| Register allocation in Subzero | |
| ============================== | |
| Introduction | |
| ------------ | |
| `Subzero | |
| <https://chromium.googlesource.com/native_client/pnacl-subzero/+/master/docs/DESIGN.rst>`_ | |
| is a fast code generator that translates architecture-independent `PNaCl bitcode | |
| <https://developer.chrome.com/native-client/reference/pnacl-bitcode-abi>`_ into | |
| architecture-specific machine code. PNaCl bitcode is LLVM bitcode that has been | |
| simplified (e.g. weird-width primitive types like 57-bit integers are not | |
| allowed) and has had architecture-independent optimizations already applied. | |
| Subzero aims to generate high-quality code as fast as practical, and as such | |
| Subzero needs to make tradeoffs between compilation speed and output code | |
| quality. | |
| In Subzero, we have found register allocation to be one of the most important | |
| optimizations toward achieving the best code quality, which is in tension with | |
| register allocation's reputation for being complex and expensive. Linear-scan | |
| register allocation is a modern favorite for getting fairly good register | |
| allocation at relatively low cost. Subzero uses linear-scan for its core | |
| register allocator, with a few internal modifications to improve its | |
| effectiveness (specifically: register preference, register overlap, and register | |
| aliases). Subzero also does a few high-level things on top of its core register | |
| allocator to improve overall effectiveness (specifically: repeat until | |
| convergence, delayed phi lowering, and local live range splitting). | |
| What we describe here are techniques that have worked well for Subzero, in the | |
| context of its particular intermediate representation (IR) and compilation | |
| strategy. Some of these techniques may not be applicable to another compiler, | |
| depending on its particular IR and compilation strategy. Some key concepts in | |
| Subzero are the following: | |
| - Subzero's ``Variable`` operand is an operand that resides either on the stack | |
| or in a physical register. A Variable can be tagged as *must-have-register* | |
| or *must-not-have-register*, but its default is *may-have-register*. All uses | |
| of the Variable map to the same physical register or stack location. | |
| - Basic lowering is done before register allocation. Lowering is the process of | |
| translating PNaCl bitcode instructions into native instructions. Sometimes a | |
| native instruction, like the x86 ``add`` instruction, allows one of its | |
| Variable operands to be either in a physical register or on the stack, in | |
| which case the lowering is relatively simple. But if the lowered instruction | |
| requires the operand to be in a physical register, we generate code that | |
| copies the Variable into a *must-have-register* temporary, and then use that | |
| temporary in the lowered instruction. | |
| - Instructions within a basic block appear in a linearized order (as opposed to | |
| something like a directed acyclic graph of dependency edges). | |
| - An instruction has 0 or 1 *dest* Variables and an arbitrary (but usually | |
| small) number of *source* Variables. Assuming SSA form, the instruction | |
| begins the live range of the dest Variable, and may end the live range of one | |
| or more of the source Variables. | |
| Executive summary | |
| ----------------- | |
| - Liveness analysis and live range construction are prerequisites for register | |
| allocation. Without careful attention, they can be potentially very | |
| expensive, especially when the number of variables and basic blocks gets very | |
| large. Subzero uses some clever data structures to take advantage of the | |
| sparsity of the data, resulting in stable performance as function size scales | |
| up. This means that the proportion of compilation time spent on liveness | |
| analysis stays roughly the same. | |
| - The core of Subzero's register allocator is taken from `Mössenböck and | |
| Pfeiffer's paper <ftp://ftp.ssw.uni-linz.ac.at/pub/Papers/Moe02.PDF>`_ on | |
| linear-scan register allocation. | |
| - We enhance the core algorithm with a good automatic preference mechanism when | |
| more than one register is available, to try to minimize register shuffling. | |
| - We also enhance it to allow overlapping live ranges to share the same | |
| register, when one variable is recognized as a read-only copy of the other. | |
| - We deal with register aliasing in a clean and general fashion. Register | |
| aliasing is when e.g. 16-bit architectural registers share some bits with | |
| their 32-bit counterparts, or 64-bit registers are actually pairs of 32-bit | |
| registers. | |
| - We improve register allocation by rerunning the algorithm on likely candidates | |
| that didn't get registers during the previous iteration, without imposing much | |
| additional cost. | |
| - The main register allocation is done before phi lowering, because phi lowering | |
| imposes early and unnecessary ordering constraints on the resulting | |
| assigments, which create spurious interferences in live ranges. | |
| - Within each basic block, we aggressively split each variable's live range at | |
| every use, so that portions of the live range can get registers even if the | |
| whole live range can't. Doing this separately for each basic block avoids | |
| merge complications, and keeps liveness analysis and register allocation fast | |
| by fitting well into the sparsity optimizations of their data structures. | |
| Liveness analysis | |
| ----------------- | |
| With respect to register allocation, the main purpose of liveness analysis is to | |
| calculate the live range of each variable. The live range is represented as a | |
| set of instruction number ranges. Instruction numbers within a basic block must | |
| be monotonically increasing, and the instruction ranges of two different basic | |
| blocks must not overlap. | |
| Basic liveness | |
| ^^^^^^^^^^^^^^ | |
| Liveness analysis is a straightforward dataflow algorithm. For each basic | |
| block, we keep track of the live-in and live-out set, i.e. the set of variables | |
| that are live coming into or going out of the basic block. Processing of a | |
| basic block starts by initializing a temporary set as the union of the live-in | |
| sets of the basic block's successor blocks. (This basic block's live-out set is | |
| captured as the initial value of the temporary set.) Then each instruction of | |
| the basic block is processed in reverse order. All the source variables of the | |
| instruction are marked as live, by adding them to the temporary set, and the | |
| dest variable of the instruction (if any) is marked as not-live, by removing it | |
| from the temporary set. When we finish processing all of the block's | |
| instructions, we add/union the temporary set into the basic block's live-in set. | |
| If this changes the basic block's live-in set, then we mark all of this basic | |
| block's predecessor blocks to be reprocessed. Then we repeat for other basic | |
| blocks until convergence, i.e. no more basic blocks are marked to be | |
| reprocessed. If basic blocks are processed in reverse topological order, then | |
| the number of times each basic block need to be reprocessed is generally its | |
| loop nest depth. | |
| The result of this pass is the live-in and live-out set for each basic block. | |
| With so many set operations, choice of data structure is crucial for | |
| performance. We tried a few options, and found that a simple dense bit vector | |
| works best. This keeps the per-instruction cost very low. However, we found | |
| that when the function gets very large, merging and copying bit vectors at basic | |
| block boundaries dominates the cost. This is due to the number of variables | |
| (hence the bit vector size) and the number of basic blocks getting large. | |
| A simple enhancement brought this under control in Subzero. It turns out that | |
| the vast majority of variables are referenced, and therefore live, only in a | |
| single basic block. This is largely due to the SSA form of PNaCl bitcode. To | |
| take advantage of this, we partition variables by single-block versus | |
| multi-block liveness. Multi-block variables get lower-numbered bit vector | |
| indexes, and single-block variables get higher-number indexes. Single-block bit | |
| vector indexes are reused across different basic blocks. As such, the size of | |
| live-in and live-out bit vectors is limited to the number of multi-block | |
| variables, and the temporary set's size can be limited to that plus the largest | |
| number of single-block variables across all basic blocks. | |
| For the purpose of live range construction, we also need to track definitions | |
| (LiveBegin) and last-uses (LiveEnd) of variables used within instructions of the | |
| basic block. These are easy to detect while processing the instructions; data | |
| structure choices are described below. | |
| Live range construction | |
| ^^^^^^^^^^^^^^^^^^^^^^^ | |
| After the live-in and live-out sets are calculated, we construct each variable's | |
| live range (as an ordered list of instruction ranges, described above). We do | |
| this by considering the live-in and live-out sets, combined with LiveBegin and | |
| LiveEnd information. This is done separately for each basic block. | |
| As before, we need to take advantage of sparsity of variable uses across basic | |
| blocks, to avoid overly copying/merging data structures. The following is what | |
| worked well for Subzero (after trying several other options). | |
| The basic liveness pass, described above, keeps track of when a variable's live | |
| range begins or ends within the block. LiveBegin and LiveEnd are unordered | |
| vectors where each element is a pair of the variable and the instruction number, | |
| representing that the particular variable's live range begins or ends at the | |
| particular instruction. When the liveness pass finds a variable whose live | |
| range begins or ends, it appends and entry to LiveBegin or LiveEnd. | |
| During live range construction, the LiveBegin and LiveEnd vectors are sorted by | |
| variable number. Then we iterate across both vectors in parallel. If a | |
| variable appears in both LiveBegin and LiveEnd, then its live range is entirely | |
| within this block. If it appears in only LiveBegin, then its live range starts | |
| here and extends through the end of the block. If it appears in only LiveEnd, | |
| then its live range starts at the beginning of the block and ends here. (Note | |
| that this only covers the live range within this block, and this process is | |
| repeated across all blocks.) | |
| It is also possible that a variable is live within this block but its live range | |
| does not begin or end in this block. These variables are identified simply by | |
| taking the intersection of the live-in and live-out sets. | |
| As a result of these data structures, performance of liveness analysis and live | |
| range construction tend to be stable across small, medium, and large functions, | |
| as measured by a fairly consistent proportion of total compilation time spent on | |
| the liveness passes. | |
| Linear-scan register allocation | |
| ------------------------------- | |
| The basis of Subzero's register allocator is the allocator described by | |
| Hanspeter Mössenböck and Michael Pfeiffer in `Linear Scan Register Allocation in | |
| the Context of SSA Form and Register Constraints | |
| <ftp://ftp.ssw.uni-linz.ac.at/pub/Papers/Moe02.PDF>`_. It allows live ranges to | |
| be a union of intervals rather than a single conservative interval, and it | |
| allows pre-coloring of variables with specific physical registers. | |
| The paper suggests an approach of aggressively coalescing variables across Phi | |
| instructions (i.e., trying to force Phi source and dest variables to have the | |
| same register assignment), but we omit that in favor of the more natural | |
| preference mechanism described below. | |
| We found the paper quite remarkable in that a straightforward implementation of | |
| its pseudo-code led to an entirely correct register allocator. The only thing | |
| we found in the specification that was even close to a mistake is that it was | |
| too aggressive in evicting inactive ranges in the "else" clause of the | |
| AssignMemLoc routine. An inactive range only needs to be evicted if it actually | |
| overlaps the current range being considered, whereas the paper evicts it | |
| unconditionally. (Search for "original paper" in Subzero's register allocator | |
| source code.) | |
| Register preference | |
| ------------------- | |
| The linear-scan algorithm from the paper talks about choosing an available | |
| register, but isn't specific on how to choose among several available registers. | |
| The simplest approach is to just choose the first available register, e.g. the | |
| lowest-numbered register. Often a better choice is possible. | |
| Specifically, if variable ``V`` is assigned in an instruction ``V=f(S1,S2,...)`` | |
| with source variables ``S1,S2,...``, and that instruction ends the live range of | |
| one of those source variables ``Sn``, and ``Sn`` was assigned a register, then | |
| ``Sn``'s register is usually a good choice for ``V``. This is especially true | |
| when the instruction is a simple assignment, because an assignment where the | |
| dest and source variables end up with the same register can be trivially elided, | |
| reducing the amount of register-shuffling code. | |
| This requires being able to find and inspect a variable's defining instruction, | |
| which is not an assumption in the original paper but is easily tracked in | |
| practice. | |
| Register overlap | |
| ---------------- | |
| Because Subzero does register allocation after basic lowering, the lowering has | |
| to be prepared for the possibility of any given program variable not getting a | |
| physical register. It does this by introducing *must-have-register* temporary | |
| variables, and copies the program variable into the temporary to ensure that | |
| register requirements in the target instruction are met. | |
| In many cases, the program variable and temporary variable have overlapping live | |
| ranges, and would be forced to have different registers even if the temporary | |
| variable is effectively a read-only copy of the program variable. We recognize | |
| this when the program variable has no definitions within the temporary | |
| variable's live range, and the temporary variable has no definitions within the | |
| program variable's live range with the exception of the copy assignment. | |
| This analysis is done as part of register preference detection. | |
| The main impact on the linear-scan implementation is that instead of | |
| setting/resetting a boolean flag to indicate whether a register is free or in | |
| use, we increment/decrement a number-of-uses counter. | |
| Register aliases | |
| ---------------- | |
| Sometimes registers of different register classes partially overlap. For | |
| example, in x86, registers ``al`` and ``ah`` alias ``ax`` (though they don't | |
| alias each other), and all three alias ``eax`` and ``rax``. And in ARM, | |
| registers ``s0`` and ``s1`` (which are single-precision floating-point | |
| registers) alias ``d0`` (double-precision floating-point), and registers ``d0`` | |
| and ``d1`` alias ``q0`` (128-bit vector register). The linear-scan paper | |
| doesn't address this issue; it assumes that all registers are independent. A | |
| simple solution is to essentially avoid aliasing by disallowing a subset of the | |
| registers, but there is obviously a reduction in code quality when e.g. half of | |
| the registers are taken away. | |
| Subzero handles this more elegantly. For each register, we keep a bitmask | |
| indicating which registers alias/conflict with it. For example, in x86, | |
| ``ah``'s alias set is ``ah``, ``ax``, ``eax``, and ``rax`` (but not ``al``), and | |
| in ARM, ``s1``'s alias set is ``s1``, ``d0``, and ``q0``. Whenever we want to | |
| mark a register as being used or released, we do the same for all of its | |
| aliases. | |
| Before implementing this, we were a bit apprehensive about the compile-time | |
| performance impact. Instead of setting one bit in a bit vector or decrementing | |
| one counter, this generally needs to be done in a loop that iterates over all | |
| aliases. Fortunately, this seemed to make very little difference in | |
| performance, as the bulk of the cost ends up being in live range overlap | |
| computations, which are not affected by register aliasing. | |
| Repeat until convergence | |
| ------------------------ | |
| Sometimes the linear-scan algorithm makes a register assignment only to later | |
| revoke it in favor of a higher-priority variable, but it turns out that a | |
| different initial register choice would not have been revoked. For relatively | |
| low compile-time cost, we can give those variables another chance. | |
| During register allocation, we keep track of the revoked variables and then do | |
| another round of register allocation targeted only to that set. We repeat until | |
| no new register assignments are made, which is usually just a handful of | |
| successively cheaper iterations. | |
| Another approach would be to repeat register allocation for *all* variables that | |
| haven't had a register assigned (rather than variables that got a register that | |
| was subsequently revoked), but our experience is that this greatly increases | |
| compile-time cost, with little or no code quality gain. | |
| Delayed Phi lowering | |
| -------------------- | |
| The linear-scan algorithm works for phi instructions as well as regular | |
| instructions, but it is tempting to lower phi instructions into non-SSA | |
| assignments before register allocation, so that register allocation need only | |
| happen once. | |
| Unfortunately, simple phi lowering imposes an arbitrary ordering on the | |
| resulting assignments that can cause artificial overlap/interference between | |
| lowered assignments, and can lead to worse register allocation decisions. As a | |
| simple example, consider these two phi instructions which are semantically | |
| unordered:: | |
| A = phi(B) // B's live range ends here | |
| C = phi(D) // D's live range ends here | |
| A straightforward lowering might yield:: | |
| A = B // end of B's live range | |
| C = D // end of D's live range | |
| The potential problem here is that A and D's live ranges overlap, and so they | |
| are prevented from having the same register. Swapping the order of lowered | |
| assignments fixes that (but then B and C would overlap), but we can't really | |
| know which is better until after register allocation. | |
| Subzero deals with this by doing the main register allocation before phi | |
| lowering, followed by phi lowering, and finally a special register allocation | |
| pass limited to the new lowered assignments. | |
| Phi lowering considers the phi operands separately for each predecessor edge, | |
| and starts by finding a topological sort of the Phi instructions, such that | |
| assignments can be executed in that order without violating dependencies on | |
| registers or stack locations. If a topological sort is not possible due to a | |
| cycle, the cycle is broken by introducing a temporary, e.g. ``A=B;B=C;C=A`` can | |
| become ``T=A;A=B;B=C;C=T``. The topological order is tuned to favor freeing up | |
| registers early to reduce register pressure. | |
| It then lowers the linearized assignments into machine instructions (which may | |
| require extra physical registers e.g. to copy from one stack location to | |
| another), and finally runs the register allocator limited to those instructions. | |
| In rare cases, the register allocator may fail on some *must-have-register* | |
| variable, because register pressure is too high to satisfy requirements arising | |
| from cycle-breaking temporaries and registers required for stack-to-stack | |
| copies. In this case, we have to find a register with no active uses within the | |
| variable's live range, and actively spill/restore that register around the live | |
| range. This makes the code quality suffer and may be slow to implement | |
| depending on compiler data structures, but in practice we find the situation to | |
| be vanishingly rare and so not really worth optimizing. | |
| Local live range splitting | |
| -------------------------- | |
| The basic linear-scan algorithm has an "all-or-nothing" policy: a variable gets | |
| a register for its entire live range, or not at all. This is unfortunate when a | |
| variable has many uses close together, but ultimately a large enough live range | |
| to prevent register assignment. Another bad example is on x86 where all vector | |
| and floating-point registers (the ``xmm`` registers) are killed by call | |
| instructions, per the x86 call ABI, so such variables are completely prevented | |
| from having a register when their live ranges contain a call instruction. | |
| The general solution here is some policy for splitting live ranges. A variable | |
| can be split into multiple copies and each can be register-allocated separately. | |
| The complication comes in finding a sane policy for where and when to split | |
| variables such that complexity doesn't explode, and how to join the different | |
| values at merge points. | |
| Subzero implements aggressive block-local splitting of variables. Each basic | |
| block is handled separately and independently. Within the block, we maintain a | |
| table ``T`` that maps each variable ``V`` to its split version ``T[V]``, with | |
| every variable ``V``'s initial state set (implicitly) as ``T[V]=V``. For each | |
| instruction in the block, and for each *may-have-register* variable ``V`` in the | |
| instruction, we do the following: | |
| - Replace all uses of ``V`` in the instruction with ``T[V]``. | |
| - Create a new split variable ``V'``. | |
| - Add a new assignment ``V'=T[V]``, placing it adjacent to (either immediately | |
| before or immediately after) the current instruction. | |
| - Update ``T[V]`` to be ``V'``. | |
| This leads to a chain of copies of ``V`` through the block, linked by assignment | |
| instructions. The live ranges of these copies are usually much smaller, and | |
| more likely to get registers. In fact, because of the preference mechanism | |
| described above, they are likely to get the same register whenever possible. | |
| One obvious question comes up: won't this proliferation of new variables cause | |
| an explosion in the running time of liveness analysis and register allocation? | |
| As it turns out, not really. | |
| First, for register allocation, the cost tends to be dominated by live range | |
| overlap computations, whose cost is roughly proportional to the size of the live | |
| range. All the new variable copies' live ranges sum up to the original | |
| variable's live range, so the cost isn't vastly greater. | |
| Second, for liveness analysis, the cost is dominated by merging bit vectors | |
| corresponding to the set of variables that have multi-block liveness. All the | |
| new copies are guaranteed to be single-block, so the main additional cost is | |
| that of processing the new assignments. | |
| There's one other key issue here. The original variable and all of its copies | |
| need to be "linked", in the sense that all of these variables that get a stack | |
| slot (because they didn't get a register) are guaranteed to have the same stack | |
| slot. This way, we can avoid generating any code related to ``V'=V`` when | |
| neither gets a register. In addition, we can elide instructions that write a | |
| value to a stack slot that is linked to another stack slot, because that is | |
| guaranteed to be just rewriting the same value to the stack. |