| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef sw_VertexProcessor_hpp | |
| #define sw_VertexProcessor_hpp | |
| #include "Context.hpp" | |
| #include "Memset.hpp" | |
| #include "RoutineCache.hpp" | |
| #include "Vertex.hpp" | |
| #include "Pipeline/SpirvShader.hpp" | |
| #include <memory> | |
| namespace sw { | |
| struct DrawData; | |
| // Basic direct mapped vertex cache. | |
| struct VertexCache | |
| { | |
| static constexpr uint32_t SIZE = 64; // TODO: Variable size? | |
| static constexpr uint32_t TAG_MASK = SIZE - 1; // Size must be power of 2. | |
| void clear(); | |
| Vertex vertex[SIZE]; | |
| uint32_t tag[SIZE]; | |
| // Identifier of the draw call for the cache data. If this cache is | |
| // used with a different draw call, then the cache should be invalidated | |
| // before use. | |
| int drawCall = -1; | |
| }; | |
| struct VertexTask | |
| { | |
| unsigned int vertexCount; | |
| unsigned int primitiveStart; | |
| VertexCache vertexCache; | |
| }; | |
| using VertexRoutineFunction = FunctionT<void(const vk::Device *device, Vertex *output, unsigned int *batch, VertexTask *vertextask, DrawData *draw)>; | |
| class VertexProcessor | |
| { | |
| public: | |
| struct States : Memset<States> | |
| { | |
| States() | |
| : Memset(this, 0) | |
| {} | |
| uint32_t computeHash(); | |
| uint64_t shaderID; | |
| uint32_t pipelineLayoutIdentifier; | |
| struct Input | |
| { | |
| operator bool() const // Returns true if stream contains data | |
| { | |
| return format != VK_FORMAT_UNDEFINED; | |
| } | |
| VkFormat format; // TODO(b/148016460): Could be restricted to VK_FORMAT_END_RANGE | |
| unsigned int attribType : BITS(SpirvShader::ATTRIBTYPE_LAST); | |
| }; | |
| Input input[MAX_INTERFACE_COMPONENTS / 4]; | |
| bool robustBufferAccess : 1; | |
| bool isPoint : 1; | |
| bool depthClipEnable : 1; | |
| bool depthClipNegativeOneToOne : 1; | |
| }; | |
| struct State : States | |
| { | |
| bool operator==(const State &state) const; | |
| uint32_t hash; | |
| }; | |
| using RoutineType = VertexRoutineFunction::RoutineType; | |
| VertexProcessor(); | |
| const State update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *vertexShader, const vk::Inputs &inputs); | |
| RoutineType routine(const State &state, const vk::PipelineLayout *pipelineLayout, | |
| const SpirvShader *vertexShader, const vk::DescriptorSet::Bindings &descriptorSets); | |
| void setRoutineCacheSize(int cacheSize); | |
| private: | |
| using RoutineCacheType = RoutineCache<State, VertexRoutineFunction::CFunctionType>; | |
| std::unique_ptr<RoutineCacheType> routineCache; | |
| }; | |
| } // namespace sw | |
| namespace std { | |
| template<> | |
| struct hash<sw::VertexProcessor::State> | |
| { | |
| uint64_t operator()(const sw::VertexProcessor::State &state) const | |
| { | |
| return state.hash; | |
| } | |
| }; | |
| } // namespace std | |
| #endif // sw_VertexProcessor_hpp |