| // SwiftShader Software Renderer |
| // |
| // Copyright(c) 2005-2011 TransGaming Inc. |
| // |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| // transcribed, stored in a retrieval system, translated into any human or computer |
| // language by any means, or disclosed to third parties without the explicit written |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| // or implied, including but not limited to any patent rights, are granted to you. |
| // |
| |
| #include "Debug.hpp" |
| |
| #include <stdio.h> |
| #include <stdarg.h> |
| |
| void trace(const char *format, ...) |
| { |
| if(false) |
| { |
| FILE *file = fopen("debug.txt", "a"); |
| |
| if(file) |
| { |
| va_list vararg; |
| va_start(vararg, format); |
| vfprintf(file, format, vararg); |
| va_end(vararg); |
| |
| fclose(file); |
| } |
| } |
| } |