| // | |
| // Copyright (C) 2018 The Android Open Source Project | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // | |
| package { | |
| default_applicable_licenses: ["external_swiftshader_license"], | |
| } | |
| // Added automatically by a large-scale-change that took the approach of | |
| // 'apply every license found to every target'. While this makes sure we respect | |
| // every license restriction, it may not be entirely correct. | |
| // | |
| // e.g. GPL in an MIT project might only apply to the contrib/ directory. | |
| // | |
| // Please consider splitting the single license below into multiple licenses, | |
| // taking care not to lose any license_kind information, and overriding the | |
| // default license using the 'licenses: [...]' property on targets as needed. | |
| // | |
| // For unused files, consider creating a 'filegroup' with "//visibility:private" | |
| // to attach the license to, and including a comment whether the files may be | |
| // used in the current project. | |
| // | |
| // large-scale-change filtered out the below license kinds as false-positives: | |
| // SPDX-license-identifier-GPL | |
| // SPDX-license-identifier-GPL-3.0 | |
| // http://go/android-license-faq | |
| license { | |
| name: "external_swiftshader_license", | |
| visibility: [":__subpackages__"], | |
| license_kinds: [ | |
| "SPDX-license-identifier-Apache-2.0", | |
| "SPDX-license-identifier-BSD", | |
| "SPDX-license-identifier-MIT", | |
| "SPDX-license-identifier-NCSA", | |
| "legacy_unencumbered", | |
| ], | |
| license_text: [ | |
| "LICENSE.txt", | |
| ], | |
| } | |
| cc_defaults { | |
| name: "swiftshader_common", | |
| gnu_extensions: false, | |
| cflags: [ | |
| "-Werror", | |
| "-Wwrite-strings", | |
| ], | |
| cppflags: [ | |
| "-Woverloaded-virtual", | |
| "-DVK_EXPORT= ", | |
| ], | |
| cpp_std: "c++17", | |
| arch: { | |
| x86: { | |
| cflags: [ | |
| "-msse2", | |
| ], | |
| }, | |
| x86_64: { | |
| cflags: [ | |
| "-msse2", | |
| ], | |
| }, | |
| }, | |
| target: { | |
| android: { | |
| cppflags: [ | |
| "-DVK_USE_PLATFORM_ANDROID_KHR", | |
| ], | |
| }, | |
| host: { | |
| cppflags: [ | |
| "-fno-rtti", | |
| "-fno-exceptions", | |
| ], | |
| compile_multilib: "64", | |
| }, | |
| // We don't need Darwin host-side builds | |
| darwin: { | |
| enabled: false, | |
| }, | |
| }, | |
| } | |
| cc_defaults { | |
| name: "swiftshader_common_release", | |
| defaults: [ "swiftshader_common" ], | |
| cflags: [ | |
| "-Os", | |
| "-fomit-frame-pointer", | |
| "-ffunction-sections", | |
| "-fdata-sections", | |
| ], | |
| } | |
| cc_defaults { | |
| name: "swiftshader_common_debug", | |
| defaults: [ "swiftshader_common" ], | |
| cflags: [ | |
| "-O0", | |
| "-g", | |
| "-UNDEBUG", | |
| ], | |
| } | |
| cc_library_headers { | |
| name: "swiftshader_platform_headers", | |
| host_supported: true, | |
| device_supported: true, | |
| vendor_available: true, | |
| export_include_dirs: ["include"], | |
| } | |
| cc_library_headers { | |
| name: "swiftshader_host_headers", | |
| device_supported: false, | |
| host_supported: true, | |
| export_include_dirs: ["include/Android"], | |
| } |