| // |
| // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef _INITIALIZE_INCLUDED_ |
| #define _INITIALIZE_INCLUDED_ |
| |
| #include "Common.h" |
| #include "Compiler.h" |
| #include "SymbolTable.h" |
| |
| void InsertBuiltInFunctions(GLenum shaderType, const ShBuiltInResources &resources, TSymbolTable &table); |
| |
| void IdentifyBuiltIns(GLenum shaderType, |
| const ShBuiltInResources& resources, |
| TSymbolTable& symbolTable); |
| |
| void InitExtensionBehavior(const ShBuiltInResources& resources, |
| TExtensionBehavior& extensionBehavior); |
| |
| #endif // _INITIALIZE_INCLUDED_ |