| // SwiftShader Software Renderer |
| // |
| // Copyright(c) 2005-2012 TransGaming Inc. |
| // |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| // transcribed, stored in a retrieval system, translated into any human or computer |
| // language by any means, or disclosed to third parties without the explicit written |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| // or implied, including but not limited to any patent rights, are granted to you. |
| // |
| |
| #include "Thread.hpp" |
| |
| namespace sw |
| { |
| Thread::Thread(void (*threadFunction)(void *parameters), void *parameters) |
| { |
| Event init; |
| Entry entry = {threadFunction, parameters, &init}; |
| |
| #if defined(_WIN32) |
| handle = CreateThread(0, 1024 * 1024, startFunction, &entry, 0, 0); |
| #else |
| pthread_create(&handle, 0, startFunction, &entry); |
| #endif |
| |
| init.wait(); |
| } |
| |
| Thread::~Thread() |
| { |
| join(); // Make threads exit before deleting them to not block here |
| } |
| |
| void Thread::join() |
| { |
| #if defined(_WIN32) |
| WaitForSingleObject(handle, INFINITE); |
| #else |
| pthread_join(handle, 0); |
| #endif |
| } |
| |
| #if defined(_WIN32) |
| unsigned long __stdcall Thread::startFunction(void *parameters) |
| { |
| Entry entry = *(Entry*)parameters; |
| entry.init->signal(); |
| entry.threadFunction(entry.threadParameters); |
| return 0; |
| } |
| #else |
| void *Thread::startFunction(void *parameters) |
| { |
| Entry entry = *(Entry*)parameters; |
| entry.init->signal(); |
| entry.threadFunction(entry.threadParameters); |
| return 0; |
| } |
| #endif |
| |
| Event::Event() |
| { |
| #if defined(_WIN32) |
| handle = CreateEvent(0, FALSE, FALSE, 0); |
| #else |
| pthread_cond_init(&handle, 0); |
| pthread_mutex_init(&mutex, 0); |
| signaled = false; |
| #endif |
| } |
| |
| Event::~Event() |
| { |
| #if defined(_WIN32) |
| CloseHandle(handle); |
| #else |
| pthread_cond_destroy(&handle); |
| pthread_mutex_destroy(&mutex); |
| #endif |
| } |
| } |