| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef sw_QuadRasterizer_hpp | |
| #define sw_QuadRasterizer_hpp | |
| #include "Rasterizer.hpp" | |
| #include "Pipeline/ShaderCore.hpp" | |
| #include "Pipeline/SpirvShader.hpp" | |
| #include "System/Types.hpp" | |
| namespace sw { | |
| class QuadRasterizer : public Rasterizer | |
| { | |
| public: | |
| QuadRasterizer(const PixelProcessor::State &state, const SpirvShader *spirvShader); | |
| virtual ~QuadRasterizer(); | |
| void generate(); | |
| protected: | |
| Pointer<Byte> constants; | |
| // Fragment coordinates relative to the polygon's origin | |
| // TODO(b/236162233): Use SIMD::Float2 | |
| SIMD::Float xFragment; | |
| SIMD::Float yFragment; | |
| // B * y + C term of interpolants plane equations | |
| SIMD::Float Dz[4]; | |
| SIMD::Float Dw; | |
| SIMD::Float Dv[MAX_INTERFACE_COMPONENTS]; | |
| SIMD::Float Df; | |
| SIMD::Float DclipDistance[MAX_CLIP_DISTANCES]; | |
| SIMD::Float DcullDistance[MAX_CULL_DISTANCES]; | |
| UInt occlusion; | |
| virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cMask[4], Int &x, Int &y) = 0; | |
| bool interpolateZ() const; | |
| bool interpolateW() const; | |
| SIMD::Float interpolate(SIMD::Float &x, SIMD::Float &D, SIMD::Float &rhw, Pointer<Byte> planeEquation, bool flat, bool perspective); | |
| const PixelProcessor::State &state; | |
| const SpirvShader *const spirvShader; | |
| private: | |
| void rasterize(Int &yMin, Int &yMax); | |
| }; | |
| } // namespace sw | |
| #endif // sw_QuadRasterizer_hpp |