| // Copyright (c) 2019 Valve Corporation | |
| // Copyright (c) 2019 LunarG Inc. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // Relax float ops tests | |
| #include <string> | |
| #include <vector> | |
| #include "test/opt/pass_fixture.h" | |
| #include "test/opt/pass_utils.h" | |
| namespace spvtools { | |
| namespace opt { | |
| namespace { | |
| using RelaxFloatOpsTest = PassTest<::testing::Test>; | |
| TEST_F(RelaxFloatOpsTest, RelaxFloatOpsBasic) { | |
| // All float result instructions in functions should be relaxed | |
| // clang-format off | |
| // | |
| // SamplerState g_sSamp : register(s0); | |
| // uniform Texture1D <float4> g_tTex1df4 : register(t0); | |
| // | |
| // struct PS_INPUT | |
| // { | |
| // float Tex0 : TEXCOORD0; | |
| // float Tex1 : TEXCOORD1; | |
| // }; | |
| // | |
| // struct PS_OUTPUT | |
| // { | |
| // float4 Color : SV_Target0; | |
| // }; | |
| // | |
| // PS_OUTPUT main(PS_INPUT i) | |
| // { | |
| // PS_OUTPUT psout; | |
| // float4 txval10 = g_tTex1df4.Sample(g_sSamp, i.Tex0); | |
| // float4 txval11 = g_tTex1df4.Sample(g_sSamp, i.Tex1); | |
| // float4 t = txval10 + txval11; | |
| // float4 t2 = t / 2.0; | |
| // psout.Color = t2; | |
| // return psout; | |
| // } | |
| // clang-format on | |
| const std::string defs0 = | |
| R"(OpCapability Shader | |
| OpCapability Sampled1D | |
| %1 = OpExtInstImport "GLSL.std.450" | |
| OpMemoryModel Logical GLSL450 | |
| OpEntryPoint Fragment %main "main" %i_Tex0 %i_Tex1 %_entryPointOutput_Color | |
| OpExecutionMode %main OriginUpperLeft | |
| OpSource HLSL 500 | |
| OpName %main "main" | |
| OpName %g_tTex1df4 "g_tTex1df4" | |
| OpName %g_sSamp "g_sSamp" | |
| OpName %i_Tex0 "i.Tex0" | |
| OpName %i_Tex1 "i.Tex1" | |
| OpName %_entryPointOutput_Color "@entryPointOutput.Color" | |
| OpDecorate %g_tTex1df4 DescriptorSet 0 | |
| OpDecorate %g_tTex1df4 Binding 0 | |
| OpDecorate %g_sSamp DescriptorSet 0 | |
| OpDecorate %g_sSamp Binding 0 | |
| OpDecorate %i_Tex0 Location 0 | |
| OpDecorate %i_Tex1 Location 1 | |
| OpDecorate %_entryPointOutput_Color Location 0 | |
| )"; | |
| const std::string defs1 = | |
| R"(%void = OpTypeVoid | |
| %3 = OpTypeFunction %void | |
| %float = OpTypeFloat 32 | |
| %v4float = OpTypeVector %float 4 | |
| %17 = OpTypeImage %float 1D 0 0 0 1 Unknown | |
| %_ptr_UniformConstant_17 = OpTypePointer UniformConstant %17 | |
| %g_tTex1df4 = OpVariable %_ptr_UniformConstant_17 UniformConstant | |
| %21 = OpTypeSampler | |
| %_ptr_UniformConstant_21 = OpTypePointer UniformConstant %21 | |
| %g_sSamp = OpVariable %_ptr_UniformConstant_21 UniformConstant | |
| %25 = OpTypeSampledImage %17 | |
| %_ptr_Input_float = OpTypePointer Input %float | |
| %i_Tex0 = OpVariable %_ptr_Input_float Input | |
| %i_Tex1 = OpVariable %_ptr_Input_float Input | |
| %_ptr_Output_v4float = OpTypePointer Output %v4float | |
| %_entryPointOutput_Color = OpVariable %_ptr_Output_v4float Output | |
| %float_0_5 = OpConstant %float 0.5 | |
| %116 = OpConstantComposite %v4float %float_0_5 %float_0_5 %float_0_5 %float_0_5 | |
| )"; | |
| const std::string relax_decos = | |
| R"(OpDecorate %60 RelaxedPrecision | |
| OpDecorate %63 RelaxedPrecision | |
| OpDecorate %82 RelaxedPrecision | |
| OpDecorate %88 RelaxedPrecision | |
| OpDecorate %91 RelaxedPrecision | |
| OpDecorate %94 RelaxedPrecision | |
| )"; | |
| const std::string func_orig = | |
| R"(%main = OpFunction %void None %3 | |
| %5 = OpLabel | |
| %60 = OpLoad %float %i_Tex0 | |
| %63 = OpLoad %float %i_Tex1 | |
| %77 = OpLoad %17 %g_tTex1df4 | |
| %78 = OpLoad %21 %g_sSamp | |
| %79 = OpSampledImage %25 %77 %78 | |
| %82 = OpImageSampleImplicitLod %v4float %79 %60 | |
| %83 = OpLoad %17 %g_tTex1df4 | |
| %84 = OpLoad %21 %g_sSamp | |
| %85 = OpSampledImage %25 %83 %84 | |
| %88 = OpImageSampleImplicitLod %v4float %85 %63 | |
| %91 = OpFAdd %v4float %82 %88 | |
| %94 = OpFMul %v4float %91 %116 | |
| OpStore %_entryPointOutput_Color %94 | |
| OpReturn | |
| OpFunctionEnd | |
| )"; | |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); | |
| SinglePassRunAndCheck<RelaxFloatOpsPass>( | |
| defs0 + defs1 + func_orig, defs0 + relax_decos + defs1 + func_orig, true, | |
| true); | |
| } | |
| TEST_F(RelaxFloatOpsTest, RelaxFloatOpsForLinkage) { | |
| const std::string defs0 = | |
| R"(OpCapability Shader | |
| OpCapability Linkage | |
| OpCapability Sampled1D | |
| %1 = OpExtInstImport "GLSL.std.450" | |
| OpMemoryModel Logical GLSL450 | |
| OpSource HLSL 630 | |
| OpName %main "main" | |
| OpName %g_tTex1df4 "g_tTex1df4" | |
| OpName %g_sSamp "g_sSamp" | |
| OpName %i_Tex0 "i.Tex0" | |
| OpName %i_Tex1 "i.Tex1" | |
| OpName %_entryPointOutput_Color "@entryPointOutput.Color" | |
| OpDecorate %main LinkageAttributes "main" Export | |
| OpDecorate %g_tTex1df4 DescriptorSet 0 | |
| OpDecorate %g_tTex1df4 Binding 0 | |
| OpDecorate %g_sSamp DescriptorSet 0 | |
| OpDecorate %g_sSamp Binding 0 | |
| OpDecorate %i_Tex0 Location 0 | |
| OpDecorate %i_Tex1 Location 1 | |
| OpDecorate %_entryPointOutput_Color Location 0 | |
| )"; | |
| const std::string defs1 = | |
| R"(%void = OpTypeVoid | |
| %3 = OpTypeFunction %void | |
| %float = OpTypeFloat 32 | |
| %v4float = OpTypeVector %float 4 | |
| %17 = OpTypeImage %float 1D 0 0 0 1 Unknown | |
| %_ptr_UniformConstant_17 = OpTypePointer UniformConstant %17 | |
| %g_tTex1df4 = OpVariable %_ptr_UniformConstant_17 UniformConstant | |
| %21 = OpTypeSampler | |
| %_ptr_UniformConstant_21 = OpTypePointer UniformConstant %21 | |
| %g_sSamp = OpVariable %_ptr_UniformConstant_21 UniformConstant | |
| %25 = OpTypeSampledImage %17 | |
| %_ptr_Input_float = OpTypePointer Input %float | |
| %i_Tex0 = OpVariable %_ptr_Input_float Input | |
| %i_Tex1 = OpVariable %_ptr_Input_float Input | |
| %_ptr_Output_v4float = OpTypePointer Output %v4float | |
| %_entryPointOutput_Color = OpVariable %_ptr_Output_v4float Output | |
| %float_0_5 = OpConstant %float 0.5 | |
| %116 = OpConstantComposite %v4float %float_0_5 %float_0_5 %float_0_5 %float_0_5 | |
| )"; | |
| const std::string relax_decos = | |
| R"(OpDecorate %60 RelaxedPrecision | |
| OpDecorate %63 RelaxedPrecision | |
| OpDecorate %82 RelaxedPrecision | |
| OpDecorate %88 RelaxedPrecision | |
| OpDecorate %91 RelaxedPrecision | |
| OpDecorate %94 RelaxedPrecision | |
| )"; | |
| const std::string func_orig = | |
| R"(%main = OpFunction %void None %3 | |
| %5 = OpLabel | |
| %60 = OpLoad %float %i_Tex0 | |
| %63 = OpLoad %float %i_Tex1 | |
| %77 = OpLoad %17 %g_tTex1df4 | |
| %78 = OpLoad %21 %g_sSamp | |
| %79 = OpSampledImage %25 %77 %78 | |
| %82 = OpImageSampleImplicitLod %v4float %79 %60 | |
| %83 = OpLoad %17 %g_tTex1df4 | |
| %84 = OpLoad %21 %g_sSamp | |
| %85 = OpSampledImage %25 %83 %84 | |
| %88 = OpImageSampleImplicitLod %v4float %85 %63 | |
| %91 = OpFAdd %v4float %82 %88 | |
| %94 = OpFMul %v4float %91 %116 | |
| OpStore %_entryPointOutput_Color %94 | |
| OpReturn | |
| OpFunctionEnd | |
| )"; | |
| SetAssembleOptions(SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS); | |
| SinglePassRunAndCheck<RelaxFloatOpsPass>( | |
| defs0 + defs1 + func_orig, defs0 + relax_decos + defs1 + func_orig, true, | |
| true); | |
| } | |
| } // namespace | |
| } // namespace opt | |
| } // namespace spvtools |