| //===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines the MachineLoopInfo class that is used to identify natural |
| // loops and determine the loop depth of various nodes of the CFG. Note that |
| // natural loops may actually be several loops that share the same header node. |
| // |
| // This analysis calculates the nesting structure of loops in a function. For |
| // each natural loop identified, this analysis identifies natural loops |
| // contained entirely within the loop and the basic blocks the make up the loop. |
| // |
| // It can calculate on the fly various bits of information, for example: |
| // |
| // * whether there is a preheader for the loop |
| // * the number of back edges to the header |
| // * whether or not a particular block branches out of the loop |
| // * the successor blocks of the loop |
| // * the loop depth |
| // * the trip count |
| // * etc... |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_CODEGEN_MACHINE_LOOP_INFO_H |
| #define LLVM_CODEGEN_MACHINE_LOOP_INFO_H |
| |
| #include "llvm/CodeGen/MachineFunctionPass.h" |
| #include "llvm/Analysis/LoopInfo.h" |
| |
| namespace llvm { |
| |
| class MachineLoop : public LoopBase<MachineBasicBlock, MachineLoop> { |
| public: |
| MachineLoop(); |
| |
| /// getTopBlock - Return the "top" block in the loop, which is the first |
| /// block in the linear layout, ignoring any parts of the loop not |
| /// contiguous with the part the contains the header. |
| MachineBasicBlock *getTopBlock(); |
| |
| /// getBottomBlock - Return the "bottom" block in the loop, which is the last |
| /// block in the linear layout, ignoring any parts of the loop not |
| /// contiguous with the part the contains the header. |
| MachineBasicBlock *getBottomBlock(); |
| |
| void dump() const; |
| |
| private: |
| friend class LoopInfoBase<MachineBasicBlock, MachineLoop>; |
| explicit MachineLoop(MachineBasicBlock *MBB) |
| : LoopBase<MachineBasicBlock, MachineLoop>(MBB) {} |
| }; |
| |
| class MachineLoopInfo : public MachineFunctionPass { |
| LoopInfoBase<MachineBasicBlock, MachineLoop> LI; |
| friend class LoopBase<MachineBasicBlock, MachineLoop>; |
| |
| void operator=(const MachineLoopInfo &); // do not implement |
| MachineLoopInfo(const MachineLoopInfo &); // do not implement |
| |
| public: |
| static char ID; // Pass identification, replacement for typeid |
| |
| MachineLoopInfo() : MachineFunctionPass(ID) { |
| initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); |
| } |
| |
| LoopInfoBase<MachineBasicBlock, MachineLoop>& getBase() { return LI; } |
| |
| /// iterator/begin/end - The interface to the top-level loops in the current |
| /// function. |
| /// |
| typedef LoopInfoBase<MachineBasicBlock, MachineLoop>::iterator iterator; |
| inline iterator begin() const { return LI.begin(); } |
| inline iterator end() const { return LI.end(); } |
| bool empty() const { return LI.empty(); } |
| |
| /// getLoopFor - Return the inner most loop that BB lives in. If a basic |
| /// block is in no loop (for example the entry node), null is returned. |
| /// |
| inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const { |
| return LI.getLoopFor(BB); |
| } |
| |
| /// operator[] - same as getLoopFor... |
| /// |
| inline const MachineLoop *operator[](const MachineBasicBlock *BB) const { |
| return LI.getLoopFor(BB); |
| } |
| |
| /// getLoopDepth - Return the loop nesting level of the specified block... |
| /// |
| inline unsigned getLoopDepth(const MachineBasicBlock *BB) const { |
| return LI.getLoopDepth(BB); |
| } |
| |
| // isLoopHeader - True if the block is a loop header node |
| inline bool isLoopHeader(MachineBasicBlock *BB) const { |
| return LI.isLoopHeader(BB); |
| } |
| |
| /// runOnFunction - Calculate the natural loop information. |
| /// |
| virtual bool runOnMachineFunction(MachineFunction &F); |
| |
| virtual void releaseMemory() { LI.releaseMemory(); } |
| |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const; |
| |
| /// removeLoop - This removes the specified top-level loop from this loop info |
| /// object. The loop is not deleted, as it will presumably be inserted into |
| /// another loop. |
| inline MachineLoop *removeLoop(iterator I) { return LI.removeLoop(I); } |
| |
| /// changeLoopFor - Change the top-level loop that contains BB to the |
| /// specified loop. This should be used by transformations that restructure |
| /// the loop hierarchy tree. |
| inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) { |
| LI.changeLoopFor(BB, L); |
| } |
| |
| /// changeTopLevelLoop - Replace the specified loop in the top-level loops |
| /// list with the indicated loop. |
| inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) { |
| LI.changeTopLevelLoop(OldLoop, NewLoop); |
| } |
| |
| /// addTopLevelLoop - This adds the specified loop to the collection of |
| /// top-level loops. |
| inline void addTopLevelLoop(MachineLoop *New) { |
| LI.addTopLevelLoop(New); |
| } |
| |
| /// removeBlock - This method completely removes BB from all data structures, |
| /// including all of the Loop objects it is nested in and our mapping from |
| /// MachineBasicBlocks to loops. |
| void removeBlock(MachineBasicBlock *BB) { |
| LI.removeBlock(BB); |
| } |
| }; |
| |
| |
| // Allow clients to walk the list of nested loops... |
| template <> struct GraphTraits<const MachineLoop*> { |
| typedef const MachineLoop NodeType; |
| typedef MachineLoopInfo::iterator ChildIteratorType; |
| |
| static NodeType *getEntryNode(const MachineLoop *L) { return L; } |
| static inline ChildIteratorType child_begin(NodeType *N) { |
| return N->begin(); |
| } |
| static inline ChildIteratorType child_end(NodeType *N) { |
| return N->end(); |
| } |
| }; |
| |
| template <> struct GraphTraits<MachineLoop*> { |
| typedef MachineLoop NodeType; |
| typedef MachineLoopInfo::iterator ChildIteratorType; |
| |
| static NodeType *getEntryNode(MachineLoop *L) { return L; } |
| static inline ChildIteratorType child_begin(NodeType *N) { |
| return N->begin(); |
| } |
| static inline ChildIteratorType child_end(NodeType *N) { |
| return N->end(); |
| } |
| }; |
| |
| } // End llvm namespace |
| |
| #endif |