry(nullptr, index += SlotIndex::InstrDist)); | |
| MBBRanges[MBB.getNumber()].first = blockStartIndex; | |
| MBBRanges[MBB.getNumber()].second = SlotIndex(&indexList.back(), | |
| SlotIndex::Slot_Block); | |
| idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, &MBB)); | |
| } | |
| // Sort the Idx2MBBMap | |
| llvm::sort(idx2MBBMap, less_first()); | |
| LLVM_DEBUG(mf->print(dbgs(), this)); | |
| // And we're done! | |
| return false; | |
| } | |
| void SlotIndexes::removeMachineInstrFromMaps(MachineInstr &MI, | |
| bool AllowBundled) { | |
| assert((AllowBundled || !MI.isBundledWithPred()) && | |
| "Use removeSingleMachineInstrFromMaps() instead"); | |
| Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI); | |
| if (mi2iItr == mi2iMap.end()) | |
| return; | |
| SlotIndex MIIndex = mi2iItr->second; | |
| IndexListEntry &MIEntry = *MIIndex.listEntry(); | |
| assert(MIEntry.getInstr() == &MI && "Instruction indexes broken."); | |
| mi2iMap.erase(mi2iItr); | |
| // FIXME: Eventually we want to actually delete these indexes. | |
| MIEntry.setInstr(nullptr); | |
| } | |
| void SlotIndexes::removeSingleMachineInstrFromMaps(MachineInstr &MI) { | |
| Mi2IndexMap::iterator mi2iItr = mi2iMap.find(&MI); | |
| if (mi2iItr == mi2iMap.end()) | |
| return; | |
| SlotIndex MIIndex = mi2iItr->second; | |
| IndexListEntry &MIEntry = *MIIndex.listEntry(); | |
| assert(MIEntry.getInstr() == &MI && "Instruction indexes broken."); | |
| mi2iMap.erase(mi2iItr); | |
| // When removing the first instruction of a bundle update mapping to next | |
| // instruction. | |
| if (MI.isBundledWithSucc()) { | |
| // Only the first instruction of a bundle should have an index assigned. | |
| assert(!MI.isBundledWithPred() && "Should be first bundle instruction"); | |
| MachineBasicBlock::instr_iterator Next = std::next(MI.getIterator()); | |
| MachineInstr &NextMI = *Next; | |
| MIEntry.setInstr(&NextMI); | |
| mi2iMap.insert(std::make_pair(&NextMI, MIIndex)); | |
| return; | |
| } else { | |
| // FIXME: Eventually we want to actually delete these indexes. | |
| MIEntry.setInstr(nullptr); | |
| } | |
| } | |
| // Renumber indexes locally after curItr was inserted, but failed to get a new | |
| // index. | |
| void SlotIndexes::renumberIndexes(IndexList::iterator curItr) { | |
| // Number indexes with half the default spacing so we can catch up quickly. | |
| const unsigned Space = SlotIndex::InstrDist/2; | |
| static_assert((Space & 3) == 0, "InstrDist must be a multiple of 2*NUM"); | |
| IndexList::iterator startItr = std::prev(curItr); | |
| unsigned index = startItr->getIndex(); | |
| do { | |
| curItr->setIndex(index += Space); | |
| ++curItr; | |
| // If the next index is bigger, we have caught up. | |
| } while (curItr != indexList.end() && curItr->getIndex() <= index); | |
| LLVM_DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << startItr->getIndex() | |
| << '-' << index << " ***\n"); | |
| ++NumLocalRenum; | |
| } | |
| // Repair indexes after adding and removing instructions. | |
| void SlotIndexes::repairIndexesInRange(MachineBasicBlock *MBB, | |
| MachineBasicBlock::iterator Begin, | |
| MachineBasicBlock::iterator End) { | |
| bool includeStart = (Begin == MBB->begin()); | |
| SlotIndex startIdx; | |
| if (includeStart) | |
| startIdx = getMBBStartIdx(MBB); | |
| else | |
| startIdx = getInstructionIndex(*--Begin); | |
| SlotIndex endIdx; | |
| if (End == MBB->end()) | |
| endIdx = getMBBEndIdx(MBB); | |
| else | |
| endIdx = getInstructionIndex(*End); | |
| // FIXME: Conceptually, this code is implementing an iterator on MBB that | |
| // optionally includes an additional position prior to MBB->begin(), indicated | |
| // by the includeStart flag. This is done so that we can iterate MIs in a MBB | |
| // in parallel with SlotIndexes, but there should be a better way to do this. | |
| IndexList::iterator ListB = startIdx.listEntry()->getIterator(); | |
| IndexList::iterator ListI = endIdx.listEntry()->getIterator(); | |
| MachineBasicBlock::iterator MBBI = End; | |
| bool pastStart = false; | |
| while (ListI != ListB || MBBI != Begin || (includeStart && !pastStart)) { | |
| assert(ListI->getIndex() >= startIdx.getIndex() && | |
| (includeStart || !pastStart) && | |
| "Decremented past the beginning of region to repair."); | |
| MachineInstr *SlotMI = ListI->getInstr(); | |
| MachineInstr *MI = (MBBI != MBB->end() && !pastStart) ? &*MBBI : nullptr; | |
| bool MBBIAtBegin = MBBI == Begin && (!includeStart || pastStart); | |
| if (SlotMI == MI && !MBBIAtBegin) { | |
| --ListI; | |
| if (MBBI != Begin) | |
| --MBBI; | |
| else | |
| pastStart = true; | |
| } else if (MI && mi2iMap.find(MI) == mi2iMap.end()) { | |
| if (MBBI != Begin) | |
| --MBBI; | |
| else | |
| pastStart = true; | |
| } else { | |
| --ListI; | |
| if (SlotMI) | |
| removeMachineInstrFromMaps(*SlotMI); | |
| } | |
| } | |
| // In theory this could be combined with the previous loop, but it is tricky | |
| // to update the IndexList while we are iterating it. | |
| for (MachineBasicBlock::iterator I = End; I != Begin;) { | |
| --I; | |
| MachineInstr &MI = *I; | |
| if (!MI.isDebugOrPseudoInstr() && mi2iMap.find(&MI) == mi2iMap.end()) | |
| insertMachineInstrInMaps(MI); | |
| } | |
| } | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) | |
| LLVM_DUMP_METHOD void SlotIndexes::dump() const { | |
| for (const IndexListEntry &ILE : indexList) { | |
| dbgs() << ILE.getIndex() << " "; | |
| if (ILE.getInstr()) { | |
| dbgs() << *ILE.getInstr(); | |
| } else { | |
| dbgs() << "\n"; | |
| } | |
| } | |
| for (unsigned i = 0, e = MBBRanges.size(); i != e; ++i) | |
| dbgs() << "%bb." << i << "\t[" << MBBRanges[i].first << ';' | |
| << MBBRanges[i].second << ")\n"; | |
| } | |
| #endif | |
| // Print a SlotIndex to a raw_ostream. | |
| void SlotIndex::print(raw_ostream &os) const { | |
| if (isValid()) | |
| os << listEntry()->getIndex() << "Berd"[getSlot()]; | |
| else | |
| os << "invalid"; | |
| } | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) | |
| // Dump a SlotIndex to stderr. | |
| LLVM_DUMP_METHOD void SlotIndex::dump() const { | |
| print(dbgs()); | |
| dbgs() << "\n"; | |
| } | |
| #endif |