// SwiftShader Software Renderer | |
// | |
// Copyright(c) 2005-2012 TransGaming Inc. | |
// | |
// All rights reserved. No part of this software may be copied, distributed, transmitted, | |
// transcribed, stored in a retrieval system, translated into any human or computer | |
// language by any means, or disclosed to third parties without the explicit written | |
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
// or implied, including but not limited to any patent rights, are granted to you. | |
// | |
#ifndef sw_CPUID_hpp | |
#define sw_CPUID_hpp | |
namespace sw | |
{ | |
#if !defined(__x86_64__) && (defined(_M_AMD64) || defined (_M_X64)) | |
#define __x86_64__ 1 | |
#endif | |
class CPUID | |
{ | |
public: | |
static bool supportsMMX(); | |
static bool supportsCMOV(); | |
static bool supportsMMX2(); // MMX instructions added by SSE: pshufw, pmulhuw, pmovmskb, pavgw/b, pextrw, pinsrw, pmaxsw/ub, etc. | |
static bool supportsSSE(); | |
static bool supportsSSE2(); | |
static bool supportsSSE3(); | |
static bool supportsSSSE3(); | |
static bool supportsSSE4_1(); | |
static int coreCount(); | |
static int processAffinity(); | |
static void setEnableMMX(bool enable); | |
static void setEnableCMOV(bool enable); | |
static void setEnableSSE(bool enable); | |
static void setEnableSSE2(bool enable); | |
static void setEnableSSE3(bool enable); | |
static void setEnableSSSE3(bool enable); | |
static void setEnableSSE4_1(bool enable); | |
static void setFlushToZero(bool enable); // Denormal results are written as zero | |
static void setDenormalsAreZero(bool enable); // Denormal inputs are read as zero | |
private: | |
static bool MMX; | |
static bool CMOV; | |
static bool SSE; | |
static bool SSE2; | |
static bool SSE3; | |
static bool SSSE3; | |
static bool SSE4_1; | |
static int cores; | |
static int affinity; | |
static bool enableMMX; | |
static bool enableCMOV; | |
static bool enableSSE; | |
static bool enableSSE2; | |
static bool enableSSE3; | |
static bool enableSSSE3; | |
static bool enableSSE4_1; | |
static bool detectMMX(); | |
static bool detectCMOV(); | |
static bool detectSSE(); | |
static bool detectSSE2(); | |
static bool detectSSE3(); | |
static bool detectSSSE3(); | |
static bool detectSSE4_1(); | |
static int detectCoreCount(); | |
static int detectAffinity(); | |
}; | |
} | |
namespace sw | |
{ | |
inline bool CPUID::supportsMMX() | |
{ | |
return MMX && enableMMX; | |
} | |
inline bool CPUID::supportsCMOV() | |
{ | |
return CMOV && enableCMOV; | |
} | |
inline bool CPUID::supportsMMX2() | |
{ | |
return supportsSSE(); // Coincides with 64-bit integer vector instructions supported by SSE | |
} | |
inline bool CPUID::supportsSSE() | |
{ | |
return SSE && enableSSE; | |
} | |
inline bool CPUID::supportsSSE2() | |
{ | |
return SSE2 && enableSSE2; | |
} | |
inline bool CPUID::supportsSSE3() | |
{ | |
return SSE3 && enableSSE3; | |
} | |
inline bool CPUID::supportsSSSE3() | |
{ | |
return SSSE3 && enableSSSE3; | |
} | |
inline bool CPUID::supportsSSE4_1() | |
{ | |
return SSE4_1 && enableSSE4_1; | |
} | |
inline int CPUID::coreCount() | |
{ | |
return cores; | |
} | |
inline int CPUID::processAffinity() | |
{ | |
return affinity; | |
} | |
} | |
#endif // sw_CPUID_hpp |