| //===- InstCombineVectorOps.cpp -------------------------------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements instcombine for ExtractElement, InsertElement and | |
| // ShuffleVector. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "InstCombineInternal.h" | |
| #include "llvm/ADT/APInt.h" | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/Analysis/InstructionSimplify.h" | |
| #include "llvm/Analysis/VectorUtils.h" | |
| #include "llvm/IR/BasicBlock.h" | |
| #include "llvm/IR/Constant.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/DerivedTypes.h" | |
| #include "llvm/IR/InstrTypes.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/Operator.h" | |
| #include "llvm/IR/PatternMatch.h" | |
| #include "llvm/IR/Type.h" | |
| #include "llvm/IR/User.h" | |
| #include "llvm/IR/Value.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Transforms/InstCombine/InstCombineWorklist.h" | |
| #include <cassert> | |
| #include <cstdint> | |
| #include <iterator> | |
| #include <utility> | |
| using namespace llvm; | |
| using namespace PatternMatch; | |
| #define DEBUG_TYPE "instcombine" | |
| /// Return true if the value is cheaper to scalarize than it is to leave as a | |
| /// vector operation. IsConstantExtractIndex indicates whether we are extracting | |
| /// one known element from a vector constant. | |
| /// | |
| /// FIXME: It's possible to create more instructions than previously existed. | |
| static bool cheapToScalarize(Value *V, bool IsConstantExtractIndex) { | |
| // If we can pick a scalar constant value out of a vector, that is free. | |
| if (auto *C = dyn_cast<Constant>(V)) | |
| return IsConstantExtractIndex || C->getSplatValue(); | |
| // An insertelement to the same constant index as our extract will simplify | |
| // to the scalar inserted element. An insertelement to a different constant | |
| // index is irrelevant to our extract. | |
| if (match(V, m_InsertElement(m_Value(), m_Value(), m_ConstantInt()))) | |
| return IsConstantExtractIndex; | |
| if (match(V, m_OneUse(m_Load(m_Value())))) | |
| return true; | |
| Value *V0, *V1; | |
| if (match(V, m_OneUse(m_BinOp(m_Value(V0), m_Value(V1))))) | |
| if (cheapToScalarize(V0, IsConstantExtractIndex) || | |
| cheapToScalarize(V1, IsConstantExtractIndex)) | |
| return true; | |
| CmpInst::Predicate UnusedPred; | |
| if (match(V, m_OneUse(m_Cmp(UnusedPred, m_Value(V0), m_Value(V1))))) | |
| if (cheapToScalarize(V0, IsConstantExtractIndex) || | |
| cheapToScalarize(V1, IsConstantExtractIndex)) | |
| return true; | |
| return false; | |
| } | |
| // If we have a PHI node with a vector type that is only used to feed | |
| // itself and be an operand of extractelement at a constant location, | |
| // try to replace the PHI of the vector type with a PHI of a scalar type. | |
| Instruction *InstCombiner::scalarizePHI(ExtractElementInst &EI, PHINode *PN) { | |
| SmallVector<Instruction *, 2> Extracts; | |
| // The users we want the PHI to have are: | |
| // 1) The EI ExtractElement (we already know this) | |
| // 2) Possibly more ExtractElements with the same index. | |
| // 3) Another operand, which will feed back into the PHI. | |
| Instruction *PHIUser = nullptr; | |
| for (auto U : PN->users()) { | |
| if (ExtractElementInst *EU = dyn_cast<ExtractElementInst>(U)) { | |
| if (EI.getIndexOperand() == EU->getIndexOperand()) | |
| Extracts.push_back(EU); | |
| else | |
| return nullptr; | |
| } else if (!PHIUser) { | |
| PHIUser = cast<Instruction>(U); | |
| } else { | |
| return nullptr; | |
| } | |
| } | |
| if (!PHIUser) | |
| return nullptr; | |
| // Verify that this PHI user has one use, which is the PHI itself, | |
| // and that it is a binary operation which is cheap to scalarize. | |
| // otherwise return nullptr. | |
| if (!PHIUser->hasOneUse() || !(PHIUser->user_back() == PN) || | |
| !(isa<BinaryOperator>(PHIUser)) || !cheapToScalarize(PHIUser, true)) | |
| return nullptr; | |
| // Create a scalar PHI node that will replace the vector PHI node | |
| // just before the current PHI node. | |
| PHINode *scalarPHI = cast<PHINode>(InsertNewInstWith( | |
| PHINode::Create(EI.getType(), PN->getNumIncomingValues(), ""), *PN)); | |
| // Scalarize each PHI operand. | |
| for (unsigned i = 0; i < PN->getNumIncomingValues(); i++) { | |
| Value *PHIInVal = PN->getIncomingValue(i); | |
| BasicBlock *inBB = PN->getIncomingBlock(i); | |
| Value *Elt = EI.getIndexOperand(); | |
| // If the operand is the PHI induction variable: | |
| if (PHIInVal == PHIUser) { | |
| // Scalarize the binary operation. Its first operand is the | |
| // scalar PHI, and the second operand is extracted from the other | |
| // vector operand. | |
| BinaryOperator *B0 = cast<BinaryOperator>(PHIUser); | |
| unsigned opId = (B0->getOperand(0) == PN) ? 1 : 0; | |
| Value *Op = InsertNewInstWith( | |
| ExtractElementInst::Create(B0->getOperand(opId), Elt, | |
| B0->getOperand(opId)->getName() + ".Elt"), | |
| *B0); | |
| Value *newPHIUser = InsertNewInstWith( | |
| BinaryOperator::CreateWithCopiedFlags(B0->getOpcode(), | |
| scalarPHI, Op, B0), *B0); | |
| scalarPHI->addIncoming(newPHIUser, inBB); | |
| } else { | |
| // Scalarize PHI input: | |
| Instruction *newEI = ExtractElementInst::Create(PHIInVal, Elt, ""); | |
| // Insert the new instruction into the predecessor basic block. | |
| Instruction *pos = dyn_cast<Instruction>(PHIInVal); | |
| BasicBlock::iterator InsertPos; | |
| if (pos && !isa<PHINode>(pos)) { | |
| InsertPos = ++pos->getIterator(); | |
| } else { | |
| InsertPos = inBB->getFirstInsertionPt(); | |
| } | |
| InsertNewInstWith(newEI, *InsertPos); | |
| scalarPHI->addIncoming(newEI, inBB); | |
| } | |
| } | |
| for (auto E : Extracts) | |
| replaceInstUsesWith(*E, scalarPHI); | |
| return &EI; | |
| } | |
| static Instruction *foldBitcastExtElt(ExtractElementInst &Ext, | |
| InstCombiner::BuilderTy &Builder, | |
| bool IsBigEndian) { | |
| Value *X; | |
| uint64_t ExtIndexC; | |
| if (!match(Ext.getVectorOperand(), m_BitCast(m_Value(X))) || | |
| !X->getType()->isVectorTy() || | |
| !match(Ext.getIndexOperand(), m_ConstantInt(ExtIndexC))) | |
| return nullptr; | |
| // If this extractelement is using a bitcast from a vector of the same number | |
| // of elements, see if we can find the source element from the source vector: | |
| // extelt (bitcast VecX), IndexC --> bitcast X[IndexC] | |
| Type *SrcTy = X->getType(); | |
| Type *DestTy = Ext.getType(); | |
| unsigned NumSrcElts = SrcTy->getVectorNumElements(); | |
| unsigned NumElts = Ext.getVectorOperandType()->getNumElements(); | |
| if (NumSrcElts == NumElts) | |
| if (Value *Elt = findScalarElement(X, ExtIndexC)) | |
| return new BitCastInst(Elt, DestTy); | |
| // If the source elements are wider than the destination, try to shift and | |
| // truncate a subset of scalar bits of an insert op. | |
| if (NumSrcElts < NumElts) { | |
| Value *Scalar; | |
| uint64_t InsIndexC; | |
| if (!match(X, m_InsertElement(m_Value(), m_Value(Scalar), | |
| m_ConstantInt(InsIndexC)))) | |
| return nullptr; | |
| // The extract must be from the subset of vector elements that we inserted | |
| // into. Example: if we inserted element 1 of a <2 x i64> and we are | |
| // extracting an i16 (narrowing ratio = 4), then this extract must be from 1 | |
| // of elements 4-7 of the bitcasted vector. | |
| unsigned NarrowingRatio = NumElts / NumSrcElts; | |
| if (ExtIndexC / NarrowingRatio != InsIndexC) | |
| return nullptr; | |
| // We are extracting part of the original scalar. How that scalar is | |
| // inserted into the vector depends on the endian-ness. Example: | |
| // Vector Byte Elt Index: 0 1 2 3 4 5 6 7 | |
| // +--+--+--+--+--+--+--+--+ | |
| // inselt <2 x i32> V, <i32> S, 1: |V0|V1|V2|V3|S0|S1|S2|S3| | |
| // extelt <4 x i16> V', 3: | |S2|S3| | |
| // +--+--+--+--+--+--+--+--+ | |
| // If this is little-endian, S2|S3 are the MSB of the 32-bit 'S' value. | |
| // If this is big-endian, S2|S3 are the LSB of the 32-bit 'S' value. | |
| // In this example, we must right-shift little-endian. Big-endian is just a | |
| // truncate. | |
| unsigned Chunk = ExtIndexC % NarrowingRatio; | |
| if (IsBigEndian) | |
| Chunk = NarrowingRatio - 1 - Chunk; | |
| // Bail out if this is an FP vector to FP vector sequence. That would take | |
| // more instructions than we started with unless there is no shift, and it | |
| // may not be handled as well in the backend. | |
| bool NeedSrcBitcast = SrcTy->getScalarType()->isFloatingPointTy(); | |
| bool NeedDestBitcast = DestTy->isFloatingPointTy(); | |
| if (NeedSrcBitcast && NeedDestBitcast) | |
| return nullptr; | |
| unsigned SrcWidth = SrcTy->getScalarSizeInBits(); | |
| unsigned DestWidth = DestTy->getPrimitiveSizeInBits(); | |
| unsigned ShAmt = Chunk * DestWidth; | |
| // TODO: This limitation is more strict than necessary. We could sum the | |
| // number of new instructions and subtract the number eliminated to know if | |
| // we can proceed. | |
| if (!X->hasOneUse() || !Ext.getVectorOperand()->hasOneUse()) | |
| if (NeedSrcBitcast || NeedDestBitcast) | |
| return nullptr; | |
| if (NeedSrcBitcast) { | |
| Type *SrcIntTy = IntegerType::getIntNTy(Scalar->getContext(), SrcWidth); | |
| Scalar = Builder.CreateBitCast(Scalar, SrcIntTy); | |
| } | |
| if (ShAmt) { | |
| // Bail out if we could end with more instructions than we started with. | |
| if (!Ext.getVectorOperand()->hasOneUse()) | |
| return nullptr; | |
| Scalar = Builder.CreateLShr(Scalar, ShAmt); | |
| } | |
| if (NeedDestBitcast) { | |
| Type *DestIntTy = IntegerType::getIntNTy(Scalar->getContext(), DestWidth); | |
| return new BitCastInst(Builder.CreateTrunc(Scalar, DestIntTy), DestTy); | |
| } | |
| return new TruncInst(Scalar, DestTy); | |
| } | |
| return nullptr; | |
| } | |
| /// Find elements of V demanded by UserInstr. | |
| static APInt findDemandedEltsBySingleUser(Value *V, Instruction *UserInstr) { | |
| unsigned VWidth = V->getType()->getVectorNumElements(); | |
| // Conservatively assume that all elements are needed. | |
| APInt UsedElts(APInt::getAllOnesValue(VWidth)); | |
| switch (UserInstr->getOpcode()) { | |
| case Instruction::ExtractElement: { | |
| ExtractElementInst *EEI = cast<ExtractElementInst>(UserInstr); | |
| assert(EEI->getVectorOperand() == V); | |
| ConstantInt *EEIIndexC = dyn_cast<ConstantInt>(EEI->getIndexOperand()); | |
| if (EEIIndexC && EEIIndexC->getValue().ult(VWidth)) { | |
| UsedElts = APInt::getOneBitSet(VWidth, EEIIndexC->getZExtValue()); | |
| } | |
| break; | |
| } | |
| case Instruction::ShuffleVector: { | |
| ShuffleVectorInst *Shuffle = cast<ShuffleVectorInst>(UserInstr); | |
| unsigned MaskNumElts = UserInstr->getType()->getVectorNumElements(); | |
| UsedElts = APInt(VWidth, 0); | |
| for (unsigned i = 0; i < MaskNumElts; i++) { | |
| unsigned MaskVal = Shuffle->getMaskValue(i); | |
| if (MaskVal == -1u || MaskVal >= 2 * VWidth) | |
| continue; | |
| if (Shuffle->getOperand(0) == V && (MaskVal < VWidth)) | |
| UsedElts.setBit(MaskVal); | |
| if (Shuffle->getOperand(1) == V && | |
| ((MaskVal >= VWidth) && (MaskVal < 2 * VWidth))) | |
| UsedElts.setBit(MaskVal - VWidth); | |
| } | |
| break; | |
| } | |
| default: | |
| break; | |
| } | |
| return UsedElts; | |
| } | |
| /// Find union of elements of V demanded by all its users. | |
| /// If it is known by querying findDemandedEltsBySingleUser that | |
| /// no user demands an element of V, then the corresponding bit | |
| /// remains unset in the returned value. | |
| static APInt findDemandedEltsByAllUsers(Value *V) { | |
| unsigned VWidth = V->getType()->getVectorNumElements(); | |
| APInt UnionUsedElts(VWidth, 0); | |
| for (const Use &U : V->uses()) { | |
| if (Instruction *I = dyn_cast<Instruction>(U.getUser())) { | |
| UnionUsedElts |= findDemandedEltsBySingleUser(V, I); | |
| } else { | |
| UnionUsedElts = APInt::getAllOnesValue(VWidth); | |
| break; | |
| } | |
| if (UnionUsedElts.isAllOnesValue()) | |
| break; | |
| } | |
| return UnionUsedElts; | |
| } | |
| Instruction *InstCombiner::visitExtractElementInst(ExtractElementInst &EI) { | |
| Value *SrcVec = EI.getVectorOperand(); | |
| Value *Index = EI.getIndexOperand(); | |
| if (Value *V = SimplifyExtractElementInst(SrcVec, Index, | |
| SQ.getWithInstruction(&EI))) | |
| return replaceInstUsesWith(EI, V); | |
| // If extracting a specified index from the vector, see if we can recursively | |
| // find a previously computed scalar that was inserted into the vector. | |
| auto *IndexC = dyn_cast<ConstantInt>(Index); | |
| if (IndexC) { | |
| unsigned NumElts = EI.getVectorOperandType()->getNumElements(); | |
| // InstSimplify should handle cases where the index is invalid. | |
| if (!IndexC->getValue().ule(NumElts)) | |
| return nullptr; | |
| // This instruction only demands the single element from the input vector. | |
| if (NumElts != 1) { | |
| // If the input vector has a single use, simplify it based on this use | |
| // property. | |
| if (SrcVec->hasOneUse()) { | |
| APInt UndefElts(NumElts, 0); | |
| APInt DemandedElts(NumElts, 0); | |
| DemandedElts.setBit(IndexC->getZExtValue()); | |
| if (Value *V = | |
| SimplifyDemandedVectorElts(SrcVec, DemandedElts, UndefElts)) { | |
| EI.setOperand(0, V); | |
| return &EI; | |
| } | |
| } else { | |
| // If the input vector has multiple uses, simplify it based on a union | |
| // of all elements used. | |
| APInt DemandedElts = findDemandedEltsByAllUsers(SrcVec); | |
| if (!DemandedElts.isAllOnesValue()) { | |
| APInt UndefElts(NumElts, 0); | |
| if (Value *V = SimplifyDemandedVectorElts( | |
| SrcVec, DemandedElts, UndefElts, 0 /* Depth */, | |
| true /* AllowMultipleUsers */)) { | |
| if (V != SrcVec) { | |
| SrcVec->replaceAllUsesWith(V); | |
| return &EI; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| if (Instruction *I = foldBitcastExtElt(EI, Builder, DL.isBigEndian())) | |
| return I; | |
| // If there's a vector PHI feeding a scalar use through this extractelement | |
| // instruction, try to scalarize the PHI. | |
| if (auto *Phi = dyn_cast<PHINode>(SrcVec)) | |
| if (Instruction *ScalarPHI = scalarizePHI(EI, Phi)) | |
| return ScalarPHI; | |
| } | |
| BinaryOperator *BO; | |
| if (match(SrcVec, m_BinOp(BO)) && cheapToScalarize(SrcVec, IndexC)) { | |
| // extelt (binop X, Y), Index --> binop (extelt X, Index), (extelt Y, Index) | |
| Value *X = BO->getOperand(0), *Y = BO->getOperand(1); | |
| Value *E0 = Builder.CreateExtractElement(X, Index); | |
| Value *E1 = Builder.CreateExtractElement(Y, Index); | |
| return BinaryOperator::CreateWithCopiedFlags(BO->getOpcode(), E0, E1, BO); | |
| } | |
| Value *X, *Y; | |
| CmpInst::Predicate Pred; | |
| if (match(SrcVec, m_Cmp(Pred, m_Value(X), m_Value(Y))) && | |
| cheapToScalarize(SrcVec, IndexC)) { | |
| // extelt (cmp X, Y), Index --> cmp (extelt X, Index), (extelt Y, Index) | |
| Value *E0 = Builder.CreateExtractElement(X, Index); | |
| Value *E1 = Builder.CreateExtractElement(Y, Index); | |
| return CmpInst::Create(cast<CmpInst>(SrcVec)->getOpcode(), Pred, E0, E1); | |
| } | |
| if (auto *I = dyn_cast<Instruction>(SrcVec)) { | |
| if (auto *IE = dyn_cast<InsertElementInst>(I)) { | |
| // Extracting the inserted element? | |
| if (IE->getOperand(2) == Index) | |
| return replaceInstUsesWith(EI, IE->getOperand(1)); | |
| // If the inserted and extracted elements are constants, they must not | |
| // be the same value, extract from the pre-inserted value instead. | |
| if (isa<Constant>(IE->getOperand(2)) && IndexC) { | |
| Worklist.AddValue(SrcVec); | |
| EI.setOperand(0, IE->getOperand(0)); | |
| return &EI; | |
| } | |
| } else if (auto *SVI = dyn_cast<ShuffleVectorInst>(I)) { | |
| // If this is extracting an element from a shufflevector, figure out where | |
| // it came from and extract from the appropriate input element instead. | |
| if (auto *Elt = dyn_cast<ConstantInt>(Index)) { | |
| int SrcIdx = SVI->getMaskValue(Elt->getZExtValue()); | |
| Value *Src; | |
| unsigned LHSWidth = | |
| SVI->getOperand(0)->getType()->getVectorNumElements(); | |
| if (SrcIdx < 0) | |
| return replaceInstUsesWith(EI, UndefValue::get(EI.getType())); | |
| if (SrcIdx < (int)LHSWidth) | |
| Src = SVI->getOperand(0); | |
| else { | |
| SrcIdx -= LHSWidth; | |
| Src = SVI->getOperand(1); | |
| } | |
| Type *Int32Ty = Type::getInt32Ty(EI.getContext()); | |
| return ExtractElementInst::Create(Src, | |
| ConstantInt::get(Int32Ty, | |
| SrcIdx, false)); | |
| } | |
| } else if (auto *CI = dyn_cast<CastInst>(I)) { | |
| // Canonicalize extractelement(cast) -> cast(extractelement). | |
| // Bitcasts can change the number of vector elements, and they cost | |
| // nothing. | |
| if (CI->hasOneUse() && (CI->getOpcode() != Instruction::BitCast)) { | |
| Value *EE = Builder.CreateExtractElement(CI->getOperand(0), Index); | |
| Worklist.AddValue(EE); | |
| return CastInst::Create(CI->getOpcode(), EE, EI.getType()); | |
| } | |
| } | |
| } | |
| return nullptr; | |
| } | |
| /// If V is a shuffle of values that ONLY returns elements from either LHS or | |
| /// RHS, return the shuffle mask and true. Otherwise, return false. | |
| static bool collectSingleShuffleElements(Value *V, Value *LHS, Value *RHS, | |
| SmallVectorImpl<Constant*> &Mask) { | |
| assert(LHS->getType() == RHS->getType() && | |
| "Invalid CollectSingleShuffleElements"); | |
| unsigned NumElts = V->getType()->getVectorNumElements(); | |
| if (isa<UndefValue>(V)) { | |
| Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext()))); | |
| return true; | |
| } | |
| if (V == LHS) { | |
| for (unsigned i = 0; i != NumElts; ++i) | |
| Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i)); | |
| return true; | |
| } | |
| if (V == RHS) { | |
| for (unsigned i = 0; i != NumElts; ++i) | |
| Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), | |
| i+NumElts)); | |
| return true; | |
| } | |
| if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { | |
| // If this is an insert of an extract from some other vector, include it. | |
| Value *VecOp = IEI->getOperand(0); | |
| Value *ScalarOp = IEI->getOperand(1); | |
| Value *IdxOp = IEI->getOperand(2); | |
| if (!isa<ConstantInt>(IdxOp)) | |
| return false; | |
| unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); | |
| if (isa<UndefValue>(ScalarOp)) { // inserting undef into vector. | |
| // We can handle this if the vector we are inserting into is | |
| // transitively ok. | |
| if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { | |
| // If so, update the mask to reflect the inserted undef. | |
| Mask[InsertedIdx] = UndefValue::get(Type::getInt32Ty(V->getContext())); | |
| return true; | |
| } | |
| } else if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)){ | |
| if (isa<ConstantInt>(EI->getOperand(1))) { | |
| unsigned ExtractedIdx = | |
| cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); | |
| unsigned NumLHSElts = LHS->getType()->getVectorNumElements(); | |
| // This must be extracting from either LHS or RHS. | |
| if (EI->getOperand(0) == LHS || EI->getOperand(0) == RHS) { | |
| // We can handle this if the vector we are inserting into is | |
| // transitively ok. | |
| if (collectSingleShuffleElements(VecOp, LHS, RHS, Mask)) { | |
| // If so, update the mask to reflect the inserted value. | |
| if (EI->getOperand(0) == LHS) { | |
| Mask[InsertedIdx % NumElts] = | |
| ConstantInt::get(Type::getInt32Ty(V->getContext()), | |
| ExtractedIdx); | |
| } else { | |
| assert(EI->getOperand(0) == RHS); | |
| Mask[InsertedIdx % NumElts] = | |
| ConstantInt::get(Type::getInt32Ty(V->getContext()), | |
| ExtractedIdx + NumLHSElts); | |
| } | |
| return true; | |
| } | |
| } | |
| } | |
| } | |
| } | |
| return false; | |
| } | |
| /// If we have insertion into a vector that is wider than the vector that we | |
| /// are extracting from, try to widen the source vector to allow a single | |
| /// shufflevector to replace one or more insert/extract pairs. | |
| static void replaceExtractElements(InsertElementInst *InsElt, | |
| ExtractElementInst *ExtElt, | |
| InstCombiner &IC) { | |
| VectorType *InsVecType = InsElt->getType(); | |
| VectorType *ExtVecType = ExtElt->getVectorOperandType(); | |
| unsigned NumInsElts = InsVecType->getVectorNumElements(); | |
| unsigned NumExtElts = ExtVecType->getVectorNumElements(); | |
| // The inserted-to vector must be wider than the extracted-from vector. | |
| if (InsVecType->getElementType() != ExtVecType->getElementType() || | |
| NumExtElts >= NumInsElts) | |
| return; | |
| // Create a shuffle mask to widen the extended-from vector using undefined | |
| // values. The mask selects all of the values of the original vector followed | |
| // by as many undefined values as needed to create a vector of the same length | |
| // as the inserted-to vector. | |
| SmallVector<Constant *, 16> ExtendMask; | |
| IntegerType *IntType = Type::getInt32Ty(InsElt->getContext()); | |
| for (unsigned i = 0; i < NumExtElts; ++i) | |
| ExtendMask.push_back(ConstantInt::get(IntType, i)); | |
| for (unsigned i = NumExtElts; i < NumInsElts; ++i) | |
| ExtendMask.push_back(UndefValue::get(IntType)); | |
| Value *ExtVecOp = ExtElt->getVectorOperand(); | |
| auto *ExtVecOpInst = dyn_cast<Instruction>(ExtVecOp); | |
| BasicBlock *InsertionBlock = (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst)) | |
| ? ExtVecOpInst->getParent() | |
| : ExtElt->getParent(); | |
| // TODO: This restriction matches the basic block check below when creating | |
| // new extractelement instructions. If that limitation is removed, this one | |
| // could also be removed. But for now, we just bail out to ensure that we | |
| // will replace the extractelement instruction that is feeding our | |
| // insertelement instruction. This allows the insertelement to then be | |
| // replaced by a shufflevector. If the insertelement is not replaced, we can | |
| // induce infinite looping because there's an optimization for extractelement | |
| // that will delete our widening shuffle. This would trigger another attempt | |
| // here to create that shuffle, and we spin forever. | |
| if (InsertionBlock != InsElt->getParent()) | |
| return; | |
| // TODO: This restriction matches the check in visitInsertElementInst() and | |
| // prevents an infinite loop caused by not turning the extract/insert pair | |
| // into a shuffle. We really should not need either check, but we're lacking | |
| // folds for shufflevectors because we're afraid to generate shuffle masks | |
| // that the backend can't handle. | |
| if (InsElt->hasOneUse() && isa<InsertElementInst>(InsElt->user_back())) | |
| return; | |
| auto *WideVec = new ShuffleVectorInst(ExtVecOp, UndefValue::get(ExtVecType), | |
| ConstantVector::get(ExtendMask)); | |
| // Insert the new shuffle after the vector operand of the extract is defined | |
| // (as long as it's not a PHI) or at the start of the basic block of the | |
| // extract, so any subsequent extracts in the same basic block can use it. | |
| // TODO: Insert before the earliest ExtractElementInst that is replaced. | |
| if (ExtVecOpInst && !isa<PHINode>(ExtVecOpInst)) | |
| WideVec->insertAfter(ExtVecOpInst); | |
| else | |
| IC.InsertNewInstWith(WideVec, *ExtElt->getParent()->getFirstInsertionPt()); | |
| // Replace extracts from the original narrow vector with extracts from the new | |
| // wide vector. | |
| for (User *U : ExtVecOp->users()) { | |
| ExtractElementInst *OldExt = dyn_cast<ExtractElementInst>(U); | |
| if (!OldExt || OldExt->getParent() != WideVec->getParent()) | |
| continue; | |
| auto *NewExt = ExtractElementInst::Create(WideVec, OldExt->getOperand(1)); | |
| NewExt->insertAfter(OldExt); | |
| IC.replaceInstUsesWith(*OldExt, NewExt); | |
| } | |
| } | |
| /// We are building a shuffle to create V, which is a sequence of insertelement, | |
| /// extractelement pairs. If PermittedRHS is set, then we must either use it or | |
| /// not rely on the second vector source. Return a std::pair containing the | |
| /// left and right vectors of the proposed shuffle (or 0), and set the Mask | |
| /// parameter as required. | |
| /// | |
| /// Note: we intentionally don't try to fold earlier shuffles since they have | |
| /// often been chosen carefully to be efficiently implementable on the target. | |
| using ShuffleOps = std::pair<Value *, Value *>; | |
| static ShuffleOps collectShuffleElements(Value *V, | |
| SmallVectorImpl<Constant *> &Mask, | |
| Value *PermittedRHS, | |
| InstCombiner &IC) { | |
| assert(V->getType()->isVectorTy() && "Invalid shuffle!"); | |
| unsigned NumElts = V->getType()->getVectorNumElements(); | |
| if (isa<UndefValue>(V)) { | |
| Mask.assign(NumElts, UndefValue::get(Type::getInt32Ty(V->getContext()))); | |
| return std::make_pair( | |
| PermittedRHS ? UndefValue::get(PermittedRHS->getType()) : V, nullptr); | |
| } | |
| if (isa<ConstantAggregateZero>(V)) { | |
| Mask.assign(NumElts, ConstantInt::get(Type::getInt32Ty(V->getContext()),0)); | |
| return std::make_pair(V, nullptr); | |
| } | |
| if (InsertElementInst *IEI = dyn_cast<InsertElementInst>(V)) { | |
| // If this is an insert of an extract from some other vector, include it. | |
| Value *VecOp = IEI->getOperand(0); | |
| Value *ScalarOp = IEI->getOperand(1); | |
| Value *IdxOp = IEI->getOperand(2); | |
| if (ExtractElementInst *EI = dyn_cast<ExtractElementInst>(ScalarOp)) { | |
| if (isa<ConstantInt>(EI->getOperand(1)) && isa<ConstantInt>(IdxOp)) { | |
| unsigned ExtractedIdx = | |
| cast<ConstantInt>(EI->getOperand(1))->getZExtValue(); | |
| unsigned InsertedIdx = cast<ConstantInt>(IdxOp)->getZExtValue(); | |
| // Either the extracted from or inserted into vector must be RHSVec, | |
| // otherwise we'd end up with a shuffle of three inputs. | |
| if (EI->getOperand(0) == PermittedRHS || PermittedRHS == nullptr) { | |
| Value *RHS = EI->getOperand(0); | |
| ShuffleOps LR = collectShuffleElements(VecOp, Mask, RHS, IC); | |
| assert(LR.second == nullptr || LR.second == RHS); | |
| if (LR.first->getType() != RHS->getType()) { | |
| // Although we are giving up for now, see if we can create extracts | |
| // that match the inserts for another round of combining. | |
| replaceExtractElements(IEI, EI, IC); | |
| // We tried our best, but we can't find anything compatible with RHS | |
| // further up the chain. Return a trivial shuffle. | |
| for (unsigned i = 0; i < NumElts; ++i) | |
| Mask[i] = ConstantInt::get(Type::getInt32Ty(V->getContext()), i); | |
| return std::make_pair(V, nullptr); | |
| } | |
| unsigned NumLHSElts = RHS->getType()->getVectorNumElements(); | |
| Mask[InsertedIdx % NumElts] = | |
| ConstantInt::get(Type::getInt32Ty(V->getContext()), | |
| NumLHSElts+ExtractedIdx); | |
| return std::make_pair(LR.first, RHS); | |
| } | |
| if (VecOp == PermittedRHS) { | |
| // We've gone as far as we can: anything on the other side of the | |
| // extractelement will already have been converted into a shuffle. | |
| unsigned NumLHSElts = | |
| EI->getOperand(0)->getType()->getVectorNumElements(); | |
| for (unsigned i = 0; i != NumElts; ++i) | |
| Mask.push_back(ConstantInt::get( | |
| Type::getInt32Ty(V->getContext()), | |
| i == InsertedIdx ? ExtractedIdx : NumLHSElts + i)); | |
| return std::make_pair(EI->getOperand(0), PermittedRHS); | |
| } | |
| // If this insertelement is a chain that comes from exactly these two | |
| // vectors, return the vector and the effective shuffle. | |
| if (EI->getOperand(0)->getType() == PermittedRHS->getType() && | |
| collectSingleShuffleElements(IEI, EI->getOperand(0), PermittedRHS, | |
| Mask)) | |
| return std::make_pair(EI->getOperand(0), PermittedRHS); | |
| } | |
| } | |
| } | |
| // Otherwise, we can't do anything fancy. Return an identity vector. | |
| for (unsigned i = 0; i != NumElts; ++i) | |
| Mask.push_back(ConstantInt::get(Type::getInt32Ty(V->getContext()), i)); | |
| return std::make_pair(V, nullptr); | |
| } | |
| /// Try to find redundant insertvalue instructions, like the following ones: | |
| /// %0 = insertvalue { i8, i32 } undef, i8 %x, 0 | |
| /// %1 = insertvalue { i8, i32 } %0, i8 %y, 0 | |
| /// Here the second instruction inserts values at the same indices, as the | |
| /// first one, making the first one redundant. | |
| /// It should be transformed to: | |
| /// %0 = insertvalue { i8, i32 } undef, i8 %y, 0 | |
| Instruction *InstCombiner::visitInsertValueInst(InsertValueInst &I) { | |
| bool IsRedundant = false; | |
| ArrayRef<unsigned int> FirstIndices = I.getIndices(); | |
| // If there is a chain of insertvalue instructions (each of them except the | |
| // last one has only one use and it's another insertvalue insn from this | |
| // chain), check if any of the 'children' uses the same indices as the first | |
| // instruction. In this case, the first one is redundant. | |
| Value *V = &I; | |
| unsigned Depth = 0; | |
| while (V->hasOneUse() && Depth < 10) { | |
| User *U = V->user_back(); | |
| auto UserInsInst = dyn_cast<InsertValueInst>(U); | |
| if (!UserInsInst || U->getOperand(0) != V) | |
| break; | |
| if (UserInsInst->getIndices() == FirstIndices) { | |
| IsRedundant = true; | |
| break; | |
| } | |
| V = UserInsInst; | |
| Depth++; | |
| } | |
| if (IsRedundant) | |
| return replaceInstUsesWith(I, I.getOperand(0)); | |
| return nullptr; | |
| } | |
| static bool isShuffleEquivalentToSelect(ShuffleVectorInst &Shuf) { | |
| int MaskSize = Shuf.getMask()->getType()->getVectorNumElements(); | |
| int VecSize = Shuf.getOperand(0)->getType()->getVectorNumElements(); | |
| // A vector select does not change the size of the operands. | |
| if (MaskSize != VecSize) | |
| return false; | |
| // Each mask element must be undefined or choose a vector element from one of | |
| // the source operands without crossing vector lanes. | |
| for (int i = 0; i != MaskSize; ++i) { | |
| int Elt = Shuf.getMaskValue(i); | |
| if (Elt != -1 && Elt != i && Elt != i + VecSize) | |
| return false; | |
| } | |
| return true; | |
| } | |
| /// Turn a chain of inserts that splats a value into an insert + shuffle: | |
| /// insertelt(insertelt(insertelt(insertelt X, %k, 0), %k, 1), %k, 2) ... -> | |
| /// shufflevector(insertelt(X, %k, 0), undef, zero) | |
| static Instruction *foldInsSequenceIntoSplat(InsertElementInst &InsElt) { | |
| // We are interested in the last insert in a chain. So if this insert has a | |
| // single user and that user is an insert, bail. | |
| if (InsElt.hasOneUse() && isa<InsertElementInst>(InsElt.user_back())) | |
| return nullptr; | |
| auto *VecTy = cast<VectorType>(InsElt.getType()); | |
| unsigned NumElements = VecTy->getNumElements(); | |
| // Do not try to do this for a one-element vector, since that's a nop, | |
| // and will cause an inf-loop. | |
| if (NumElements == 1) | |
| return nullptr; | |
| Value *SplatVal = InsElt.getOperand(1); | |
| InsertElementInst *CurrIE = &InsElt; | |
| SmallVector<bool, 16> ElementPresent(NumElements, false); | |
| InsertElementInst *FirstIE = nullptr; | |
| // Walk the chain backwards, keeping track of which indices we inserted into, | |
| // until we hit something that isn't an insert of the splatted value. | |
| while (CurrIE) { | |
| auto *Idx = dyn_cast<ConstantInt>(CurrIE->getOperand(2)); | |
| if (!Idx || CurrIE->getOperand(1) != SplatVal) | |
| return nullptr; | |
| auto *NextIE = dyn_cast<InsertElementInst>(CurrIE->getOperand(0)); | |
| // Check none of the intermediate steps have any additional uses, except | |
| // for the root insertelement instruction, which can be re-used, if it | |
| // inserts at position 0. | |
| if (CurrIE != &InsElt && | |
| (!CurrIE->hasOneUse() && (NextIE != nullptr || !Idx->isZero()))) | |
| return nullptr; | |
| ElementPresent[Idx->getZExtValue()] = true; | |
| FirstIE = CurrIE; | |
| CurrIE = NextIE; | |
| } | |
| // If this is just a single insertelement (not a sequence), we are done. | |
| if (FirstIE == &InsElt) | |
| return nullptr; | |
| // If we are not inserting into an undef vector, make sure we've seen an | |
| // insert into every element. | |
| // TODO: If the base vector is not undef, it might be better to create a splat | |
| // and then a select-shuffle (blend) with the base vector. | |
| if (!isa<UndefValue>(FirstIE->getOperand(0))) | |
| if (any_of(ElementPresent, [](bool Present) { return !Present; })) | |
| return nullptr; | |
| // Create the insert + shuffle. | |
| Type *Int32Ty = Type::getInt32Ty(InsElt.getContext()); | |
| UndefValue *UndefVec = UndefValue::get(VecTy); | |
| Constant *Zero = ConstantInt::get(Int32Ty, 0); | |
| if (!cast<ConstantInt>(FirstIE->getOperand(2))->isZero()) | |
| FirstIE = InsertElementInst::Create(UndefVec, SplatVal, Zero, "", &InsElt); | |
| // Splat from element 0, but replace absent elements with undef in the mask. | |
| SmallVector<Constant *, 16> Mask(NumElements, Zero); | |
| for (unsigned i = 0; i != NumElements; ++i) | |
| if (!ElementPresent[i]) | |
| Mask[i] = UndefValue::get(Int32Ty); | |
| return new ShuffleVectorInst(FirstIE, UndefVec, ConstantVector::get(Mask)); | |
| } | |
| /// Try to fold an insert element into an existing splat shuffle by changing | |
| /// the shuffle's mask to include the index of this insert element. | |
| static Instruction *foldInsEltIntoSplat(InsertElementInst &InsElt) { | |
| // Check if the vector operand of this insert is a canonical splat shuffle. | |
| auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0)); | |
| if (!Shuf || !Shuf->isZeroEltSplat()) | |
| return nullptr; | |
| // Check for a constant insertion index. | |
| uint64_t IdxC; | |
| if (!match(InsElt.getOperand(2), m_ConstantInt(IdxC))) | |
| return nullptr; | |
| // Check if the splat shuffle's input is the same as this insert's scalar op. | |
| Value *X = InsElt.getOperand(1); | |
| Value *Op0 = Shuf->getOperand(0); | |
| if (!match(Op0, m_InsertElement(m_Undef(), m_Specific(X), m_ZeroInt()))) | |
| return nullptr; | |
| // Replace the shuffle mask element at the index of this insert with a zero. | |
| // For example: | |
| // inselt (shuf (inselt undef, X, 0), undef, <0,undef,0,undef>), X, 1 | |
| // --> shuf (inselt undef, X, 0), undef, <0,0,0,undef> | |
| unsigned NumMaskElts = Shuf->getType()->getVectorNumElements(); | |
| SmallVector<Constant *, 16> NewMaskVec(NumMaskElts); | |
| Type *I32Ty = IntegerType::getInt32Ty(Shuf->getContext()); | |
| Constant *Zero = ConstantInt::getNullValue(I32Ty); | |
| for (unsigned i = 0; i != NumMaskElts; ++i) | |
| NewMaskVec[i] = i == IdxC ? Zero : Shuf->getMask()->getAggregateElement(i); | |
| Constant *NewMask = ConstantVector::get(NewMaskVec); | |
| return new ShuffleVectorInst(Op0, UndefValue::get(Op0->getType()), NewMask); | |
| } | |
| /// Try to fold an extract+insert element into an existing identity shuffle by | |
| /// changing the shuffle's mask to include the index of this insert element. | |
| static Instruction *foldInsEltIntoIdentityShuffle(InsertElementInst &InsElt) { | |
| // Check if the vector operand of this insert is an identity shuffle. | |
| auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0)); | |
| if (!Shuf || !isa<UndefValue>(Shuf->getOperand(1)) || | |
| !(Shuf->isIdentityWithExtract() || Shuf->isIdentityWithPadding())) | |
| return nullptr; | |
| // Check for a constant insertion index. | |
| uint64_t IdxC; | |
| if (!match(InsElt.getOperand(2), m_ConstantInt(IdxC))) | |
| return nullptr; | |
| // Check if this insert's scalar op is extracted from the identity shuffle's | |
| // input vector. | |
| Value *Scalar = InsElt.getOperand(1); | |
| Value *X = Shuf->getOperand(0); | |
| if (!match(Scalar, m_ExtractElement(m_Specific(X), m_SpecificInt(IdxC)))) | |
| return nullptr; | |
| // Replace the shuffle mask element at the index of this extract+insert with | |
| // that same index value. | |
| // For example: | |
| // inselt (shuf X, IdMask), (extelt X, IdxC), IdxC --> shuf X, IdMask' | |
| unsigned NumMaskElts = Shuf->getType()->getVectorNumElements(); | |
| SmallVector<Constant *, 16> NewMaskVec(NumMaskElts); | |
| Type *I32Ty = IntegerType::getInt32Ty(Shuf->getContext()); | |
| Constant *NewMaskEltC = ConstantInt::get(I32Ty, IdxC); | |
| Constant *OldMask = Shuf->getMask(); | |
| for (unsigned i = 0; i != NumMaskElts; ++i) { | |
| if (i != IdxC) { | |
| // All mask elements besides the inserted element remain the same. | |
| NewMaskVec[i] = OldMask->getAggregateElement(i); | |
| } else if (OldMask->getAggregateElement(i) == NewMaskEltC) { | |
| // If the mask element was already set, there's nothing to do | |
| // (demanded elements analysis may unset it later). | |
| return nullptr; | |
| } else { | |
| assert(isa<UndefValue>(OldMask->getAggregateElement(i)) && | |
| "Unexpected shuffle mask element for identity shuffle"); | |
| NewMaskVec[i] = NewMaskEltC; | |
| } | |
| } | |
| Constant *NewMask = ConstantVector::get(NewMaskVec); | |
| return new ShuffleVectorInst(X, Shuf->getOperand(1), NewMask); | |
| } | |
| /// If we have an insertelement instruction feeding into another insertelement | |
| /// and the 2nd is inserting a constant into the vector, canonicalize that | |
| /// constant insertion before the insertion of a variable: | |
| /// | |
| /// insertelement (insertelement X, Y, IdxC1), ScalarC, IdxC2 --> | |
| /// insertelement (insertelement X, ScalarC, IdxC2), Y, IdxC1 | |
| /// | |
| /// This has the potential of eliminating the 2nd insertelement instruction | |
| /// via constant folding of the scalar constant into a vector constant. | |
| static Instruction *hoistInsEltConst(InsertElementInst &InsElt2, | |
| InstCombiner::BuilderTy &Builder) { | |
| auto *InsElt1 = dyn_cast<InsertElementInst>(InsElt2.getOperand(0)); | |
| if (!InsElt1 || !InsElt1->hasOneUse()) | |
| return nullptr; | |
| Value *X, *Y; | |
| Constant *ScalarC; | |
| ConstantInt *IdxC1, *IdxC2; | |
| if (match(InsElt1->getOperand(0), m_Value(X)) && | |
| match(InsElt1->getOperand(1), m_Value(Y)) && !isa<Constant>(Y) && | |
| match(InsElt1->getOperand(2), m_ConstantInt(IdxC1)) && | |
| match(InsElt2.getOperand(1), m_Constant(ScalarC)) && | |
| match(InsElt2.getOperand(2), m_ConstantInt(IdxC2)) && IdxC1 != IdxC2) { | |
| Value *NewInsElt1 = Builder.CreateInsertElement(X, ScalarC, IdxC2); | |
| return InsertElementInst::Create(NewInsElt1, Y, IdxC1); | |
| } | |
| return nullptr; | |
| } | |
| /// insertelt (shufflevector X, CVec, Mask|insertelt X, C1, CIndex1), C, CIndex | |
| /// --> shufflevector X, CVec', Mask' | |
| static Instruction *foldConstantInsEltIntoShuffle(InsertElementInst &InsElt) { | |
| auto *Inst = dyn_cast<Instruction>(InsElt.getOperand(0)); | |
| // Bail out if the parent has more than one use. In that case, we'd be | |
| // replacing the insertelt with a shuffle, and that's not a clear win. | |
| if (!Inst || !Inst->hasOneUse()) | |
| return nullptr; | |
| if (auto *Shuf = dyn_cast<ShuffleVectorInst>(InsElt.getOperand(0))) { | |
| // The shuffle must have a constant vector operand. The insertelt must have | |
| // a constant scalar being inserted at a constant position in the vector. | |
| Constant *ShufConstVec, *InsEltScalar; | |
| uint64_t InsEltIndex; | |
| if (!match(Shuf->getOperand(1), m_Constant(ShufConstVec)) || | |
| !match(InsElt.getOperand(1), m_Constant(InsEltScalar)) || | |
| !match(InsElt.getOperand(2), m_ConstantInt(InsEltIndex))) | |
| return nullptr; | |
| // Adding an element to an arbitrary shuffle could be expensive, but a | |
| // shuffle that selects elements from vectors without crossing lanes is | |
| // assumed cheap. | |
| // If we're just adding a constant into that shuffle, it will still be | |
| // cheap. | |
| if (!isShuffleEquivalentToSelect(*Shuf)) | |
| return nullptr; | |
| // From the above 'select' check, we know that the mask has the same number | |
| // of elements as the vector input operands. We also know that each constant | |
| // input element is used in its lane and can not be used more than once by | |
| // the shuffle. Therefore, replace the constant in the shuffle's constant | |
| // vector with the insertelt constant. Replace the constant in the shuffle's | |
| // mask vector with the insertelt index plus the length of the vector | |
| // (because the constant vector operand of a shuffle is always the 2nd | |
| // operand). | |
| Constant *Mask = Shuf->getMask(); | |
| unsigned NumElts = Mask->getType()->getVectorNumElements(); | |
| SmallVector<Constant *, 16> NewShufElts(NumElts); | |
| SmallVector<Constant *, 16> NewMaskElts(NumElts); | |
| for (unsigned I = 0; I != NumElts; ++I) { | |
| if (I == InsEltIndex) { | |
| NewShufElts[I] = InsEltScalar; | |
| Type *Int32Ty = Type::getInt32Ty(Shuf->getContext()); | |
| NewMaskElts[I] = ConstantInt::get(Int32Ty, InsEltIndex + NumElts); | |
| } else { | |
| // Copy over the existing values. | |
| NewShufElts[I] = ShufConstVec->getAggregateElement(I); | |
| NewMaskElts[I] = Mask->getAggregateElement(I); | |
| } | |
| } | |
| // Create new operands for a shuffle that includes the constant of the | |
| // original insertelt. The old shuffle will be dead now. | |
| return new ShuffleVectorInst(Shuf->getOperand(0), | |
| ConstantVector::get(NewShufElts), | |
| ConstantVector::get(NewMaskElts)); | |
| } else if (auto *IEI = dyn_cast<InsertElementInst>(Inst)) { | |
| // Transform sequences of insertelements ops with constant data/indexes into | |
| // a single shuffle op. | |
| unsigned NumElts = InsElt.getType()->getNumElements(); | |
| uint64_t InsertIdx[2]; | |
| Constant *Val[2]; | |
| if (!match(InsElt.getOperand(2), m_ConstantInt(InsertIdx[0])) || | |
| !match(InsElt.getOperand(1), m_Constant(Val[0])) || | |
| !match(IEI->getOperand(2), m_ConstantInt(InsertIdx[1])) || | |
| !match(IEI->getOperand(1), m_Constant(Val[1]))) | |
| return nullptr; | |
| SmallVector<Constant *, 16> Values(NumElts); | |
| SmallVector<Constant *, 16> Mask(NumElts); | |
| auto ValI = std::begin(Val); | |
| // Generate new constant vector and mask. | |
| // We have 2 values/masks from the insertelements instructions. Insert them | |
| // into new value/mask vectors. | |
| for (uint64_t I : InsertIdx) { | |
| if (!Values[I]) { | |
| assert(!Mask[I]); | |
| Values[I] = *ValI; | |
| Mask[I] = ConstantInt::get(Type::getInt32Ty(InsElt.getContext()), | |
| NumElts + I); | |
| } | |
| ++ValI; | |
| } | |
| // Remaining values are filled with 'undef' values. | |
| for (unsigned I = 0; I < NumElts; ++I) { | |
| if (!Values[I]) { | |
| assert(!Mask[I]); | |
| Values[I] = UndefValue::get(InsElt.getType()->getElementType()); | |
| Mask[I] = ConstantInt::get(Type::getInt32Ty(InsElt.getContext()), I); | |
| } | |
| } | |
| // Create new operands for a shuffle that includes the constant of the | |
| // original insertelt. | |
| return new ShuffleVectorInst(IEI->getOperand(0), | |
| ConstantVector::get(Values), | |
| ConstantVector::get(Mask)); | |
| } | |
| return nullptr; | |
| } | |
| Instruction *InstCombiner::visitInsertElementInst(InsertElementInst &IE) { | |
| Value *VecOp = IE.getOperand(0); | |
| Value *ScalarOp = IE.getOperand(1); | |
| Value *IdxOp = IE.getOperand(2); | |
| if (auto *V = SimplifyInsertElementInst( | |
| VecOp, ScalarOp, IdxOp, SQ.getWithInstruction(&IE))) | |
| return replaceInstUsesWith(IE, V); | |
| // If the vector and scalar are both bitcast from the same element type, do | |
| // the insert in that source type followed by bitcast. | |
| Value *VecSrc, *ScalarSrc; | |
| if (match(VecOp, m_BitCast(m_Value(VecSrc))) && | |
| match(ScalarOp, m_BitCast(m_Value(ScalarSrc))) && | |
| (VecOp->hasOneUse() || ScalarOp->hasOneUse()) && | |
| VecSrc->getType()->isVectorTy() && !ScalarSrc->getType()->isVectorTy() && | |
| VecSrc->getType()->getVectorElementType() == ScalarSrc->getType()) { | |
| // inselt (bitcast VecSrc), (bitcast ScalarSrc), IdxOp --> | |
| // bitcast (inselt VecSrc, ScalarSrc, IdxOp) | |
| Value *NewInsElt = Builder.CreateInsertElement(VecSrc, ScalarSrc, IdxOp); | |
| return new BitCastInst(NewInsElt, IE.getType()); | |
| } | |
| // If the inserted element was extracted from some other vector and both | |
| // indexes are valid constants, try to turn this into a shuffle. | |
| uint64_t InsertedIdx, ExtractedIdx; | |
| Value *ExtVecOp; | |
| if (match(IdxOp, m_ConstantInt(InsertedIdx)) && | |
| match(ScalarOp, m_ExtractElement(m_Value(ExtVecOp), | |
| m_ConstantInt(ExtractedIdx))) && | |
| ExtractedIdx < ExtVecOp->getType()->getVectorNumElements()) { | |
| // TODO: Looking at the user(s) to determine if this insert is a | |
| // fold-to-shuffle opportunity does not match the usual instcombine | |
| // constraints. We should decide if the transform is worthy based only | |
| // on this instruction and its operands, but that may not work currently. | |
| // | |
| // Here, we are trying to avoid creating shuffles before reaching | |
| // the end of a chain of extract-insert pairs. This is complicated because | |
| // we do not generally form arbitrary shuffle masks in instcombine | |
| // (because those may codegen poorly), but collectShuffleElements() does | |
| // exactly that. | |
| // | |
| // The rules for determining what is an acceptable target-independent | |
| // shuffle mask are fuzzy because they evolve based on the backend's | |
| // capabilities and real-world impact. | |
| auto isShuffleRootCandidate = [](InsertElementInst &Insert) { | |
| if (!Insert.hasOneUse()) | |
| return true; | |
| auto *InsertUser = dyn_cast<InsertElementInst>(Insert.user_back()); | |
| if (!InsertUser) | |
| return true; | |
| return false; | |
| }; | |
| // Try to form a shuffle from a chain of extract-insert ops. | |
| if (isShuffleRootCandidate(IE)) { | |
| SmallVector<Constant*, 16> Mask; | |
| ShuffleOps LR = collectShuffleElements(&IE, Mask, nullptr, *this); | |
| // The proposed shuffle may be trivial, in which case we shouldn't | |
| // perform the combine. | |
| if (LR.first != &IE && LR.second != &IE) { | |
| // We now have a shuffle of LHS, RHS, Mask. | |
| if (LR.second == nullptr) | |
| LR.second = UndefValue::get(LR.first->getType()); | |
| return new ShuffleVectorInst(LR.first, LR.second, | |
| ConstantVector::get(Mask)); | |
| } | |
| } | |
| } | |
| unsigned VWidth = VecOp->getType()->getVectorNumElements(); | |
| APInt UndefElts(VWidth, 0); | |
| APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth)); | |
| if (Value *V = SimplifyDemandedVectorElts(&IE, AllOnesEltMask, UndefElts)) { | |
| if (V != &IE) | |
| return replaceInstUsesWith(IE, V); | |
| return &IE; | |
| } | |
| if (Instruction *Shuf = foldConstantInsEltIntoShuffle(IE)) | |
| return Shuf; | |
| if (Instruction *NewInsElt = hoistInsEltConst(IE, Builder)) | |
| return NewInsElt; | |
| if (Instruction *Broadcast = foldInsSequenceIntoSplat(IE)) | |
| return Broadcast; | |
| if (Instruction *Splat = foldInsEltIntoSplat(IE)) | |
| return Splat; | |
| if (Instruction *IdentityShuf = foldInsEltIntoIdentityShuffle(IE)) | |
| return IdentityShuf; | |
| return nullptr; | |
| } | |
| /// Return true if we can evaluate the specified expression tree if the vector | |
| /// elements were shuffled in a different order. | |
| static bool canEvaluateShuffled(Value *V, ArrayRef<int> Mask, | |
| unsigned Depth = 5) { | |
| // We can always reorder the elements of a constant. | |
| if (isa<Constant>(V)) | |
| return true; | |
| // We won't reorder vector arguments. No IPO here. | |
| Instruction *I = dyn_cast<Instruction>(V); | |
| if (!I) return false; | |
| // Two users may expect different orders of the elements. Don't try it. | |
| if (!I->hasOneUse()) | |
| return false; | |
| if (Depth == 0) return false; | |
| switch (I->getOpcode()) { | |
| case Instruction::UDiv: | |
| case Instruction::SDiv: | |
| case Instruction::URem: | |
| case Instruction::SRem: | |
| // Propagating an undefined shuffle mask element to integer div/rem is not | |
| // allowed because those opcodes can create immediate undefined behavior | |
| // from an undefined element in an operand. | |
| if (llvm::any_of(Mask, [](int M){ return M == -1; })) | |
| return false; | |
| LLVM_FALLTHROUGH; | |
| case Instruction::Add: | |
| case Instruction::FAdd: | |
| case Instruction::Sub: | |
| case Instruction::FSub: | |
| case Instruction::Mul: | |
| case Instruction::FMul: | |
| case Instruction::FDiv: | |
| case Instruction::FRem: | |
| case Instruction::Shl: | |
| case Instruction::LShr: | |
| case Instruction::AShr: | |
| case Instruction::And: | |
| case Instruction::Or: | |
| case Instruction::Xor: | |
| case Instruction::ICmp: | |
| case Instruction::FCmp: | |
| case Instruction::Trunc: | |
| case Instruction::ZExt: | |
| case Instruction::SExt: | |
| case Instruction::FPToUI: | |
| case Instruction::FPToSI: | |
| case Instruction::UIToFP: | |
| case Instruction::SIToFP: | |
| case Instruction::FPTrunc: | |
| case Instruction::FPExt: | |
| case Instruction::GetElementPtr: { | |
| // Bail out if we would create longer vector ops. We could allow creating | |
| // longer vector ops, but that may result in more expensive codegen. | |
| Type *ITy = I->getType(); | |
| if (ITy->isVectorTy() && Mask.size() > ITy->getVectorNumElements()) | |
| return false; | |
| for (Value *Operand : I->operands()) { | |
| if (!canEvaluateShuffled(Operand, Mask, Depth - 1)) | |
| return false; | |
| } | |
| return true; | |
| } | |
| case Instruction::InsertElement: { | |
| ConstantInt *CI = dyn_cast<ConstantInt>(I->getOperand(2)); | |
| if (!CI) return false; | |
| int ElementNumber = CI->getLimitedValue(); | |
| // Verify that 'CI' does not occur twice in Mask. A single 'insertelement' | |
| // can't put an element into multiple indices. | |
| bool SeenOnce = false; | |
| for (int i = 0, e = Mask.size(); i != e; ++i) { | |
| if (Mask[i] == ElementNumber) { | |
| if (SeenOnce) | |
| return false; | |
| SeenOnce = true; | |
| } | |
| } | |
| return canEvaluateShuffled(I->getOperand(0), Mask, Depth - 1); | |
| } | |
| } | |
| return false; | |
| } | |
| /// Rebuild a new instruction just like 'I' but with the new operands given. | |
| /// In the event of type mismatch, the type of the operands is correct. | |
| static Value *buildNew(Instruction *I, ArrayRef<Value*> NewOps) { | |
| // We don't want to use the IRBuilder here because we want the replacement | |
| // instructions to appear next to 'I', not the builder's insertion point. | |
| switch (I->getOpcode()) { | |
| case Instruction::Add: | |
| case Instruction::FAdd: | |
| case Instruction::Sub: | |
| case Instruction::FSub: | |
| case Instruction::Mul: | |
| case Instruction::FMul: | |
| case Instruction::UDiv: | |
| case Instruction::SDiv: | |
| case Instruction::FDiv: | |
| case Instruction::URem: | |
| case Instruction::SRem: | |
| case Instruction::FRem: | |
| case Instruction::Shl: | |
| case Instruction::LShr: | |
| case Instruction::AShr: | |
| case Instruction::And: | |
| case Instruction::Or: | |
| case Instruction::Xor: { | |
| BinaryOperator *BO = cast<BinaryOperator>(I); | |
| assert(NewOps.size() == 2 && "binary operator with #ops != 2"); | |
| BinaryOperator *New = | |
| BinaryOperator::Create(cast<BinaryOperator>(I)->getOpcode(), | |
| NewOps[0], NewOps[1], "", BO); | |
| if (isa<OverflowingBinaryOperator>(BO)) { | |
| New->setHasNoUnsignedWrap(BO->hasNoUnsignedWrap()); | |
| New->setHasNoSignedWrap(BO->hasNoSignedWrap()); | |
| } | |
| if (isa<PossiblyExactOperator>(BO)) { | |
| New->setIsExact(BO->isExact()); | |
| } | |
| if (isa<FPMathOperator>(BO)) | |
| New->copyFastMathFlags(I); | |
| return New; | |
| } | |
| case Instruction::ICmp: | |
| assert(NewOps.size() == 2 && "icmp with #ops != 2"); | |
| return new ICmpInst(I, cast<ICmpInst>(I)->getPredicate(), | |
| NewOps[0], NewOps[1]); | |
| case Instruction::FCmp: | |
| assert(NewOps.size() == 2 && "fcmp with #ops != 2"); | |
| return new FCmpInst(I, cast<FCmpInst>(I)->getPredicate(), | |
| NewOps[0], NewOps[1]); | |
| case Instruction::Trunc: | |
| case Instruction::ZExt: | |
| case Instruction::SExt: | |
| case Instruction::FPToUI: | |
| case Instruction::FPToSI: | |
| case Instruction::UIToFP: | |
| case Instruction::SIToFP: | |
| case Instruction::FPTrunc: | |
| case Instruction::FPExt: { | |
| // It's possible that the mask has a different number of elements from | |
| // the original cast. We recompute the destination type to match the mask. | |
| Type *DestTy = | |
| VectorType::get(I->getType()->getScalarType(), | |
| NewOps[0]->getType()->getVectorNumElements()); | |
| assert(NewOps.size() == 1 && "cast with #ops != 1"); | |
| return CastInst::Create(cast<CastInst>(I)->getOpcode(), NewOps[0], DestTy, | |
| "", I); | |
| } | |
| case Instruction::GetElementPtr: { | |
| Value *Ptr = NewOps[0]; | |
| ArrayRef<Value*> Idx = NewOps.slice(1); | |
| GetElementPtrInst *GEP = GetElementPtrInst::Create( | |
| cast<GetElementPtrInst>(I)->getSourceElementType(), Ptr, Idx, "", I); | |
| GEP->setIsInBounds(cast<GetElementPtrInst>(I)->isInBounds()); | |
| return GEP; | |
| } | |
| } | |
| llvm_unreachable("failed to rebuild vector instructions"); | |
| } | |
| static Value *evaluateInDifferentElementOrder(Value *V, ArrayRef<int> Mask) { | |
| // Mask.size() does not need to be equal to the number of vector elements. | |
| assert(V->getType()->isVectorTy() && "can't reorder non-vector elements"); | |
| Type *EltTy = V->getType()->getScalarType(); | |
| Type *I32Ty = IntegerType::getInt32Ty(V->getContext()); | |
| if (isa<UndefValue>(V)) | |
| return UndefValue::get(VectorType::get(EltTy, Mask.size())); | |
| if (isa<ConstantAggregateZero>(V)) | |
| return ConstantAggregateZero::get(VectorType::get(EltTy, Mask.size())); | |
| if (Constant *C = dyn_cast<Constant>(V)) { | |
| SmallVector<Constant *, 16> MaskValues; | |
| for (int i = 0, e = Mask.size(); i != e; ++i) { | |
| if (Mask[i] == -1) | |
| MaskValues.push_back(UndefValue::get(I32Ty)); | |
| else | |
| MaskValues.push_back(ConstantInt::get(I32Ty, Mask[i])); | |
| } | |
| return ConstantExpr::getShuffleVector(C, UndefValue::get(C->getType()), | |
| ConstantVector::get(MaskValues)); | |
| } | |
| Instruction *I = cast<Instruction>(V); | |
| switch (I->getOpcode()) { | |
| case Instruction::Add: | |
| case Instruction::FAdd: | |
| case Instruction::Sub: | |
| case Instruction::FSub: | |
| case Instruction::Mul: | |
| case Instruction::FMul: | |
| case Instruction::UDiv: | |
| case Instruction::SDiv: | |
| case Instruction::FDiv: | |
| case Instruction::URem: | |
| case Instruction::SRem: | |
| case Instruction::FRem: | |
| case Instruction::Shl: | |
| case Instruction::LShr: | |
| case Instruction::AShr: | |
| case Instruction::And: | |
| case Instruction::Or: | |
| case Instruction::Xor: | |
| case Instruction::ICmp: | |
| case Instruction::FCmp: | |
| case Instruction::Trunc: | |
| case Instruction::ZExt: | |
| case Instruction::SExt: | |
| case Instruction::FPToUI: | |
| case Instruction::FPToSI: | |
| case Instruction::UIToFP: | |
| case Instruction::SIToFP: | |
| case Instruction::FPTrunc: | |
| case Instruction::FPExt: | |
| case Instruction::Select: | |
| case Instruction::GetElementPtr: { | |
| SmallVector<Value*, 8> NewOps; | |
| bool NeedsRebuild = (Mask.size() != I->getType()->getVectorNumElements()); | |
| for (int i = 0, e = I->getNumOperands(); i != e; ++i) { | |
| Value *V; | |
| // Recursively call evaluateInDifferentElementOrder on vector arguments | |
| // as well. E.g. GetElementPtr may have scalar operands even if the | |
| // return value is a vector, so we need to examine the operand type. | |
| if (I->getOperand(i)->getType()->isVectorTy()) | |
| V = evaluateInDifferentElementOrder(I->getOperand(i), Mask); | |
| else | |
| V = I->getOperand(i); | |
| NewOps.push_back(V); | |
| NeedsRebuild |= (V != I->getOperand(i)); | |
| } | |
| if (NeedsRebuild) { | |
| return buildNew(I, NewOps); | |
| } | |
| return I; | |
| } | |
| case Instruction::InsertElement: { | |
| int Element = cast<ConstantInt>(I->getOperand(2))->getLimitedValue(); | |
| // The insertelement was inserting at Element. Figure out which element | |
| // that becomes after shuffling. The answer is guaranteed to be unique | |
| // by CanEvaluateShuffled. | |
| bool Found = false; | |
| int Index = 0; | |
| for (int e = Mask.size(); Index != e; ++Index) { | |
| if (Mask[Index] == Element) { | |
| Found = true; | |
| break; | |
| } | |
| } | |
| // If element is not in Mask, no need to handle the operand 1 (element to | |
| // be inserted). Just evaluate values in operand 0 according to Mask. | |
| if (!Found) | |
| return evaluateInDifferentElementOrder(I->getOperand(0), Mask); | |
| Value *V = evaluateInDifferentElementOrder(I->getOperand(0), Mask); | |
| return InsertElementInst::Create(V, I->getOperand(1), | |
| ConstantInt::get(I32Ty, Index), "", I); | |
| } | |
| } | |
| llvm_unreachable("failed to reorder elements of vector instruction!"); | |
| } | |
| // Returns true if the shuffle is extracting a contiguous range of values from | |
| // LHS, for example: | |
| // +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | |
| // Input: |AA|BB|CC|DD|EE|FF|GG|HH|II|JJ|KK|LL|MM|NN|OO|PP| | |
| // Shuffles to: |EE|FF|GG|HH| | |
| // +--+--+--+--+ | |
| static bool isShuffleExtractingFromLHS(ShuffleVectorInst &SVI, | |
| SmallVector<int, 16> &Mask) { | |
| unsigned LHSElems = SVI.getOperand(0)->getType()->getVectorNumElements(); | |
| unsigned MaskElems = Mask.size(); | |
| unsigned BegIdx = Mask.front(); | |
| unsigned EndIdx = Mask.back(); | |
| if (BegIdx > EndIdx || EndIdx >= LHSElems || EndIdx - BegIdx != MaskElems - 1) | |
| return false; | |
| for (unsigned I = 0; I != MaskElems; ++I) | |
| if (static_cast<unsigned>(Mask[I]) != BegIdx + I) | |
| return false; | |
| return true; | |
| } | |
| /// These are the ingredients in an alternate form binary operator as described | |
| /// below. | |
| struct BinopElts { | |
| BinaryOperator::BinaryOps Opcode; | |
| Value *Op0; | |
| Value *Op1; | |
| BinopElts(BinaryOperator::BinaryOps Opc = (BinaryOperator::BinaryOps)0, | |
| Value *V0 = nullptr, Value *V1 = nullptr) : | |
| Opcode(Opc), Op0(V0), Op1(V1) {} | |
| operator bool() const { return Opcode != 0; } | |
| }; | |
| /// Binops may be transformed into binops with different opcodes and operands. | |
| /// Reverse the usual canonicalization to enable folds with the non-canonical | |
| /// form of the binop. If a transform is possible, return the elements of the | |
| /// new binop. If not, return invalid elements. | |
| static BinopElts getAlternateBinop(BinaryOperator *BO, const DataLayout &DL) { | |
| Value *BO0 = BO->getOperand(0), *BO1 = BO->getOperand(1); | |
| Type *Ty = BO->getType(); | |
| switch (BO->getOpcode()) { | |
| case Instruction::Shl: { | |
| // shl X, C --> mul X, (1 << C) | |
| Constant *C; | |
| if (match(BO1, m_Constant(C))) { | |
| Constant *ShlOne = ConstantExpr::getShl(ConstantInt::get(Ty, 1), C); | |
| return { Instruction::Mul, BO0, ShlOne }; | |
| } | |
| break; | |
| } | |
| case Instruction::Or: { | |
| // or X, C --> add X, C (when X and C have no common bits set) | |
| const APInt *C; | |
| if (match(BO1, m_APInt(C)) && MaskedValueIsZero(BO0, *C, DL)) | |
| return { Instruction::Add, BO0, BO1 }; | |
| break; | |
| } | |
| default: | |
| break; | |
| } | |
| return {}; | |
| } | |
| static Instruction *foldSelectShuffleWith1Binop(ShuffleVectorInst &Shuf) { | |
| assert(Shuf.isSelect() && "Must have select-equivalent shuffle"); | |
| // Are we shuffling together some value and that same value after it has been | |
| // modified by a binop with a constant? | |
| Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1); | |
| Constant *C; | |
| bool Op0IsBinop; | |
| if (match(Op0, m_BinOp(m_Specific(Op1), m_Constant(C)))) | |
| Op0IsBinop = true; | |
| else if (match(Op1, m_BinOp(m_Specific(Op0), m_Constant(C)))) | |
| Op0IsBinop = false; | |
| else | |
| return nullptr; | |
| // The identity constant for a binop leaves a variable operand unchanged. For | |
| // a vector, this is a splat of something like 0, -1, or 1. | |
| // If there's no identity constant for this binop, we're done. | |
| auto *BO = cast<BinaryOperator>(Op0IsBinop ? Op0 : Op1); | |
| BinaryOperator::BinaryOps BOpcode = BO->getOpcode(); | |
| Constant *IdC = ConstantExpr::getBinOpIdentity(BOpcode, Shuf.getType(), true); | |
| if (!IdC) | |
| return nullptr; | |
| // Shuffle identity constants into the lanes that return the original value. | |
| // Example: shuf (mul X, {-1,-2,-3,-4}), X, {0,5,6,3} --> mul X, {-1,1,1,-4} | |
| // Example: shuf X, (add X, {-1,-2,-3,-4}), {0,1,6,7} --> add X, {0,0,-3,-4} | |
| // The existing binop constant vector remains in the same operand position. | |
| Constant *Mask = Shuf.getMask(); | |
| Constant *NewC = Op0IsBinop ? ConstantExpr::getShuffleVector(C, IdC, Mask) : | |
| ConstantExpr::getShuffleVector(IdC, C, Mask); | |
| bool MightCreatePoisonOrUB = | |
| Mask->containsUndefElement() && | |
| (Instruction::isIntDivRem(BOpcode) || Instruction::isShift(BOpcode)); | |
| if (MightCreatePoisonOrUB) | |
| NewC = getSafeVectorConstantForBinop(BOpcode, NewC, true); | |
| // shuf (bop X, C), X, M --> bop X, C' | |
| // shuf X, (bop X, C), M --> bop X, C' | |
| Value *X = Op0IsBinop ? Op1 : Op0; | |
| Instruction *NewBO = BinaryOperator::Create(BOpcode, X, NewC); | |
| NewBO->copyIRFlags(BO); | |
| // An undef shuffle mask element may propagate as an undef constant element in | |
| // the new binop. That would produce poison where the original code might not. | |
| // If we already made a safe constant, then there's no danger. | |
| if (Mask->containsUndefElement() && !MightCreatePoisonOrUB) | |
| NewBO->dropPoisonGeneratingFlags(); | |
| return NewBO; | |
| } | |
| /// If we have an insert of a scalar to a non-zero element of an undefined | |
| /// vector and then shuffle that value, that's the same as inserting to the zero | |
| /// element and shuffling. Splatting from the zero element is recognized as the | |
| /// canonical form of splat. | |
| static Instruction *canonicalizeInsertSplat(ShuffleVectorInst &Shuf, | |
| InstCombiner::BuilderTy &Builder) { | |
| Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1); | |
| Constant *Mask = Shuf.getMask(); | |
| Value *X; | |
| uint64_t IndexC; | |
| // Match a shuffle that is a splat to a non-zero element. | |
| if (!match(Op0, m_OneUse(m_InsertElement(m_Undef(), m_Value(X), | |
| m_ConstantInt(IndexC)))) || | |
| !match(Op1, m_Undef()) || match(Mask, m_ZeroInt()) || IndexC == 0) | |
| return nullptr; | |
| // Insert into element 0 of an undef vector. | |
| UndefValue *UndefVec = UndefValue::get(Shuf.getType()); | |
| Constant *Zero = Builder.getInt32(0); | |
| Value *NewIns = Builder.CreateInsertElement(UndefVec, X, Zero); | |
| // Splat from element 0. Any mask element that is undefined remains undefined. | |
| // For example: | |
| // shuf (inselt undef, X, 2), undef, <2,2,undef> | |
| // --> shuf (inselt undef, X, 0), undef, <0,0,undef> | |
| unsigned NumMaskElts = Shuf.getType()->getVectorNumElements(); | |
| SmallVector<Constant *, 16> NewMask(NumMaskElts, Zero); | |
| for (unsigned i = 0; i != NumMaskElts; ++i) | |
| if (isa<UndefValue>(Mask->getAggregateElement(i))) | |
| NewMask[i] = Mask->getAggregateElement(i); | |
| return new ShuffleVectorInst(NewIns, UndefVec, ConstantVector::get(NewMask)); | |
| } | |
| /// Try to fold shuffles that are the equivalent of a vector select. | |
| static Instruction *foldSelectShuffle(ShuffleVectorInst &Shuf, | |
| InstCombiner::BuilderTy &Builder, | |
| const DataLayout &DL) { | |
| if (!Shuf.isSelect()) | |
| return nullptr; | |
| // Canonicalize to choose from operand 0 first unless operand 1 is undefined. | |
| // Commuting undef to operand 0 conflicts with another canonicalization. | |
| unsigned NumElts = Shuf.getType()->getVectorNumElements(); | |
| if (!isa<UndefValue>(Shuf.getOperand(1)) && | |
| Shuf.getMaskValue(0) >= (int)NumElts) { | |
| // TODO: Can we assert that both operands of a shuffle-select are not undef | |
| // (otherwise, it would have been folded by instsimplify? | |
| Shuf.commute(); | |
| return &Shuf; | |
| } | |
| if (Instruction *I = foldSelectShuffleWith1Binop(Shuf)) | |
| return I; | |
| BinaryOperator *B0, *B1; | |
| if (!match(Shuf.getOperand(0), m_BinOp(B0)) || | |
| !match(Shuf.getOperand(1), m_BinOp(B1))) | |
| return nullptr; | |
| Value *X, *Y; | |
| Constant *C0, *C1; | |
| bool ConstantsAreOp1; | |
| if (match(B0, m_BinOp(m_Value(X), m_Constant(C0))) && | |
| match(B1, m_BinOp(m_Value(Y), m_Constant(C1)))) | |
| ConstantsAreOp1 = true; | |
| else if (match(B0, m_BinOp(m_Constant(C0), m_Value(X))) && | |
| match(B1, m_BinOp(m_Constant(C1), m_Value(Y)))) | |
| ConstantsAreOp1 = false; | |
| else | |
| return nullptr; | |
| // We need matching binops to fold the lanes together. | |
| BinaryOperator::BinaryOps Opc0 = B0->getOpcode(); | |
| BinaryOperator::BinaryOps Opc1 = B1->getOpcode(); | |
| bool DropNSW = false; | |
| if (ConstantsAreOp1 && Opc0 != Opc1) { | |
| // TODO: We drop "nsw" if shift is converted into multiply because it may | |
| // not be correct when the shift amount is BitWidth - 1. We could examine | |
| // each vector element to determine if it is safe to keep that flag. | |
| if (Opc0 == Instruction::Shl || Opc1 == Instruction::Shl) | |
| DropNSW = true; | |
| if (BinopElts AltB0 = getAlternateBinop(B0, DL)) { | |
| assert(isa<Constant>(AltB0.Op1) && "Expecting constant with alt binop"); | |
| Opc0 = AltB0.Opcode; | |
| C0 = cast<Constant>(AltB0.Op1); | |
| } else if (BinopElts AltB1 = getAlternateBinop(B1, DL)) { | |
| assert(isa<Constant>(AltB1.Op1) && "Expecting constant with alt binop"); | |
| Opc1 = AltB1.Opcode; | |
| C1 = cast<Constant>(AltB1.Op1); | |
| } | |
| } | |
| if (Opc0 != Opc1) | |
| return nullptr; | |
| // The opcodes must be the same. Use a new name to make that clear. | |
| BinaryOperator::BinaryOps BOpc = Opc0; | |
| // Select the constant elements needed for the single binop. | |
| Constant *Mask = Shuf.getMask(); | |
| Constant *NewC = ConstantExpr::getShuffleVector(C0, C1, Mask); | |
| // We are moving a binop after a shuffle. When a shuffle has an undefined | |
| // mask element, the result is undefined, but it is not poison or undefined | |
| // behavior. That is not necessarily true for div/rem/shift. | |
| bool MightCreatePoisonOrUB = | |
| Mask->containsUndefElement() && | |
| (Instruction::isIntDivRem(BOpc) || Instruction::isShift(BOpc)); | |
| if (MightCreatePoisonOrUB) | |
| NewC = getSafeVectorConstantForBinop(BOpc, NewC, ConstantsAreOp1); | |
| Value *V; | |
| if (X == Y) { | |
| // Remove a binop and the shuffle by rearranging the constant: | |
| // shuffle (op V, C0), (op V, C1), M --> op V, C' | |
| // shuffle (op C0, V), (op C1, V), M --> op C', V | |
| V = X; | |
| } else { | |
| // If there are 2 different variable operands, we must create a new shuffle | |
| // (select) first, so check uses to ensure that we don't end up with more | |
| // instructions than we started with. | |
| if (!B0->hasOneUse() && !B1->hasOneUse()) | |
| return nullptr; | |
| // If we use the original shuffle mask and op1 is *variable*, we would be | |
| // putting an undef into operand 1 of div/rem/shift. This is either UB or | |
| // poison. We do not have to guard against UB when *constants* are op1 | |
| // because safe constants guarantee that we do not overflow sdiv/srem (and | |
| // there's no danger for other opcodes). | |
| // TODO: To allow this case, create a new shuffle mask with no undefs. | |
| if (MightCreatePoisonOrUB && !ConstantsAreOp1) | |
| return nullptr; | |
| // Note: In general, we do not create new shuffles in InstCombine because we | |
| // do not know if a target can lower an arbitrary shuffle optimally. In this | |
| // case, the shuffle uses the existing mask, so there is no additional risk. | |
| // Select the variable vectors first, then perform the binop: | |
| // shuffle (op X, C0), (op Y, C1), M --> op (shuffle X, Y, M), C' | |
| // shuffle (op C0, X), (op C1, Y), M --> op C', (shuffle X, Y, M) | |
| V = Builder.CreateShuffleVector(X, Y, Mask); | |
| } | |
| Instruction *NewBO = ConstantsAreOp1 ? BinaryOperator::Create(BOpc, V, NewC) : | |
| BinaryOperator::Create(BOpc, NewC, V); | |
| // Flags are intersected from the 2 source binops. But there are 2 exceptions: | |
| // 1. If we changed an opcode, poison conditions might have changed. | |
| // 2. If the shuffle had undef mask elements, the new binop might have undefs | |
| // where the original code did not. But if we already made a safe constant, | |
| // then there's no danger. | |
| NewBO->copyIRFlags(B0); | |
| NewBO->andIRFlags(B1); | |
| if (DropNSW) | |
| NewBO->setHasNoSignedWrap(false); | |
| if (Mask->containsUndefElement() && !MightCreatePoisonOrUB) | |
| NewBO->dropPoisonGeneratingFlags(); | |
| return NewBO; | |
| } | |
| /// Match a shuffle-select-shuffle pattern where the shuffles are widening and | |
| /// narrowing (concatenating with undef and extracting back to the original | |
| /// length). This allows replacing the wide select with a narrow select. | |
| static Instruction *narrowVectorSelect(ShuffleVectorInst &Shuf, | |
| InstCombiner::BuilderTy &Builder) { | |
| // This must be a narrowing identity shuffle. It extracts the 1st N elements | |
| // of the 1st vector operand of a shuffle. | |
| if (!match(Shuf.getOperand(1), m_Undef()) || !Shuf.isIdentityWithExtract()) | |
| return nullptr; | |
| // The vector being shuffled must be a vector select that we can eliminate. | |
| // TODO: The one-use requirement could be eased if X and/or Y are constants. | |
| Value *Cond, *X, *Y; | |
| if (!match(Shuf.getOperand(0), | |
| m_OneUse(m_Select(m_Value(Cond), m_Value(X), m_Value(Y))))) | |
| return nullptr; | |
| // We need a narrow condition value. It must be extended with undef elements | |
| // and have the same number of elements as this shuffle. | |
| unsigned NarrowNumElts = Shuf.getType()->getVectorNumElements(); | |
| Value *NarrowCond; | |
| if (!match(Cond, m_OneUse(m_ShuffleVector(m_Value(NarrowCond), m_Undef(), | |
| m_Constant()))) || | |
| NarrowCond->getType()->getVectorNumElements() != NarrowNumElts || | |
| !cast<ShuffleVectorInst>(Cond)->isIdentityWithPadding()) | |
| return nullptr; | |
| // shuf (sel (shuf NarrowCond, undef, WideMask), X, Y), undef, NarrowMask) --> | |
| // sel NarrowCond, (shuf X, undef, NarrowMask), (shuf Y, undef, NarrowMask) | |
| Value *Undef = UndefValue::get(X->getType()); | |
| Value *NarrowX = Builder.CreateShuffleVector(X, Undef, Shuf.getMask()); | |
| Value *NarrowY = Builder.CreateShuffleVector(Y, Undef, Shuf.getMask()); | |
| return SelectInst::Create(NarrowCond, NarrowX, NarrowY); | |
| } | |
| /// Try to combine 2 shuffles into 1 shuffle by concatenating a shuffle mask. | |
| static Instruction *foldIdentityExtractShuffle(ShuffleVectorInst &Shuf) { | |
| Value *Op0 = Shuf.getOperand(0), *Op1 = Shuf.getOperand(1); | |
| if (!Shuf.isIdentityWithExtract() || !isa<UndefValue>(Op1)) | |
| return nullptr; | |
| Value *X, *Y; | |
| Constant *Mask; | |
| if (!match(Op0, m_ShuffleVector(m_Value(X), m_Value(Y), m_Constant(Mask)))) | |
| return nullptr; | |
| // Be conservative with shuffle transforms. If we can't kill the 1st shuffle, | |
| // then combining may result in worse codegen. | |
| if (!Op0->hasOneUse()) | |
| return nullptr; | |
| // We are extracting a subvector from a shuffle. Remove excess elements from | |
| // the 1st shuffle mask to eliminate the extract. | |
| // | |
| // This transform is conservatively limited to identity extracts because we do | |
| // not allow arbitrary shuffle mask creation as a target-independent transform | |
| // (because we can't guarantee that will lower efficiently). | |
| // | |
| // If the extracting shuffle has an undef mask element, it transfers to the | |
| // new shuffle mask. Otherwise, copy the original mask element. Example: | |
| // shuf (shuf X, Y, <C0, C1, C2, undef, C4>), undef, <0, undef, 2, 3> --> | |
| // shuf X, Y, <C0, undef, C2, undef> | |
| unsigned NumElts = Shuf.getType()->getVectorNumElements(); | |
| SmallVector<Constant *, 16> NewMask(NumElts); | |
| assert(NumElts < Mask->getType()->getVectorNumElements() && | |
| "Identity with extract must have less elements than its inputs"); | |
| for (unsigned i = 0; i != NumElts; ++i) { | |
| Constant *ExtractMaskElt = Shuf.getMask()->getAggregateElement(i); | |
| Constant *MaskElt = Mask->getAggregateElement(i); | |
| NewMask[i] = isa<UndefValue>(ExtractMaskElt) ? ExtractMaskElt : MaskElt; | |
| } | |
| return new ShuffleVectorInst(X, Y, ConstantVector::get(NewMask)); | |
| } | |
| /// Try to replace a shuffle with an insertelement or try to replace a shuffle | |
| /// operand with the operand of an insertelement. | |
| static Instruction *foldShuffleWithInsert(ShuffleVectorInst &Shuf) { | |
| Value *V0 = Shuf.getOperand(0), *V1 = Shuf.getOperand(1); | |
| SmallVector<int, 16> Mask = Shuf.getShuffleMask(); | |
| // The shuffle must not change vector sizes. | |
| // TODO: This restriction could be removed if the insert has only one use | |
| // (because the transform would require a new length-changing shuffle). | |
| int NumElts = Mask.size(); | |
| if (NumElts != (int)(V0->getType()->getVectorNumElements())) | |
| return nullptr; | |
| // This is a specialization of a fold in SimplifyDemandedVectorElts. We may | |
| // not be able to handle it there if the insertelement has >1 use. | |
| // If the shuffle has an insertelement operand but does not choose the | |
| // inserted scalar element from that value, then we can replace that shuffle | |
| // operand with the source vector of the insertelement. | |
| Value *X; | |
| uint64_t IdxC; | |
| if (match(V0, m_InsertElement(m_Value(X), m_Value(), m_ConstantInt(IdxC)))) { | |
| // shuf (inselt X, ?, IdxC), ?, Mask --> shuf X, ?, Mask | |
| if (none_of(Mask, [IdxC](int MaskElt) { return MaskElt == (int)IdxC; })) { | |
| Shuf.setOperand(0, X); | |
| return &Shuf; | |
| } | |
| } | |
| if (match(V1, m_InsertElement(m_Value(X), m_Value(), m_ConstantInt(IdxC)))) { | |
| // Offset the index constant by the vector width because we are checking for | |
| // accesses to the 2nd vector input of the shuffle. | |
| IdxC += NumElts; | |
| // shuf ?, (inselt X, ?, IdxC), Mask --> shuf ?, X, Mask | |
| if (none_of(Mask, [IdxC](int MaskElt) { return MaskElt == (int)IdxC; })) { | |
| Shuf.setOperand(1, X); | |
| return &Shuf; | |
| } | |
| } | |
| // shuffle (insert ?, Scalar, IndexC), V1, Mask --> insert V1, Scalar, IndexC' | |
| auto isShufflingScalarIntoOp1 = [&](Value *&Scalar, ConstantInt *&IndexC) { | |
| // We need an insertelement with a constant index. | |
| if (!match(V0, m_InsertElement(m_Value(), m_Value(Scalar), | |
| m_ConstantInt(IndexC)))) | |
| return false; | |
| // Test the shuffle mask to see if it splices the inserted scalar into the | |
| // operand 1 vector of the shuffle. | |
| int NewInsIndex = -1; | |
| for (int i = 0; i != NumElts; ++i) { | |
| // Ignore undef mask elements. | |
| if (Mask[i] == -1) | |
| continue; | |
| // The shuffle takes elements of operand 1 without lane changes. | |
| if (Mask[i] == NumElts + i) | |
| continue; | |
| // The shuffle must choose the inserted scalar exactly once. | |
| if (NewInsIndex != -1 || Mask[i] != IndexC->getSExtValue()) | |
| return false; | |
| // The shuffle is placing the inserted scalar into element i. | |
| NewInsIndex = i; | |
| } | |
| assert(NewInsIndex != -1 && "Did not fold shuffle with unused operand?"); | |
| // Index is updated to the potentially translated insertion lane. | |
| IndexC = ConstantInt::get(IndexC->getType(), NewInsIndex); | |
| return true; | |
| }; | |
| // If the shuffle is unnecessary, insert the scalar operand directly into | |
| // operand 1 of the shuffle. Example: | |
| // shuffle (insert ?, S, 1), V1, <1, 5, 6, 7> --> insert V1, S, 0 | |
| Value *Scalar; | |
| ConstantInt *IndexC; | |
| if (isShufflingScalarIntoOp1(Scalar, IndexC)) | |
| return InsertElementInst::Create(V1, Scalar, IndexC); | |
| // Try again after commuting shuffle. Example: | |
| // shuffle V0, (insert ?, S, 0), <0, 1, 2, 4> --> | |
| // shuffle (insert ?, S, 0), V0, <4, 5, 6, 0> --> insert V0, S, 3 | |
| std::swap(V0, V1); | |
| ShuffleVectorInst::commuteShuffleMask(Mask, NumElts); | |
| if (isShufflingScalarIntoOp1(Scalar, IndexC)) | |
| return InsertElementInst::Create(V1, Scalar, IndexC); | |
| return nullptr; | |
| } | |
| static Instruction *foldIdentityPaddedShuffles(ShuffleVectorInst &Shuf) { | |
| // Match the operands as identity with padding (also known as concatenation | |
| // with undef) shuffles of the same source type. The backend is expected to | |
| // recreate these concatenations from a shuffle of narrow operands. | |
| auto *Shuffle0 = dyn_cast<ShuffleVectorInst>(Shuf.getOperand(0)); | |
| auto *Shuffle1 = dyn_cast<ShuffleVectorInst>(Shuf.getOperand(1)); | |
| if (!Shuffle0 || !Shuffle0->isIdentityWithPadding() || | |
| !Shuffle1 || !Shuffle1->isIdentityWithPadding()) | |
| return nullptr; | |
| // We limit this transform to power-of-2 types because we expect that the | |
| // backend can convert the simplified IR patterns to identical nodes as the | |
| // original IR. | |
| // TODO: If we can verify the same behavior for arbitrary types, the | |
| // power-of-2 checks can be removed. | |
| Value *X = Shuffle0->getOperand(0); | |
| Value *Y = Shuffle1->getOperand(0); | |
| if (X->getType() != Y->getType() || | |
| !isPowerOf2_32(Shuf.getType()->getVectorNumElements()) || | |
| !isPowerOf2_32(Shuffle0->getType()->getVectorNumElements()) || | |
| !isPowerOf2_32(X->getType()->getVectorNumElements()) || | |
| isa<UndefValue>(X) || isa<UndefValue>(Y)) | |
| return nullptr; | |
| assert(isa<UndefValue>(Shuffle0->getOperand(1)) && | |
| isa<UndefValue>(Shuffle1->getOperand(1)) && | |
| "Unexpected operand for identity shuffle"); | |
| // This is a shuffle of 2 widening shuffles. We can shuffle the narrow source | |
| // operands directly by adjusting the shuffle mask to account for the narrower | |
| // types: | |
| // shuf (widen X), (widen Y), Mask --> shuf X, Y, Mask' | |
| int NarrowElts = X->getType()->getVectorNumElements(); | |
| int WideElts = Shuffle0->getType()->getVectorNumElements(); | |
| assert(WideElts > NarrowElts && "Unexpected types for identity with padding"); | |
| Type *I32Ty = IntegerType::getInt32Ty(Shuf.getContext()); | |
| SmallVector<int, 16> Mask = Shuf.getShuffleMask(); | |
| SmallVector<Constant *, 16> NewMask(Mask.size(), UndefValue::get(I32Ty)); | |
| for (int i = 0, e = Mask.size(); i != e; ++i) { | |
| if (Mask[i] == -1) | |
| continue; | |
| // If this shuffle is choosing an undef element from 1 of the sources, that | |
| // element is undef. | |
| if (Mask[i] < WideElts) { | |
| if (Shuffle0->getMaskValue(Mask[i]) == -1) | |
| continue; | |
| } else { | |
| if (Shuffle1->getMaskValue(Mask[i] - WideElts) == -1) | |
| continue; | |
| } | |
| // If this shuffle is choosing from the 1st narrow op, the mask element is | |
| // the same. If this shuffle is choosing from the 2nd narrow op, the mask | |
| // element is offset down to adjust for the narrow vector widths. | |
| if (Mask[i] < WideElts) { | |
| assert(Mask[i] < NarrowElts && "Unexpected shuffle mask"); | |
| NewMask[i] = ConstantInt::get(I32Ty, Mask[i]); | |
| } else { | |
| assert(Mask[i] < (WideElts + NarrowElts) && "Unexpected shuffle mask"); | |
| NewMask[i] = ConstantInt::get(I32Ty, Mask[i] - (WideElts - NarrowElts)); | |
| } | |
| } | |
| return new ShuffleVectorInst(X, Y, ConstantVector::get(NewMask)); | |
| } | |
| Instruction *InstCombiner::visitShuffleVectorInst(ShuffleVectorInst &SVI) { | |
| Value *LHS = SVI.getOperand(0); | |
| Value *RHS = SVI.getOperand(1); | |
| if (auto *V = SimplifyShuffleVectorInst( | |
| LHS, RHS, SVI.getMask(), SVI.getType(), SQ.getWithInstruction(&SVI))) | |
| return replaceInstUsesWith(SVI, V); | |
| // shuffle x, x, mask --> shuffle x, undef, mask' | |
| unsigned VWidth = SVI.getType()->getVectorNumElements(); | |
| unsigned LHSWidth = LHS->getType()->getVectorNumElements(); | |
| SmallVector<int, 16> Mask = SVI.getShuffleMask(); | |
| Type *Int32Ty = Type::getInt32Ty(SVI.getContext()); | |
| if (LHS == RHS) { | |
| assert(!isa<UndefValue>(RHS) && "Shuffle with 2 undef ops not simplified?"); | |
| // Remap any references to RHS to use LHS. | |
| SmallVector<Constant*, 16> Elts; | |
| for (unsigned i = 0; i != VWidth; ++i) { | |
| // Propagate undef elements or force mask to LHS. | |
| if (Mask[i] < 0) | |
| Elts.push_back(UndefValue::get(Int32Ty)); | |
| else | |
| Elts.push_back(ConstantInt::get(Int32Ty, Mask[i] % LHSWidth)); | |
| } | |
| SVI.setOperand(0, SVI.getOperand(1)); | |
| SVI.setOperand(1, UndefValue::get(RHS->getType())); | |
| SVI.setOperand(2, ConstantVector::get(Elts)); | |
| return &SVI; | |
| } | |
| // shuffle undef, x, mask --> shuffle x, undef, mask' | |
| if (isa<UndefValue>(LHS)) { | |
| SVI.commute(); | |
| return &SVI; | |
| } | |
| if (Instruction *I = canonicalizeInsertSplat(SVI, Builder)) | |
| return I; | |
| if (Instruction *I = foldSelectShuffle(SVI, Builder, DL)) | |
| return I; | |
| if (Instruction *I = narrowVectorSelect(SVI, Builder)) | |
| return I; | |
| APInt UndefElts(VWidth, 0); | |
| APInt AllOnesEltMask(APInt::getAllOnesValue(VWidth)); | |
| if (Value *V = SimplifyDemandedVectorElts(&SVI, AllOnesEltMask, UndefElts)) { | |
| if (V != &SVI) | |
| return replaceInstUsesWith(SVI, V); | |
| return &SVI; | |
| } | |
| if (Instruction *I = foldIdentityExtractShuffle(SVI)) | |
| return I; | |
| // These transforms have the potential to lose undef knowledge, so they are | |
| // intentionally placed after SimplifyDemandedVectorElts(). | |
| if (Instruction *I = foldShuffleWithInsert(SVI)) | |
| return I; | |
| if (Instruction *I = foldIdentityPaddedShuffles(SVI)) | |
| return I; | |
| if (isa<UndefValue>(RHS) && canEvaluateShuffled(LHS, Mask)) { | |
| Value *V = evaluateInDifferentElementOrder(LHS, Mask); | |
| return replaceInstUsesWith(SVI, V); | |
| } | |
| // SROA generates shuffle+bitcast when the extracted sub-vector is bitcast to | |
| // a non-vector type. We can instead bitcast the original vector followed by | |
| // an extract of the desired element: | |
| // | |
| // %sroa = shufflevector <16 x i8> %in, <16 x i8> undef, | |
| // <4 x i32> <i32 0, i32 1, i32 2, i32 3> | |
| // %1 = bitcast <4 x i8> %sroa to i32 | |
| // Becomes: | |
| // %bc = bitcast <16 x i8> %in to <4 x i32> | |
| // %ext = extractelement <4 x i32> %bc, i32 0 | |
| // | |
| // If the shuffle is extracting a contiguous range of values from the input | |
| // vector then each use which is a bitcast of the extracted size can be | |
| // replaced. This will work if the vector types are compatible, and the begin | |
| // index is aligned to a value in the casted vector type. If the begin index | |
| // isn't aligned then we can shuffle the original vector (keeping the same | |
| // vector type) before extracting. | |
| // | |
| // This code will bail out if the target type is fundamentally incompatible | |
| // with vectors of the source type. | |
| // | |
| // Example of <16 x i8>, target type i32: | |
| // Index range [4,8): v-----------v Will work. | |
| // +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | |
| // <16 x i8>: | | | | | | | | | | | | | | | | | | |
| // <4 x i32>: | | | | | | |
| // +-----------+-----------+-----------+-----------+ | |
| // Index range [6,10): ^-----------^ Needs an extra shuffle. | |
| // Target type i40: ^--------------^ Won't work, bail. | |
| bool MadeChange = false; | |
| if (isShuffleExtractingFromLHS(SVI, Mask)) { | |
| Value *V = LHS; | |
| unsigned MaskElems = Mask.size(); | |
| VectorType *SrcTy = cast<VectorType>(V->getType()); | |
| unsigned VecBitWidth = SrcTy->getBitWidth(); | |
| unsigned SrcElemBitWidth = DL.getTypeSizeInBits(SrcTy->getElementType()); | |
| assert(SrcElemBitWidth && "vector elements must have a bitwidth"); | |
| unsigned SrcNumElems = SrcTy->getNumElements(); | |
| SmallVector<BitCastInst *, 8> BCs; | |
| DenseMap<Type *, Value *> NewBCs; | |
| for (User *U : SVI.users()) | |
| if (BitCastInst *BC = dyn_cast<BitCastInst>(U)) | |
| if (!BC->use_empty()) | |
| // Only visit bitcasts that weren't previously handled. | |
| BCs.push_back(BC); | |
| for (BitCastInst *BC : BCs) { | |
| unsigned BegIdx = Mask.front(); | |
| Type *TgtTy = BC->getDestTy(); | |
| unsigned TgtElemBitWidth = DL.getTypeSizeInBits(TgtTy); | |
| if (!TgtElemBitWidth) | |
| continue; | |
| unsigned TgtNumElems = VecBitWidth / TgtElemBitWidth; | |
| bool VecBitWidthsEqual = VecBitWidth == TgtNumElems * TgtElemBitWidth; | |
| bool BegIsAligned = 0 == ((SrcElemBitWidth * BegIdx) % TgtElemBitWidth); | |
| if (!VecBitWidthsEqual) | |
| continue; | |
| if (!VectorType::isValidElementType(TgtTy)) | |
| continue; | |
| VectorType *CastSrcTy = VectorType::get(TgtTy, TgtNumElems); | |
| if (!BegIsAligned) { | |
| // Shuffle the input so [0,NumElements) contains the output, and | |
| // [NumElems,SrcNumElems) is undef. | |
| SmallVector<Constant *, 16> ShuffleMask(SrcNumElems, | |
| UndefValue::get(Int32Ty)); | |
| for (unsigned I = 0, E = MaskElems, Idx = BegIdx; I != E; ++Idx, ++I) | |
| ShuffleMask[I] = ConstantInt::get(Int32Ty, Idx); | |
| V = Builder.CreateShuffleVector(V, UndefValue::get(V->getType()), | |
| ConstantVector::get(ShuffleMask), | |
| SVI.getName() + ".extract"); | |
| BegIdx = 0; | |
| } | |
| unsigned SrcElemsPerTgtElem = TgtElemBitWidth / SrcElemBitWidth; | |
| assert(SrcElemsPerTgtElem); | |
| BegIdx /= SrcElemsPerTgtElem; | |
| bool BCAlreadyExists = NewBCs.find(CastSrcTy) != NewBCs.end(); | |
| auto *NewBC = | |
| BCAlreadyExists | |
| ? NewBCs[CastSrcTy] | |
| : Builder.CreateBitCast(V, CastSrcTy, SVI.getName() + ".bc"); | |
| if (!BCAlreadyExists) | |
| NewBCs[CastSrcTy] = NewBC; | |
| auto *Ext = Builder.CreateExtractElement( | |
| NewBC, ConstantInt::get(Int32Ty, BegIdx), SVI.getName() + ".extract"); | |
| // The shufflevector isn't being replaced: the bitcast that used it | |
| // is. InstCombine will visit the newly-created instructions. | |
| replaceInstUsesWith(*BC, Ext); | |
| MadeChange = true; | |
| } | |
| } | |
| // If the LHS is a shufflevector itself, see if we can combine it with this | |
| // one without producing an unusual shuffle. | |
| // Cases that might be simplified: | |
| // 1. | |
| // x1=shuffle(v1,v2,mask1) | |
| // x=shuffle(x1,undef,mask) | |
| // ==> | |
| // x=shuffle(v1,undef,newMask) | |
| // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : -1 | |
| // 2. | |
| // x1=shuffle(v1,undef,mask1) | |
| // x=shuffle(x1,x2,mask) | |
| // where v1.size() == mask1.size() | |
| // ==> | |
| // x=shuffle(v1,x2,newMask) | |
| // newMask[i] = (mask[i] < x1.size()) ? mask1[mask[i]] : mask[i] | |
| // 3. | |
| // x2=shuffle(v2,undef,mask2) | |
| // x=shuffle(x1,x2,mask) | |
| // where v2.size() == mask2.size() | |
| // ==> | |
| // x=shuffle(x1,v2,newMask) | |
| // newMask[i] = (mask[i] < x1.size()) | |
| // ? mask[i] : mask2[mask[i]-x1.size()]+x1.size() | |
| // 4. | |
| // x1=shuffle(v1,undef,mask1) | |
| // x2=shuffle(v2,undef,mask2) | |
| // x=shuffle(x1,x2,mask) | |
| // where v1.size() == v2.size() | |
| // ==> | |
| // x=shuffle(v1,v2,newMask) | |
| // newMask[i] = (mask[i] < x1.size()) | |
| // ? mask1[mask[i]] : mask2[mask[i]-x1.size()]+v1.size() | |
| // | |
| // Here we are really conservative: | |
| // we are absolutely afraid of producing a shuffle mask not in the input | |
| // program, because the code gen may not be smart enough to turn a merged | |
| // shuffle into two specific shuffles: it may produce worse code. As such, | |
| // we only merge two shuffles if the result is either a splat or one of the | |
| // input shuffle masks. In this case, merging the shuffles just removes | |
| // one instruction, which we know is safe. This is good for things like | |
| // turning: (splat(splat)) -> splat, or | |
| // merge(V[0..n], V[n+1..2n]) -> V[0..2n] | |
| ShuffleVectorInst* LHSShuffle = dyn_cast<ShuffleVectorInst>(LHS); | |
| ShuffleVectorInst* RHSShuffle = dyn_cast<ShuffleVectorInst>(RHS); | |
| if (LHSShuffle) | |
| if (!isa<UndefValue>(LHSShuffle->getOperand(1)) && !isa<UndefValue>(RHS)) | |
| LHSShuffle = nullptr; | |
| if (RHSShuffle) | |
| if (!isa<UndefValue>(RHSShuffle->getOperand(1))) | |
| RHSShuffle = nullptr; | |
| if (!LHSShuffle && !RHSShuffle) | |
| return MadeChange ? &SVI : nullptr; | |
| Value* LHSOp0 = nullptr; | |
| Value* LHSOp1 = nullptr; | |
| Value* RHSOp0 = nullptr; | |
| unsigned LHSOp0Width = 0; | |
| unsigned RHSOp0Width = 0; | |
| if (LHSShuffle) { | |
| LHSOp0 = LHSShuffle->getOperand(0); | |
| LHSOp1 = LHSShuffle->getOperand(1); | |
| LHSOp0Width = LHSOp0->getType()->getVectorNumElements(); | |
| } | |
| if (RHSShuffle) { | |
| RHSOp0 = RHSShuffle->getOperand(0); | |
| RHSOp0Width = RHSOp0->getType()->getVectorNumElements(); | |
| } | |
| Value* newLHS = LHS; | |
| Value* newRHS = RHS; | |
| if (LHSShuffle) { | |
| // case 1 | |
| if (isa<UndefValue>(RHS)) { | |
| newLHS = LHSOp0; | |
| newRHS = LHSOp1; | |
| } | |
| // case 2 or 4 | |
| else if (LHSOp0Width == LHSWidth) { | |
| newLHS = LHSOp0; | |
| } | |
| } | |
| // case 3 or 4 | |
| if (RHSShuffle && RHSOp0Width == LHSWidth) { | |
| newRHS = RHSOp0; | |
| } | |
| // case 4 | |
| if (LHSOp0 == RHSOp0) { | |
| newLHS = LHSOp0; | |
| newRHS = nullptr; | |
| } | |
| if (newLHS == LHS && newRHS == RHS) | |
| return MadeChange ? &SVI : nullptr; | |
| SmallVector<int, 16> LHSMask; | |
| SmallVector<int, 16> RHSMask; | |
| if (newLHS != LHS) | |
| LHSMask = LHSShuffle->getShuffleMask(); | |
| if (RHSShuffle && newRHS != RHS) | |
| RHSMask = RHSShuffle->getShuffleMask(); | |
| unsigned newLHSWidth = (newLHS != LHS) ? LHSOp0Width : LHSWidth; | |
| SmallVector<int, 16> newMask; | |
| bool isSplat = true; | |
| int SplatElt = -1; | |
| // Create a new mask for the new ShuffleVectorInst so that the new | |
| // ShuffleVectorInst is equivalent to the original one. | |
| for (unsigned i = 0; i < VWidth; ++i) { | |
| int eltMask; | |
| if (Mask[i] < 0) { | |
| // This element is an undef value. | |
| eltMask = -1; | |
| } else if (Mask[i] < (int)LHSWidth) { | |
| // This element is from left hand side vector operand. | |
| // | |
| // If LHS is going to be replaced (case 1, 2, or 4), calculate the | |
| // new mask value for the element. | |
| if (newLHS != LHS) { | |
| eltMask = LHSMask[Mask[i]]; | |
| // If the value selected is an undef value, explicitly specify it | |
| // with a -1 mask value. | |
| if (eltMask >= (int)LHSOp0Width && isa<UndefValue>(LHSOp1)) | |
| eltMask = -1; | |
| } else | |
| eltMask = Mask[i]; | |
| } else { | |
| // This element is from right hand side vector operand | |
| // | |
| // If the value selected is an undef value, explicitly specify it | |
| // with a -1 mask value. (case 1) | |
| if (isa<UndefValue>(RHS)) | |
| eltMask = -1; | |
| // If RHS is going to be replaced (case 3 or 4), calculate the | |
| // new mask value for the element. | |
| else if (newRHS != RHS) { | |
| eltMask = RHSMask[Mask[i]-LHSWidth]; | |
| // If the value selected is an undef value, explicitly specify it | |
| // with a -1 mask value. | |
| if (eltMask >= (int)RHSOp0Width) { | |
| assert(isa<UndefValue>(RHSShuffle->getOperand(1)) | |
| && "should have been check above"); | |
| eltMask = -1; | |
| } | |
| } else | |
| eltMask = Mask[i]-LHSWidth; | |
| // If LHS's width is changed, shift the mask value accordingly. | |
| // If newRHS == nullptr, i.e. LHSOp0 == RHSOp0, we want to remap any | |
| // references from RHSOp0 to LHSOp0, so we don't need to shift the mask. | |
| // If newRHS == newLHS, we want to remap any references from newRHS to | |
| // newLHS so that we can properly identify splats that may occur due to | |
| // obfuscation across the two vectors. | |
| if (eltMask >= 0 && newRHS != nullptr && newLHS != newRHS) | |
| eltMask += newLHSWidth; | |
| } | |
| // Check if this could still be a splat. | |
| if (eltMask >= 0) { | |
| if (SplatElt >= 0 && SplatElt != eltMask) | |
| isSplat = false; | |
| SplatElt = eltMask; | |
| } | |
| newMask.push_back(eltMask); | |
| } | |
| // If the result mask is equal to one of the original shuffle masks, | |
| // or is a splat, do the replacement. | |
| if (isSplat || newMask == LHSMask || newMask == RHSMask || newMask == Mask) { | |
| SmallVector<Constant*, 16> Elts; | |
| for (unsigned i = 0, e = newMask.size(); i != e; ++i) { | |
| if (newMask[i] < 0) { | |
| Elts.push_back(UndefValue::get(Int32Ty)); | |
| } else { | |
| Elts.push_back(ConstantInt::get(Int32Ty, newMask[i])); | |
| } | |
| } | |
| if (!newRHS) | |
| newRHS = UndefValue::get(newLHS->getType()); | |
| return new ShuffleVectorInst(newLHS, newRHS, ConstantVector::get(Elts)); | |
| } | |
| return MadeChange ? &SVI : nullptr; | |
| } |